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Quarterly Exam For Empowerment Technologies
Quarterly Exam For Empowerment Technologies
Quarterly Exam For Empowerment Technologies
EMPOWERMENT TECHNOLOGIES
GENERAL INSTRUCTIONS: Read the items carefully and shade the letter of your answer on the answer
sheet provided. Write your name on the answer sheet legibly. Shade only one letter for every item. Use a
pencil when shading.
11. You rely on search engines to navigate the web, as there are limited hyperlinks connecting
websites.
12. You collaborate with others on a document in real-time, even if you're in different locations.
13. You receive personalized recommendations for products and content based on your online activity.
14. You participate in an online community where members share knowledge and interests.
15. You use a website that relies on artificial intelligence to understand your needs and deliver a
customized experience.
16. Users primarily consume pre-written, static content.
17. Social media platforms like Facebook and Twitter allow real-time interaction and content creation.
18. Data ownership and control are decentralized, potentially using blockchain technology.
19. Websites are interactive and adapt to user preferences through personalized recommendations.
20. Accessing information online requires specialized knowledge and technical skills.
Test III. Platform or Application
For items 21-30, distinguish whether the following statements or icons are platform, application, web or
hardware.
A. Platform B. Application C. Web D. hardware
21. A software program designed to perform a specific task for the user, like editing photos or writing
documents.
22. A foundation that provides infrastructure, tools, and services for developers to build and run other
software programs.
23. A website where users can buy and download different software programs.
24. A mobile app that allows users to connect with friends, share updates, and play games.
25.
26.
27.
28.
29.
30.
32. These platforms allow users to play games online, either individually or with others.
A. Educational Platforms C. gaming platforms
B. Content platforms D. online marketplace
33. These platforms allow users to communicate with each other in real-time, such as chat, video
conferencing, and email.
A. Social media platforms C. e-commerce platforms
B. Financial Platforms D. communication platforms
34. These platforms provide online learning opportunities, such as courses, tutorials, and webinars.
A. Educational Platforms C. e-commerce platforms
B. Financial Platforms D. online marketplace
35. These platforms connect buyers and sellers for a variety of goods and services.
A. Social media platforms C. e-commerce platforms
B. Content platforms D. online marketplace
36. These platforms allow users to manage their finances, such as online banking, investing, and bill
pay
A. Social media platforms C. e-commerce platforms
B. Financial platforms D. gaming platforms
37. These platforms allow users to create, share, and consume content such as videos, music, and
articles.
A. Social media platforms C. e-commerce platforms
B. Content platforms D. online marketplace
38. These platforms allow users to buy and sell products online.
A. Social media platforms C. e-commerce platforms
B. Content platforms D. online marketplace
39.
A. Social media platforms C. e-commerce platforms
B. Content platforms D. online marketplace
40.
41.
42.
43.
44.
45.