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Daniel Ferreira

3D artist

artstation.com/kainkiller
Resume
Education
Career
Portifolio
W.I.P.
About Me If you are interested in a extended and most detailed PDF version, the link is here!
Resume
Hi! my name is Daniel Ferreira,
I'm Brazilian 3D artist with 3y+ of experience on animation studios
like: Skrice studios (marketing department), game studio like bale Yc
Studios and augumented reality studio like Code Coast augmented
reality.
Currently i'm looking for new opportunity to work on this amazing
studio and i'm very excited to work with these very creative people
and motivated.

I’m self-taught 3D artist since i was 17yo. to improve my skills i went


to Alpha channel school to learn about: modeling, texturing, lookdev
and rendering. after that i did some online courses including rafa
souza academy, to learn zbrush for characters. since of then, i
worked with 3D modeling, texturing, look development, enviroment,
light and rendering
Education

2023 | Zbrush e a mente do escultor | Rafa souza academy


2022 | Asset production mentorship | Vinicius Tokue
2011 | Basic 3Ds Max course | Alpha channel school
Career
Polly technology training school Skrice Studios
3D Modeling instructor Enviroment assembling, Biomes build, Light And Render
Jan 2013 - Aug 2013 (Trailer 2)
Staff Jul 2022 - Out 2022 (animation)
Freelancer

Freelance Bale Yc Studios


3D Freelace Artist Enviroment Art, Vehicle modeling and UVs, Prop Modeling and
Jan 2013 - Oct 2014 UVs (game art)
Jan 2023 - Dec 2023
Freelancer

Code Coast Augumented reality Skrice Studios


3D Modeling, texturing and tech artist Enviroment assembling, Biomes build, Light And Render (trailer 3)
Nov 2020 - Nov 2021 (Augumented Reality) May 2023 - Jun 2023 (animation)
Staff Freelancer

Skrice Studios Skrice Studios


3D modeling, texturing and look development game Enviroment assembling, Biomes build, Light And Render
assets for offline render (animation) (Avengers Banner and Trailer 4) (animation)
May 2022 - Out 2022 Out 2023 - Nov 2023
Freelancer Freelancer
Portfolio

Professional works,
personal &
w.i.p.
Skrice Trailers
Heroes of Mavia Trailer 002

Enviroment and scattering


Heroes of Mavia Trailer 003

enviroment, light
and render
Heroes of Mavia Trailer 004

enviroment, scatter, light and render


Skrice Props
A collection of assets that i did: Modeling,
texturing, lookdev and publish to a houdini tool
(HDA)

the fun part here was that each asset was an


evolution of its previous one
I used: Maya for modeling, Substance Painter for
texture and Redshift to configure materials. After
everything was ok and approved, I exported the USD
file to test in a proprietary Houdini tool called: asset
loader, which can load the different levels of each
build just by pressing a few buttons
Bale Yc Studios Vehicles and Props

A collection of vehicles and Props that i did for


Influxis Game working as a freelancer for Bale
Yc Studios.
They dont asked me to texture, just modeling.
This was the most challenge an incredible asset
that i did for Bale Yc because it has 120 meters
length. I did exterior, interior and a destroyed
version (modeling and UVs)
W.i.p.s
Industrial Hovership

Based on Eelco Siebring concept art


I created this concept as a way to challenge
myself to produce a complex mechanical
asset and compose the scene based on
Eelco Siebring's concept art.
It was a challange but a very important
experience because, i had to model a
complex engine parts and buld an cloudy
day scene with moving fog.
This makes me do an in-depth search for
material on volumetric effects within
Houdini, it was really fun to test and see
what works or not within this work
Eelco Siebring concept art

artstation.com/siebring
About
Who are Daniel?

jurassic park (1993)

Interestellar (2014) But, movies is not my unique hobbies, i’m


guitarrist and worked as a musician in the
past.
I studied music at a music conservatory at 3
years and I taught music and play at
wedding events and small concerts.
Chappie (2015)
Now in days i play just in my room and sometimes with friends
and, i think i’m more happy now then in past because, i think
that in 3D I have a little more fun than with music, even though
if i needed to define me with 3 movies, this is the top 3 it's more work.
of my entire life.
Since young i was huge fan os science fiction movies
and, my childhood plays and videogames was about
this theme but, when i grew up and wach this movies i
started to love these genres of fiction and consume a lot
of media about it
Personal Values
transparency

hard work and speed in deliveries

motivated and dedicated to delivering quality work

Curiosity to learn new things and enjoy challenges


very cautious in order to avoid wrong decisions, or those that could compromise any
production process

Future expectations
Meet, work and have fun with amazing people,

Work/Life balance,

Learn new things that are applicable to my daily life

Grow within the company and be increasingly involved in creative positions and work with creative minds
Contact Info

https://www.artstation.com/kainkiller

Email: daniel_gtrfuision@outlook.com
https://www.linkedin.com/in/daniel-ferreira-dos-santos-1b907959/

Phone Number: +55 11 94824-9853


https://www.instagram.com/daniel_gtrfusion/

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