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Tactical; 1/4/4(diamond)/2

Diamonds Are Forever! ELITE


A COACHES
AWARD
Introduction

I have recently experimented with a new team shape, thanks to


some excellent discussion with my coaching buddy Liam Bramley.
Having been fairly conservative during my coaching years thus far
(for many reasons) the last 18 months have opened my mind to
trying and training different shapes. The aim is simple; to make our
players more flexible and able to adapt to the various factors that
we have to deal with like availability of players, our coaching
curriculum, the opposition shape/strengths/weaknesses etc.

Some initial thoughts: -


 Every tactical system has pro’s and con’s.
 What are you prepared to “trade off”?
 Does your system fit the players at your disposal or
do the players need to fit your system?
 What do you have/or want in your squad?
 What are your players’ strengths? In this instance,
what are your midfield players’ capabilities?

I have listed some thoughts and also some practices that you may
use to develop this tactical concept. You can then use the
methodology of this piece to explore other systems of play.

Enjoy! Neil
Quote; Trying something new
If it turns out as a consistent team selection from me, playing a diamond, it is revolutionary
because we're going against our history … I think the level of the game in England and
Europe is such a high level now that making yourself unpredictable is going to be a
strength. Teams will have to think if we are going to play two wide players or the
diamond because we have players capable of doing both things. Players like Shinji Kagawa
and Tom Cleverley can play very well in the type of matches the diamond offers. And of
course in Nani, Ashley Young, Antonio Valencia, I've got really good wide players also. It is
difficult – we have had some success playing with the diamond. The history of the club is
always to play with wide players, particularly at Old Trafford, so I have a decision to make

Alex Ferguson (2012/13 Season)


http://www.theguardian.com/football/2012/oct/22/manchester-united-alex-
ferguson-diamond-formation
Quote; Players fit system or system fits players?

The first task is to get to know the players really


well - watching them as individuals in training
and in match play – to see what is good in their
natural game. Then, and only then, can we
begin to outline the general tactics

Helenio Herrera
Best remembered for his success with Internazionale (1960’s & 70’s)
Simple Breakdown; 1/4/4(diamond)/2

A goalkeeper

2 x central defenders

2 x attack-minded fullbacks

1 x deep lying midfield player


(defensive-minded and/or a playmaker,
i.e. De Rossi, Pirlo or Alonso?!)

2 x central midfield players


1/4/1/2/1/2 ?
1 x attacking midfield player or
withdrawn forward 1/4/4 (diamond)/2 ?
1/4/1/3/2 ?
2 x twin strikers or flank attackers 1/4/3/1/2 ?
Who Uses it? 1/4/4(diamond)/2
Manchester United AC Milan FC Barcelona

Man United have used this system at various AC Milan play with a 1/4/3/3 shape but will Although Barca play a fluid 1/4/3/3 shape at
times. Carrick would play at the base of the convert into a midfield diamond when times, the positioning of the central striker
diamond with Cleverley and Kagawa either defending. Flank attackers will be does appear like a midfield diamond, esp.
side. Rooney would play at the point. asymmetrical. with Messi as a false #9.

Xavi
Nocerino

Busquets
Messi
De Jong

Pato
Iniesta

Montolivo
Who Uses it? 1/4/4(diamond)/2
Galatasaray

Ball

Stiles

Peters

Charlton

Di Maria

This is a traditional diamond midfield. This


system accommodates the undoubted talents Messi

of Wesley Sneijder as the #10 whilst retaining Mascherano

twin central strikers. Gago

Altintop
Maniche

Melo

Sneijder

Inan Costinha Deco

Mendes
Benefits & Advantages; 1/4/4(diamond)/2

 Central midfield domination both in and out of possession


(due to numbers).
 Caters for a squad with a plentiful supply of midfield players.
 Caters for a squad with a small number of flank players.
 Allows for attacking fullbacks to create width in the M1/3rd and
A1/3rd to offer a flank outlet.
 Able to get players between the opposition lines, i.e. #4 and
#10.
 Lots of short passing options in the M1/3rd for a team who
prefer possession-based style – midfield players MUST want
and get on the ball.
 Interchange of position possibilities between all units.
 Strikers able to split and use space out side (Barca).
 Allows team to play two strikers.
 Normally a free player in midfield (#4 or #10).
 Possible combinations/rotations between #11, #9 and #10.
 A “wide” diamond?!
 Compact centrally when defending – rarely outnumbered.
 Player placement allows you to deal with a team who
employ a shadow striker or deep lying midfield player.
Needs & Disadvantages; 1/4/4(diamond)/2

 Bias towards central attacks although not exclusively.


 Must have midfield players who to want to “get on the ball”
and are comfortable on it in order to maintain possession.
 Losing ball centrally may instigate counter attacks against you.
 May prove difficult to create width if fullbacks are unable to
provide it (technically, tactically or physically).
 Can be caught out with teams who play with an abundance of
width in the M1/3rd and A1/3rd.
 Can be susceptible to quick and longer switches of play if the
team does not balance off using strikers.
 High energy expenditure (at speed) for midfield unit with the
opposition frequently move the ball laterally.
 Difficult to press early in the A1/3rd due to configuration of
players, esp. if strikers cannot gets across to stop forward play.
Mid-low defensive block preferred.
 Regular changes of marking responsibilities within the midfield
unit esp. if they are not equally matched up in terms of
numbers (marking player or space).
 Lack of immediate support/screen for fullbacks. Fullbacks need
to be excellent 1v1 defenders as they may come under
increasing pressure.
Examples VERSUS Other Systems; Midfield Match Up’s

Vs. 1/4/4/2 (4v2 in central midfield - #4 & #11 spare) Vs. 1/4/3/3 (4v3 in central midfield - #4 or #11 spare)

Vs. 1/4/2/3/1 (4v3 in central midfield - #4 or #11 spare) Vs. 1/3/5/2 (4v3 in central midfield - #11 spare)
Example Footage & Debate
Johan Cruyff
http://www.youtube.com/watch?v=7NZ0byEyeOA

UEFA Training Ground


http://www.uefa.com/trainingground/coaches/video/videoid=537342.html?auto
play=true#tg_formations
Some thoughts

For the purpose of the piece, I have used: -

1/4/4(diamond)/2
Vs.
1/4/3/3

The practices are also just a guide to


provoke thinking.
Tactical Concepts; Defending

Denying space centrally Transform into a flat midfield four


 The team are compact centrally with a surplus  The midfield diamond can slide into a flat four,
of players in this area, normally outnumbering as in the diagram.
the opposition.  Here it is important that the nearest player
 The diamond slides laterally as the ball moves pressure the ball.
across the field, leaving far side weakened.  The point of the diamond will drop into the
 The diamond provides vertical coverage. third slot in the unit (based on realisitc time and
 It will be difficult to press the fullback in the distance without opening up gaps near to the
A1/3rd if the strikers are bypassed. Press M1/3rd. ball).
Tactical Concepts; Defending

Pressing in wide areas (Who?) Pressing in wide areas (How?)


 There is initial space in wide areas but they're  The angle of approach favours forcing the play
far from surrendered. Pressing very early may wide. By forcing inside may open up the big
be difficult if #9 or #10 cannot get across. switch pass which negates our diamond.
 Mid defensive block. Here the player on the left  The pressing player can deter the switch of play
of the midfield diamond engages the and trap the ball on one side of the field.
opposition fullback as they receive the ball.  The furthest striker drop in to provide balance.
 The player at the base of the diamond leaves  The player in possession now has limited
their screening role and must step forward to options.
mark the player freed by this action.  Unit needs to slide across.
Tactical Concepts; Attacking

Building from the GK Role of #4 (diamond base)


 The team possibly already have a free man (or  This player is encouraged to be the fulcrum of
men) in the midfield area. It is then a question the team’s attacks.
of how to find them!  They will form a diamond with the GK, #5 and
 Here the back four create space by making the #6 to build from the GK.
distances between them huge.  They will form a diamond with the #2, #5 & #7
 The #4 drops to create an angle to receive (in when the ball is wide.
the gap). Midfield rotation may also open up  They will support behind the ball and offer an
longer options. outlet to switch the play.
Tactical Concepts; Attacking

Creating width Opening up forward passing lines


 Can be achieved in two ways: -  When the team is in possession, the midfield
– When #2 is in possession, #7 moves into a diamond needs to “expand”, esp. when the
wide position to receive or open up back four has the ball.
passing lines into #9, #10 or #11.  This spreading in the midfield third will create
– If a midfield player is in possession, at many passing lines, short and long.
least one or both fullbacks can advance  The overload in midfield should help maintain
forward to provide width (see #3). possession for prolonged periods.
 #4 will plug any gaps vacated by #2 or #3 once
the ball advances beyond them.
Tactical Concepts; Attacking

Midfield unit to retain possession Combinations of the front three


 Due to numbers the midfield unit must work  The team should look to play forward when
hard to demand and get on the ball. possible.
 Once in possession the midfield unit should be  The twin strikers should look at complimentary
able to retain possession with short, precise movement, possibly working between the
passing combinations. central defenders and fullbacks.
 Losing the ball cheaply in this central area could  #11 should look to combine with the strikers
encourage counter attacking opportunities for frequently and exploit any spaces created by
the opposition with your fullbacks caught high them (even run beyond them).
up the field.
Practical Work
Example Session Planner; Technical Practice
Organisation:
11

Diamond Passing Drill

 Players play on 2-touches. 8


7

 Initially, pass and move around the diamond,


with players following their pass each time.

 Regularly change direction on the coach’s


command, anti clockwise to clockwise etc.
4
 Work 2 balls at same time, starting at each end.

Possible Progressions: Possible Teaching Points:


1. Pass, set, play forward, i.e. #4  #7  #4  #11
etc. 1. Accuracy of passing.
2. Speed of passing.
2. Play a wall pass around the mannequin, i.e. #4
 #7  #4  #7 (spins behind) etc. 3. Receiving position / stance.
4. Speed of movement/support.
3. There are lots more variations to this practice.
5. Angle and distance of support
Example Session Planner; Tactical Possession Practice
Organisation:

Midfield Diamond Rotation


 Tactical possession practice in appropriate area
of the field.
 Set up as in diagram, area split into 4 sections.
 The black midfield players must always try to
keep one player in each section of the field.
They are not locked into a specific area and are
allowed to interchange.
 Black team must work the ball from end to
end.
 End target players, i.e. #5 and #6 must play at
least one square pass before playing into the
Possible Teaching Points:
midfield players.
 Reds look to win the ball and score in either of 1. Create space as a team by spreading out.
the side target goals (simulate playing wide). 2. Individual creating of space.
 NB: May be 4v4 in the middle depending on 3. Create/exploit space by interchanging of positions.
the ability of the players. 4. Quality of passing.
 Change roles regularly as this is physically 5. Quality of receiving.
demanding for the red team.
6. Support play.
Example Session Planner; Finishing Practice
Organisation:

Forward passing, combinations & finishing


 Set up as in diagram.
 Players working in positions as per system.
 To start, the first pass must be square.
 Then play through the units to score.
 Players are asked to play on 2-touch maximum
where possible.
 Players are also asked to be imaginative and
work on their own combinations to create a
shooting opportunity.
 There must be an emphasis on quick passing,
explosive movement and accurate finishing.
Possible Teaching Points:
 Players only move up to the next horizontal
station of they ay the ball forward, here #11 1. Movement – opposite angles.
would become #9 in the next attack. 2. Quality of passing – speed and accuracy.
3. Passing – feet or space – assess receiver’s
Possible Progressions: movement.
 Add 2 central defenders. 4. Support and clever combinations.
 Add a midfield screen.
5. Quality of finishing.
Example Session Planner; Squad Practice
Organisation:

Playing Through The Thirds

 Set up as in diagram.

 Coach working with the black team.

 Players are free to move in all areas of the field


but the coach must manage the set up to
maintain some structure/realism to the teams.

 In essence, here it is, 2v1 in the D1/3rd, 4v3 in


M1/3rd, 2v2 in the A1/3rd. Possible Teaching Points:

 If reds win the ball they have 10 seconds to 1. Building from GK.
score. 2. Role of #4 in build up phase.
3. Interchange of positions in midfield to open up
 NB: Numbers can be adjusted to suit, i.e. space.
balance midfield up to 4v4. 4. Retention of possession/penetration.
5. Support in front and behind ball/between lines.
6. Combinations with strikers.
Example Session Planner; 11v11
Organisation:

11v11 Game

 Blacks are the coached team. They will play


1/4/4(diamond)/2.

 Players encouraged to play in their position.

 Coach to set up opposition to create the


problem for the players to solve, i.e. playing
against 1/4/3/3.

 Mark a central area to be used as a guide to the


coached team. Coach to use this as reference Possible Teaching Points:
also for coaching the midfield unit.
A selection of the previous points made in this
 Play for 8 minutes, 2 minutes break. article to be covered: -
1. Build up phase – from D1/3rd.
 Use breaks in between sets to review
performance and progress. Players to lead, 2. Consolidation phase – ball retention.
coach to facilitate. 3. Incision phase – linking with strikers.
4. Finishing phase – creating and scoring goals.
About Me

ELITE
COACHES
AWARD

YOUTH
AWARD
(MOD 3)

Neil Winskill
neil.winskill@nufc.co.uk
@NeilWinskill
 neil.winskill@nufc.co.uk
@NeilWinskill

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