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MIL

GROUP PERFORMANCE
Deadline: May 3, 2024/5pm ONLY – post the link or output in our GC following this format
Group Members/Title of the activity.
Competency: Produce a creative text-based, visual-based, audio-based, motion-based, and
manipulative-based presentation

TITLE: Text and Visual Dimensions of Information and Media


“Positivity Challenge” (see page 26-28)
(Use Taytay, Rizal instead of Calamba)
RUBRICS FOR TEXT-BASED

COMPONENT POINTS
The text forms are appropriate to the message 30
conveyed
The text follows the standards of grammar and 10
punctuation.is clear, organized, and
The visuals are appropriate to the message 20
conveyed.
The visuals feature originality and follows the 10
rules.
The over-all layout is visually appealing and catchy 20
The message conveyed is clear and encouraging 10
100

RUBRICS FOR VISUAL- BASED

COMPONENT POINTS
The text forms are appropriate to the message 20
conveyed
The text follows the standards of grammar and 10
punctuation.is clear, organized, and
The visuals are appropriate to the message 30
conveyed.
The visuals feature originality and follows the 10
rules.
The over-all layout is visually appealing and catchy 20
The message conveyed is clear and encouraging 10
100

TITLE: Audio Dimensions of Information and Media


https://www.youtube.com/watch?v=qjDdZHOzFEA
1. Take a 24-screenshot of the frames from this video then explain each frame based on
sound component. Use pages 8-13 as reference.

2. Create a 5-minute audio clip of a story line promoting a responsible use of media. Choose
different types of sounds—such as nature sounds, narrative voices, music, and sound effects. Ideally,
pick sounds that elicit different reactions or strong emotional associations.

RUBRICS FOR AUDIO- BASED

COMPONENT POINTS
Content and Messages - The objectives of the 15
study are clear and methods adequately described.
Relevance- The audio demonstrates the relevance 10
of the research to a wide the audience.
Educational Value- The audio has educational value 10
to both the presenter’s peers and a wider, general
audience.
Organization- The audio has a clear beginning, 15
middle and end that features an introduction,
methods, results, and conclusion and is easy to
follow. The main findings and their relevance are
expressed well.
Grammar and Vocabulary- English is grammatically 10
correct. Scientific terms or acronyms are clearly
defined or replaced with more familiar terms.
Delivery and Narration- Narration is clear, relaxed, 10
comprehensible, has a good pace and consistent in
style throughout. The speech is expressive and
offers a cadence that encourages listening.
Audio and Sound- Effects are improved through 20
consistently high quality sound and audio, and
together complement the storyline.
Creativity-The audio contents of the clip are 10
creatively used to effectively express the purpose,
findings, and conclusions of the study.
100

TITLE: Motion Dimensions of Information and Media


https://www.youtube.com/watch?v=qjDdZHOzFEA
1. Take a 24-screenshot of the frames from this video then explain each frame based on
camera angles, purpose, etc. Use pages 8-13 as reference.
2. Create a 15-minute short film promoting a responsible use of media. Choose different basic
camera movement and dynamic scenes to elicit reactions or strong emotional associations.

RUBRICS FOR AUDIO- BASED

COMPONENT POINTS
Content and Messages -The video offers a concise 10
summary of the findings and highlights the key
points of the study. The objectives of the study are
clear and methods adequately described.
Conclusions are supported by strong evidence.
Relevance-The video demonstrates the relevance 5
of the research to a wide the audience.
Educational Value-The video has educational value 10
to both the presenter’s peers and a wider, general
audience.
Organization-The video has a clear beginning, 10
middle and end that features an introduction,
methods, results, and conclusion and is easy to
follow. The main findings and their relevance are
expressed well.
Grammar and Vocabulary-English is grammatically 5
correct. Scientific terms or acronyms are clearly
defined or replaced with more familiar terms.
Delivery and Narration-Narration is clear, relaxed, 10
comprehensible, has a good pace and consistent in
style throughout. The speech is expressive and
offers a cadence that encourages listening.
Audio and Sound-Video footage and effects are 10
improved through consistently high quality sound
and audio, and together complement the storyline.
Creativity-The visual and audio content of the 10
video are creatively used to effectively express the
purpose, findings, and conclusions of the study.
Technical Production and Editing-The story line is 10
effectively expressed through video footage,
sound, and special effects and is overall appealing.
Scenes flow smoothly from one to the other
without empty space.
Visuals and Graphics -Graphics, animation and 10
other visuals are effectively used to express the
purpose and findings of the study and complement
the audio.
Video Quality and Camera Techniques-The quality 10
and resolution of the video are consistently high.
Stills and video footage are in focus and effectively
composed. The movement of the camera is
smooth.
100

TITLE: Manipulative Dimensions of Information and Media


Choose between concrete or virtual manipulatives. Design your own media and explain its
functions/uses/processes.
Eg, Rubik’s cube Vs. Cube solver
RUBRICS FOR MANIPULATIVE-BASED

COMPONENT POINTS
Developmental purpose (educational, 20
information, leisure, therapeutic, and other
purpose that require kinesthetic sense)
Concept/Objectives: Simulation of processes and 40
explanation of abstract ideas.
Interface (Design how your game would look: 30
characters, items (tools, weapons, gadgets, prizes,
etc.), and background)
Advantages (explained) 5
Disadvantages (explained) 5
100

TITLE: Multimedia Dimensions of Information and Media


Collectively, these dimensions make up multimedia, which Christenson (2006) defines as “the integration
of multiple forms of media.” While multimedia generally include text, graphics, audio and video set in
digital format that enables virtual manipulation, the concept has been evident centuries ago, when
newspapers began featuring text, and images to inform the public, and if you would consider the
newspaper hawkers (children who peddle newspapers), then audio media enters the scene. But then,
looking into the diagram, it must be noted that at the center of all these dimensions is the top agent of
media and information: people. Therefore, understanding multimedia will be incomplete without
considering that at the very center of all these are the people through which and for which media exists.
Create a multimedia presentation (A multimedia presentation combines different
types of media to convey information in a dynamic and engaging way. It includes
elements like text, images, audio, and video, allowing for a multi-sensorial
experience.)
Topic: Risk and danger of Artificial Intelligence (AI)
Use this link as content of your presentation- https://builtin.com/artificial-
intelligence/risks-of-artificial-intelligence

RUBRICS FOR MULTIMEDIA-BASED

COMPONENT POINTS
Content (based from the link) 10
Use of Technology 10
Mechanics (Correct grammar, usage, and spelling) 10
Elements presented (text, images, videos, 50
audio/music, and animations)
Creativity 20
100

PREPARED:
Jerilee V. Villabeto
Teacher

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