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Brook City Helper Drax
Brook City Helper Drax
hunches for that encounter Wrecks: Wreck Rules Card (increase the difficulty of the game)
- May use its cops Hunches for game effects (eg: Micky’s tapes) - Space indicators: used to place new wrecks when instructed
- Allies may pick up leads (controlling cop gains that lead) - may never be placed in non-street spaces (unless specified)
- May ‘ride along’ with cop in a vehicle - Text is resolved when cops are forced to draw wreck card/s
Each cop may have their own ally (one or more if you want) Whenever accidents occur: draw top card of wreck deck
- place 1 wreck in the indicated spaces
Rivals: (makes the game harder and a little more complex) - If space is occupied, reposition wreck to fit in street if possible
- Card placed in Cop Crime area (Rival side faceup) - if not possible, discard and redraw new wreck card
- Figure starts in the space listed on the rival's card. When cops are forced to discard a Vehicle card, including Ditch
Rivals have resistances and may be encountered by Cops/Allies - Replace the vehicle with a wreck
- If Rival is busted, remove Rival from game (keep playing)
Wrecks take up Street Spaces (like other vehicles)
Each cop may have their own Rival (one or more if you want) - If cop enters a street with 1 or more wrecks: cop suffers 1 stress
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