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Chapter 4
Chapter 4
Chapter 4
Choose and draw the Cartesian axes: this will allow you to find the
components of the forces and find their sum.
Find the net force on the ball knowing that the forces have the following
magnitudes:
𝐹1 = 10 𝑁 y
𝐹2 = 15 𝑁
𝐹3 = 12 𝑁
And the angle 𝜃 = 30°
𝐹𝑛𝑒𝑡 = 𝐹1 + 𝐹2 + 𝐹3 𝐹1
𝐹𝑛𝑒𝑡
𝐹1𝑥 = 0
𝐹1 = 𝐹 = +𝐹
1𝑦 1 x
𝜃
𝐹2𝑥 = +𝐹2 𝐹2
𝐹2 = 𝐹 = 0
2𝑦
𝐹3
𝐹3𝑥 = −𝐹3 𝑐𝑜𝑠30
𝐹3 = 𝐹 = −𝐹 𝑠𝑖𝑛30
3𝑦 3
𝐹𝑛𝑒𝑡𝑥 = 𝐹1𝑥 + 𝐹2𝑥 + 𝐹3𝑥 = 0 + 15 − 12𝑐𝑜𝑠30 = 4.6𝑁
𝐹𝑛𝑒𝑡 = 𝐹𝑛𝑒𝑡𝑦 = 𝐹1𝑦 + 𝐹2𝑦 + 𝐹3𝑦 = 10 − 12𝑠𝑖𝑛30 = 4𝑁
𝐹𝑛𝑒𝑡𝑥 = 0
𝐹𝑛𝑒𝑡𝑦 = 0 𝐹1
x
Project on the x-axis 𝜃 𝐹2
𝐹2 + 𝐹3𝑥 = 0
𝐹3𝑥 = −𝐹2 𝐹3
0 + 𝐹2 + −𝐹3 𝑐𝑜𝑠𝜃 = 0
𝐹3 𝑐𝑜𝑠𝜃 = 𝐹2
𝐹3𝑦 𝐹1
Project on the x-axis 𝑡𝑎𝑛𝜃 = =
𝐹1 + 𝐹3𝑦 = 0 𝐹3𝑥 𝐹2
𝐹3𝑦 = −𝐹1
0 + 𝐹1 + −𝐹3 𝑠𝑖𝑛𝜃 = 0
𝐹3 𝑠𝑖𝑛𝜃 = 𝐹1
𝑠𝑖𝑛𝜃 𝐹1 𝐹1 2 2
−1 𝐹3 = 𝐹3𝑥 + 𝐹3𝑦 = 18𝑁
= = 𝑡𝑎𝑛𝜃 → 𝜃 = tan = 33.6°
𝑐𝑜𝑠𝜃 𝐹2 𝐹2
Newton’s Laws of Motion
Newton’s First Law
• A net force on an object would cause a change in motion.
• However force is not required from motion.
• An object with zero net force would keep doing what it is doing.
• Velocity is a vector quantity. Constant velocity means that both the magnitude and
direction are constant.
Newton’s Second Law
• A net force on a object will cause a change in motion.
• The change in motion is the described by the acceleration, which is the rate of change of
Δ𝑉
velocity. 𝑎 =
Δ𝑡
• The objects acceleration is proportional to the net force acting on it.
• The objects acceleration is inversely proportional to its mass.
a A mB
aB m A
Application of Newton’s laws
Newton’s Second law
Fnet w n 0
Projecting on the y-axis
𝑛 wy ny 0
Pushing force
𝐹
- mg n 0
n mg
The Friction and Drag
• Friction and drag are the forces that oppose the motion of an object.
• Friction forces results from interaction between the object and a surface it is in contact
with.
• Drag forces affect object moving through a fluids; like skydivers and swimmers.
• There is 3 forms of frictions:
• Kinetic Friction: (or sliding friction) acts on an object sliding over a surface.
• Rolling Friction: involves a round object rolling over a surface.
• Static Friction: acts on a object at rest on the surface and may keep it from moving.
Friction Coefficients
• The magnitude of friction is between a surface and an object on it is proportional to the
magnitude of normal force.
f μn
• The coefficient of friction μ is a unitless value that depend on the kind of friction and
nature of the surface and the object on it.
• Kinetic friction: fk μkn
• Static friction: fs μ s n
• The coefficient of static friction gives the maximum friction that the surface can exert on
an object before it start sliding or rolling.
• Friction only opposes motion or tendency to move, it does not produce motion of
objects at rest.
Friction Coefficients
f μn
fk μkn
fr μr n
fs μ s n
Tension
mg n T ma
- mg n ma y 0
T ma x
• An astronaut in a space walk near the international space station has a
total mass (including equipment) of 180 kg. she pushes of the space
station with a constant contact force for 0.5 sec. if the astronaut end up
with a speed of 1 m/s away from the station. What would be the speed
of the station itself? 𝑀𝑆 = 420000𝑘𝑔.
𝑤1
Uniform circular motion
Uniform Circular Motion
• Another example of motion in a plane is uniform circular motion
• Uniform circular motion is common in our everyday experience and
throughout the universe.
• For a good approximation the motion of Earth around the Sun and the
motion of the moon around the earth are consider uniform circular.
• In uniform circular motion the speed is constant; however, the
velocity is continuously changing,
by continuously changing direction.
• Remember: velocity at any moment
is the tangent to the trajectory.
The period is the time it takes
to complete one rotation
2πR
T
v
Centripetal Acceleration
• The velocity only changes direction. The
magnitude of the velocity is constant.
• Thus there is no acceleration in the same
R
direction of the velocity Δθ
a is perpendicular to v a
• The acceleration is along the radial direction
and toward the center (centripetal)
• Both the position vector and the velocity has
their magnitudes constant (only direction
changing).
Δv Δr vt
v R R
Δv v 2 v2
a
Δt R R
Uniform circular motion:
• An object moving at speed v in uniform circular with radius R has a
centripetal acceleration
ar v 2 R
• Appling Newton’s second law, the net force on the object is along
the radius of the circle traced by the object and directed toward the
center.
Fnet Fr m v 2 R
• The centripetal force is the net force acting on the body, Not one of
the forces.
• Tip: when drawing a force diagram for circular motion do not
include a separate force vector for the centripetal force. Show all
the physical forces acting; their vector sum-the net force- is the
centripetal force.