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Lead Design Editing Cover Artists Project Management
Andy Douthwaite, Jess Jacky Leung Bere Muñiz Haralampos Tsakiris
Gibbs
Graphic Design Interior Artwork Artists Production Management
Writing Jane Robertson, Mike Kay Florian Stitz Peter Grochulski
Andy Douthwaite, Jess
Art Direction Proofreading
Gibbs
Rodrigo Vilanova Jacky Leung, Ben Maunder

MODIPHIUS ENTERTAINMENT

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Chief Creative Officer Senior 3D Plastics RPG Design Assistants Events Manager
Chris Birch Designer Andy Douthwaite, Gregoire Boisbelaud
Colin Grayson Jess Gibbs
Chief Operations Community Manager
Officer 3D Designers Senior Project April Hill
Rita Birch Ben de Bosdari, Manager
Translations and

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Sean Bullough Gavin Dady
Managing Director Publishing Manager
Cameron Dicks Lead Graphic Designer Project Managers Matt Timm
Michal E. Cross Daniel Lade,
Head of Brand Distribution and Key
Ben Maunder, Accounts Manager
Samantha Webb Graphic Designers
Haralampos Tsakiris Gary Moore
Stephanie Toro,
Head of Development
Chris Webb, Mark Operations Manager Sales Account Manager
Sophie Williams
Whittington, Leigh John Wilson Matt Vann-Hinton
Head of Creative Woosey
Services Factory Manager Marketing Manager
Jon Webb Audio and Video Martin Jones Ben O’Brien
Creative Coordinator
Kieran Street
Financial Controller
Luc Woolfenden
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Producer
Steve Daldry
Editor
Bryce Johnston
Senior Production
Operatives
Drew Cox,
Warwick Voyzey
Marketing
Coordinator
Shaun Hocking
Brand Manager
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Development Lead Production Chris Shepperson
Logistics and Coordinator Operative
Production Manager Jason Enos Anthony Morris Customer Support
Peter Grochulski Representative
Games Designer Production Operatives Chris Dann
Art Directors James Hewitt Thomas Bull, Rebecca
Rocío Martín Pérez, Cartwright, Webstore Manager
Developers Apinya Ramakomud
Ariel Orea Louis Hartley-Edwards,
Andy Douthwaite, Jess
Studio Coordinator Jake Pink, Bookkeeper
Gibbs
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Rocío Martín Pérez Jake Skinner-Guy, Valya Mkrtchyan


QA Testers Miles Turner
Photographer Samantha Laydon, Modiphius
Fátima Martín Pérez Assembly Team Entertainment Ltd.
Nathan Perry
Elaine Elizabeth 39 Harwood Rd,
Lead 3D Designer Community and Hughes, Nichola Jones London SW6 4QP,
Jonny La Trobe-Lewis Design Assistant United Kingdom
Dominic Westerland Tool Makers info@modiphius.com
Senior 3D Designers Luke Gill, David Hextall www.modiphius.net
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Joana Abbott, Domingo Scheduling and Design


Díaz Fermín, Chris Assistant Customer Service and
Accounts Manager Modiphius
‘Chrispy’ Peacey Justin Talsma
Lloyd Gyan Entertainment
2d20 Developer Product Number:
Nathan Dowdell MUH0580226-PDF

© 2024 ZeniMax Media Inc. All Rights Reserved.


All Rights Reserved., except the Modiphius Logo which is Modiphius Entertainment Ltd.
2D20
The 2d20 system and Modiphius Logos are copyright Modiphius Entertainment Ltd. 2020. All 2d20 system text is copyright Modiphius Entertainment Ltd.
Any unauthorised use of copyrighted material is illegal. Any trademarked names are used in a fictional manner; no infringement is intended. This is
a work of fiction. Any similarity with actual people and events, past or present, is purely coincidental and unintentional except for those people and events
described in an historical context.
Special Thanks
The Bethesda design team: Michael Kochis, David Evans, Jessica Williams, Alan Nanes, Matt Daniels, Kurt Kuhlmann, Jon Paul Duvall, Jessica Daniels
and Emil Pagliarulo
CONTENTS
 Introduction   Chapter One   Chapter Two 
ENCLAVE REMNANTS THE REMNANTS QUESTS, LOCALES,

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A Crumbling World. . . . . . . . . . . . . . . . . . . . . 4 Judah Kreger . . . . . . . . . . . . . . . . . . . . . . . . 6
Captain Kreger . . . . . . . . . . . . . . . . . . . . . . . 7
AND TOOLS
Henry . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Plot Seeds. . . . . . . . . . . . . . . . . . . . . . . . . . 18
Doctor Henry . . . . . . . . . . . . . . . . . . . . . . . . . 9 The Remnants’ Bunker. . . . . . . . . . . . . . . . . 20

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Orion Moreno . . . . . . . . . . . . . . . . . . . . . . . 10 Enclave Vertibird . . . . . . . . . . . . . . . . . . . . . 22
Heavy Weapons Trooper Moreno . . . . . . . . . 11
Cannibal Johnson . . . . . . . . . . . . . . . . . . . . 12
Squad Marksman Johnson . . . . . . . . . . . . . . 13
Daisy Whitman . . . . . . . . . . . . . . . . . . . . . . 14
Enclave Vertibird Pilot Whitman . . . . . . . . . . 15
Arcade Gannon . . . . . . . . . . . . . . . . . . . . . . 16
Enclave Descendant Arcade Gannon . . . . . . . 17

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INTRODUCTION THE REMNANTS QUESTS, LOCALES, AND TOOLS

Introduction

ENCLAVE REMNANTS

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A CRUMBLING WORLD

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REMNANT TACTICS & COMBAT
When the Enclave fell to the New California Republic
(NCR), some of their forces managed to get away as
the Navarro military base was being sacked. Since
The remnants generally keep their vulnerable medics
then, life has been hard. Living under the NCR’s
at the back and their heavy hitters up front. Though
thumb, constantly worried that their identities will
their commanders will attempt to talk things out
be uncovered and their lives once again uprooted.
before coming to blows, the remnants fight with
Though the term “Enclave remnant” can refer to

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a range of people who escaped from Navarro, a
particular group of Enclave veterans now live in the
Mojave Wasteland in 2281.
unmatched valor in combat. Should a peaceful
alternative be available, most of the squad will
happily follow their officers example. Barring the
short-tempered heavy weapons trooper, who prefers
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to resolve discussions with high-speed metal. While
most NPCs typically die after being reduced to 0 HP,
ENCLAVE TACTICS we suggest that remnant NPCs should be treated like
player characters and start dying when reduced to 0
The Enclave utilize shock tactics: swooping in on HP. A remnant medic may stabilize a dying remnant
Vertibirds and deploying assault teams in sudden trooper (Fallout: The Roleplaying Game Core Rulebook,
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ground attacks. As the troops push forward, the p. 34). This option grants additional resilience and
Vertibirds take to the sky providing aerial support and tenacity when combating the Enclave remnants.
eventual extraction.
Additionally, the remnants can be equipped with
Unlike many factions in the wastelands, Enclave Power Armor. Some members prefer to avoid wearing
soldiers receive specialized combat training, utilizing the armor, such as their pilots, as it would cramp the
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pre-War tactics and strategies. They are a terrifying cockpit of their Vertibirds. You may add a full suit
and oppressive force to fight, using cover and firing of Mk II X-01 Power Armor (Fallout: The Roleplaying
suppressive volleys to allow their allies to advance Game Core Rulebook, p. 143) to any member’s inventory.
forward. Though the remnants have been out of the
fight for some time, their minds have not deteriorated,
even if their bodies can no longer keep up.

4 FALLOUT  The Roleplaying Game

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