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Marcos Mena - The Bedroom Guitarist Handbook
Marcos Mena - The Bedroom Guitarist Handbook
Bedroom
Guitarist
Handbook
By Marcos Mena
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Illustrations by
Angell Restrepo-Estrada
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Table Of Contents
Chapter 7: Tracking…………………………………48
Chapter 8: Processing….…………………………51
-Marcos
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Chapter 1: Modern Tools
What we need to begin
Computers
The easiest way to get started working at home is via computer. While other
recording methods, like iPhone, iPad, cassette recorder or tape machine (to
name a few) might produce some interesting results, the modern answer to
recording electric guitar at home is the computer.
Many computers are suitable for recording, but it can be a taxing process
on old or slow computers. Making sure you can get the best computer for
the job is important.
Windows vs Mac
Laptops are great portable tools for recording and are usually a good
way to get started as we can move the laptop around the house with
ease if needed. Desktops are great as well, usually because they have
better processing power. However, these are not as portable. It’s not
as important to worry about which is better but more importantly which
one you can use in your creative space!
Recording project files will also take up a lot of space, so make sure
you have enough space on your computer to store these files. A
common project can span from 50 megabytes all the way up to a
couple of gigabytes depending on the project!
If you don’t have a lot of space on your computer, you can always use
an external hard drive to store projects on so that you don’t use up all
of the space on your computer. This is also a good idea because then
you can back-up your sessions so that you don’t lose them if something
happens to your computer!
At the end of the day, the most important thing to do is to get started,
so don’t stress about this step too much at first as almost anything will
work.
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Interfaces
An audio interface is our link between the computer and our guitar
sounds in the real world. Using an interface, we can connect
microphones or guitars to our computers and record. Basically, this is a
powerful tool for helping us record at home.
Many interfaces are more accessible than ever, with many competent
starter interfaces available in the $100-$300 price range. Here are
some things to look out for when getting an interface:
1. Connection
How does the interface connect to the computer? One of the most
common ways an interface will connect to a computer is through USB.
This connection type is slowly being phased out as new technologies
like FireWire and USB-C have come along, but with adapters anything
is possible. Check the ports on your computer and make sure the
interface you buy can be hooked up to what you have.
2. Inputs
How many inputs does the interface have? This is to say, how many
things can we plug into the interface? We also have to look at what
kinds of things we can plug in before deciding on an interface. Most
interfaces will prioritize having XLR inputs, which are used for
connecting microphones. However, some will also have line inputs
which are used to plug our guitars directly into the interface without a
microphone. In my experience it is good to have an interface that has
both types of inputs for the most options when recording.
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3. Outputs
Now that we have our inputs covered we need to think about how we
will listen to the music as it’s being made! Most interfaces are
equipped with two speaker outputs and a headphone jack. The two
outputs are meant to be left and right channel signals that go to
monitors (speakers) that you’ll use to listen to your recordings on
playback. This is a bit more of a fancy setup if you’re just getting
started, as you can also use something as basic as your computer
speakers or headphones. Making sure the interface you pick has
accessible outs (try to stay away from anything that isn’t a speaker out)
is important in choosing a good interface, although most will.
4. Size
Since we are working in the confined space of our bedrooms, it’s
important to pick an interface that will work with a setup that we can
reasonably manage. If you have a desk or work surface, measuring the
area of that surface and comparing it to any interface you’re looking to
acquire is important. If you’re working on your bed or on the ground, it
might make less of a difference. As a first purchase, finding an
interface that is more on the compact size is smarter, as you will adapt
in more areas of your bedroom as well as other situation such as travel
or outdoor sessions.
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Playback Devices
We need to think about how we’ll hear our music. If you can, investing
in studio monitors as early as possible will be a very good idea for your
at home recording experience. Studio monitors are designed to give us
lots of detail that regular speakers usually don’t have so that we can
make the absolute best recordings possible. They usually have a flatter
frequency response, which means everything sounds more or less equal
as opposed to commercial-grade speakers which usually favor an
imbalance of frequencies. However, if you can’t get studio monitors
right away then you can try and find a good pair of headphones. These
will not only be useful in editing but also for recording music as we’ll
talk about later. Having both is a big plus and should be prioritized
when gathering things for your guitar bedroom setup.
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Brands like Sennheiser, beyerdynamic, Sony, AKG, Audio-Technica and
others make fantastic sub $100 headphones that will elevate your
recording experience. If you cannot afford to source any headphones,
my recommendation would be instead to shoot for a good pair of
studio monitors.
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Cables
Continuing our list of essentials we have the veins of our home studio,
cables. There are many types of cables in the recording world, but the
most used kind is the XLR cable. This is a cable that connects
microphones to our interface and will be super important for recording
all sorts of things. I recommend having as many of these as you have
inputs in your interface.
Another important cable is the instrument cable, which will
connect instruments to our interface. While confusing to imagine, this
can be useful for reasons that we’ll talk about later.
Lastly, speaker cables are similar to line cables but they have
different properties that make them appropriate to run into monitors. If
you don’t use these specific kind of cables with your speakers, you can
ruin them. Make sure to do your research and double check what kind
of cables you need before buying your monitors.
My last piece of advice is to never buy cables that are too short
unless you’re confident that the size you’re getting is appropriate.
Shorter cables are cheaper and will result in better recording tone. but
can lead to tripping in your bedroom and awkward recording setups
due to how short the cable is. This is a trade off you must factor into
your cable choice, so try to find the shortest cable to record with that
won’t completely ruin your bedroom recording experience!
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D.A.W
What is a DAW?
GarageBand
This is a simple and easy to use DAW that comes free with Mac
computers. This is my personal recommendation for a starter DAW, as
it’s easy to navigate and comes with lots of loops and virtual
instruments you can use to make great music at home.
Ableton has been pushing the envelope for what a DAW is capable of
doing for a long time. Many Ableton users create the most out of this
world music and have lots of capabilities when creating. Their Intro
program is a good starter for guitar/producers who want to focus
more on electronic elements.
Presonus Studio One was one of my first DAWs of choice and is another
good choice for getting started in the realm of home recording and
has all the features that many other DAWs also have. It’s also quite
simple to use when compared to some other DAWs.
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Honorable Mention - Audacity
Pro Tools
Pro Tools is probably the first pick for industry professionals. This is
because the program makes it easy to record big sessions (big as in
lots of tracks) for major artists. The workflow is catered mostly to
professionals who work on big projects in sizable studios, so if this is
your interest you may want to invest in acquiring and learning Pro Tools
at some point in the future.
Logic Pro X
Ableton Live
Ableton is a modern DAW that features a variety of options when it
comes to manipulating sound. For this reason, it is preferred by artists
who excel in digitally based music. This would include genres such as
hip hop, electronic and pop. This DAW is more creative than others and
not typically used to run big sessions, but rather small sessions that
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focus on creativity with regard to creating unique sounds.
At the end of the day, don’t pay too much attention to which DAW is
“better” or more expensive. It’s more important to find anything you can
use and simply start recording.
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Chapter 2: D.A.W Basics
Recording your first riff
DAW essentials
Creating a track
When creating a new track, you have to consider what it is you’re
recording. For live guitar, just hit audio.
Arming a track
On the track display, you’ll find many different icons that will help you
through your recording process. One of the most important is a red
icon that looks like a recording button. Hitting this red button will tell
the DAW that the selected track is ready to record. This is called arming
the track and it is how you’ll choose which channels will be recorded.
Mute
This button will mute the audio coming from the track playing audio.
Helpful to isolate tracks or hear your song without a certain track.
Solo
This only plays the tracks with the solo function engaged. This can be
helpful for isolating tracks and listening to certain things alone.
Fader
This controls the loudness of the track. This is done via a gain control on
the slider. However, gain should not be confused with volume. While
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volume is the loudness of the output of a channel, gain is the loudness
of the input. Therefore, raising the gain too high on a track can induce
distortion, which is a byproduct of high gain.
Monitoring
If you want to hear yourself as you record it can be good to enable live
monitoring on a track so that you can make sure you’re giving a good
performance! When monitoring be careful not to incur any latency. This
is when it takes too long for a live signal to reach your ears, making it
really difficult to record. To offset this, make sure that your buffer size
on your DAW is as low as possible when recording. This means going
into your DAW’s settings and setting the sample size to 128 or less, the
lower the better. Typically I record at 64 samples to make sure that I
don’t have a latency problem while recording!
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Panning
This is a dial that controls where are sound is on a scale of left to right
(one ear to another).
Click track
When recording to a consistent tempo, it’s important to recored to a
click (metronome). Inputting a tempo to your DAW will change the
display to show a gridded layout that shows exactly where all of the
beats land. This is important to organizing your song and making sure
there is a universal system in place to organize all of the layers of your
project together. Don’t shy away from using a click as it is the easiest
way to ensure maximum control over a project at a later time. It also
doesn’t hurt that it will make it easy to record a good performance due
to using a perfect reference.
dB (decibel)
A decibel is a unit of measurement that’s used for audio loudness.
Let’s analyze how decibels can be measured in our day to day life for
context:
Subway
Busy road
Light traffic
Quiet room
Desert
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Other channel settings
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Chapter 3: Studio Setup
Making the most out of your recording space
Work surface
One of the best things you can get for yourself is a desk or work
surface. This is the best way to not only sit and work at a chair, but to
always be able to visualize all of your tools. Simple desks can be cheap
from retailers such as IKEA and I’ve also used many second hand desks
before. Investing in a work surface is a game changer and I strongly
encourage putting your music equipment on a nice surface for
maximum comfort.
Layout
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What about your lighting preference? These are all worth taking into
consideration.
If your bedroom has a window, this can be crucial depending on
your aims. Curtains can be very liberating to ensure that you have
control over your room’s lighting. Natural light lends itself well to filming
videos, so make it easy to position yourself in a way so that any light
can hit you. It’s important to think of these things before you setup, as it
can be hard to re-arrange everything and start again. Artificial light
can play a huge role in making a workspace that feels comfortable.
Desk lamps can provide lots of light and can feature swapped light
bulbs that add color to your bedroom. This can affect creativity and
make it easier to work! I know that I prefer to work in my environment of
low light and pink and blue lights as it makes me feel more creative.
Find what works for you and create a space that you love working in,
that way you’ll work your best regardless of what equipment you have
access to at home.
Acoustics
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Another issue is that low-end tends to accumulate in the corners of
rooms. If you are ever to invest in sound treatment for your bedroom,
the first place to start would be bass traps in the corners of your room.
This will make the biggest impact for the least amount of money.
Another D.I.Y hack to make your room more acoustically pleasing
would be to cover more areas in soft surfaces as opposed to hard
ones. This includes carpeting, clothing, blankets or other soft materials.
Just be careful to not create a huge fire hazard in your bedroom. The
fewer hard surfaces that sound waves can bounce off of, the better.
Lastly, ensure that your desk and monitors are setup in the best
possible way for audio production.
Place the desk and monitors 8 to 12 inches from the wall. Then make
sure to setup a sort of triangle so that each monitor is facing each ear.
Also make sure the height of the monitors is correct, otherwise you will
not be getting the best sound on playback. If a triangle has been made
and the monitors are at ear level, you will be using your monitors to the
fullest extent and have an adequate setup that is ready for recording.
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Chapter 4: Recording Methods
How to record electric guitar
Let’s take a deep dive into the many ways we can record our electric
guitar at home. I want to elaborate on the pros and cons of each
method as well as when I prefer one over another.
D.I
Since we are recording in our bedrooms, I want to first talk about
the easiest and quietest way to record electric guitar. This method is
known as D.I, (direct injection) and is when a guitar is plugged from the
output jack directly into an interface and recorded without any effects
or amplification.
Recording guitar like this is the most flexible way to track guitar, as
the signal can be re-amplified indefinitely until you are happy with your
guitar tone. This can be done via an amp simulator, which can exist in
hardware (physical amp simulators such as the AxeFX or Kemper) or
software form (popular brands such as Neural DSP or Guitar Rig). A D.I
signal can also be run into an amplifier, which can be re-mic’d and
recorded as if you are recording a live performance.
This is why recording D.I is so flexible. With D.I recording, you can
capture a performance and have more control during post-production
to ensure the sound you want will come through in the recording.
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Live Recording
Recording Levels
Before we are fully ready to record we need to make sure we get our
levels going into our DAWs right. The way we measure sound in our DAW
and in the real world is using dB (decibels). Decibels are displayed in
our DAW using the - (minus) and + (plus) symbols. A healthy level to
record at is anywhere from -24dB to -6dB. Everyone has a preference
for how loud they like to record, but it’s important not to go above 0dB
when recording. Anything above this level results in what we call
clipping, which is an unpleasant and unwanted distortion that will ruin
our recording. Make sure your levels aren’t clipping before you hit
record otherwise you’ll have to start again with better levels to
eliminate clipping. Read on various philosophies on how “hot” you
should record, as everyone seems to have a different opinion to get
different results.
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Mic Choices
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Mic placement
Some would also argue that mic placement is more important than mic
choice. Mic placement is where the microphone ends up on the
amplifier, therefore it’s important to pay particular attention to where
you microphone is.
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Other mic’ing methods
Recording D.I
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Troubleshooting
I want to cover some common issues that can arise when tracking.
Recording is fraught with issues and it’s important to diagnose and fix
them as they occur.
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Chapter 5: Tonal Choices
Picking the right tools
Guitars
This might be obvious, but try to pick a guitar that will fit as much as
possible in a certain setting. If you’re recording something metal
sounding, use a guitar that has humbuckers or active pickups and that
can handle low tunings. Country guitar usually calls for single coils with
an expressive tremolo. Consider the right tool for the job and try to get
as close as possible.
Fitting in
Some guitars are known as “studio guitars” because they can fill a
variety of roles. One such guitar is the Fender Stratocaster, which is
known as one of the most versatile electrics on the market.
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Of course it’s not economically viable to have a slew of guitars sitting
around, but if you’re looking to cover a majority of bases with a
purchase or two it can be good to have a Strat-like guitar (single coils
in SSS position) and a Les Paul type (HH style guitar) in the arsenal to
try and get as many tones as possible.
Pickup selection
Single Coils
When I think of single coils, I think twangy, crisp and bright. The single
coil has a presence unlike any other pickup, with some downsides.
While the tone can be commanding, single coils suffer from massive
noise issues. This is not the best when it comes to recording in the
studio. There are workarounds to this in the form of a noise suppressor
pedal or a gate plug-in. Other times, a hum will go away once facing
another direction. Yeah, sometimes it’s that simple. Single coils present
more problems than other pickups but are worth it if you crave the tone
they offer.
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Humbuckers
While solely invented to get rid of the hum of the single coil,
humbuckers are well liked for more reasons than a quieter guitar signal.
Humbuckers are fat and mid-heavy and handle distortion and overdrive
much better than their single-coil counterparts. If you’re looking for a
punchy, fat sound, then the humbucker is the pickup for you.
Active vs Passive
With time have come modern modifications to the idea of a pickup. The
invention of the active pickup is the result of this innovation and now
guitarist’s have a choice between not only choice of pickup but also
active or passive pickups. Active pickups are ones powered by an
external battery, usually in the form of a 9 volt or battery pack. This
creates a boosted, more consistent tone. This sound is usually better for
genres with fewer dynamics, such as rock, funk or metal. However, you
might find that it works for whatever you’re doing, as I did. Passive
pickups do not need a separate battery and retain more dynamics.
Knowing the differences between them, you can now explore how your
choice will affect the sound you are after.
There are other types of pickups not yet mentioned, but that are not
nearly as popular as the aforementioned choices. P90s are single coils
with a singular pole piece. They are somewhat of a hybrid between
single coil and humbucker tonally speaking. Popular for edgy genres
like punk and post-rock, P90s are the alternative pickup for the
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alternative player.
Lipstick pickups are unique magnets that swap pole pieces for a
single bar, hence the name lipstick. Made solely for Danelectro models
and then implemented into other guitars, the lipstick pickup excels at
jangly, retro tones found in 60s pop, surf rock and rockabilly. This
pickup is a bit goofy, but still worth knowing about for the right
situations.
Finally, mini-humbuckers are humbuckers with a smaller footprint. A
rarer find, these pickups are full of humbucker tone but with more
clarity and sparkle. Found in all sorts of genres across many periods of
the electric guitar, the mini-humbucker is an underrated gem worth
exploring.
When figuring out the right pickup setting to track with, try to think
first and foremost about context. Where is the guitar part going? A full
song? A duet? A standalone performance? Secondly, what options do
we have? The further the pickup is to the neck, the darker it will be.
Similarly, the closer to the bridge the brighter. So if we are tracking a
more rhythmic part, it might be better to pick a setting with less
presence, hence selecting the neck pickup. What about a guitar solo?
The bridge pickup is an easy frontrunner due to its brightness and
presence.
Experimenting with different pickup positions and understanding
how your instrument fits into the context of the project is the most
crucial part of setting your guitar up to sound amazing on record.
Become familiar with the various tonal possibilities of your guitar so
that you can succeed in finding the right sound for the part.
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Guitar Controls
Volume Knob
Most guitarists use the volume knob to simply kill their guitar volume
completely. However, the volume knob does not only control volume but
can also heavily affect gain structure. Rolling back the volume knob to
7 can change the amount of distortion or overdrive present in a signal
without much loss of actual volume, thereby making an entirely
different sound. This can be experimented with at different positions,
but is a concept that is best tried with your own setup. See how
different volume positions affect your tone so that you can pull out this
handy guitar trick when searching for new sounds in the studio.
Tone Knob
The tone knob is mostly ignored by many in the guitar community, but
it’s not always useless. The tone knob can be confusing because of the
name, but it’s really what’s known as a low-pass filter. This means that
high frequencies are cut the lower the knob is, creating a “warmer”
sound with less high end. This can be super helpful for layering or
taking some shrillness off whenever it’s heard. The tone knob can also
create some very warm cleans and it’s worth trying a backed off tone
knob in conjunction with a nice clean sound. While many jazz guitarists
are familiar with this trick, it can and should be used with any setup!
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Chapter 6: Pedals and Amps
So many choices
Amp Simulators
First, let’s analyze the differences between amp simulators and the
real thing. Amp simulators were largely dismissed for a long time
because the technology behind amp simulators was stagnant for quite a
long time. Recently, many amp simulators such as the Fractal Audio Axe
FX, Kemper Profiler, Line 6 Helix and recently the Neural DSP Quad
Cortex have become true tonal rivals to conventional amplifiers.
These powerful amp simulating computers can come in rack mount or floor models.
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The reasoning for this lies behind their convenience. Many amp
simulators have hundreds if not thousands of “amp profiles” that creates
a limitless number of options. In addition, these amp models are quite
easy to record, only needing a simple data cable connected to a
computer. Many of these amp simulators mentioned can function as
their own interface and also create handy studio tools. For this reason,
it may be worth exploring using only an amp simulator when recording
in your bedroom due to their ease of use, quality tone and silence.
Amp Plug-ins
Many amp simulators also exist in a fully digital format within any DAW.
Many companies have released popular amp simulator plug-ins that
have found a large audience due to their ease of use and low price.
Plug-ins from companies like Neural DSP, Positive Grid, Brainworx, IK
Multimedia, Softube and so many more have brought amazing tones to
guitarists recording in the comfort of the bedroom studio. These options
should not be overlooked either as this category may be the easiest to
acquire and experiment with.
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Modeler/solid-state amps
There are also amp simulators that take a more conventional form. A
well-known example of a modeler amplifier would be the Line 6 Spider,
which advertised itself as having many amps as the click of a button.
Using solid-state technology (absence of tubes in favor of transistors),
these amps are similar to other non-tube amps in creating a flatter tone
that is usually less desirable to other options such as tube amplification
and amp simulation. However, some popular solid-state/modeling
options do exist and are occasionally chosen for recording purposes.
Tube Amps
Amplifiers are a nebulous topic that can feel like they require a lifetime
of learning to understand. To keep this section brief, I created a list of
industry standard amplifiers that are often used in professional
recording situations. However, there are hundreds if not thousands of
amplifier models that exist so simply feel free to use this as a jumping
off point to find an amplifier that really works for your sound.
Roland JC-120
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Fender Deluxe/Twin Reverb
Useful for: Punchy, fat clean tones that work well with overdrive
Excels in: Most genres focused on cleaner guitar tones, but works best
in rock and blues rooted genres.
Possible codenames/aliases: Double Verb, US Double, 65 Verb
Marshall JCM800
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Vox AC30
Useful for: Twinkly, sparkly cleans that can quickly saturate into overdrive
Excels in: Rock and rock sub-genres, especially ones that focus on saturated
clean tones.
Possible codenames/aliases: A-30, Class A, ____ 30
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Peavey 5150/6505
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Soldano SLO-100
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Hiwatt Custom 100
These amps are just a few coveted models that many modelers are
based off of. If possible, try these amplifiers yourself to get to know the
sound of each and when to use them.
Every amp has varying settings and personal quirks that will make the
experience unique, so make sure to familiarize yourself with any hidden
features or special settings that will make a huge impact on the sound
of your particular amp choice. I personally believe that amplifiers have
one of the biggest roles to play in shaping electric guitar tone, so don’t
skimp on learning about what you’re working with!
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Amp EQ’s
As you can see, all EQ points at their default controls do not equate to
a flat frequency response. The big takeaway here should be that it’s
important to set the parameters of the EQ on your amp based on what
you hear over what you see.
Don’t worry if you’ve maxed out your mid knob, if you like the sound
that is produced from doing that then that’s all that matters. Going
based on the sound that is coming out of the speaker is always more
important than whatever the settings look like.
By understanding your amp’s inherent EQ curve, you can now try and
use these tools to enhance and correct the sound of your amplifier with
the EQ knobs. Here are some common application of the various EQ
points on an amp:
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Bass: Better to boost for jazz/darker sounding tones. Cut for more
emphasis on the mids and highs.
Mids: Boost to have the guitar cut through a mix more, lower this knob
for a more classic scooped metal sound.
Presence: A high end shelf, boost for more snap on your tone but cut if
tone is harsh.
Speakers
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very powerful guitar sound, as the size of the cabinet and amount of
speakers will lend power to your guitar sound. Whether recording live or
via digital recreation, you will certainly hear the difference.
Understanding your options with relation to the number of speakers in
your amp will give you more options in shaping your guitar tone. As far
as what is best, I believe that is best left up to you. Personally, I’ve
never felt dissatisfied with a single speaker and even with the option of
recording digitally I’ve never opted to go above 2 speakers.
Another important thing to note is the brand of speakers in your
amps. Replacing stock speakers on your amplifier can make a huge
difference to your tone and should be pursued if the option is available
to you. However, many amps already have quite good speakers and I’d
urge you not to “chase the dragon” and go down a rabbit hole trying to
find the perfect speaker-amp combo instead of actually recording
music or playing guitar. This is something that I could say about all of
steps included in your guitar tone choices, but something I must
mention here as it’s something I see happen quite a lot with fine details
such as speakers. No speaker is a magic bullet for good tone, so don’t
stress if you aren’t able to get new speakers for your amp.
There are many reputable brands that have created amazing
models for guitar amps. These include Jensen, Celestion, G12, Electro-
Voice, Eminence and so many more. As with other sections of this book,
I will leave the fine details in your hands as I feel that the best pick for
your amp will be one that you research and discover yourself.
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Pedals
Tuner
I have to say it again: tune, tune and tune again! Tracking a guitar that
is out of tune is a waste of time. Check tuning between takes and
make sure your tuner is set to 440hz (unless you’re recording some
Baroque music or something, haha). This is basically the pitch of A4,
which most people set to 440hz.
Noise Gate/De-Hum
Compressor
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Tracking with pedals
While it can be crucial for creativity to play with guitar pedals, it’s also
important to understand that a guitar track doused in reverb with
overdrive is not going to be changed much in post-production.
Therefore, dialing in the right sound from the start is important. Don’t
start tracking without critically analyzing back to how your pedal chain
is affecting your guitar signal. For a safer tracking experience that will
have more post-production options, try tracking without reverb or delay
as these things can be added in post. This can be done via plug-in or
using a guitar pedal as an effects loop in your DAW. However,
sometimes it’s simply best to commit to a sound and stick with it as
opposed to changing your tone in post. Just understand that when
committing to a sound, changing your mind later will usually mean
simply re-recording any parts that do not have the tone you are going
for.
While it can be good to save a cleaner signal, either one direct from
the amp or from the guitar, there can be drawbacks to committing to
re-amping. First, consider how a guitar tone changes your
performance. Compression, overdrive, reverb, delay and other effects
might change the way you perform. While you can re-amp a tone, you
cannot modify a performance that includes intricate details such as
dynamics, attack, articulation and more. The best call to make is the
one you intuitively feel. When you have a great tone that you feel works
so well there’s no better option than to simply track with it. However,
re-amping can lead to many, newer options so if you feel like crafting
a good guitar tone afterwards then consider this are your option for
getting the right sound.
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Gear doesn’t matter, ideas do
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Chapter 7: Tracking
The hard work
Now that your guitar tone has been finalized, it’s time to record.
This is a step that also should receive plenty of your attention, as good
tracks simply make a good song but amazing tracks make an amazing
final product.
When tracking, it’s important to pick the right settings. For recording, I
want to emphasize recording with WAV files, which will ensure high
quality. We will cover sample rate and bit depth near the end of the
book, but for now just know that anything higher than 44.1kHz and 24
bit is crucial for tracking! These audio parameters are considered high
quality, so find please these options in the audio settings of your DAW.
Be sure to research how to fine tune these settings on your DAW before
starting!
Buffer size
When recording it’s important to set the right buffer size for optimal
playback. Buffer size sets the speed of the computer processor, so the
lower it is, the faster the audio will come out of your playback device.
The time it takes between playback and the sound hitting your ears is
called latency. The lower the latency, the better you’ll be able to play
in time. Therefore, for tracking I’d recommend a buffer size lower than
128, but no higher than 256. This is due to latency ruining any chance
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of your recording being in time. However, when tracking is over this
setting can be changed. In post-processing, use whatever buffer size
makes your computer run best (this will likely be 512 or 1024).
Before you record anything, check your tuning! While I’ve mentioned
this before and it seems obvious, it’s important to check and re-check
frequently while recording because this something that cannot be fixed
later (I’ve had mild success pitch correcting single note guitar leads but
I should stress this is an option you’d want to avoid 99.999% of the
time).
Tracking methodology
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Techniques
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Chapter 8: Processing
Editing and putting it all together
While there are many, many tools that we can use in the studio, I want
to focus on these as they are undeniably the most important and will
be used the most in your recording career.
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EQ
High-end/air (7khz+) - Subtle air on guitar, usually not a lot here. Boost
on very dark guitars for more brightness, but usually best to adjust
subtly.
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Subtractive vs Additive EQ
Additive EQ
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EQ parameters (dB, Q)
A thin cut of - 5.0 dB at 350 hz with a Q of 7. The higher the Q, the smaller the band as
you can see here.
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EQ types
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Listening for EQ
Basic EQ pointers
While you are training your ears to listen for EQ, here are some
pointers to get started with using EQ plug-ins:
- Lose the sub bass: Most guitar tracks will benefit from erasing the
sub bass (below 80 kHz). Most tracks will benefit from this,
specifically lead guitars which can benefit from a higher cut
(sometimes up to 250 kHz).
- Cut small, boost wide: As mentioned before, make sure to justify big
cuts or small boosts as these will likely be detrimental to your sound.
- EQ to fix a problem: A beginner mistake with EQing is to use it too
much and too recklessly. Only apply an EQ to fix a problem or to
add more “character”. Not all tracks need a big boost at 12kHz and
a low-mid cut. Focus on reacting instead of needlessly adjusting.
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Hardware EQ vs Digital EQ models
Not all EQs are built the same and depending on your goal it might be
more advantageous to reach for an EQ plug-in modeled after a
hardware EQ rather than a digital one. Hardware EQs have a long
lasting legacy that has kept many models in use beyond their years. The
reasons that many hardware EQs have endured to the digital era lies
within the specific qualities of the hardware, which usually impart
analog color into their sound. Let’s review a few EQ models worth
knowing about that you may be able to apply to your guitar tracks.
Pultec EQP-1
The “magic” EQ. The Pultec is a widely beloved tube EQ that boosts
and cuts frequencies in a unique way. This EQ is used to
add warmth, brightness and low-end depth to tracks. Try
out one of many emulations of the Pultecs to find out why
this EQ has endured the test of time.
API 550
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Neve 1073
SSL EQ
While there are many classic pieces of hardware for EQing, I felt that
these selections were a good intro to the world of analog EQ. Other
amazing units worth checking out are the MAAG EQ4M, Manley
Massive Passive and the GML 8200. Many plug-ins that emulate these
models exist and are worth exploring if you are a fan of the idea of
analog EQ. However, don’t feel that you need to purchase anything
that you don’t feel you need, any stock EQ in your DAW will do just fine
in balancing your guitar sound!
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Compression
Along with EQ, compression is one of the most useful tools when mixing
guitar. However, understanding exactly what compression is can be
tricky. As a simple analogy, compression is an extremely fast volume
control. Compression works to reduce the dynamics of a signal when it
crosses a certain threshold of volume, controlling the peaks of a
recorded track and making it sound more consistent. This makes
compression a very versatile and widely applicable tool. How
applicable it is depends on what you are mixing.
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Since most electric guitars lack the wide range of dynamics other
instruments may have, lots of compression is usually not necessary
when using compression in a post-processing setting.
Types of Compressors
Optical Compressors
One of the first types of compressor units built for the studio was
the optical compressor. This type of compressor operates by
processing incoming audio into light, which allows the compressor to
act depending on how much light is registered by the unit. This
configuration makes this type of compressor good for smooth
compression. These units have a slow attack and slow release, making
them perfect for smoothing out dynamic peaks. These magical
compressors are very useful for controlling peaks, but do not shine in
controlling busy or fast guitar parts.
Common optical compressors include the LA-2A.
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FET Compressors
As far as which revision is best for your guitar sound, I believe it’s better
to explore and find out what sounds best to your ear. The most
commonly used 1176 for guitar is the Rev D, or Blackface compressor.
However, I’ve found the Rev A to have a nice bright quality on my tracks
that I enjoy very much.
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VCA Compressors
The dbx 160 can impart fast, heavy compression on electric guitars, although it may be
fast better known for application on other instruments.
Vari-MU Compressors
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Setting up a compressor
Attack - fastest
Release - fastest
Ratio: 4:1
From there, start to lower the threshold of the compressor until you
start to “hear” the compressor work and see the dB meter start to
move. The amount of compression is up to you, but I recommend 2-4
dB of gain reduction to start. Of course, the amount is best decided by
you. From there, start to turn the attack knob back until you can hear
the compressor stop crushing the transients (the initial attack of a
note). This will sound like less of a squash and more like a smoothening.
Then, do the same with the release knob until you can notice the
compressor “closing down” quickly enough. When a release is too slow,
you’ll notice a pumping effect from the compressor not being able to
close quickly enough.
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However, if the release is too fast there may not be enough time for the
guitar to breathe. These are sounds you will familiarize yourself in
practice using a compressor and are important to notice when setting
a compressor. Lastly, adjust the ratio to taste. I like to align the ratio
with the severity of the compression that I’m going for. a ratio of 1.5:1 -
2:1 is mild compression, used only to tame the peaks of a track.
compression from 3:1 to 5:1 is more noticeable compression that can be
used to control a guitar. A ratio of 6:1 or higher is when aggressive
compression starts to become noticeable and above 10:1 is when
compression begins acting more like a limiter, which is a tool we will
discuss later.
An 1176 on the “Dr.Pepper” setting. Attack at 10 o’ clock, release knob at 1 o’ clock and a ratio
of 4:1.
A typical setting I’ll also begin with if I’m clueless on how to start
harkens back to a fabled mixing template known as the Dr. Pepper
setting. This name comes from an old promotional campaign for the
Dr. Pepper soft drink, which advocated for drinking a Dr. Pepper at
the times of 10 o’ clock, 1 o’ clock and 4 o’ clock. This will be important
later, so remember those times!
To dial in the Dr. Pepper setting, start by using an 1176 style
compressor. Set the attack knob to 10 o’ clock on a clock face, the
release knob at 1 o’ clock and then set the ratio to 4:1 for 4 o’clock.
This setting is widely used as it is a “safe” setting that has wide variety
due to its slow attack, fast release and medium ratio. From here, you
can adjust the attack and release times to better suit your taste.
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Other compression tricks
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Saturation
The same sine tone, but with a saturator plug-in engaged. Notice the addition of new
tones, also known as harmonics, which appear softer and softer the higher the pitch of
the harmonic. This is a good visual representation of what saturation does to a signal.
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Types of saturation
Tape saturation
Tube saturation
Transistor saturation
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How do I know which type of saturation I’m using?
Applying saturation
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Reverb
Reverb can be described as sound after sound that mimics real world
environments. This can mean a long aftereffect or a short ambience.
There are some basic parameters of reverb that we should go over.
The most basic one would be the length, which is simply how long the
reverb will tail for. This is usually measured in seconds, with milliseconds
(1/1000th of a second) being used to program shorter reverbs.
Pre-delay is a feature of a reverb that delays the start of the reverb tail
until a certain time after the initial signal.
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Room reverb: The simplest reverb to understand and apply. A room
reverb simulates the sound of a room and will allow you to change
parameters of the “room” such as height, width, etc. With this much
versatility in reverb parameters, this reverb is a no-brainer for adding
natural sounding reverb to your guitar track. This is my personal
recommendation for a guitar enhancing reverb.
Spring reverb: Another old school reverb that is most recognizable with
vintage guitar sounds, the spring reverb is the sound of many Fender
tube amp reverbs. Created with a literal spring, this reverb will harken
back to the days of surf rock guitar verb
When finding a good room reverb, using a DAW stock verb is a good
way to start. Many of these come with presets that can be helpful to
start with, as you can adjust these as you go.
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Stereo widening
Lastly, we can use the Haas effect to widen our guitar. The Haas effect
dictates that any double sound that is delayed less than 40 ms will be
perceived as a singular event. This means that if we add a delay to our
electric guitar track, reducing that delay to under 40 ms will simply give
the guitar some ambiance that will give it a thicker sound. As great as
it this is, it’s certainly not a silver bullet to a better guitar sound. Over-
application of the Hass effect can mess with the phase of our guitar,
which essentially means a reduction in overall impact due to the
scattered perception of one sound source. When using these tricks,
keep it mind that you do not want to destroy the guitar sound you have
carefully crafted up to this point so apply any effect lightly.
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Other effects
There are many effects that I didn’t cover as there are so many ways to
affect a recorded track between modern plug-ins and analog
hardware. The truth is that the bulk of processing will come from EQ,
compression and reverb. However I felt it necessary to briefly go over
some other effects in light detail to round out your processing
knowledge.
Delay
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Modulation
Chorus/Vibrato
A vibrato is an effect that subtly bends the pitch of a guitar signal. Old
amplifiers sometimes mislabel vibrato as a tremolo effect, in which the
signal of an amp is dropped in a regular fashion. Chorus is simply when
this pitch bending vibrato signal is mixed in with the dry guitar signal,
creating chorusing.
Phasing
Flanging
Flanging is when two identical signals are mixed with one signal having
a slight delay that gradually changes. This ends up sounding like a big
whoosh!
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Limiting/Loudness
Threshold
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A dynamic track
Volume can be measured with the metric LUFS, which stands for
loudness units relative to full scale. LUFS readings can give you an idea
on how your track stands when played alongside other songs or social
media videos. For instance, if your goal is to show off a recorded riff on
YouTube, you’ll want to match the average loudness of audio on
YouTube, which is currently -14 LUFS. This is a metric shared by Spotify
in an effort to combat the Loudness Wars, which was an era in
recorded music that saw engineers fighting to create the loudest
recordings. This came at the expense of dynamics and low-end detail,
so the music from this era suffered greatly. Issues such as variability of
volume when listening to music arose, so many measures were taken to
combat this. In response, many platforms simply conform to an average
of -14 LUFS. This is important to know if you plan on sharing your guitar
riffs with the world, especially on platforms that conform to this
measurement. Tracks that exceed this reading may be punished by
being turned down, which means both dynamic and volume were
sacrificed for nothing.
Many DAWs come with metering plug-ins, which serve to measure the
LUFS of a given track. This plug-in would be placed on the stereo out
or the master bus, which is the final place a track goes before it goes
to the monitors.
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Dynamic range from quietest
to loudest will be displayed
here.
Use a loudness meter on your master bus to export your riffs at the right
volume. Here are some common LUFS readings for platforms at this
time. However, don’t stress if your track doesn’t exactly match -14. The
most important thing to remember is to avoid distortion (will occur
when there is too much gain) and to find the right volume for the most
enjoyable listen. Usually, this will peak out around -11 LUFS, however the
most important thing is to do what’s right for the track.
Platform LUFS
Spotify -14
Apple Music -16
Tidal -14
Youtube -14
CD -9
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Chapter 9: Finishing Touches
The final coat of paint
File distribution
While there may be some obviousness to this, using lossless files when
uploading tracks to streaming services is a must. Most platforms will
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usually not allow lossy formats such as Mp3 or M4a to be used in an
upload. I prefer using WAV files for a high quality export as it’s more
widely accepted than FLAC or another file type. However, WAV files are
not the easiest for sharing. If you are simply showing a track to
someone, I’d recommend Mp3. Similar to WAV, Mp3’s are much more
accepted across platforms and operating systems. I’ve found that WAV
and Mp3 are the easiest to access and share, making those my choice
for lossless and lossy files respectively.
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So which size is the best? The answer depends on your goals and
operating system. I think at the very least make sure you are tracking at
44.1kHz, 24 bit as mentioned earlier. This ensures you are meeting the
qualifications for high definition audio with the option to down-res to
16 bit for CD masters. The higher the sample rate, the more space a
project will take up. If you’re strapped for space on your hard drive or
computer, I’d recommend shooting for under 48kHz. However, if you
have the space and want to experiment with higher sample rates then
96kHz is worth trying. During one session, an engineer I was working
with was tracking our files at 192kHz, 32 bit. These files were a pain to
get from the studio and the quality was only minimally better from my
perspective. We were recording at a professional level, so I understood
why the files were recorded at these parameters. However, I do believe
that above all else, well-recorded tracks will beat out tracks recorded
at high fidelities. In some cases, overdoing sample rate and bit depth
may be more of a hinderance than a help. Find what works best for
your setup and stick to it.
When bouncing a master file, 48kHz/44.1kHz sample rate and 24 bit
depth will be accepted by most streaming services and may be
preferable. CD preferences are 44.1kHz, 16 bit so make sure to have
two versions of a track if you plan on putting something on CD and on
streaming services. It can also be handy to have an Mp3 bounce
around for sharing to friends or places with limited space.
Storage
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Chapter 10: The Process
Continuing on
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Additional resources
There are tons of great, free online courses for mixing. Here are a few I
can personally attest to helping me with my audio engineering journey.
Pensado's Place
Learning from the best is important when learning how engineer your
guitar sound. Mix with the Masters gets up close and personal with the
best engineers in the business, focusing on engineers that worked on
popular tracks or artists. This is especially helpful for learning how
particular engineers work and is full of amazing bits of knowledge for
you to apply at home.
This YouTube channel run by Warren Huart is a cut above the rest in
terms of delivering quality content for aspiring audio engineers. Unlike
some other YouTube channels that solely focus on mixing, this channel
covers a variety of topics from producing to recording and more. Huart
takes extra care in creating amazing, free videos that will teach you
something every time you watch.
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URM Academy
Similar to Mix with the Masters, URM Academy follows heavy mixing
engineers as they work through mixes they finished for prominent metal
bands. While their series do cost to watch, free clips are available that
showcase the great thought processes behind some of the best
engineers in the business.
GetGood Drums
These are just a few channels to watch on YouTube in your spare time
that will elevate your at-home workflow. Feel free to find more
educational channels, but be careful as to not listen too deeply to one
source or to one person online. Anyone can put out an opinion about
audio engineering on the internet but that doesn’t make any of what
you may read the absolute truth. Confer with multiple sources on the
veracity of information you learn about. Most importantly, try it yourself
and see how it suits you. If Chris Lord-Alge compresses -10dB on his
guitar tracks, that might not be a style that suits your sound. Always
consider your sound above all else!
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Mentoring
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Special thanks to
Angell Restrepo-Estrada
Jennifer Delson
Corey Baustista
Stuff Stover
Jose Izquierdo
Kevin Jareczek
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