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Synopsis
Synopsis
Synopsis
on
Project Report on Hill Climb Game Automations using Python
of
Bachelor of Technology
In
COMPUTER SCIENCE AND ENGINEERING
Submitted by
Ritsen Gaur .(319)
1
Index
3. Methodology---------------------------------------------------------Page No.05
Supervisor Sign:
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INTRODUCTION
Hill Climb Racing is a popular physics-based driving game that offers players a thrilling
experience as they navigate diverse terrains, collect coins, and manage fuel to achieve the
highest distance possible. The game's challenging landscapes and dynamic physics make it a
favorite among gamers seeking excitement and skillful gameplay.
Automating Hill Climb Racing involves developing a script or program that simulates user
inputs to control the vehicle in the game. This automation process can significantly enhance
the gaming experience by optimizing gameplay, improving performance, and exploring the
game's mechanics in a controlled manner.
To begin with, the automation script for Hill Climb Racing needs to interact with the game
interface, which includes elements such as the steering controls, accelerator, brake, and other
in-game features. Using automation tools or programming languages like Python, developers
can create scripts that send simulated inputs to the game, effectively controlling the vehicle.
One of the key aspects of automating Hill Climb Racing is replicating the player's actions
accurately. This includes steering the vehicle to navigate through various terrains like hills,
valleys, and obstacles, as well as managing speed and fuel consumption to ensure optimal
gameplay. The script must be designed to respond dynamically to changes in the game
environment, such as terrain slopes, fuel pickups, and coin collections.
Another aspect to consider in automating Hill Climb Racing is handling challenging terrains
and obstacles effectively. The script must be capable of detecting obstacles such as rocks,
cliffs, and gaps in the terrain, and take appropriate actions to avoid collisions or overcome
obstacles. This may involve implementing pathfinding algorithms or predictive modeling to
anticipate upcoming challenges and navigate the vehicle safely.
such as distance traveled, coins collected, fuel consumed, and obstacles encountered. This
data can be used to analyze gameplay patterns, identify areas for improvement, and refine the
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2. Requirements and Specifications
2.1Software Requirements
2.2Functional Specifications
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3. Methodology
3.1Environment Setup :
• Setting up the Python environment with required libraries like PyAutoGUI,
OpenCV, and NumPy.
• Utilizing Jupyter Notebook for code development, testing, and interactive
exploration.
• Ensuring compatibility and smooth integration between different libraries for
seamless functionality.
3.2Game Interface Interaction :
• Employing OpenCV for capturing and processing the game screen images.
• Image processing techniques such as image thresholding, contour detection, and
template matching for extracting relevant information like vehicle position,
obstacles, and terrain.
• Using PyAutoGUI for simulating keyboard inputs based on the analyzed data to
control the vehicle within the game.
3.3Autonomous Driving Algorithm :
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behavior during gameplay.
3.5Documentation and Reporting :
4. Results:
The automation system developed for Hill Climb Racing demonstrated impressive
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performance across various terrains and levels within the game. The key results obtained
from implementing the automation system are as follows:
• The bot achieved high scores consistently, showcasing its ability to cover long
distances and collect coins efficiently.
• Optimization techniques applied to the automation script resulted in improved
gameplay efficiency and strategic decision-making.
4.3Adaptability and Robustness :
5.Conclusion
The development of an automated bot for Hill Climb Racing using Python has been a
challenging yet rewarding endeavor. The project has successfully showcased the feasibility
and effectiveness of creating autonomous systems for playing mobile games. Key conclusions
drawn from the project are as follows:
5.1Feasibility of Automation :
6 Future Work
While the current project has achieved significant milestones, there are several avenues for
future work and enhancements:
• Integrating the automation script with a graphical user interface (GUI) for easier
interaction and customization.
• A GUI can allow users to adjust parameters, monitor bot performance, and
visualize gameplay metrics in real-time.
6.4Community Engagement and Collaboration :
7 References