2024 05 08T17 35 47 - R3dlog

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000000.000| ALWAYS| Logging started at 2024-05-08T17:35:47.

991
000000.005| ALWAYS| CFG| CrashHandler(Sentry)
000000.317| ALWAYS| CFG| Command Line: "162.249.73.126 5281
geczPgrCUjd27F2dRZnRIw== 3369412252542688" "-Product=LoL" "-
PlayerID=3369412252542688" "-GameID=3593814686" "-PlayerNameMode=ALIAS" "-
GameBaseDir=C:\Riot Games\League of Legends" "-Region=EUNE" "-PlatformID=EUN1" "-
Locale=en_GB" "-SkipBuild" "-EnableCrashpad=true" "-DisableCrashUploading" "-
EnableLNP" "-UseDX11=1:1" "-UseMetal=0:1" "-UseNewX3D" "-UseNewX3DFramebuffers" "-
RiotClientPort=59414" "-RiotClientAuthToken=Tm6HH8dN_C5mpDOOrh6CVQ"
000000.465| ALWAYS| Live Profiling enabled. Will overwrite old RPD.
000000.466| ALWAYS| CFG| Build Version: Version 14.9.580.2108 (Apr 26
2024/17:12:37) [PUBLIC] <Releases/14.9> ChangeList: 5802108
000000.532| ALWAYS| LCURemotingClient: Initializing on port 59414
000000.543| ALWAYS| LCURemotingClient: Connected to app process.
000000.547| ALWAYS| FLOW| Initializing Renderer
000000.547| ALWAYS| r3dRenderLayer::Init enter
000000.547| ALWAYS| r3dRenderLayer::Init() exit successfully
000002.020| ALWAYS| Detected DX11 Feature Level: 11.0
000002.020| ALWAYS| rr3dRenderLayer::InitDevice(XRes = 1920, YRes = 1080, BPP = 32)
enter
000002.020| ALWAYS| rr3dRenderLayer::InitDevice: Creating X3D device
000002.046| ALWAYS| DXGI version: 1.6
000002.046| ALWAYS| Detected Adapter 'NVIDIA GeForce GTX 1050'
000002.047| ALWAYS| DXGI: Tearing support enabled.
000003.074| ALWAYS| Possible GPU problem for NVIDIA GeForce GTX 1050:
Availability = 8, configManagerErrorCode = 0
000003.994| ALWAYS| DX11 feature level: 11.0
000004.087| ALWAYS| Using X3D Platform: DX11
000004.094| ALWAYS| X3D: Focus Gained
000004.094| ALWAYS| r3dRenderLayer::RecreateOwnedResources
000004.094| ALWAYS| r3dRenderLayer::InitResources exit successfully
000004.202| ALWAYS| AudioManager: Wwise Version v2019.1.10 initialized.
000004.222| ALWAYS| FLOW| Push: Bootstrap complete
000004.223| ALWAYS| FLOW| Push: Patching Current: Bootstrap
000004.224| ALWAYS| FLOW| Push: Patching complete
000004.231| ALWAYS| FLOW| Pop: Patching
000004.243| ALWAYS| FLOW| Pop: Patching complete Current: Bootstrap
000004.254| ALWAYS| FLOW| Push: LoLCommon Current: Bootstrap
000004.426| ALWAYS| FLOW| Push: LoLCommon complete
000004.427| ALWAYS| FLOW| Push: GameSession Current: LoLCommon
000004.434| ALWAYS| GameStartData::GameID=3593814686
000004.435| ALWAYS| Client Clock Synchronization Started
000004.436| ALWAYS| LCURemotingClient: Initializing on port 59414
000004.436| ALWAYS| CONN| Connecting to address (162.249.73.126) port (5281)
000004.438| ALWAYS| CONN| Waiting for response from game server...
000004.438| ALWAYS| FLOW| Push: GameSession complete
000004.440| ALWAYS| LCURemotingClient: Connected to app process.
000004.615| ALWAYS| CONN| Hard Connect at LocalSimTime(0.000)
000004.626| ALWAYS| CLK| Replica[0] Scale negative delay correction: 0.010503
000004.626| ALWAYS| CLK| Replica[0]: Scale(1.00) LocalTime(0.000)
SegmentStartTime(0.000) LocalOffset(2.630) Snap
000004.626| ALWAYS| CLK| Replica[0] Pause negative delay correction: 0.010776
000004.626| ALWAYS| CLK| Replica[0]: Command(Pause) LocalTime(0.000)
SegmentStartTime(0.000) LocalOffset(2.629) Snap
000004.626| ALWAYS| CLK| Replica[1] Scale negative delay correction: 0.011085
000004.626| ALWAYS| CLK| Replica[1]: Scale(1.00) LocalTime(0.000)
SegmentStartTime(4.131) LocalOffset(2.629) Snap
000004.626| ALWAYS| CLK| Replica[1] Pause negative delay correction: 0.011105
000004.626| ALWAYS| CLK| Replica[1]: Command(Unpause) LocalTime(4.131)
SegmentStartTime(4.131) LocalOffset(2.629) Snap
000004.641| ALWAYS| LCUChatClientAsync: Chat session is "loaded".
000004.708| ALWAYS| CONN| Game Info Received ServerSimTime(0.000)
PreviousDisconnectCount(0)
000004.708| ALWAYS| ROST| CONNECTION READY | TeamOrder 0) 'Michi#LOL1' -
Champion(Yasuo) SkinID(55) TeamBuilderRole(NONE) PUUID(806ae287-5648-566b-bcee-
31b0eb73d25d) ConnectionState(Connected)
000004.708| ALWAYS| ROST| CONNECTION READY | TeamOrder 1) 'Hecattte#EUNE' -
Champion(Zed) SkinID(31) TeamBuilderRole(NONE) PUUID(8f143b32-2ebd-5283-9413-
3c149b429ce2) ConnectionState(Disconnected)
000004.708| ALWAYS| ROST| CONNECTION READY | TeamOrder 2) 'Witchwer#EUNE' -
Champion(Lillia) SkinID(1) TeamBuilderRole(NONE) PUUID(c07d674d-b74e-5f97-b9c7-
881a97e7be6e) ConnectionState(Connected)
000004.708| ALWAYS| ROST| CONNECTION READY | TeamOrder 3) 'looraazx#EUNE' -
Champion(Volibear) SkinID(6) TeamBuilderRole(NONE) PUUID(66fcb412-9a17-5564-a240-
e513c947efa5) ConnectionState(Connected)
000004.708| ALWAYS| ROST| CONNECTION READY | TeamOrder 4) 'KÏNDREÐ#EUNE' -
Champion(Gwen) SkinID(0) TeamBuilderRole(NONE) PUUID(6922ecc4-a5d3-5e64-9556-
2b502a3a54ab) ConnectionState(Connected)
000004.708| ALWAYS| ROST| CONNECTION READY | TeamOrder 5) 'OgurekWslojiku#EUNEE' -
Champion(Galio) SkinID(0) TeamBuilderRole(NONE) PUUID(3b1e4df0-eb07-59f0-8bef-
f7227e397d2e) ConnectionState(Connected)
000004.708| ALWAYS| ROST| CONNECTION READY | TeamOrder 6) 'WujekJanek#2137' -
Champion(Ekko) SkinID(0) TeamBuilderRole(NONE) PUUID(bc137dc9-72c3-53fa-b440-
ffe071ddb8a0) ConnectionState(Connected)
000004.708| ALWAYS| ROST| CONNECTION READY | TeamOrder 7) 'LEDÓN#EUNE' -
Champion(Mordekaiser) SkinID(32) TeamBuilderRole(NONE) PUUID(0f8dc223-fa84-5e89-
9a44-9ce5afd7ff34) ConnectionState(Connected)
000004.708| ALWAYS| ROST| CONNECTION READY | TeamOrder 8) 'mmasterrm#EUNE' -
Champion(Kayle) SkinID(7) TeamBuilderRole(NONE) PUUID(62689796-1248-5195-b133-
d8956e6e2eba) ConnectionState(Disconnected)
000004.708| ALWAYS| ROST| CONNECTION READY | TeamOrder 9) 'BOT Ambroży#EUNE' -
Champion(Maokai) SkinID(13) TeamBuilderRole(NONE) PUUID(ecd1f2cd-010c-5680-b2e1-
92739f75d28b) ConnectionState(Connected)
000004.708| ALWAYS| ROST| CONNECTION READY | TeamOrder 10) 'eddieciotek#black'
**LOCAL** - Champion(Brand) SkinID(0) TeamBuilderRole(NONE) PUUID(4229827e-4237-
5950-a02b-5f72ac245997) ConnectionState(Connected)
000004.708| ALWAYS| ROST| CONNECTION READY | TeamOrder 11) 'Konors122#EUNE' -
Champion(Darius) SkinID(18) TeamBuilderRole(NONE) PUUID(cc4e1f80-beb1-57c6-a34a-
6c5890f09b0a) ConnectionState(Disconnected)
000004.708| ALWAYS| ROST| CONNECTION READY | TeamOrder 12) 'Łysa miernota#EUNE' -
Champion(Swain) SkinID(29) TeamBuilderRole(NONE) PUUID(1435d803-745e-519b-b6ef-
3a6956ceed3d) ConnectionState(Connected)
000004.708| ALWAYS| ROST| CONNECTION READY | TeamOrder 13) 'ZIOMSON77#77777' -
Champion(Alistar) SkinID(0) TeamBuilderRole(NONE) PUUID(268945bc-d0c8-584b-af6c-
96ff2403b7e6) ConnectionState(Connected)
000004.708| ALWAYS| ROST| CONNECTION READY | TeamOrder 14) 'Pani ReikoChan#EUNE' -
Champion(Seraphine) SkinID(3) TeamBuilderRole(NONE) PUUID(4b46cc6d-e490-5955-84e4-
b622a92ea39f) ConnectionState(Disconnected)
000004.708| ALWAYS| ROST| CONNECTION READY | TeamOrder 15) 'shinoshigaming#EUNE' -
Champion(Illaoi) SkinID(0) TeamBuilderRole(NONE) PUUID(99612bcb-fd26-5bc3-a846-
49695b297d19) ConnectionState(Connected)
000004.709| ALWAYS| CFG| MultiplayerSettings Encryption=true Compression=true
MinimumSizeToCompressPayloadThreshold=0 CompressionLevel=3 Logging=false
Wireless=false Redundancy=false Threshold=0 Resends=20 Timeout=8.000
TimeoutDisplay=3.000 MinLatency=0.000
000004.848| ALWAYS| CONN| Game Server Connection Established after 0.410 seconds,
0 retries
000004.848| ALWAYS| FLOW| Push: Gameplay Current: GameSession
000005.133| ALWAYS| CFG| MultiplayerSettings Encryption=true Compression=true
MinimumSizeToCompressPayloadThreshold=0 CompressionLevel=3 Logging=false
Wireless=false Redundancy=false Threshold=0 Resends=20 Timeout=8.000
TimeoutDisplay=3.000 MinLatency=0.000
000005.195| ALWAYS| LCURemotingClient: Initializing on port 59414
000005.197| ALWAYS| LCURemotingClient: Connected to app process.
000005.198| ALWAYS| LCURemotingClient: Initializing on port 59414
000005.200| ALWAYS| LCURemotingClient: Connected to app process.
000005.244| ALWAYS| Successfully received v2 friends list:
000005.244| ALWAYS| Successfully received v2 summoner collection:
000005.244| ALWAYS| Successfully received v2 summoner with gameName edd1e and
tagLine 11213
000005.245| ALWAYS| Successfully received v2 summoner with gameName pepsi mood and
tagLine 20179
000005.245| ALWAYS| Successfully received v2 summoner with gameName Prestižní Kuře
and tagLine GGWP
000005.245| ALWAYS| Successfully received v2 summoner with gameName Vafie and
tagLine meow
000005.245| ALWAYS| Successfully received v2 summoner with gameName Sebolek and
tagLine EUNE
000005.245| ALWAYS| Successfully received v2 summoner with gameName OYCHE DONIZ and
tagLine EUNE
000005.245| ALWAYS| Successfully received v2 summoner with gameName Princess veNo
and tagLine NGRXD
000005.245| ALWAYS| Successfully received v2 summoner with gameName Kennen and
tagLine 159
000005.245| ALWAYS| Successfully received v2 summoner with gameName Konors122 and
tagLine EUNE
000005.245| ALWAYS| Successfully received v2 summoner with gameName DonHastur and
tagLine EUNE
000005.245| ALWAYS| Successfully received v2 summoner with gameName L9 veNo70 and
tagLine EUNE
000005.345| ALWAYS| Successfully received v2 muted players list:
000005.345| ALWAYS| Successfully received v2 summoner collection:
000005.971| ALWAYS| Set focus to app
000005.972| ALWAYS| CFG| OS Version: 11 Home, 22631 CPU: Intel(R) Core(TM) i5-
8300H CPU @ 2.30GHz, (4 cores) Instruction Set Level 7Physical memory:
8589934592Display info: NVIDIA GeForce GTX 1050 4293918720 31.0.15.5186 Driver:
31.0.15.5186
000006.007| ALWAYS| FLOW| Push: Gameplay complete
000006.009| ALWAYS| FLOW| Push: LoadingScreen Current: Gameplay
000006.019| ALWAYS| LCURemotingClient: Initializing on port 59414
000006.023| ALWAYS| LCURemotingClient: Connected to app process.
000006.026| ALWAYS| LCUVoiceChatClient: Voice is enabled!
000006.026| ALWAYS| LCUVoiceChatClient: Setup the subscriptions.
000006.483| ALWAYS| X3D: Focus Lost
000006.579| ALWAYS| FLOW| Begin Async Loading
000006.580| ALWAYS| FLOW| Push: LoadingScreen complete
000007.337| ALWAYS| Client Clock: InitialSync->Converging after 2.901 seconds.
Offset(2.661883) Outliers(1) Delay(0.063397) DelayVariance(0.000024)
000007.524| ALWAYS| X3D: Focus Gained
000009.555| ALWAYS| LOAD| LOADING: Begin Game Object Update
000009.557| ALWAYS| LOAD| LOADING: End Game Object Update
000011.226| ALWAYS| PreloadGlobalEffects
000011.928| ALWAYS| PreloadGlobalEffects Finished
000021.294| ALWAYS| FLOW| Async Loading Complete
000021.304| ALWAYS| FLOW| Data Load Complete
000021.304| ALWAYS| FLOW| Start Main Loop
000021.406| ALWAYS| CLK| Replica[0]: Scale(1.00) LocalTime(0.000)
SegmentStartTime(0.000) LocalOffset(2.662) Snap
000021.406| ALWAYS| CLK| Replica[0]: Command(Pause) LocalTime(0.046)
SegmentStartTime(0.000) LocalOffset(2.662) Snap
000021.406| ALWAYS| CLK| Replica[1]: Scale(1.00) LocalTime(20.954)
SegmentStartTime(20.897) LocalOffset(2.662) Snap
000021.406| ALWAYS| CLK| Replica[1]: Command(Unpause) LocalTime(20.943)
SegmentStartTime(20.897) LocalOffset(2.662) Snap
000021.406| ALWAYS| CLK| Replica[0]: Scale(1.00) LocalTime(0.046)
SegmentStartTime(0.000) LocalOffset(2.662) Snap
000021.406| ALWAYS| CLK| Replica[0]: Command(Pause) LocalTime(0.046)
SegmentStartTime(0.000) LocalOffset(2.662) Snap
000021.406| ALWAYS| CLK| Replica[1]: Scale(1.00) LocalTime(20.943)
SegmentStartTime(20.897) LocalOffset(2.662) Snap
000021.406| ALWAYS| CLK| Replica[1]: Command(Unpause) LocalTime(20.943)
SegmentStartTime(20.897) LocalOffset(2.662) Snap
000021.407| ALWAYS| FLOW| Switching Game State from GAMESTATE_PREGAME to
GAMESTATE_SPAWN for reason Received StartSpawn packet.
000021.419| ALWAYS| Trying to find if v2 gameNameAndTagline eddieciotek#black is in
buddy list returned false
000021.488| ALWAYS| Trying to find if v2 gameNameAndTagline Michi#LOL1 is in buddy
list returned false
000021.562| ALWAYS| Trying to find if v2 gameNameAndTagline Hecattte#EUNE is in
buddy list returned false
000021.710| ALWAYS| Trying to find if v2 gameNameAndTagline Witchwer#EUNE is in
buddy list returned false
000021.747| ALWAYS| Trying to find if v2 gameNameAndTagline looraazx#EUNE is in
buddy list returned false
000021.806| ALWAYS| Trying to find if v2 gameNameAndTagline KÏNDREÐ#EUNE is in
buddy list returned false
000021.870| ALWAYS| Trying to find if v2 gameNameAndTagline OgurekWslojiku#EUNEE is
in buddy list returned false
000021.951| ALWAYS| Trying to find if v2 gameNameAndTagline WujekJanek#2137 is in
buddy list returned false
000022.051| ALWAYS| Trying to find if v2 gameNameAndTagline LEDÓN#EUNE is in buddy
list returned false
000022.127| ALWAYS| Trying to find if v2 gameNameAndTagline mmasterrm#EUNE is in
buddy list returned false
000022.215| ALWAYS| Trying to find if v2 gameNameAndTagline BOT Ambroży#EUNE is in
buddy list returned false
000022.273| ALWAYS| Trying to find if v2 gameNameAndTagline Konors122#EUNE is in
buddy list returned true
000022.372| ALWAYS| Trying to find if v2 gameNameAndTagline Łysa miernota#EUNE is
in buddy list returned false
000022.417| ALWAYS| Trying to find if v2 gameNameAndTagline ZIOMSON77#77777 is in
buddy list returned false
000022.466| ALWAYS| Trying to find if v2 gameNameAndTagline Pani ReikoChan#EUNE is
in buddy list returned false
000022.527| ALWAYS| Trying to find if v2 gameNameAndTagline shinoshigaming#EUNE is
in buddy list returned false
000022.595| ALWAYS| FLOW| Spawning completed
000022.596| ALWAYS| FLOW| SEJ-BC89AC41
000022.609| ALWAYS| FLOW| SEJ-6671BCAD
000037.788| ALWAYS| X3D: Focus Lost
000041.118| ALWAYS| X3D: Focus Gained
000043.952| ALWAYS| X3D: Focus Lost
000048.236| ALWAYS| X3D: Focus Gained
000069.220| ALWAYS| X3D: Focus Lost
000072.247| ALWAYS| CLK| Replica[0]: Command(Unpause) LocalTime(0.046)
SegmentStartTime(0.000) LocalOffset(2.662) Interpolate
000072.428| ALWAYS| FLOW| Switching Game State from GAMESTATE_SPAWN to
GAMESTATE_GAMELOOP for reason Received Game Start Packet.
000072.521| ALWAYS| FLOW| Pop: LoadingScreen
000072.763| ALWAYS| FLOW| Pop: LoadingScreen complete Current: Gameplay
000072.832| ALWAYS| FLOW| SEJ-8711AB1A 0.046287
000073.196| ALWAYS| FLOW| SEJ-9651ACAB
000073.207| ALWAYS| FLOW| SEJ-B2890C00
000073.222| ALWAYS| GAMESTATE_GAMELOOP UpdateVis
000073.384| ALWAYS| GAMESTATE_GAMELOOP AudioUpdate
000073.385| ALWAYS| GAMESTATE_GAMELOOP EndRender & EndFrame
000073.387| ALWAYS| FLOW| SEJ-891ACC45
000073.399| ALWAYS| PRFW| Detected very long frame: 1.152s
000073.830| ALWAYS| X3D: Focus Gained
000098.798| ALWAYS| X3D: Focus Lost
000099.582| ALWAYS| X3D: Focus Gained
000127.345| ALWAYS| Client Clock: Converging->Synchronized after 120.008 seconds.
Offset(2.665132) Outliers(1) Delay(0.066776) DelayVariance(0.000296)
000437.231| ALWAYS| X3D: Focus Lost
000457.112| ALWAYS| X3D: Focus Gained
000457.932| ALWAYS| X3D: Focus Lost
000458.547| ALWAYS| X3D: Focus Gained
000583.897| ALWAYS| X3D: Focus Lost
000585.368| ALWAYS| X3D: Focus Gained
000815.681| ALWAYS| X3D: Focus Lost
000816.831| ALWAYS| X3D: Focus Gained
001016.998| ALWAYS| X3D: Focus Lost
001018.202| ALWAYS| X3D: Focus Gained
001140.401| ALWAYS| X3D: Focus Lost
001141.060| ALWAYS| X3D: Focus Gained
001181.349| ALWAYS| FLOW| Switching Game State from GAMESTATE_GAMELOOP to
GAMESTATE_PRE_EXIT for reason Cherry Early Elimination
001181.353| ALWAYS| CONN| Requesting disconnect (20)
001181.353| ALWAYS| FLOW| Switching Game State from GAMESTATE_PRE_EXIT to
GAMESTATE_EXIT for reason PreExit Game State is Complete.
001181.360| ALWAYS| FLOW| Finished Main Loop
001181.430| ALWAYS| =================== Perf Stats (all in ms)
=========================
001181.430| ALWAYS| Average Frame Time: 10.76
001181.430| ALWAYS| Average FPS: 92.90 fps
001181.430| ALWAYS| StdDev Frame Time: 2.56
001181.430| ALWAYS| Max Frame Time: 107.06
001181.430| ALWAYS| Ave GPU Frame Time: 1.75
001181.430| ALWAYS| StdDev GPU Frame Time: 0.46
001181.430| ALWAYS| Max GPU Frame Time: 23.37
001181.430| ALWAYS| GPU Time Histogram: [1,51,78138,24540,193,6,0,1,0,0,0,0,0,0]
001181.430| ALWAYS| Histogram Buckets:
[0.0,1.0,2.0,5.0,7.5,10.0,18.0,35.0,50.0,75.0,100.0,500.0,1000.0,340282346638528859
811704183484516925440.0]
001181.430| ALWAYS| Frame Time Histogram:
[0,1,0,0,3612,37796,59991,1474,46,9,0,1,0,0]
001181.430| ALWAYS| Max Memory = 1270.699 / 1649.555 MiB (Active/Used)
001181.773| ALWAYS| FLOW| Cleanup Complete
001181.779| ALWAYS| FLOW| LCU Game End Status: GAMEFLOW_EVENT.GAME_EXIT_EARLY
Result: 200: SUCCESS
001181.923| ALWAYS| FLOW| Pop: Gameplay
001182.233| ALWAYS| FLOW| Pop: Gameplay complete Current: GameSession
001182.236| ALWAYS| FLOW| Pop: GameSession
001182.238| ALWAYS| FLOW| ALE-8SDFH23F
001182.251| ALWAYS| FLOW| Pop: GameSession complete Current: LoLCommon
001182.253| ALWAYS| FLOW| Push: LoLPostGame Current: LoLCommon
001182.255| ALWAYS| FLOW| Push: LoLPostGame complete
001182.257| ALWAYS| FLOW| Pop: LoLPostGame
001182.259| ALWAYS| FLOW| Pop: LoLPostGame complete Current: LoLCommon
001182.262| ALWAYS| FLOW| Pop: LoLCommon
001182.270| ALWAYS| FLOW| Pop: LoLCommon complete Current: Bootstrap
001182.272| ALWAYS| FLOW| Pop: Bootstrap
001182.274| ALWAYS|
{"exit_code":"EXITCODE_NONE","messageType":"riot__game_client__connection_info","me
ssage_body":"Game exited"}
001182.279| ALWAYS| AudioManagerWwise::Finit
001182.323| ALWAYS| FLOW| Destroying the renderer
001182.323| ALWAYS| r3dRenderLayer::Close() enter
001183.194| ALWAYS| r3dRenderLayer::Close() exit

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