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Company Internal Deck Presentation 20240502 235542 0000
Company Internal Deck Presentation 20240502 235542 0000
Presented By :
Komal Usman (13474)
Waneeza Syed (Pucho)
1
INTRODUCTION
Food Mania is a highly addictive puzzle game developed by King that has captured the
hearts of millions of players worldwide. With its colorful candies, challenging levels, and
engaging gameplay, Candy Crush appeals to a wide audience, including casual gamers
and puzzle enthusiasts.
Objectives
Increase App Installs: Expand player base through increased app downloads.
Boost Engagement: Encourage longer play sessions and foster community
interaction.
Enhance Brand Awareness: Elevate Food Mania's visibility as a top mobile gaming
franchise.
2
CHALLENGES
TARGET AUDIENCE Ad Fatigue
Risk of audience fatigue
and ad blindness.
gaming enthusiasts.
4000
TikTok Ads
Awareness Campaign
2 Tease new features and events for anticipation.
Collaborate with gaming influencers for engaging content.
Host interactive contests on Instagram Stories.
Use captivating visuals for memorable ad campaigns.
7
OBJECTIVES
Objective 1 Objective 2
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