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OPTIMIZATION TECHNIQUES Sppu
OPTIMIZATION TECHNIQUES Sppu
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F.Y.M.C.A. (Management)
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MT - 21 : OPTIMIZATION TECHNIQUES
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(2020 Pattern) (Semester - II)
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Time : 2½ Hours] [Max. Marks : 50
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Instructions to the candidates:
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1) All questions are compulsory.
2) Use of statastical table and non programmable calculator is allowed.
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3) Figures to the right indicate full marks.
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a) In the LPP set of basic variables which are appeared in linear problem
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consist of
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iii) Departing basic variables iv) Departing non basic variables
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i) Zero ii) One
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i) both upper and lower values of the game are same & zero
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i) Simplex method ii) Graphical method
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iii) Matrix minima method iv) Hungerian method
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h) Time during which machine remains waiting or vacant in sequencing
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problem is called_______ time.
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i) Processing ii) Waiting
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iii) Idle 8/0 013 iv) Free
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i) Full form of CPM is________.
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j) Which of the following criterion is not used for decision making under
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uncertainty
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i) Maximin ii) Minimax
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iii) Maximax iv) Minimize expected loss
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l) Assigning random numbers in Monte carlo simulation it is important
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to______.
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n) Total time required to complete all the jobs in a job sequencing problem
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is known
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o) Shortest possible time in which an activity can be achieved under ideal
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circumstances is known as_______.
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i) Pessimistic time estimate ii) Optimistic time estimate
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iii) Expected time estimate iv) Most likely time estimate
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p) The difference between expected profit under conditions of risk and ex-
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pected profit with perfect information is called________.
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i) EvPI ii) EMI
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iii) EV iv) None of these
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q) Game theory models are classified by the
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r) The condition that system can be in only one state at any point in time is
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known as
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iii) Mutually exclusive condition iv) Collectively exhaustive condition
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s) Objective function of linear programming problem is
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i) Constraint ii) Function to be optimized
iii) Relation between variables iv) None of these
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iv) Program evaluation & review technique.
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Maximize z = 50 x1 + 100 x2
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Subject to constraints
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x1 + x2 < 150
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x1, x2 > 0
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b) Find the saddle point and determine the optimal strategies for the game[4]
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B1 B2 B3 B
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A1 4 0 2
A A 2 6 −1 4
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A 3 8 −5 −3
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OR
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a) Solve following LPP. [6]
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Maximize z = 7 x1 + 6 x2
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Subject to constraints
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x1 + x2 < 4
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2x1 + x2 < 6
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x1, x2 > 0
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b) Solve the following game [4]
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Player A B1
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A1 3 5
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A2 4 1
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Q3) a) Small project consist 7 activities whose time estimates are as follows[6]
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Activity Estimated Duration (weeks)
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(i-j) Optimistic Most likely Pessimistic
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(1-2) 1 1 7
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(1-3) 1 4 7
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(1-4) 2 2 8
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(2-5) 1 1 1
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(3-5) 2 5 14
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(5-6) 3 6 15
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Determine:
i) Draw network diagram & identify critical path.
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ii) Identify critical activities & duration of project.
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Acceptance
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Good 8 70 50
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Fair 50 45 40
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i) Maximax
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ii) Maximin
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OR
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Q3) a) The time & cost estimates of different activities are as given below. [6]
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Activity Time(weeks) Cost (Rs.)
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(i-j) Normal CRash Normal Crash
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(1-2) 3 2 300 400
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(2-3) 3 3 30 30
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(2-4) 7 5 420 580
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(2-5) 9
7/2 7 720 810
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(5-6) 6 4 320 410
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(6-8) 13 10 780 900
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(7-8) 10 9 1000 1200
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ii) Crash relevant activities systematically & find optimal project dura-
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bring out in the market which of the profit table is as follows (Profit per in
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Strategies States
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A1 140 100 80
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Determine:-
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Q4) a) Seven jobs are to be processed through 2 machines A & B processing
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time (in hrs) are as follows. [6]
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Jobs 1 2 3 4 5 6 7
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Machine-A 10 9 7 15 18 20 14
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Machine-B 12 8 7 12 10 6 13
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Determine:
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i) Sequence of jobs.
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ii) Idle time for machine A & B.
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b) A market survey is made on 3 brands of breakfast foods x, y, z. Every
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Present X Y Z
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X 70 20 10
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Y 30 50 20
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Z 30 30 40
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It is estimated that 30% people buy brand x, 20% buy brand y & 50%
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buy brand z. What will be the distribution of the customers for first and
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second period.
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OR
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Determine:
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i) Sequence of jobs.
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ii) Elapsed time for machine A, B & C.
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Jobs 1 2 3 4 5 ic-
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Machine-A 10 11 8 7 6
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Machine-B 6 4 5 3 2
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Machine-C 9 5 4 6 8
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b) Market share of brands A, B & C are 50%, 30% & 20% customers shift
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From To
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A B C
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Find:
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[4]
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Demand 15 16 17 18 19 20 21 22
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No. of Copies 0.05 0.08 0.20 0.45 0.10 0.07 0.03 0.02
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Generate demand for 20 times period using following random numbers,
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also calculate average no. of copies demand.
14, 2, 93, 99, 18, 71, 37, 30, 12, 10, 88, 13, 00, 57, 69, 32, 18, 8, 92, 73
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ii) Dummy activity.
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a) A confectioner sells items past data of demand per week is given below.
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[4]
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Demand in (kg) 0 5 10 15 20 25
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Generate demand for next 10 weeks & average demand per week using
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random numbers-
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78, 99, 43, 62, 44, 2, 67, 32, 54, 75
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b) Explain the terms: [4]
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i) Degenerate solution.
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ii) Float.
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