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GURPS Character Assistant 4

Name Character 1 Player Erik Point Total 387


Ht Wt Size Modifier 0 Age Unspent Points -37
Appearance
CHARACTER SHEET
CURRENT
Languages
Languages Spoken
Spoken Written
Written
ST 10 [ 0 ] HP 10 [ 0 ] English
English (Native)
(Native) (Native)
(Native) [[ 6
6 ]]
Latin
Latin (Broken)
(Broken) (Broken)
(Broken) [[ 2
2 ]]
Navajo
Navajo (Native
(NativeLanguage) (Native)
(Native) (Native)
(Native) [[ 0
0 ]]
DX 11 [ 20 ] Will 15 [ 10 ] Spanish
Language)
(Accented) (Accented) [ 4 ]

DR TL: 8 [ 0]
IQ 13 [ 60 ] Per 14 [ 5 ] Cultural Familiarities
CURRENT 1*

HT 13 [ 30 ] FP 13 [ 0 ]

BASIC LIFT 20 DAMAGE Thr 1d-2 Sw 1d PARRY Reaction Modifiers


BASIC SPEED 6 [ 0 ] BASIC MOVE 6 [ 0 ] Appearance: -2/-2
ENCUMBRANCE MOVE DODGE 9 Unappealing Includes: -2 from 'Appearance'
Appealing Includes: -2 from 'Appearance'
None (0) = BL 20 BM x 1 6 Dodge 9 Status: +0
Light (1) = 2 x BL 40 BM x 0.8 4 Dodge - 1 8 Brawling Other: +0
Medium (2) = 3 x BL 60 BM x 0.6 3 Dodge - 2 7 BLOCK Conditional: +1 from 'Cunning Folk', -4 from 'Frightens
Heavy (3) = 6 x BL 120 BM x 0.4 2 Dodge - 3 6 Animals' when animal is reacting, -1 from 'Frightens Animals'
X-Heavy (4) = 10 x BL 200 BM x 0.2 1 Dodge - 4 5 when someone sees how animals react to you, or has Animal
6
Empathy, -3 from 'Odious Personal Habit (Eats humans)'
ADVANTAGES AND
ADVANTAGES
ADVANTAGES ANDPERKS
AND PERKS
PERKS when people notice your problem, -2 from 'Social Stigma
Affliction
Affliction(Garra
Affliction (Garra
(GarraGelida
Gelidadel Alma)
Gelida del 1Alma)
Alma)
del (Accessibility (Contacto
1 (Accessibility
1 (Accessibility [[[ 18 18
18 ]]
DX (Minority Group)'
Visual)
(Contacto (+2);Visual)
Costs Fatigue
(+2); (+1); Daze;
Costs Malediction
Fatigue (+1); (Receives -
Daze;
(Contacto
1/yd
Visual) (+2);(with
range); Sense-Based
Costs Fatigue
Malediction
(+1); Daze;
Vision) (One (with
sense);
Malediction
Malediction (Receives
(Receives -1/yd
-1/ydrange);
range);Sense-Based
Sense-Based SKILLS
SKILLS
SKILLS
Spirit) Name Level Relative
Malediction Vision) (One sense); Spirit)
(with Malediction
Affliction (Posesion Animal)Vision) (One sense);
1 (Accessibility (EyeSpirit)
contact) (+2); [ 14 ]
Name
Name Level
Level RelativeLevel
Relative Level
Level
Affliction (Posesion Animal) 1 (+15);
(Accessibility (Eye [ 14 ] Area Knowledge
Area Knowledge (US Southern
(US Southern 1313 IQ+0
IQ+0 [[ 1 ]
1 ]]
Costs Fatigue
Affliction (+2); Disadvantage
(Posesion Animal) 1 Malediction (Receives
(Accessibility (Eye - [ 14 ] Area
Plains)
Knowledge (US 13 IQ+0 [ 1
contact)
1/yd range); (+2); Costs
Sense-Based Fatigue (+2); Disadvantage
(with Malediction (+15);
Vision) (One sense); Plains)
Southern Plains)
contact)
Malediction (+2); Costs Fatigue
(Receives -1/yd range);(+2); Sense-Based
Disadvantage (with Armoury/TL8 (Melee Weapons)
Armoury/TL8 (Melee Weapons) 12
12 IQ-1
IQ-1
[
[[
1 ]
1 ]]
Spirit) Armoury/TL8
Artist (Body Art) (Melee 12
11 IQ-1
IQ-2 1
(+15);
MaledictionMalediction
Cunning Folk Vision)1
(Receives
(One sense); -1/yd range); Sense- [ 10
Spirit) ] Artist (Body Art) 11 IQ-2 [[ 1 ]]
Brawling
Weapons) 13 DX+2 4
Based
Cunning
Detect (with
FolkMalediction
(Spirits) 1
(Rare) Vision) (One sense); Spirit) [ 105 ] Brawling 13 DX+2 [[ 4 ]
Breath
Artist Control
(Body Art) 12
11 HT-1
IQ-2 [[ 12 ]]]
Cunning Folk
Detect (Spirits) (Rare)
High Pain Threshold1 [[ 10 5
10 ] Breath
CamouflageControl 12
13 HT-1
IQ+0 [ 2
1 ]
Jumper
Detect
High (Spirit)
Pain(Spirits) (Limited
(Rare)
Threshold Access (Yetzirah) (+2); Preparation [[ 10 20
5 ] Brawling
Camouflage
Climbing
13
13
11
DX+2
IQ+0
DX+0 [[ 41
2
]]
Required
Jumper
High Pain (1 hour);
(Spirit) ProjectionAccess
(Limited
Threshold (+2); Spirit)
(Yetzirah) (+2); [ 10 20 ] Breath
ComputerControl
Climbing Operation/TL8 12
11
13 HT-1
DX+0
IQ+0 [[ 22
1 ]]
Magery
Preparation2 Required (1 hour); Projection (+2);(+2);
Spirit) [ 20 ] Camouflage
Detect Lies
Computer Operation/TL8 13
13 IQ+0
Per-1
IQ+0 [ 12 ]
Jumper
Magery 0
(Spirit) (Limited Access (Yetzirah) [
[
205
]]
Magery 2 [ 20 ] Dreaming
Climbing
Detect Lies 15
11
13 Will+0
DX+0
Per-1 [[ 24 ]]
Preparation
Medium (Spirit)Required (1 hour); Projection (+2); [ 8 ]
Magery 0 Fatigue (+2); Extra Morphing Capacity (+100); [[ 155 5 ]] Driving/TL8
Computer(Automobile)
Dreaming Operation/TL8 10
15
13 DX-1
Will+0
IQ+0 [[ 11
4 ]]
Spirit)(Costs
Morph Electronics Operation/TL8 12 IQ-1 [[ 1 ]
Medium (Spirit) [ 8
Flawed;
MagerySpirit) 2 [ 20 ]] Driving/TL8
Detect Lies (Automobile)
(Communications)
10
13 DX-1
Per-1 [ 21 ]]
Morph
Rank (Costs
Cabal Fatigue
(Novice) 1 (+2); Extra Morphing Capacity [[ 155 ]] Electronics
Dreaming Operation/TL8 12
15 IQ-1
Will+0 [[ 41 ]]
Magery 0 [ 55 ] Electronics Repair/TL8 12 IQ-1 [ 1 ]
(+100);
Spirit Flawed; Spirit)
Empathy [ 10 ] (Communications)
Driving/TL8 (Automobile) 10 DX-1 [ 1 ]
Medium (Spirit) [[ 8 ]] (Communications)
Rank Cabal (Novice) 1 5 Electronics
Morph (Costs Fatigue (+2); Extra Morphing Capacity [[ 155 ]] ElectronicsRepair/TL8
Exorcism Operation/TL8 12
15
12 IQ-1
Will+0
IQ-1 [[
[ 1
4
1 ]]]
Spirit Empathy DISADVANTAGES AND QUIRKS 10 (Communications)
Conditional: -4 from 'Exorcism' when user doesn't possess Blessed, Power Investiture, or True
(+100); Flawed;
Appearance (Ugly) Spirit) [ -8 ] (Communications)
Faith
Exorcism 15 Will+0 [ 4 ]
Bad
Rank Temper
Cabal (12(Novice)
or less) 1
DISADVANTAGES AND QUIRKS [[ -105 ]] Electronics
Fast-Talk Repair/TL8
Conditional: -4 from 12
'Exorcism' when user doesn't12 IQ-1
possess Blessed,IQ-1
Power Investiture, [ 1]
Bloodlust (12 or less) [[ -10 Fishing 14 Per+0 [ 1 ]
Spirit Empathy
Appearance (Ugly) 10
-8 ]] (Communications)
or True Faith
Flight 12 HT-1 [[ 1 ]]
Discipline of Faith (Ritualism)
Bad Temper (12 or less)
[
[ -10-5
]
] Fast-Talk
Exorcism 12
15 IQ-1
Will+0 [ 1
4 ]
Frightens Animals [ -10 ] Fortune-Telling
Fishing (Dream 13 IQ+0
14doesn't possess
Per+0 [[ 1
1 ] ]
Bloodlust (12 or less)
DISADVANTAGES AND QUIRKS [ -10 ]] Conditional: -4 from 'Exorcism' when user Blessed,
Obsession (Trascender y tomar control de los espiritus malignos) [ -10 Interpretation)
Flight 12 HT-1 [ 1 ]
Discipline Power Investiture, or True Faith
(Long-Termof
Appearance Faith
Goal) (12(Ritualism)
(Ugly) or less) [[ -5
-8 ]] Includes: +1 from 'Cunning Folk'
Fortune-Telling
Frightens Animals [[ -10 Guns/TL8 (Rifle) (Dream
Fast-Talk 13
12
11 IQ+0
IQ-1
DX+0 [[[ 1
1 ]]
Odious
Bad Personal
Temper Habit
(12 or(Eats
less)humans) -3 -15
-10 ]] Interpretation)
Obsession (Trascender y tomar control de los espiritus [[ -10 Fishing
Herb Lore/TL8 14
13 Per+0
IQ+0 [ 14 ]
Social Stigma (Minority
Bloodlust (12 or less) Group) [ -10
-10 ]]] Includes:+1
Includes: +1from
from 'Cunning
'Cunning Folk'
Folk'
malignos) (Long-Term
Uncontrollable Goal)Flesh)
Appetite (Human (12 or(12
less)
or less) [ -15 ] Flight
Guns/TL8
Hidden Lore(Rifle)
(Spirit Lore)
12
11
14
HT-1
DX+0
IQ+1
[[ 11
4
]]
Discipline of
UnnaturalPersonal
Odious
Faith (Ritualism)
Habit (Eats
Feature (Animal Eyes) humans)
-5 -3
[
[
-5
-15-5
]
] Fortune-Telling
Herb Lore/TL8 (Dream
Hiking 13
12
13 IQ+0
HT-1
IQ+0 [[[ 11
4 ]]
Frightens
_Unused Animals
Quirk 1
Social Stigma (Minority Group) [[[ -10
-10-1 ]]]
Interpretation)
Intimidation
Includes: +1 from 'Cunning Folk' 16 Will+1 [ 4 ]
Obsession
_Unused Quirk
Uncontrollable (Trascender y tomar
2 Appetite (Human control
Flesh) (12de los
or less) [[ -10
-15-1 ]] Knife
Hidden
Includes: Lore (Spirit
+1 from Lore)
'Cunning Folk' 11
14 DX+0
IQ+1 [ 1
4 ]
_Unused
espiritusQuirk
Unnatural 3
malignos)
Feature (Animal Eyes) -5Goal) (12 or less) [[
(Long-Term -1 ]]
-5 Leatherworking 11 DX+0
_Unused Personal
Guns/TL8 (Rifle)
Hiking 11
12 DX+0
HT-1 [[ 11]]
_UnusedQuirk
Odious Quirk 4
1 Habit (Eats humans) -3 -1
-15
-1 [[ ]] MimicryLore/TL8
(Animal Sounds)
Intimidation
Herb 12
16
13 IQ-1
Will+1
IQ+0 [[ 42]]
_Unused Quirk 5 -1 [ ] Musical
Includes:Instrument (Drums) 11 IQ-2 1
Social Stigma
_Unused Quirk (Minority
2 Group) [ -10
-1 ] Knife 11 DX+0 [[ 1 ]]
+1 from 'Cunning Folk'
_Unused Quirk 3Appetite (Human Flesh) (12 or less) [ -15
Uncontrollable -1 ] Naturalist (Earth) 13 IQ+0 [ 2 ]
Leatherworking
Hidden
Includes: Lore
+1 from (Spirit
'Cunning Folk' Lore) 11
14 DX+0
IQ+1 [ 41 ]
_Unused
UnnaturalQuirk 4
Feature (Animal Eyes) -5 -1
[[ -5 ] Mimicry
Hiking (Animal
Navigation/TL8 Sounds)
(Land) 12
12
12 IQ-1
HT-1
IQ-1 [[ 12 ]]

http://www.sjgames.com/gurps/characterassistant/ v4.0.419
GURPS Character Assistant 4

SKILLS (continued)
Name Level Relative Level
Occultism 15 IQ+2 [ 4]
Includes: +1 from 'Cunning Folk'
Poisons/TL8 13 IQ+0 [ 2]
Includes: +1 from 'Cunning Folk'
Religious Ritual (Navajo) 12 IQ-1 [ 2 ]
Research/TL8 13 IQ+0 [ 2 ]
Running 12 HT-1 [ 1 ]
Search 14 Per+0 [ 2 ]
Conditional: +2 from 'Detect (Spirits)' when intentionally seeking
anything you can detect
Stealth 11 DX+0 [ 2 ]
Survival (Desert) 13 Per-1 [ 1 ]
Swimming 13 HT+0 [ 1 ]
Thaumatology 12 IQ-1 [ 1 ]
Includes: +2 from 'Magery'
Tracking 14 Per+0 [ 2]
Weather Sense 13 IQ+0 [ 1]
Includes: +1 from 'Cunning Folk'

http://www.sjgames.com/gurps/characterassistant/ v4.0.419
GURPS Character Assistant 4

HAND
HANDWEAPONS
HAND WEAPONS
WEAPONS
Qty
Qty Weapon
Qty Weapon
Weapon Damage
Damage
Damage Reach
Reach
Reach Lvl(Pry)
Lvl(Pry) ST
ST
Lvl(Pry)ST Notes
Notes
Notes Cost
Cost
Cost Weight
Weight
Weight
Brawling
Brawling
Brawling
Punch 1d-2 cr C 13 (9)
Punch
Punch 1d-2
1d-2 cr C 13 (9)
CHARACTER SHEET Bite 1d-2 crcr C
C 13 (9)
13 (No)
Bite 1d-2 cr C 13 (No)
Character 1 Bite
Kick 1d-2
1d-1 crcr C
C,1 13 (No)
11 (No)
1
KickKnife
Large
1d-1 cr C,1 11 (No) 40 1
Kick
1 Large
1d-1 cr C,1 11 (No)
SwingKnife
1 Large Knife 1d-2 cut C,1 11 (7) 6 40
40
1
1
RANGED WEAPONS
Qty Weapon Damage Acc Range RoF Shots Lvl ST Bulk Rcl LC Notes Cost Weight
Affliction (Garra HT±0 aff -1/yd 15
Gelida del Alma) mal
Affliction (Posesion HT±0 aff -1/yd 15
Animal) mal
1 Large Knife 1d-2 imp 0 8 / 15 1 T(1) 7 6 -2 4 40 1
1 Winchester Model 70, 7d+1 pi 5 1100 / 4500 1 5(3i) 11 10† -5 4 3 750 7.8
.30-06

SPEED/RANGE TABLE HIT LOCATION ARMOR & POSSESSIONS


For complete table, see p. 550. Qty Item Location Cost Weight
Modifier Location 1 Backpack, Frame 100 10
Speed/ Linear 0 Torso 1 Binoculars 400 2
Range Measurement -2 Arm/Leg 1 Boots feet 80 3
Modifier (range/speed) -3 Groin 1 Cell Phone 250 .25
0 2 yd or less -4 Hand 1 Climbing Gear 20 4
-1 3 yd -5 Face 3 Cord, 3/16'' (per 10 yards) 3 1.5
-2 5 yd -5 Neck 1 Crash Kit 200 10
-3 7 yd -7 Skull 1 Drum 40 2
-4 10 yd 1 Flashlight, Heavy 20 1
-5 15 yd Imp or Pi attacks can 1 Group Basics 50 20
-6 20 yd target vitals at -3 or 2 Kerosene (per gallon) 3 12
-7 30 yd eyes at -9. 1 Lantern 20 2
-8 50 yd 1 Leather Gloves hands 30 0
-9 70 yd This sheet printed from GURPS 1 Leather Jacket arms, torso 50 4
-10 100 yd
Character Assistant. 3 Ordinary Clothes (Status +0) 360 6
-11 150 yd This and other GURPS forms 1 Personal Basics 5 1
may also be downloaded at
-12 200 yd www.sjgames.com/gurps/resour
1 Pickaxe 15 8
-13 300 yd
ces/. 1 Pickup Truck 20000 0
Copyright © 2004 Steve Jackson 1 Radio, Hand 100 1
-14 500 yd Games Incorporated. All rights 3 Rope, 3/4'' (per 10 yards) 75 15
-15 700 yd reserved.
3 Rope, 3/8'' (per 10 yards) 15 4.5
CHARACTER NOTES 1 Tent, 2-Man 80 12
1 Thermos Bottle 10 2
1 Transistor Radio 15 .5
1 Whetstone 5 1

POINTS SUMMARY
Attributes/Secondary Characteristics [ 125 ]
Advantages/Perks/TL/Languages/ [ 292 ]
Cultural Familiarity
Disadvantages/Quirks [ -103 ]
Skills/Techniques [ 73 ]
Other [ ]

http://www.sjgames.com/gurps/characterassistant/ v4.0.419
GURPS Character Assistant 4

HAND WEAPONS (continued)


Qty Weapon Damage Reach Lvl(Pry)ST Notes Cost Weight
1 Large Knife 40 1
Swing 1d-2 cut C,1 11 (7) 6
Thrust 1d-2 imp C 11 (7) 6 [1]

http://www.sjgames.com/gurps/characterassistant/ v4.0.419

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