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Online games addiction and its effect to the academic performance

1. Introduction:
The introduction provides an overview of online gaming addiction, its
prevalence, and its potential consequences on academic performance. It
also outlines the objectives of the research.
2. Literature Review:

This section reviews existing literature on online gaming addiction and its impact on
academic performance. It explores theories and models explaining the addictive nature
of online gaming, as well as empirical studies examining the association between
gaming addiction and academic outcomes. Factors such as time spent gaming, gaming
motivations, and psychological characteristics are analyzed.

3. Theoretical Framework:

Drawing from addiction theories such as the biopsychosocial model and


self-determination theory, this section presents a theoretical framework for
understanding the relationship between online gaming addiction and academic
performance.

4. Methodology:

This section outlines the proposed methodology for empirical research. It includes
details on participant recruitment, data collection methods (e.g., surveys, interviews),
variables of interest (e.g., gaming addiction, academic performance), and statistical
analysis techniques.

4.1 Participants:

Participants will be recruited from schools, colleges, or online gaming communities,


targeting adolescents and young adults aged 13-25.

4.2 Measures:

Validated scales will be used to assess online gaming addiction (e.g., the Internet
Gaming Disorder Scale) and academic performance (e.g., GPA, standardized test
scores).

4.3 Procedure:
Participants will complete self-report surveys assessing their gaming behavior,
addiction symptoms, academic performance, and relevant demographic information.
Additional qualitative data may be collected through interviews or focus groups to gain
deeper insights into participants' experiences.

4.4 Data Analysis:

Quantitative data will be analyzed using statistical techniques such as correlation


analysis, regression analysis, and structural equation modeling to examine the
relationship between online gaming addiction and academic performance while
controlling for potential confounding variables. Qualitative data will be analyzed
thematically to identify patterns and themes related to gaming addiction and academic
experiences.

5. Implications and Future Directions:

This section discusses the implications of the findings for theory, research, and
practice. It also suggests avenues for future research, such as longitudinal studies
examining the long-term effects of gaming addiction on academic trajectories and
intervention strategies for mitigating the negative impact of gaming addiction on
academic performance.

6. Conclusion:

The conclusion summarizes the key findings of the literature review and proposed
methodology, highlighting the importance of addressing online gaming addiction as a
potential risk factor for academic underachievement and suggesting potential
interventions for promoting healthy gaming behavior and academic success.

References:

A comprehensive list of references cited throughout the paper, including academic


articles, books, and other relevant sources.

This framework provides a structured approach to investigating the relationship


between online gaming addiction and academic performance, integrating insights from
existing literature with a proposed methodology for empirical research.

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