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Sce 750
Sce 750
Sce 750
Leader [140pts]
Lord-Imperatant [140pts]
Selections: Envoys of the Heavens, General
Categories: 9 OR LESS WOUNDS LEADER, LEADER, ORDER, STORMCAST ETERNALS,
THUNDERSTRIKE, HERO, LORD-IMPERATANT, LORD, CHAMPION, GENERAL
Command Trait: Envoys of the Heavens, Unit: Lord-Imperatant, Unit Abilities: Companion,
Distinguished Leader, Guided by Lightning, Weapon: Blessed Warhammer, Stormcaller Baton,
Vicious Beak and Claws
Arcane Tome
Categories: ARTEFACT
Artefact: Arcane Tome, Spell: Arcane Bolt, Mystic Shield
Command
Command Trait Details Ref
Trait
If a friendly STORMCAST ETERNALS model is slain wholly within 12" of this
Envoys of
general, you can add 1 to save rolls for attacks that target the slain model's unit
the
until the end of that phase. The same unit cannot benefit from this ability more
Heavens
than once per turn.
Casting
Spell Range Description Ref
Value
If successfully cast, at the start of any 1 phase before your next
Arcane hero phase, you can pick 1 enemy unit within range and visible to
5 12"
Bolt the caster. That unit suffers 1 mortal wound. If that unit is within
3" of the caster, it suffers D3 mortal wounds instead of 1.
If successfully cast, pick 1 friendly unit wholly within range and
Mystic
5 12" visible to the caster. Add 1 to save rolls for attacks that target that
Shield
unit until your next hero phase.
Battleline [110pts]
Sequitors [110pts]
Selections: 5 Sequitors [110pts]
Categories: ORDER, SACROSANCT, STORMCAST ETERNALS, SEQUITORS, REDEEMER,
BATTLELINE, INFANTRY
Unit: Sequitor, Unit Abilities: Champion, Sequitor Aetheric Channelling
Unit
Ability Details Ref
Abilities
1 model in this unit can be a Sequitor Prime. Add 1 to the Attacks
characteristic of that model's Sacrosanct Weapons or Stormsmite Greatmace.
Champion
If a Sequitor-Prime is armed with Sacrosanct Weapons and a Soulshield, if
can also carry a Redemption Cache.
At the start of the combat phase, you must say if this unit will channel aetheric
power into its weapons or its shields.
Sequitor
If you choose its weapons, until the end of that phase, if the unmodified hit roll
Aetheric
for an attack made by this unit is 6, that attack scores 2 hits on the target
Channelling
instead of 1. Make a wound and save roll for each hit.
If you choose its shields, until the end of that phase, this unit has a ward of 5+.
Other [500pts]
Annihilators with Meteoric Grandhammers [200pts]
Selections: 3 Annihilators with Meteoric Grandhammers [200pts]
Categories: OTHER, ANNIHILATORS, ORDER, STORMCAST ETERNALS, THUNDERSTRIKE,
PALADIN, ANNIHILATORS WITH METEORIC GRANDHAMMER, INFANTRY
Unit: Annihilators with Meteoric Grandhammers, Unit Abilities: Blazing Impact, Champion, Force
of a Falling Star, Weapon: Meteoric Grandhammer
Unit
Ability Details Ref
Abilities
After this unit is set up on the battlefield for the first time, roll a dice for each
enemy unit within 10" of this unit. On a 3+, that unit suffers D3 mortal wounds.
Blazing
Impact
In addition, you can re-roll charge rolls for this unit if it was set-up on the
battlefield in the same turn.
1 model in this unit can be an Annihilator-Prime. Add 1 to the Attacks
Champion
characteristic of that model's Meteoric Grandhammer.
After this unit makes a charge move, you can pick 1 enemy unit within 1" of this
Force of a unit and roll a number of dice equal to the unmodified charge roll for that charge
Falling move. Subtract 1 from the roll if this unit only has 2 models. Subtract 2 from the
Star roll if this unit only has 1 model. For each 4+, that enemy unit suffers 1 mortal
wound.
Unit
Ability Details Ref
Abilities
Burst of If the unmodified hit roll for an attack made with a Thunderhead Greatbow that
Celestial targets a MALIGNANT or DAEMON unit is 6, that attack scores 2 hits on the
Energy target instead of 1. Make a wound and save roll for each hit.
At the start of the shooting phase, you must say whether this unit will increase
either the accuracy or the power of its Thunderhead Greatbows.
Castigator
If you pick accuracy, until the end of that phase, add 1 to hit rolls for attacks
Aetheric
made with this unit's Thunderhead Greatbows.
Channelling
If you pick power, until the end of that phase, this unit's Thunderhead
Greatbows have a Rend characteristic of -2 instead of -1.
1 model in this unit can be a Castigator-Prime. Add 1 to the Attacks
Champion
characteristic of that model's Thunderhead Greatbow.
Unit
Ability Details Ref
Abilities
Ordained For the purposes of contesting objectives wholly outside your territory, each
Quest model in this unit counts as 3 models.
Allegiance
Selections: Allegiance: Stormcast Eternals
Categories: ALLEGIANCE
Battle Trait: Blaze of Glory, Scions of the Storm, Stormhosts
Game Options
Game Type
Selections: 0750 Points
Categories: GAME OPTIONS, VANGUARD
Grand Strategy
Selections: Sever the Head
Categories: GAME OPTIONS, GRAND STRATEGY
Grand Strategy: Sever the Head
Grand
Description Ref
Strategy
Sever When the battle ends, you complete this grand strategy if there are no HEROES
the Head from your opponent's starting army on the battlefield.
Triumphs
Selections: Bloodthirsty
Categories: GAME OPTIONS, TRIUMPH
Triumph: Bloodthirsty