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OSR Armor Class Conversion Table by dawnrazor nerdomancerofdork.wordpress.

com

Ascending Descending Descending LotFP LotFP B&T FH&W S&W LL


AC AC (base 9) AC (base 10)
10 9 10 12 Unarmored Unarmored Unarmored Unarmored Unarmored
11 8 9 13 Leather
12 7 8 14 Leather Leather Leather Leather
13 6 7 15
14 5 6 16 Chain Chain Chain
15 4 5 17 Chain Chain
16 3 4 18 Plate Plate Plate
17 2 3 19 Plate Plate
18 1 2 20
19 0 1 21
20 -1 0 22
21 -2 -1 23
22 -3 -2 24
23 -4 -3 25
24 -5 -4 26
25 -6 -5 27

Armor Class in different games


Ascending Armor Class (AAC) is used in Blood & Treasure, Fantastic Heroes & Witchery, Swords & Wizardry.
AAC to DAC: 19-AAC=DAC (9); 20-AAC=DAC (10)

Descending Armor Class (DAC) is used in all pre-3rd Edition D&D variants and in Labyrinth Lord and Swords & Wizardry. In Classic D&D the base AC for an
unarmored person was 9, while in the Advanced game the base AC was 10. This needs to be accounted for as seen above.
DAC to AAC: 20-DAC=AAC (if DAC base 10); 19-DAC (if DAC base 9)

Lamentations of the Flame Princess uses its own version of AAC, with a base AC of 12.
DAC to LotFP: 22-DAC=LotFP (if DAC base 10); 21-DAC=LotFP (if DAC base 9)

Different armors give different protection in different games as can be seen in the right end of the table.
As can be seen, AC for different basic armors differ between the systems. B&T and FH&W has several versions of chain and plate, and I’ve chosen the medium
variant for the chart.

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