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QBShared = QBShared or {}

QBShared.Items = {
-- WEAPONS
-- Melee
weapon_unarmed = { name = 'weapon_unarmed', label = 'Puños',
weight = 1000, type = 'weapon', ammotype = nil, image = 'placeholder.png', unique =
true, useable = false, description = 'Puñetazps' },
weapon_dagger = { name = 'weapon_dagger', label = 'Daga', weight
= 1000, type = 'weapon', ammotype = nil, image = 'weapon_dagger.png', unique =
true, useable = false, description = 'Un cuchillo corto con una hoja puntiaguda y
afilada, usado como arma' },
weapon_bat = { name = 'weapon_bat', label = 'Bate', weight =
1000, type = 'weapon', ammotype = nil, image = 'weapon_bat.png', unique = true,
useable = false, description = 'Utilizado para golpear una pelota en deportes (u
otras cosas' },
weapon_bottle = { name = 'weapon_bottle', label = 'Botella
Rota', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_bottle.png',
unique = true, useable = false, description = 'Una botella rota' },
weapon_crowbar = { name = 'weapon_crowbar', label = 'Palanca',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_crowbar.png',
unique = true, useable = false, description = 'Una barra de hierro con un extremo
aplanado, usada como palanca' },
weapon_flashlight = { name = 'weapon_flashlight', label =
'Linterna', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_flashlight.png', unique = true, useable = false, description = 'Una luz
portátil operada por baterías' },
weapon_golfclub = { name = 'weapon_golfclub', label = 'Palo de
Golf', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_golfclub.png', unique = true, useable = false, description = 'Un palo
utilizado para golpear la pelota en el golf' },
weapon_hammer = { name = 'weapon_hammer', label = 'Martillo',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_hammer.png', unique
= true, useable = false, description = 'Usado para trabajos como romper cosas (como
piernas) y clavar clavos' },
weapon_hatchet = { name = 'weapon_hatchet', label = 'Hacha',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_hatchet.png',
unique = true, useable = false, description = 'Un hacha pequeña con un mango corto
para usar con una mano' },
weapon_knuckle = { name = 'weapon_knuckle', label = 'Puño
Americano', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_knuckle.png', unique = true, useable = false, description = 'Un protector
metálico usado sobre los nudillos en peleas, especialmente para aumentar el efecto
de los golpes' },
weapon_knife = { name = 'weapon_knife', label = 'Cuchillo',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_knife.png', unique
= true, useable = false, description = 'Un instrumento compuesto por una cuchilla
fija en un mango, utilizado para cortar o como arma' },
weapon_machete = { name = 'weapon_machete', label = 'Machete',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_machete.png',
unique = true, useable = false, description = '¿Qué esperas wey? Es un machete' },
weapon_switchblade = { name = 'weapon_switchblade', label = 'Navaja
Automatica', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_switchblade.png', unique = true, useable = false, description = 'Un
cuchillo con una hoja que se despliega desde el mango cuando se presiona un
botón' },
weapon_nightstick = { name = 'weapon_nightstick', label = 'Porra',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_nightstick.png',
unique = true, useable = false, description = 'Un bastón de la policía o porra' },
weapon_wrench = { name = 'weapon_wrench', label = 'Llave
Inglesa', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_wrench.png', unique = true, useable = false, description = 'Una herramienta
utilizada para agarrar y girar tuercas, pernos, tuberías, etc.' },
weapon_battleaxe = { name = 'weapon_battleaxe', label = 'Hacha de
Batalla', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_battleaxe.png', unique = true, useable = false, description = 'Un hacha
grande de hoja ancha utilizada en la guerra antigua' },
weapon_poolcue = { name = 'weapon_poolcue', label = 'Taco de
Billar', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_poolcue.png', unique = true, useable = false, description = 'Un palo
utilizado para golpear una pelota, generalmente la bola blanca (u otras cosas)' },
weapon_briefcase = { name = 'weapon_briefcase', label = 'Maletin',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_briefcase.png',
unique = true, useable = false, description = 'Un maletin para almacenar documentos
importantes' },
weapon_briefcase_02 = { name = 'weapon_briefcase_02', label =
'Maleta', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_briefcase2.png', unique = true, useable = false, description = 'Maravilloso
para unas buenas vacaciones por Liberty City' },
weapon_garbagebag = { name = 'weapon_garbagebag', label = 'Bolsa de
Basura', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_garbagebag.png', unique = true, useable = false, description = 'Una bolsa
de basura' },
weapon_handcuffs = { name = 'weapon_handcuffs', label = 'Esposas',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_handcuffs.png',
unique = true, useable = false, description = 'Un par de anillos de metal enlazados
y con cerradura para asegurar las muñecas de un prisionero' },
weapon_bread = { name = 'weapon_bread', label = 'Baguette',
weight = 1000, type = 'weapon', ammotype = nil, image = 'baquette.png', unique =
true, useable = false, description = 'Alimenta...?' },
weapon_stone_hatchet = { name = 'weapon_stone_hatchet', label = 'Hacha
de Piedra', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_stone_hatchet.png', unique = true, useable = true, description = 'Hacha de
Piedra' },
weapon_candycane = { name = 'weapon_candycane', label = 'Baston de
Caramelo', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_candycane', unique = true, useable = true, description = 'Baston de
Caramelo' },

-- Handguns
weapon_pistol = { name = 'weapon_pistol', label = 'Walther P99',
weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_pistol.png', unique = true, useable = false, description = 'Un arma de
fuego pequeña diseñada para sostenerse con una mano' },
weapon_pistol_mk2 = { name = 'weapon_pistol_mk2', label = 'Pistola
Mk II', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_pistol_mk2.png', unique = true, useable = false, description = 'Un arma de
fuego pequeña y mejorada diseñada para sostenerse con una mano' },
weapon_combatpistol = { name = 'weapon_combatpistol', label = 'Pistola
de Combate', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_combatpistol.png', unique = true, useable = false, description = 'Una
pequeña arma de fuego version de combate diseñada para sostenerse con una mano' },
weapon_appistol = { name = 'weapon_appistol', label = 'Pistola
AP', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_appistol.png', unique = true, useable = false, description = 'Un arma de
fuego pequeña automática diseñada para ser sostenida con una mano' },
weapon_stungun = { name = 'weapon_stungun', label = 'Taser',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_stungun.png',
unique = true, useable = false, description = 'Un arma que dispara dardos unidas
por cables a baterías, causando paralisis temporal' },
weapon_pistol50 = { name = 'weapon_pistol50', label =
'Pistola .50', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_pistol50.png', unique = true, useable = false, description = 'Un arma de
fuego calibre .50 diseñada para sostenerse con ambas manos' },
weapon_snspistol = { name = 'weapon_snspistol', label = 'Pistola
SNS', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_snspistol.png', unique = true, useable = false, description = 'Un arma de
fuego muy pequeña diseñada para ser facilmente ocultada' },
weapon_heavypistol = { name = 'weapon_heavypistol', label = 'Pistola
Pesada', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_heavypistol.png', unique = true, useable = false, description = 'Un arma de
fuego robusta diseñada para ser sostenida con una mano (o intentarlo)' },
weapon_vintagepistol = { name = 'weapon_vintagepistol', label =
'Pistola Vintage', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image
= 'weapon_vintagepistol.png', unique = true, useable = false, description = 'Un
arma de fuego antigua diseñada para ser sostenida con una mano' },
weapon_flaregun = { name = 'weapon_flaregun', label = 'Pistola de
Bengalas', weight = 1000, type = 'weapon', ammotype = 'AMMO_FLARE', image =
'weapon_flaregun.png', unique = true, useable = false, description = 'Un arma de
mano para disparar cohetes de señal' },
weapon_marksmanpistol = { name = 'weapon_marksmanpistol', label =
'Pistola de Tirador', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL',
image = 'weapon_marksmanpistol.png', unique = true, useable = false, description =
'Un arma de fuego pequeña y muy precisa diseñada para ser sostenida con una
mano' },
weapon_revolver = { name = 'weapon_revolver', label = 'Revolver',
weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_revolver.png', unique = true, useable = false, description = 'Una pistola
con camaras giratorias que permiten disparar varios tiros sin recargar' },
weapon_revolver_mk2 = { name = 'weapon_revolver_mk2', label =
'Violence', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_revolver_mk2.png', unique = true, useable = true, description = 'da
Violence' },
weapon_doubleaction = { name = 'weapon_doubleaction', label =
'Revolver de Doble Accion', weight = 1000, type = 'weapon', ammotype =
'AMMO_PISTOL', image = 'weapon_doubleaction.png', unique = true, useable = true,
description = 'Revolver de Doble Accion' },
weapon_snspistol_mk2 = { name = 'weapon_snspistol_mk2', label =
'Pistola SNS Mk II', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL',
image = 'weapon_snspistol_mk2.png', unique = true, useable = true, description =
'Pistola SMS MK2' },
weapon_raypistol = { name = 'weapon_raypistol', label = 'Up-n-
Atomizer', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_raypistol.png', unique = true, useable = true, description = 'Arma
Raypistol' },
weapon_ceramicpistol = { name = 'weapon_ceramicpistol', label =
'Pistola Ceramica', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image
= 'weapon_ceramicpistol.png', unique = true, useable = true, description = 'Pistola
Ceramica' },
weapon_navyrevolver = { name = 'weapon_navyrevolver', label =
'Revolver Naval', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_navyrevolver.png', unique = true, useable = true, description = 'Revolver
Naval' },
weapon_gadgetpistol = { name = 'weapon_gadgetpistol', label = 'Pistola
Perico', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_gadgetpistol.png', unique = true, useable = true, description = 'Pistola
Perico' },
weapon_pistolxm3 = { name = 'weapon_pistolxm3', label = 'Pistola
XM3', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_pistolxm3.png', unique = true, useable = true, description = 'Pistola
XM3' },

-- Submachine Guns
weapon_microsmg = { name = 'weapon_microsmg', label = 'Micro SMG',
weight = 1000, type = 'weapon', ammotype = 'AMMO_SMG', image =
'weapon_microsmg.png', unique = true, useable = false, description = 'Una
ametralladora ligera de mano' },
weapon_smg = { name = 'weapon_smg', label = 'SMG', weight =
1000, type = 'weapon', ammotype = 'AMMO_SMG', image = 'weapon_smg.png', unique =
true, useable = false, description = 'Una ametralladora ligera de mano' },
weapon_smg_mk2 = { name = 'weapon_smg_mk2', label = 'SMG Mk II',
weight = 1000, type = 'weapon', ammotype = 'AMMO_SMG', image =
'weapon_smg_mk2.png', unique = true, useable = true, description = 'SMG MK2' },
weapon_assaultsmg = { name = 'weapon_assaultsmg', label = 'Asalto
SMG', weight = 1000, type = 'weapon', ammotype = 'AMMO_SMG', image =
'weapon_assaultsmg.png', unique = true, useable = false, description = 'Una version
de asalto de una ametralladora ligera' },
weapon_combatpdw = { name = 'weapon_combatpdw', label = 'Combate
PDW', weight = 1000, type = 'weapon', ammotype = 'AMMO_SMG', image =
'weapon_combatpdw.png', unique = true, useable = false, description = 'Una version
de combate de una ametralladora ligera' },
weapon_machinepistol = { name = 'weapon_machinepistol', label = 'Tec-
9', weight = 1000, type = 'weapon', ammotype = 'AMMO_PISTOL', image =
'weapon_machinepistol.png', unique = true, useable = false, description = 'Una
pistola semiautomatica capaz de fuego en rafaga o completamente automatico' },
weapon_minismg = { name = 'weapon_minismg', label = 'Mini SMG',
weight = 1000, type = 'weapon', ammotype = 'AMMO_SMG', image =
'weapon_minismg.png', unique = true, useable = false, description = 'Una mini
ametralladora ligera de mano' },
weapon_raycarbine = { name = 'weapon_raycarbine', label = 'Unholy
Hellbringer', weight = 1000, type = 'weapon', ammotype = 'AMMO_SMG', image =
'weapon_raycarbine.png', unique = true, useable = true, description = 'Weapon
Raycarbine' },

-- Shotguns
weapon_pumpshotgun = { name = 'weapon_pumpshotgun', label = 'Escopeta
de Bombeo', weight = 1000, type = 'weapon', ammotype = 'AMMO_SHOTGUN', image =
'weapon_pumpshotgun.png', unique = true, useable = false, description = 'Una
escopeta de accion de bombeo de anima lisa para disparar perdigones a corta
distancia' },
weapon_sawnoffshotgun = { name = 'weapon_sawnoffshotgun', label =
'Escopeta Recortada', weight = 1000, type = 'weapon', ammotype = 'AMMO_SHOTGUN',
image = 'weapon_sawnoffshotgun.png', unique = true, useable = false, description =
'Un arma de anima lisa recortada para disparar pequeños perdigones a corta
distancia' },
weapon_assaultshotgun = { name = 'weapon_assaultshotgun', label =
'Escopeta de Asalto', weight = 1000, type = 'weapon', ammotype = 'AMMO_SHOTGUN',
image = 'weapon_assaultshotgun.png', unique = true, useable = false, description =
'Una version de asalto de un arma de anima lisa para disparar pequeños perdigones a
corta distancia' },
weapon_bullpupshotgun = { name = 'weapon_bullpupshotgun', label =
'Escopeta Bullpup', weight = 1000, type = 'weapon', ammotype = 'AMMO_SHOTGUN',
image = 'weapon_bullpupshotgun.png', unique = true, useable = false, description =
'Un arma de compacta para disparar pequeños perdigones a corta distancia' },
weapon_musket = { name = 'weapon_musket', label = 'Mosquete',
weight = 1000, type = 'weapon', ammotype = 'AMMO_SHOTGUN', image =
'weapon_musket.png', unique = true, useable = false, description = 'Un fusil ligero
de infanteria con un largo cañón, de carga por el extremo del cañon, y disparado
desde el hombro' },
weapon_heavyshotgun = { name = 'weapon_heavyshotgun', label =
'Escopeta Pesada', weight = 1000, type = 'weapon', ammotype = 'AMMO_SHOTGUN', image
= 'weapon_heavyshotgun.png', unique = true, useable = false, description = 'Un
cañon grande de anima lisa para disparar pequeños perdigones a corta distancia' },
weapon_dbshotgun = { name = 'weapon_dbshotgun', label = 'Escopeta
de Doble Barril', weight = 1000, type = 'weapon', ammotype = 'AMMO_SHOTGUN', image
= 'weapon_dbshotgun.png', unique = true, useable = false, description = 'Una
escopeta con dos barriles paralelos que permiten su accionar en sucesion rapida' },
weapon_autoshotgun = { name = 'weapon_autoshotgun', label = 'Escopeta
Automatico', weight = 1000, type = 'weapon', ammotype = 'AMMO_SHOTGUN', image =
'weapon_autoshotgun.png', unique = true, useable = false, description = 'Una
escopeta capaz de fuego rapido' },
weapon_pumpshotgun_mk2 = { name = 'weapon_pumpshotgun_mk2', label =
'Escopeta de Bombeo Mk II', weight = 1000, type = 'weapon', ammotype =
'AMMO_SHOTGUN', image = 'weapon_pumpshotgun_mk2.png', unique = true, useable =
true, description = 'Escopeta de bombeo MK2' },
weapon_combatshotgun = { name = 'weapon_combatshotgun', label =
'Escopeta de Combate', weight = 1000, type = 'weapon', ammotype = 'AMMO_SHOTGUN',
image = 'weapon_combatshotgun.png', unique = true, useable = true, description =
'Escopeta de Combate' },

-- Assault Rifles
weapon_assaultrifle = { name = 'weapon_assaultrifle', label = 'Rifle
de Asalto', weight = 1000, type = 'weapon', ammotype = 'AMMO_RIFLE', image =
'weapon_assaultrifle.png', unique = true, useable = false, description = 'Un rifle
automatico de fuego rapido, alimentado por cargador y diseñado para uso de
infanteria' },
weapon_assaultrifle_mk2 = { name = 'weapon_assaultrifle_mk2', label =
'Rifle de Asalto Mk II', weight = 1000, type = 'weapon', ammotype = 'AMMO_RIFLE',
image = 'weapon_assaultrifle_mk2.png', unique = true, useable = true, description =
'Rifle de Asalto MK2' },
weapon_carbinerifle = { name = 'weapon_carbinerifle', label =
'Carabina', weight = 1000, type = 'weapon', ammotype = 'AMMO_RIFLE', image =
'weapon_carbinerifle.png', unique = true, useable = false, description = 'Un rifle
automatico ligero' },
weapon_carbinerifle_mk2 = { name = 'weapon_carbinerifle_mk2', label =
'CarabinaMk II', weight = 1000, type = 'weapon', ammotype = 'AMMO_RIFLE', image =
'weapon_carbinerifle_mk2.png', unique = true, useable = true, description =
'Carabina MK2' },
weapon_advancedrifle = { name = 'weapon_advancedrifle', label = 'Rifle
Avanzado', weight = 1000, type = 'weapon', ammotype = 'AMMO_RIFLE', image =
'weapon_advancedrifle.png', unique = true, useable = false, description = 'Una
version de asalto de un rifle automatico de fuego rapido, alimentado por cargador y
diseñado para uso de infanteria' },
weapon_specialcarbine = { name = 'weapon_specialcarbine', label =
'Carabina Especial', weight = 1000, type = 'weapon', ammotype = 'AMMO_RIFLE', image
= 'weapon_specialcarbine.png', unique = true, useable = false, description = 'Un
rifle extremamente versatil para cualquier situacion de combate' },
weapon_bullpuprifle = { name = 'weapon_bullpuprifle', label = 'Rifle
Bullpup', weight = 1000, type = 'weapon', ammotype = 'AMMO_RIFLE', image =
'weapon_bullpuprifle.png', unique = true, useable = false, description = 'Un rifle
de asalto compacto y automatico' },
weapon_compactrifle = { name = 'weapon_compactrifle', label = 'Rifle
Compacto', weight = 1000, type = 'weapon', ammotype = 'AMMO_RIFLE', image =
'weapon_compactrifle.png', unique = true, useable = false, description = 'Un rifle
compacto' },
weapon_specialcarbine_mk2 = { name = 'weapon_specialcarbine_mk2', label =
'Carabina Especial Mk II', weight = 1000, type = 'weapon', ammotype = 'AMMO_RIFLE',
image = 'weapon_specialcarbine_mk2.png', unique = true, useable = true, description
= 'Carabina Especial MK2' },
weapon_bullpuprifle_mk2 = { name = 'weapon_bullpuprifle_mk2', label =
'Rifle Bullpup Mk II', weight = 1000, type = 'weapon', ammotype = 'AMMO_RIFLE',
image = 'weapon_bullpuprifle_mk2.png', unique = true, useable = true, description =
'Rifle Bullpup MK2' },
weapon_militaryrifle = { name = 'weapon_militaryrifle', label = 'Rifle
Militar', weight = 1000, type = 'weapon', ammotype = 'AMMO_RIFLE', image =
'weapon_militaryrifle.png', unique = true, useable = true, description = 'Rifle
Militar' },

-- Light Machine Guns


weapon_mg = { name = 'weapon_mg', label = 'Machinegun',
weight = 1000, type = 'weapon', ammotype = 'AMMO_MG', image = 'weapon_mg.png',
unique = true, useable = false, description = 'Un arma automatica que dispara balas
en rapida sucesion mientras se mantiene presionado el gatillo' },
weapon_combatmg = { name = 'weapon_combatmg', label = 'Combate
MG', weight = 1000, type = 'weapon', ammotype = 'AMMO_MG', image =
'weapon_combatmg.png', unique = true, useable = false, description = 'Una version
de combate de un arma automatica que dispara balas en rapida sucesion mientras se
mantiene presionado el gatillo' },
weapon_gusenberg = { name = 'weapon_gusenberg', label = 'Thompson
SMG', weight = 1000, type = 'weapon', ammotype = 'AMMO_MG', image =
'weapon_gusenberg.png', unique = true, useable = false, description = 'Un rifle
automatico comunmente conocido como una tommy gun' },
weapon_combatmg_mk2 = { name = 'weapon_combatmg_mk2', label = 'Combat
MG Mk II', weight = 1000, type = 'weapon', ammotype = 'AMMO_MG', image =
'weapon_combatmg_mk2.png', unique = true, useable = true, description = 'Un rifle
de combate MK2' },

-- Sniper Rifles
weapon_sniperrifle = { name = 'weapon_sniperrifle', label = 'Rifle de
Francontirador', weight = 1000, type = 'weapon', ammotype = 'AMMO_SNIPER', image =
'weapon_sniperrifle.png', unique = true, useable = false, description = 'Un rifle
de largo rango y alta precision' },
weapon_heavysniper = { name = 'weapon_heavysniper', label =
'Francotirador Pesado', weight = 1000, type = 'weapon', ammotype = 'AMMO_SNIPER',
image = 'weapon_heavysniper.png', unique = true, useable = false, description = 'Un
mejorado rifle de largo rango y alta precision' },
weapon_marksmanrifle = { name = 'weapon_marksmanrifle', label = 'Rifle
de Tirador', weight = 1000, type = 'weapon', ammotype = 'AMMO_SNIPER', image =
'weapon_marksmanrifle.png', unique = true, useable = false, description = 'Un muy
efectivo rifle de disparo unico' },
weapon_remotesniper = { name = 'weapon_remotesniper', label =
'Francontirador Remoto', weight = 1000, type = 'weapon', ammotype =
'AMMO_SNIPER_REMOTE', image = 'weapon_remotesniper.png', unique = true, useable =
false, description = 'Un rifle de presicion portable' },
weapon_heavysniper_mk2 = { name = 'weapon_heavysniper_mk2', label =
'Francotirador Pesado Mk II', weight = 1000, type = 'weapon', ammotype =
'AMMO_SNIPER', image = 'weapon_heavysniper_mk2.png', unique = true, useable = true,
description = 'Francotirador Pesado MK2' },
weapon_marksmanrifle_mk2 = { name = 'weapon_marksmanrifle_mk2', label =
'Rifle de Tirador Mk II', weight = 1000, type = 'weapon', ammotype = 'AMMO_SNIPER',
image = 'weapon_marksmanrifle_mk2.png', unique = true, useable = true, description
= 'Rifle de Tirador MK2' },

-- Heavy Weapons
weapon_rpg = { name = 'weapon_rpg', label = 'RPG', weight =
1000, type = 'weapon', ammotype = 'AMMO_RPG', image = 'weapon_rpg.png', unique =
true, useable = false, description = 'Un lanza misiles propulsado' },
weapon_grenadelauncher = { name = 'weapon_grenadelauncher', label =
'Lanzagranadas', weight = 1000, type = 'weapon', ammotype = 'AMMO_GRENADELAUNCHER',
image = 'weapon_grenadelauncher.png', unique = true, useable = false, description =
'Un lanzagranadas, puede lanzar desde explosivas o de humo' },
weapon_grenadelauncher_smoke = { name = 'weapon_grenadelauncher_smoke', label =
'Lanzagranadas de humo', weight = 1000, type = 'weapon', ammotype =
'AMMO_GRENADELAUNCHER', image = 'weapon_smokegrenade.png', unique = true, useable =
false, description = 'Una granada que cuando se activa libera mucho humo' },
weapon_minigun = { name = 'weapon_minigun', label = 'Minigun',
weight = 1000, type = 'weapon', ammotype = 'AMMO_MINIGUN', image =
'weapon_minigun.png', unique = true, useable = false, description = 'Una
ametralladora portatil' },
weapon_firework = { name = 'weapon_firework', label =
'Lanzacohetes', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_firework.png', unique = true, useable = false, description = 'Un
dispositivo que contiene polvora y otros productos quimicos combustibles que causa
una explosion espectacular cuando se enciende' },
weapon_railgun = { name = 'weapon_railgun', label = 'Railgun',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_railgun.png',
unique = true, useable = false, description = 'Un arma que usa energia
electromagnetica para propulsar misiles a alta velocidad' },
weapon_railgunxm3 = { name = 'weapon_railgunxm3', label = 'Railgun
XM3', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_railgunxm3.png', unique = true, useable = false, description = 'Un arma que
usa energia electromagnetica para propulsar misiles a alta velocidad' },
weapon_hominglauncher = { name = 'weapon_hominglauncher', label = 'RPG
Dirigido', weight = 1000, type = 'weapon', ammotype = 'AMMO_STINGER', image =
'weapon_hominglauncher.png', unique = true, useable = false, description = 'Un
lanzamisiles capaz de fijar a un objetivo y seguirlo' },
weapon_compactlauncher = { name = 'weapon_compactlauncher', label =
'Lanzagranadas Compacto', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_compactlauncher.png', unique = true, useable = false, description = 'Un
lanza granadas compacto' },
weapon_rayminigun = { name = 'weapon_rayminigun', label =
'Widowmaker', weight = 1000, type = 'weapon', ammotype = 'AMMO_MINIGUN', image =
'weapon_rayminigun.png', unique = true, useable = true, description = 'Weapon
Rayminigun' },

-- Throwables
weapon_grenade = { name = 'weapon_grenade', label = 'Granade',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_grenade.png',
unique = true, useable = false, description = 'Granada explosiva de mano' },
weapon_bzgas = { name = 'weapon_bzgas', label = 'Gas
Lacrimogeno', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_bzgas.png', unique = true, useable = false, description = 'Una granada de
gas lacrimogeno' },
weapon_molotov = { name = 'weapon_molotov', label = 'Molotov',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_molotov.png',
unique = true, useable = false, description = 'Una granada molotov casera' },
weapon_stickybomb = { name = 'weapon_stickybomb', label = 'C4',
weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_stickybomb.png',
unique = true, useable = false, description = 'Un explosivo que se pega a su
objetivo' },
weapon_proxmine = { name = 'weapon_proxmine', label = 'Mina de
Proximidad', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_proximitymine.png', unique = true, useable = false, description = 'Una mina
que se detona cuando alguien se acerca' },
weapon_snowball = { name = 'weapon_snowball', label = 'Bola de
Nieve', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_snowball.png', unique = true, useable = false, description = 'Una bola de
nieve' },
weapon_pipebomb = { name = 'weapon_pipebomb', label = 'Granada
Casera', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_pipebomb.png', unique = true, useable = false, description = 'Granada
casera' },
weapon_ball = { name = 'weapon_ball', label = 'Balon', weight
= 1000, type = 'weapon', ammotype = 'AMMO_BALL', image = 'weapon_ball.png', unique
= true, useable = false, description = 'Un balon' },
weapon_smokegrenade = { name = 'weapon_smokegrenade', label = 'Granada
de Humo', weight = 1000, type = 'weapon', ammotype = nil, image = 'weapon_c4.png',
unique = true, useable = false, description = 'Una carga explosiva que puede ser
detonada a distancia' },
weapon_flare = { name = 'weapon_flare', label = 'Pistola de
Bengalas', weight = 1000, type = 'weapon', ammotype = 'AMMO_FLARE', image =
'weapon_flare.png', unique = true, useable = false, description = 'Pequeños
dispositivos pirotécnicos utilizados para iluminación y señalización' },

-- Miscellaneous
weapon_petrolcan = { name = 'weapon_petrolcan', label = 'Bidon de
Gasolina', weight = 1000, type = 'weapon', ammotype = 'AMMO_PETROLCAN', image =
'weapon_petrolcan.png', unique = true, useable = false, description = 'Un bidon de
Gasolina' },
weapon_fireextinguisher = { name = 'weapon_fireextinguisher', label =
'Extintor', weight = 1000, type = 'weapon', ammotype = nil, image =
'weapon_fireextinguisher.png', unique = true, useable = false, description = 'Un
extintor, cuidado con como se usa' },
weapon_hazardcan = { name = 'weapon_hazardcan', label = 'Bidon de
Materiales Peligrosos', weight = 1000, type = 'weapon', ammotype =
'AMMO_PETROLCAN', image = 'weapon_hazardcan.png', unique = true, useable = true,
description = 'Materiales Peligrosos, cuidado con su exposicion' },

-- Weapon Attachments
clip_attachment = { name = 'clip_attachment', label = 'Cargador',
weight = 1000, type = 'item', image = 'clip_attachment.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Cargador de un
arma' },
drum_attachment = { name = 'drum_attachment', label = 'Tambor',
weight = 1000, type = 'item', image = 'drum_attachment.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Tambor de un
arma' },
flashlight_attachment = { name = 'flashlight_attachment', label =
'Linterna', weight = 1000, type = 'item', image = 'flashlight_attachment.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Linterna para un arma' },
suppressor_attachment = { name = 'suppressor_attachment', label =
'Supresor', weight = 1000, type = 'item', image = 'suppressor_attachment.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Supresor para un arma' },
smallscope_attachment = { name = 'smallscope_attachment', label =
'Mirilla Corta', weight = 1000, type = 'item', image = 'smallscope_attachment.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Mirilla Corta para un Arma' },
medscope_attachment = { name = 'medscope_attachment', label = 'Mirilla
Media', weight = 1000, type = 'item', image = 'medscope_attachment.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'Mirilla
Media para un Arma' },
largescope_attachment = { name = 'largescope_attachment', label =
'Mirilla Larga', weight = 1000, type = 'item', image = 'largescope_attachment.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Mirilla Larga para un Arma' },
holoscope_attachment = { name = 'holoscope_attachment', label =
'Mirilla Holografica', weight = 1000, type = 'item', image =
'holoscope_attachment.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Mirilla Holografica para un Arma' },
advscope_attachment = { name = 'advscope_attachment', label = 'Mirilla
Avanzada', weight = 1000, type = 'item', image = 'advscope_attachment.png', unique
= false, useable = true, shouldClose = true, combinable = nil, description =
'Mirilla Avanzada para un arma' },
nvscope_attachment = { name = 'nvscope_attachment', label = 'Mirilla
de Vision Nocturna', weight = 1000, type = 'item', image =
'nvscope_attachment.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Mirilla de Vision Nocturna para un Arma' },
thermalscope_attachment = { name = 'thermalscope_attachment', label =
'Mirilla Termica', weight = 1000, type = 'item', image =
'thermalscope_attachment.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Mirilla Termica para un Arma' },
flat_muzzle_brake = { name = 'flat_muzzle_brake', label = 'Freno de
Boca Plano', weight = 1000, type = 'item', image = 'flat_muzzle_brake.png', unique
= false, useable = true, shouldClose = true, combinable = nil, description = 'Un
Freno de Boca para un Arma' },
tactical_muzzle_brake = { name = 'tactical_muzzle_brake', label = 'Freno
de Boca Tactico', weight = 1000, type = 'item', image =
'tactical_muzzle_brake.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Un Freno de Boca para un Arma' },
fat_end_muzzle_brake = { name = 'fat_end_muzzle_brake', label = 'Freno
de Boca de Extremo Grueso', weight = 1000, type = 'item', image =
'fat_end_muzzle_brake.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Un Freno de Boca para un Arma' },
precision_muzzle_brake = { name = 'precision_muzzle_brake', label =
'Freno de Boca de Precision', weight = 1000, type = 'item', image =
'precision_muzzle_brake.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Un Freno de Boca para un Arma' },
heavy_duty_muzzle_brake = { name = 'heavy_duty_muzzle_brake', label =
'Freno de Boca Pesado', weight = 1000, type = 'item', image =
'heavy_duty_muzzle_brake.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Un Freno de Boca para un Arma' },
slanted_muzzle_brake = { name = 'slanted_muzzle_brake', label = 'Freno
de Boca Inclinado', weight = 1000, type = 'item', image =
'slanted_muzzle_brake.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Un Freno de Boca para un Arma' },
split_end_muzzle_brake = { name = 'split_end_muzzle_brake', label =
'Freno de Boca Dividido', weight = 1000, type = 'item', image =
'split_end_muzzle_brake.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Un Freno de Boca para un Arma' },
squared_muzzle_brake = { name = 'squared_muzzle_brake', label = 'Freno
de Boca Cuadrado', weight = 1000, type = 'item', image =
'squared_muzzle_brake.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Un Freno de Boca para un Arma' },
bellend_muzzle_brake = { name = 'bellend_muzzle_brake', label = 'Freno
de Boca de Campana', weight = 1000, type = 'item', image =
'bellend_muzzle_brake.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Un Freno de Boca para un Arma' },
barrel_attachment = { name = 'barrel_attachment', label = 'Barrol',
weight = 1000, type = 'item', image = 'barrel_attachment.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Un Barril para
un Arma' },
grip_attachment = { name = 'grip_attachment', label = 'Cañon',
weight = 1000, type = 'item', image = 'grip_attachment.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Agarre para un
Arma' },
comp_attachment = { name = 'comp_attachment', label =
'Compensador', weight = 1000, type = 'item', image = 'comp_attachment.png', unique
= false, useable = true, shouldClose = true, combinable = nil, description =
'Compensator para un Arma' },
luxuryfinish_attachment = { name = 'luxuryfinish_attachment', label =
'Acabado de Lujo', weight = 1000, type = 'item', image =
'luxuryfinish_attachment.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Acabado de Lujo para un Arma' },
digicamo_attachment = { name = 'digicamo_attachment', label =
'Camuflaje Digital', weight = 1000, type = 'item', image =
'digicamo_attachment.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Camuflaje Digital para un Arma' },
brushcamo_attachment = { name = 'brushcamo_attachment', label =
'Camuflaje de Pinceladas', weight = 1000, type = 'item', image =
'brushcamo_attachment.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Camuflaje de Pinceladas Para un Arma' },
woodcamo_attachment = { name = 'woodcamo_attachment', label =
'Camuflaje de Bosque', weight = 1000, type = 'item', image =
'woodcamo_attachment.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Camuflaje de Bosque para un Arma' },
skullcamo_attachment = { name = 'skullcamo_attachment', label =
'Camuflaje Calavera', weight = 1000, type = 'item', image =
'skullcamo_attachment.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Camuflaje de Calavera para un Arma' },
sessantacamo_attachment = { name = 'sessantacamo_attachment', label =
'Camuflaje Sessanta Nove', weight = 1000, type = 'item', image =
'sessantacamo_attachment.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Camuflaje Sessanta Nove para un Arma' },
perseuscamo_attachment = { name = 'perseuscamo_attachment', label =
'Camuflaje Perseo', weight = 1000, type = 'item', image =
'perseuscamo_attachment.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Camuflaje Perseo para un Arma' },
leopardcamo_attachment = { name = 'leopardcamo_attachment', label =
'Camuflaje Leopardo', weight = 1000, type = 'item', image =
'leopardcamo_attachment.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Camuflaje de Leopardo para un Arma' },
zebracamo_attachment = { name = 'zebracamo_attachment', label =
'Camuflaje de Cebra', weight = 1000, type = 'item', image =
'zebracamo_attachment.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Camuflaje de Zebra para un Arma' },
geocamo_attachment = { name = 'geocamo_attachment', label =
'Camuflaje Geometrico', weight = 1000, type = 'item', image =
'geocamo_attachment.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Camuflaje Geometrico para un Arma' },
boomcamo_attachment = { name = 'boomcamo_attachment', label =
'Camuflaje Boom', weight = 1000, type = 'item', image = 'boomcamo_attachment.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Camuflaje Boom para un Arma' },
patriotcamo_attachment = { name = 'patriotcamo_attachment', label =
'Camuflaje Patriota', weight = 1000, type = 'item', image =
'patriotcamo_attachment.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Camuflaje Patriota para un Arma' },

-- Weapon Tints
weapontint_0 = { name = 'weapontint_0', label = 'Tinte por
Defecto', weight = 1000, type = 'item', image = 'weapontint_black.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'Tinte
por Defecto' },
weapontint_1 = { name = 'weapontint_1', label = 'Tinte Verde',
weight = 1000, type = 'item', image = 'weapontint_green.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Tinte
Verde' },
weapontint_2 = { name = 'weapontint_2', label = 'Tinte Oro',
weight = 1000, type = 'item', image = 'weapontint_gold.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Tinte Oro' },
weapontint_3 = { name = 'weapontint_3', label = 'Tinte Rosa',
weight = 1000, type = 'item', image = 'weapontint_pink.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Tinte Rosa' },
weapontint_4 = { name = 'weapontint_4', label = 'Tinte
Ejercito', weight = 1000, type = 'item', image = 'weapontint_army.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'Tinte
Ejercito' },
weapontint_5 = { name = 'weapontint_5', label = 'Tinte LSPD',
weight = 1000, type = 'item', image = 'weapontint_lspd.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Tinte LSPD' },
weapontint_6 = { name = 'weapontint_6', label = 'Tinte
Naranja', weight = 1000, type = 'item', image = 'weapontint_orange.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'Tinte
Naranja' },
weapontint_7 = { name = 'weapontint_7', label = 'Tinte
Platino', weight = 1000, type = 'item', image = 'weapontint_plat.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'Tinte
Platino' },
weapontint_mk2_0 = { name = 'weapontint_mk2_0', label = 'Tinte
Clasico Negro', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Tinte Clasico Negro para Armas MK2' },
weapontint_mk2_1 = { name = 'weapontint_mk2_1', label = 'Tinte
Clasico Gris', weight = 1000, type = 'item', image = 'weapontint_black.png', unique
= false, useable = true, shouldClose = true, combinable = nil, description = 'Tinte
Clasico Gris para Armas MK2' },
weapontint_mk2_2 = { name = 'weapontint_mk2_2', label = 'Tinte
Clasico de Dos Tonos', weight = 1000, type = 'item', image =
'weapontint_black.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Tinte Clasico de Dos Tonos para Armas MK2' },
weapontint_mk2_3 = { name = 'weapontint_mk2_3', label = 'Tinte
Clasico Blanco', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Tinte Clasico Blanco para Armas MK2' },
weapontint_mk2_4 = { name = 'weapontint_mk2_4', label = 'Tinte
Clasico Beige', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Tinte Clasico Beige para Armas MK2' },
weapontint_mk2_5 = { name = 'weapontint_mk2_5', label = 'Tinte
Clasico Verde', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Tinte Clasico Verde para Armas MK2' },
weapontint_mk2_6 = { name = 'weapontint_mk2_6', label = 'Tinte
Clasico Azul', weight = 1000, type = 'item', image = 'weapontint_black.png', unique
= false, useable = true, shouldClose = true, combinable = nil, description = 'Tinte
Clasico Azul para Armas MK2' },
weapontint_mk2_7 = { name = 'weapontint_mk2_7', label = 'Tinte
Clasico Tierra', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Tinte Clasico Tierra para Armas MK2' },
weapontint_mk2_8 = { name = 'weapontint_mk2_8', label = 'Tinte
Clasico Cafe y Negro', weight = 1000, type = 'item', image =
'weapontint_black.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Tinte Clasico Cafe y Negro para Armas MK2' },
weapontint_mk2_9 = { name = 'weapontint_mk2_9', label = 'Tinte Rojo
de Contraste', weight = 1000, type = 'item', image = 'weapontint_black.png', unique
= false, useable = true, shouldClose = true, combinable = nil, description = 'Tinte
Rojo de Contraste para Armas MK2' },
weapontint_mk2_10 = { name = 'weapontint_mk2_10', label = 'Tinte
Azul de Contraste', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Tinte Azul de Contraste para Armas MK2' },
weapontint_mk2_11 = { name = 'weapontint_mk2_11', label = 'Tinte
Amarillo de Contraste', weight = 1000, type = 'item', image =
'weapontint_black.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Tinte Amarillo de Contraste para Armas MK2' },
weapontint_mk2_12 = { name = 'weapontint_mk2_12', label = 'Tinte
Naranja de Contraste', weight = 1000, type = 'item', image =
'weapontint_black.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Tinte Naranja de Contraste para Armas MK2' },
weapontint_mk2_13 = { name = 'weapontint_mk2_13', label = 'Tinte
Rosa Intenso', weight = 1000, type = 'item', image = 'weapontint_black.png', unique
= false, useable = true, shouldClose = true, combinable = nil, description = 'Tinte
Rosa Intenso para Armas MK2' },
weapontint_mk2_14 = { name = 'weapontint_mk2_14', label = 'Tinte
Purpura y Amarillo Intenso', weight = 1000, type = 'item', image =
'weapontint_black.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Tinte Purpura y Amarillo Intenso para Armas
MK2' },
weapontint_mk2_15 = { name = 'weapontint_mk2_15', label = 'Tinte
Naranja Intenso', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Tinte Naranja Intenso para Armas MK2' },
weapontint_mk2_16 = { name = 'weapontint_mk2_16', label = 'Tinte
Verde y Purpura Intenso', weight = 1000, type = 'item', image =
'weapontint_black.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Tinte Verde y Purpura Intenso para Armas MK2' },
weapontint_mk2_17 = { name = 'weapontint_mk2_17', label = 'Tinte de
Caracteristicas Rojo Intenso', weight = 1000, type = 'item', image =
'weapontint_black.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Tinte de Caracteristicas Rojo Intenso para Armas
MK2' },
weapontint_mk2_18 = { name = 'weapontint_mk2_18', label = 'Tinte de
Caracteristicas Verde Intenso', weight = 1000, type = 'item', image =
'weapontint_black.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Tinte de Caracteristicas Verde Intenso para Armas
MK2' },
weapontint_mk2_19 = { name = 'weapontint_mk2_19', label = 'Tinte de
Caracteristicas Cyan Intenso', weight = 1000, type = 'item', image =
'weapontint_black.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Tinte de Caracteristicas Cyan Intenso para Armas
MK2' },
weapontint_mk2_20 = { name = 'weapontint_mk2_20', label = 'Tinte de
Caracteristicas Amarillo Intenso', weight = 1000, type = 'item', image =
'weapontint_black.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Tinte de Caracteristicas Amarillo Intenso para
Armas MK2' },
weapontint_mk2_21 = { name = 'weapontint_mk2_21', label = 'Tinte
Rojo y Blanco Intenso', weight = 1000, type = 'item', image =
'weapontint_black.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Tinte Rojo y Blanco Intenso para Armas MK2' },
weapontint_mk2_22 = { name = 'weapontint_mk2_22', label = 'Tinte
Azul y Blanco Intenso', weight = 1000, type = 'item', image =
'weapontint_black.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Tinte Azul y Blanco Intenso para Armas MK2' },
weapontint_mk2_23 = { name = 'weapontint_mk2_23', label = 'Tinte
Dorado Metalico', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Tinte Dorado Metalico para Armas MK2' },
weapontint_mk2_24 = { name = 'weapontint_mk2_24', label = 'Tinte
Platino Metalico', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Tinte Platino Metalico para Armas MK2' },
weapontint_mk2_25 = { name = 'weapontint_mk2_25', label = 'Tinte
Gris y Lila Metalico', weight = 1000, type = 'item', image =
'weapontint_black.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Tinte Gris y Lila Metalico para Armas MK2' },
weapontint_mk2_26 = { name = 'weapontint_mk2_26', label = 'Tinte
Purpura y Lima Metalico', weight = 1000, type = 'item', image =
'weapontint_black.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Tinte Purpura y Lima Metalico para Armas MK2' },
weapontint_mk2_27 = { name = 'weapontint_mk2_27', label = 'Tinte
Rojo Metalico', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Tinte Rojo Metalico para Armas MK2' },
weapontint_mk2_28 = { name = 'weapontint_mk2_28', label = 'Tinte
Verde Metalico', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Tinte Verde Metalico para Armas MK2' },
weapontint_mk2_29 = { name = 'weapontint_mk2_29', label = 'Tinte
Azul Metalico', weight = 1000, type = 'item', image = 'weapontint_black.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Tinte Azul Metalico para Armas MK2' },
weapontint_mk2_30 = { name = 'weapontint_mk2_30', label = 'Tinte
Blanco y Aqua Metalico', weight = 1000, type = 'item', image =
'weapontint_black.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Tinte Blanco y Aqua Metalico para Armas MK2' },
weapontint_mk2_31 = { name = 'weapontint_mk2_31', label = 'Tinte
Naranja y Amarillo Metalico', weight = 1000, type = 'item', image =
'weapontint_black.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Tinte Naranja y Amarillo Metalico para Armas
MK2' },
weapontint_mk2_32 = { name = 'weapontint_mk2_32', label = 'Tinte
Rojo y Amarillo Metalico', weight = 1000, type = 'item', image =
'weapontint_black.png', unique = false, useable = true, shouldClose = true,
combinable = nil, description = 'Tinte Rojo y Amarillo Metalico para Armas MK2' },
-- ITEMS

-- Ammo ITEMS
pistol_ammo = { name = 'pistol_ammo', label = 'Municion de
Pistola', weight = 200, type = 'item', image = 'pistol_ammo.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Municion para
Pistolas' },
rifle_ammo = { name = 'rifle_ammo', label = 'Municion de
Rifle', weight = 1000, type = 'item', image = 'rifle_ammo.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Municion para
Rifles' },
smg_ammo = { name = 'smg_ammo', label = 'Municion SMG',
weight = 500, type = 'item', image = 'smg_ammo.png', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Municion para SMG' },
shotgun_ammo = { name = 'shotgun_ammo', label = 'Municion de
Escopeta', weight = 500, type = 'item', image = 'shotgun_ammo.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Municion para
Escopetas' },
mg_ammo = { name = 'mg_ammo', label = 'Municion de
Ametralladora', weight = 1000, type = 'item', image = 'mg_ammo.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description =
'Municion para Ametralladoras' },
snp_ammo = { name = 'snp_ammo', label = 'Municion de
Francotirador', weight = 1000, type = 'item', image = 'rifle_ammo.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description =
'Municion para Rifles de Francontirador' },
emp_ammo = { name = 'emp_ammo', label = 'Municion EMP',
weight = 200, type = 'item', image = 'emp_ammo.png', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Municion para EMP' },

-- Card ITEMS
id_card = { name = 'id_card', label = 'Documento de
Identificacion', weight = 0, type = 'item', image = 'id_card.png', unique = true,
useable = true, shouldClose = false, combinable = nil, description = 'Una tarjeta
que contiene tu informacion para identificarte' },
driver_license = { name = 'driver_license', label = 'Licencia de
Conducir', weight = 0, type = 'item', image = 'driver_license.png', unique = true,
useable = true, shouldClose = false, combinable = nil, description = 'Permiso que
muestra que puedes conducir un vehiculo' },
lawyerpass = { name = 'lawyerpass', label = 'Permiso de
Abogado', weight = 0, type = 'item', image = 'lawyerpass.png', unique = true,
useable = true, shouldClose = false, combinable = nil, description = 'Permiso
exlusivo para abogados' },
weaponlicense = { name = 'weaponlicense', label = 'Permiso de
Arma', weight = 0, type = 'item', image = 'weapon_license.png', unique = true,
useable = true, shouldClose = true, combinable = nil, description = 'Licencia de
Armas' },
bank_card = { name = 'bank_card', label = 'Tarjeta del
Banco', weight = 0, type = 'item', image = 'bank_card.png', unique = true, useable
= true, shouldClose = true, combinable = nil, description = 'Se usa para acceder al
ATM' },
security_card_01 = { name = 'security_card_01', label = 'Tarjeta de
Seguridad A', weight = 0, type = 'item', image = 'security_card_01.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'Una
tarjeta de seguridad... Que pasara?' },
security_card_02 = { name = 'security_card_02', label = 'Tarjeta de
Seguridad B', weight = 0, type = 'item', image = 'security_card_02.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'Una
tarjeta de seguridad... Que misterios habra?' },

-- Eat ITEMS
tosti = { name = 'tosti', label = 'Sandwich de Queso a
la Parilla', weight = 200, type = 'item', image = 'tosti.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Bueno para
comer' },
twerks_candy = { name = 'twerks_candy', label = 'Caramelo
Twerks', weight = 100, type = 'item', image = 'twerks_candy.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Un dulce
delicioso' },
snikkel_candy = { name = 'snikkel_candy', label = 'Caramelo
Snikkel', weight = 100, type = 'item', image = 'snikkel_candy.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Un dulce
delicioso :O' },
sandwich = { name = 'sandwich', label = 'Sandwich', weight
= 200, type = 'item', image = 'sandwich.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Buena comida para tu estomago'
},

-- Drink ITEMS
water_bottle = { name = 'water_bottle', label = 'Botella de
Agua', weight = 500, type = 'item', image = 'water_bottle.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Para saciar
toda la sed' },
coffee = { name = 'coffee', label = 'Cafe', weight = 200,
type = 'item', image = 'coffee.png', unique = false, useable = true, shouldClose =
true, combinable = nil, description = 'Bombeo de cafeina' },
kurkakola = { name = 'kurkakola', label = 'Cola', weight =
500, type = 'item', image = 'cola.png', unique = false, useable = true, shouldClose
= true, combinable = nil, description = 'Para saciar la sed (y que tu estomago cree
piedras)' },

-- Alcohol
beer = { name = 'beer', label = 'Cerveza', weight =
500, type = 'item', image = 'beer.png', unique = false, useable = true, shouldClose
= true, combinable = nil, description = 'Nada como una buena cerveza fria!' },
whiskey = { name = 'whiskey', label = 'Whiskey', weight =
500, type = 'item', image = 'whiskey.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Por que el suelo se ve mas
lejos?' },
vodka = { name = 'vodka', label = 'Vodka', weight = 500,
type = 'item', image = 'vodka.png', unique = false, useable = true, shouldClose =
true, combinable = nil, description = 'Por la madre Rusia' },
grape = { name = 'grape', label = 'Uvas', weight = 100,
type = 'item', image = 'grape.png', unique = false, useable = true, shouldClose =
false, combinable = nil, description = 'Uvas, que rico' },
wine = { name = 'wine', label = 'Vino', weight = 300,
type = 'item', image = 'wine.png', unique = false, useable = true, shouldClose =
false, combinable = nil, description = 'Un buen vino para tomar en un evento de
etiqueta' },
grapejuice = { name = 'grapejuice', label = 'Jugo de Uvas',
weight = 200, type = 'item', image = 'grapejuice.png', unique = false, useable =
true, shouldClose = false, combinable = nil, description = 'Se ha dicho que el jugo
de uva es saludable' },

-- Drugs
joint = { name = 'joint', label = 'Joint', weight = 0,
type = 'item', image = 'joint.png', unique = false, useable = true, shouldClose =
true, combinable = nil, description = 'Sidney estaria muy orgulloso de ti' },
cokebaggy = { name = 'cokebaggy', label = 'Bolsa de Coca',
weight = 0, type = 'item', image = 'cocaine_baggy.png', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Para ponerse feliz
rapido' },
crack_baggy = { name = 'crack_baggy', label = 'Bolsa de
Crack', weight = 0, type = 'item', image = 'crack_baggy.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Para ponerse
feliz aun mas rapido' },
xtcbaggy = { name = 'xtcbaggy', label = 'Bolsa de XTC',
weight = 0, type = 'item', image = 'xtc_baggy.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Toma esas pastillas bebe' },
coke_brick = { name = 'coke_brick', label = 'Bloque de Coca',
weight = 1000, type = 'item', image = 'coke_brick.png', unique = true, useable =
false, shouldClose = true, combinable = nil, description = 'Paquete pesado de
cocaina, usado para tratos grandes' },
weed_brick = { name = 'weed_brick', label = 'Bloque de
Marihuana', weight = 1000, type = 'item', image = 'weed_brick.png', unique = false,
useable = false, shouldClose = true, combinable = nil, description = 'Un bloque de
1kg de maria, para aquellos que quieran hacer una fiesta.' },
coke_small_brick = { name = 'coke_small_brick', label = 'Paquete de
Coca', weight = 350, type = 'item', image = 'coke_small_brick.png', unique = true,
useable = false, shouldClose = true, combinable = nil, description = 'Pequeño
paquete de marihuana' },
oxy = { name = 'oxy', label = 'Prescription Oxy',
weight = 0, type = 'item', image = 'oxy.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'La etiqueta ha sido
removida' },
meth = { name = 'meth', label = 'Metafentamina', weight
= 100, type = 'item', image = 'meth_baggy.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Una bolsa de meta' },
rolling_paper = { name = 'rolling_paper', label = 'Papel para
Enrollar', weight = 0, type = 'item', image = 'rolling_paper.png', unique = false,
useable = false, shouldClose = true, combinable = { accept = { 'weed_whitewidow',
'weed_skunk', 'weed_purplehaze', 'weed_ogkush', 'weed_amnesia', 'weed_ak47' },
reward = 'joint', anim = { dict =
'anim@amb@business@weed@weed_inspecting_high_dry@', lib =
'weed_inspecting_high_base_inspector', text = 'Rolling joint', timeOut = 5000, } },
description = 'Pero si lo sabes armar?' },

-- Seed And Weed


weed_whitewidow = { name = 'weed_whitewidow', label = 'White Widow
2g', weight = 200, type = 'item', image = 'weed_baggy.png', unique = false, useable
= true, shouldClose = false, combinable = nil, description = 'Una bolsa de hierba
con 2g White Widow' },
weed_skunk = { name = 'weed_skunk', label = 'Skunk 2g',
weight = 200, type = 'item', image = 'weed_baggy.png', unique = false, useable =
true, shouldClose = false, combinable = nil, description = 'Una bolsa de hierba con
2g Skunk' },
weed_purplehaze = { name = 'weed_purplehaze', label = 'Purple Haze
2g', weight = 200, type = 'item', image = 'weed_baggy.png', unique = false, useable
= true, shouldClose = false, combinable = nil, description = 'Una bolsa de hierba
con 2g Purple Haze' },
weed_ogkush = { name = 'weed_ogkush', label = 'OGKush 2g',
weight = 200, type = 'item', image = 'weed_baggy.png', unique = false, useable =
true, shouldClose = false, combinable = nil, description = 'Una bolsa de hierba con
2g OG Kush' },
weed_amnesia = { name = 'weed_amnesia', label = 'Amnesia 2g',
weight = 200, type = 'item', image = 'weed_baggy.png', unique = false, useable =
true, shouldClose = false, combinable = nil, description = 'Una bolsa de hierba con
2g Amnesia' },
weed_ak47 = { name = 'weed_ak47', label = 'AK47 2g', weight
= 200, type = 'item', image = 'weed_baggy.png', unique = false, useable = true,
shouldClose = false, combinable = nil, description = 'Una bolsa de hierba con 2g
AK47' },
weed_whitewidow_seed = { name = 'weed_whitewidow_seed', label =
'Semilla de White Widow', weight = 0, type = 'item', image = 'weed_seed.png',
unique = false, useable = true, shouldClose = false, combinable = nil, description
= 'Semillas de White Widow' },
weed_skunk_seed = { name = 'weed_skunk_seed', label = 'Semilla de
Skunk', weight = 0, type = 'item', image = 'weed_seed.png', unique = false, useable
= true, shouldClose = true, combinable = nil, description = 'Semillas de Skunk' },
weed_purplehaze_seed = { name = 'weed_purplehaze_seed', label =
'Semilla de Purple Haze', weight = 0, type = 'item', image = 'weed_seed.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Semillas de Purple Haze' },
weed_ogkush_seed = { name = 'weed_ogkush_seed', label = 'Semilla de
OGKush', weight = 0, type = 'item', image = 'weed_seed.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Semillas de OG
Kush' },
weed_amnesia_seed = { name = 'weed_amnesia_seed', label = 'Semilla
de Amnesia', weight = 0, type = 'item', image = 'weed_seed.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Semillas de
Amnesia' },
weed_ak47_seed = { name = 'weed_ak47_seed', label = 'Semilla de
AK47', weight = 0, type = 'item', image = 'weed_seed.png', unique = false, useable
= true, shouldClose = true, combinable = nil, description = 'Semillas de AK47' },
empty_weed_bag = { name = 'empty_weed_bag', label = 'Bolsa de
Marihuana Vacia', weight = 0, type = 'item', image = 'weed_baggy_empty.png', unique
= false, useable = true, shouldClose = true, combinable = nil, description =
'Pequeña bolsa vacia' },
weed_nutrition = { name = 'weed_nutrition', label =
'Fertilizante', weight = 2000, type = 'item', image = 'weed_nutrition.png', unique
= false, useable = true, shouldClose = true, combinable = nil, description = 'Nutre
esas plantas completamente legales ;)' },

-- Material
plastic = { name = 'plastic', label = 'Plastico', weight =
100, type = 'item', image = 'plastic.png', unique = false, useable = false,
shouldClose = false, combinable = nil, description = 'RECICLA! - Greta Thunberg
2019' },
metalscrap = { name = 'metalscrap', label = 'Chatarra de
Metal', weight = 100, type = 'item', image = 'metalscrap.png', unique = false,
useable = false, shouldClose = false, combinable = nil, description =
'Probablemente puedas hacer algo bueno de esto' },
copper = { name = 'copper', label = 'Cobre', weight =
100, type = 'item', image = 'copper.png', unique = false, useable = false,
shouldClose = false, combinable = nil, description = 'Podrias usar esta pieza de
metal para algo' },
aluminum = { name = 'aluminum', label = 'Aluminio', weight
= 100, type = 'item', image = 'aluminum.png', unique = false, useable = false,
shouldClose = false, combinable = nil, description = 'Podrias usar esta pieza de
metal para algo' },
aluminumoxide = { name = 'aluminumoxide', label = 'Polvo de
Aluminio', weight = 100, type = 'item', image = 'aluminumoxide.png', unique =
false, useable = false, shouldClose = false, combinable = nil, description = 'Algo
de polvo para mezclar con' },
iron = { name = 'iron', label = 'Hierro', weight = 100,
type = 'item', image = 'iron.png', unique = false, useable = false, shouldClose =
false, combinable = nil, description = 'Pieza de metal manejable que podrias usar
para algo' },
ironoxide = { name = 'ironoxide', label = 'Polvo de Hierro',
weight = 100, type = 'item', image = 'ironoxide.png', unique = false, useable =
false, shouldClose = false, combinable = { accept = { 'aluminumoxide' }, reward =
'thermite', anim = { dict = 'anim@amb@business@weed@weed_inspecting_high_dry@', lib
= 'weed_inspecting_high_base_inspector', text = 'Mixing powder..', timeOut =
10000 } }, description = 'Algo de polvo para mezclar con.' },
steel = { name = 'steel', label = 'Acero', weight = 100,
type = 'item', image = 'steel.png', unique = false, useable = false, shouldClose =
false, combinable = nil, description = 'Podrias usar esta pieza de metal para algo'
},
rubber = { name = 'rubber', label = 'Caucho', weight =
100, type = 'item', image = 'rubber.png', unique = false, useable = false,
shouldClose = false, combinable = nil, description = 'Caucho, podrias darle un buen
uso' },
glass = { name = 'glass', label = 'Cristal', weight =
100, type = 'item', image = 'glass.png', unique = false, useable = false,
shouldClose = false, combinable = nil, description = 'Es muy fragil, cuidado' },

-- Tools
lockpick = { name = 'lockpick', label = 'Ganzua', weight =
300, type = 'item', image = 'lockpick.png', unique = false, useable = true,
shouldClose = true, combinable = { accept = { 'screwdriverset' }, reward =
'advancedlockpick', anim = { dict =
'anim@amb@business@weed@weed_inspecting_high_dry@', lib =
'weed_inspecting_high_base_inspector', text = 'Crafting lockpick', timeOut =
7500, } }, description = 'Muy util si piedes tus llaves demasiado... O si quieres
usarlo para algo mas...' },
advancedlockpick = { name = 'advancedlockpick', label = 'Ganzua
Avanzada', weight = 500, type = 'item', image = 'advancedlockpick.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'Si
pierdes tus llaves es muy util, aunque tambien podrias usarlo para otras cosas' },
electronickit = { name = 'electronickit', label = 'Kit
Electronico', weight = 100, type = 'item', image = 'electronickit.png', unique =
false, useable = true, shouldClose = true, combinable = { accept = { 'gatecrack' },
reward = 'trojan_usb', anim = nil }, description = 'Si siempre quisiste construir
un robot, podrias empezar por aqui, podrias ser el nuevo Elon Musk' },
gatecrack = { name = 'gatecrack', label = 'Crack de
Puertas', weight = 0, type = 'item', image = 'usb_device.png', unique = false,
useable = false, shouldClose = true, combinable = nil, description = 'Software
facil de usar para tirar abajo algunas puertas' },
thermite = { name = 'thermite', label = 'Termita', weight =
1000, type = 'item', image = 'thermite.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Algunas veces desearas que
todo se queme...' },
trojan_usb = { name = 'trojan_usb', label = 'USB Troyano',
weight = 0, type = 'item', image = 'usb_device.png', unique = false, useable =
false, shouldClose = true, combinable = nil, description = 'Software para tirar
abajo algunos sistemas... Probablemente nada muy peligroso, verdad?' },
screwdriverset = { name = 'screwdriverset', label = 'Kit de
Herramientas', weight = 1000, type = 'item', image = 'screwdriverset.png', unique =
false, useable = false, shouldClose = false, combinable = nil, description = 'Muy
util para desatornillar... tornillos...' },
drill = { name = 'drill', label = 'Taladro', weight =
20000, type = 'item', image = 'drill.png', unique = false, useable = false,
shouldClose = false, combinable = nil, description = 'El verdadero trato...' },

-- Vehicle Tools
nitrous = { name = 'nitrous', label = 'Nitroso', weight =
1000, type = 'item', image = 'nitrous.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Como se paraba esto? D:' },
repairkit = { name = 'repairkit', label = 'Kit de
Reparacion', weight = 2500, type = 'item', image = 'repairkit.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Caja de
herramientas con cosas para reparar tu vehiculo' },
advancedrepairkit = { name = 'advancedrepairkit', label = 'Kit
Avanzado de Reparacion', weight = 4000, type = 'item', image = 'advancedkit.png',
unique = false, useable = true, shouldClose = true, combinable = nil, description =
'Caja de herramientas con cosas para reparar tu vehiculo' },
cleaningkit = { name = 'cleaningkit', label = 'Kit de
Limpieza', weight = 250, type = 'item', image = 'cleaningkit.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Vamos a
desempolvar tu coche' },
tunerlaptop = { name = 'tunerlaptop', label = 'Chip de Tuneo',
weight = 2000, type = 'item', image = 'tunerchip.png', unique = true, useable =
true, shouldClose = true, combinable = nil, description = 'Con esto puedes poner tu
coche en esteroides, sin necesidad de inyectarle nada' },
harness = { name = 'harness', label = 'Arnes de Carrera',
weight = 1000, type = 'item', image = 'harness.png', unique = true, useable = true,
shouldClose = true, combinable = nil, description = 'Cinturon con el que no importa
que, te mantendras dentro del coche... Probablemente' },
jerry_can = { name = 'jerry_can', label = 'Bidon de Gasolina
de 20L', weight = 20000, type = 'item', image = 'jerry_can.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Un bidon lleno
de gasolina' },
tirerepairkit = { name = 'tirerepairkit', label = 'Kit Reparador
de Llanta', weight = 1000, type = 'item', image = 'tirerepairkit.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description = 'Un kit
para reparar tus ruedas' },

-- Mechanic Parts
veh_toolbox = { name = 'veh_toolbox', label = 'Caja de
Herramientas', weight = 1000, type = 'item', image = 'veh_toolbox.png', unique =
false, useable = true, shouldClose = true, combinable = nil, description =
'Verificar estado del vehiculo' },
veh_armor = { name = 'veh_armor', label = 'Armadura', weight
= 1000, type = 'item', image = 'veh_armor.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Mejorar el blindaje del
vehiculo' },
veh_brakes = { name = 'veh_brakes', label = 'Frenos', weight
= 1000, type = 'item', image = 'veh_brakes.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Mejorar los frenos del
vehiculo' },
veh_engine = { name = 'veh_engine', label = 'Motor', weight =
1000, type = 'item', image = 'veh_engine.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Mejorar el motor del vehiculo'
},
veh_suspension = { name = 'veh_suspension', label = 'Suspension',
weight = 1000, type = 'item', image = 'veh_suspension.png', unique = false, useable
= true, shouldClose = true, combinable = nil, description = 'Mejorar la suspension
del vehiculo' },
veh_transmission = { name = 'veh_transmission', label =
'Transmision', weight = 1000, type = 'item', image = 'veh_transmission.png', unique
= false, useable = true, shouldClose = true, combinable = nil, description =
'Mejorar la transmision vehiculo' },
veh_turbo = { name = 'veh_turbo', label = 'Turbo', weight =
1000, type = 'item', image = 'veh_turbo.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Instalar turbo al vehiculo' },
veh_interior = { name = 'veh_interior', label = 'Interior',
weight = 1000, type = 'item', image = 'veh_interior.png', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Mejorar el interior del
vehiculo' },
veh_exterior = { name = 'veh_exterior', label = 'Exterior',
weight = 1000, type = 'item', image = 'veh_exterior.png', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Mejorar el exterior del
vehiculo' },
veh_wheels = { name = 'veh_wheels', label = 'Ruedas', weight
= 1000, type = 'item', image = 'veh_wheels.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Mejorar las llantas del
vehiculo' },
veh_neons = { name = 'veh_neons', label = 'Neons', weight =
1000, type = 'item', image = 'veh_neons.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Mejorar el neon del
vehiculo' },
veh_xenons = { name = 'veh_xenons', label = 'Xenons', weight
= 1000, type = 'item', image = 'veh_xenons.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Mejorar el xenon del vehiculo'
},
veh_tint = { name = 'veh_tint', label = 'Tintes', weight =
1000, type = 'item', image = 'veh_tint.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Pintar el coche' },
veh_plates = { name = 'veh_plates', label = 'Matriculas',
weight = 1000, type = 'item', image = 'veh_plates.png', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Cambiar las
matriculas' },

-- Medication
firstaid = { name = 'firstaid', label = 'Kit de Primeros
Auxilios', weight = 2500, type = 'item', image = 'firstaid.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Puedes usar
este kit para poner a las personas de pie... O al menos intentarlo' },
bandage = { name = 'bandage', label = 'Vendas', weight =
0, type = 'item', image = 'bandage.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Una venda siempre funciona' },
ifaks = { name = 'ifaks', label = 'Paracetamol', weight
= 200, type = 'item', image = 'ifaks.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Un paracetamol y quedas.' },
painkillers = { name = 'painkillers', label = 'Naproxeno',
weight = 0, type = 'item', image = 'painkillers.png', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Si el paracetamol no fue
suficiente, un Naproxeno' },
walkstick = { name = 'walkstick', label = 'Baston', weight =
1000, type = 'item', image = 'walkstick.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Un baston para los abuelos...
O no tan abuelos' },

-- Communication
phone = { name = 'phone', label = 'Telefono', weight =
700, type = 'item', image = 'phone.png', unique = true, useable = false,
shouldClose = false, combinable = nil, description = 'Telefono de confianza' },
radio = { name = 'radio', label = 'Radio', weight =
2000, type = 'item', image = 'radio.png', unique = true, useable = true,
shouldClose = true, combinable = nil, description = 'Puedes comunicarte con esto a
traves de una frecuencia' },
iphone = { name = 'iphone', label = 'iPhone', weight =
1000, type = 'item', image = 'iphone.png', unique = false, useable = false,
shouldClose = true, combinable = nil, description = 'Celular muy caro' },
samsungphone = { name = 'samsungphone', label = 'Samsung S10',
weight = 1000, type = 'item', image = 'samsungphone.png', unique = false, useable =
false, shouldClose = true, combinable = nil, description = 'Celular muy caro' },
laptop = { name = 'laptop', label = 'Laptop', weight =
4000, type = 'item', image = 'laptop.png', unique = false, useable = false,
shouldClose = true, combinable = nil, description = 'Laptop Cara' },
tablet = { name = 'tablet', label = 'Tablet', weight =
2000, type = 'item', image = 'tablet.png', unique = false, useable = false,
shouldClose = true, combinable = nil, description = 'Tablet Cara' },
fitbit = { name = 'fitbit', label = 'Fitbit', weight =
500, type = 'item', image = 'fitbit.png', unique = true, useable = true,
shouldClose = true, combinable = nil, description = 'Me gusta fitbit' },
radioscanner = { name = 'radioscanner', label = 'Radio
Scanner', weight = 1000, type = 'item', image = 'radioscanner.png', unique = false,
useable = false, shouldClose = true, combinable = nil, description = 'Con esto
puedes obtener algunas alertas de la policia, no es siempre efectivo...' },
pinger = { name = 'pinger', label = 'Pinger', weight =
1000, type = 'item', image = 'pinger.png', unique = false, useable = false,
shouldClose = true, combinable = nil, description = 'Envia tu ubicacion' },
cryptostick = { name = 'cryptostick', label = 'Crypto Stick',
weight = 200, type = 'item', image = 'cryptostick.png', unique = true, useable =
true, shouldClose = true, combinable = nil, description = 'Porque alguien compraria
dinero que no existe... donde lo guardas?' },

-- Theft and Jewelry


rolex = { name = 'rolex', label = 'Reloj de Oro', weight
= 1500, type = 'item', image = 'rolex.png', unique = false, useable = false,
shouldClose = true, combinable = nil, description = 'Un reloj de Oro luce como la
loteria!' },
diamond_ring = { name = 'diamond_ring', label = 'Anillo de
Diamante', weight = 1500, type = 'item', image = 'diamond_ring.png', unique =
false, useable = false, shouldClose = true, combinable = nil, description = 'Un
anillo de diamante luce como la loteria!' },
diamond = { name = 'diamond', label = 'Diamante', weight =
1000, type = 'item', image = 'diamond.png', unique = false, useable = false,
shouldClose = true, combinable = nil, description = 'Un diamante, es mi dia de
suerte!' },
goldchain = { name = 'goldchain', label = 'Cadena de Oro',
weight = 1500, type = 'item', image = 'goldchain.png', unique = false, useable =
false, shouldClose = true, combinable = nil, description = 'Esto definitvamente no
es barato!' },
tenkgoldchain = { name = 'tenkgoldchain', label = '10k Cadena de
Oro', weight = 2000, type = 'item', image = '10kgoldchain.png', unique = false,
useable = false, shouldClose = true, combinable = nil, description = 'Cuanto podre
ganar con esto?' },
goldbar = { name = 'goldbar', label = 'Barra de Oro',
weight = 7000, type = 'item', image = 'goldbar.png', unique = false, useable =
false, shouldClose = true, combinable = nil, description = 'Luce muy caro para
mi' },

-- Cops Tools
armor = { name = 'armor', label = 'Chaleco', weight =
5000, type = 'item', image = 'armor.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Algo de proteccion es
necesaria...' },
heavyarmor = { name = 'heavyarmor', label = 'Chaleco Pesado',
weight = 5000, type = 'item', image = 'armor.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Si me pongo esto no deberia de
doler... verdad?' },
handcuffs = { name = 'handcuffs', label = 'Esposas', weight
= 100, type = 'item', image = 'handcuffs.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Perfecta para contener a las
personas' },
police_stormram = { name = 'police_stormram', label = 'Ariete',
weight = 18000, type = 'item', image = 'police_stormram.png', unique = false,
useable = true, shouldClose = true, combinable = nil, description = 'Oyes eso... Es
la libertad!' },
empty_evidence_bag = { name = 'empty_evidence_bag', label = 'Bolsa de
Evidencia Vacia', weight = 0, type = 'item', image = 'evidence.png', unique =
false, useable = false, shouldClose = false, combinable = nil, description = 'Se
usa para contener la evidencia de forma segura' },
filled_evidence_bag = { name = 'filled_evidence_bag', label = 'Bolsa
de Evidencia', weight = 200, type = 'item', image = 'evidence.png', unique = true,
useable = false, shouldClose = false, combinable = nil, description = 'Una bolsa
llena de evidencia para encontrar melhechores >:(' },

-- Firework Tools
firework1 = { name = 'firework1', label = '2Brothers',
weight = 1000, type = 'item', image = 'firework1.png', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Fuegos Artificiales' },
firework2 = { name = 'firework2', label = 'Poppelers',
weight = 1000, type = 'item', image = 'firework2.png', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Fuegos Artificiales' },
firework3 = { name = 'firework3', label = 'WipeOut', weight
= 1000, type = 'item', image = 'firework3.png', unique = false, useable = true,
shouldClose = true, combinable = nil, description = 'Fuegos Artificiales' },
firework4 = { name = 'firework4', label = 'Weeping Willow',
weight = 1000, type = 'item', image = 'firework4.png', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Fuegos Artificiales' },

-- Sea Tools
dendrogyra_coral = { name = 'dendrogyra_coral', label =
'Dendrogyra', weight = 1000, type = 'item', image = 'dendrogyra_coral.png', unique
= false, useable = false, shouldClose = true, combinable = nil, description =
'Tambien conocido como Coral Pilar' },
antipatharia_coral = { name = 'antipatharia_coral', label =
'Antipatharia', weight = 1000, type = 'item', image = 'antipatharia_coral.png',
unique = false, useable = false, shouldClose = true, combinable = nil, description
= 'Tambien conocido como Coral Negro' },
diving_gear = { name = 'diving_gear', label = 'Equipo de
Buceo', weight = 30000, type = 'item', image = 'diving_gear.png', unique = true,
useable = true, shouldClose = true, combinable = nil, description = 'Un tanque de
oxigeno' },
diving_fill = { name = 'diving_fill', label = 'Tubo de Buceo',
weight = 3000, type = 'item', image = 'diving_tube.png', unique = true, useable =
true, shouldClose = true, combinable = nil, discription = 'Un tubo de oxigeno' },

-- Other Tools
casinochips = { name = 'casinochips', label = 'Fichas del
Casino', weight = 0, type = 'item', image = 'casinochips.png', unique = false,
useable = false, shouldClose = false, combinable = nil, description = 'Recuerda...
Siempre debes tener mas dinero que fichas' },
stickynote = { name = 'stickynote', label = 'Nota Adhesiva',
weight = 0, type = 'item', image = 'stickynote.png', unique = true, useable =
false, shouldClose = false, combinable = nil, description = 'A veces necesitamos
con que recordar las cosas :)' },
moneybag = { name = 'moneybag', label = 'Bolsa de Dinero',
weight = 0, type = 'item', image = 'moneybag.png', unique = true, useable = true,
shouldClose = true, combinable = nil, description = 'Una mochila con dinero' },
parachute = { name = 'parachute', label = 'Paracaidas',
weight = 30000, type = 'item', image = 'parachute.png', unique = true, useable =
true, shouldClose = true, combinable = nil, description = 'El cielo es el limite!
Woohoo!' },
binoculars = { name = 'binoculars', label = 'Binoculares',
weight = 600, type = 'item', image = 'binoculars.png', unique = false, useable =
true, shouldClose = true, combinable = nil, description = 'Los puedes usar para ver
de lejos... U otros propositos' },
lighter = { name = 'lighter', label = 'Encendedor', weight
= 0, type = 'item', image = 'lighter.png', unique = false, useable = false,
shouldClose = true, combinable = nil, description = 'A veces necesitamos una
pequeña llama para un gran fuego' },
certificate = { name = 'certificate', label = 'Certificado',
weight = 0, type = 'item', image = 'certificate.png', unique = false, useable =
false, shouldClose = true, combinable = nil, description = 'Certificado que prueba
que tienes cierta cosa' },
markedbills = { name = 'markedbills', label = 'Dinero
Marcado', weight = 1000, type = 'item', image = 'markedbills.png', unique = true,
useable = false, shouldClose = true, combinable = nil, description = 'Dinero?' },
labkey = { name = 'labkey', label = 'Llave', weight =
500, type = 'item', image = 'labkey.png', unique = true, useable = true,
shouldClose = true, combinable = nil, description = 'Llave para...?' },
printerdocument = { name = 'printerdocument', label = 'Documento',
weight = 500, type = 'item', image = 'printerdocument.png', unique = true, useable
= true, shouldClose = true, combinable = nil, description = 'Un buen documento' },
newscam = { name = 'newscam', label = 'Camara de
Noticias', weight = 100, type = 'item', image = 'newscam.png', unique = true,
useable = true, shouldClose = true, combinable = nil, description = 'Una camara
para las noticias' },
newsmic = { name = 'newsmic', label = 'Microfono de
Noticias', weight = 100, type = 'item', image = 'newsmic.png', unique = true,
useable = true, shouldClose = true, combinable = nil, description = 'Un microfono
para las noticias' },
newsbmic = { name = 'newsbmic', label = 'Microfono de
Brazo', weight = 100, type = 'item', image = 'newsbmic.png', unique = true, useable
= true, shouldClose = true, combinable = nil, description = 'Un microfono de brazo
usable' },
money = { name = 'money', label = 'Dinero', weight = 100,
type = 'item', image = 'money.png', unique = true, useable = true, shouldClose =
true, combinable = nil, description = 'Dinero en efectivo' },

['packaged_weed'] = {["name"] = "packaged_weed",


["label"] = "Gram of weed", ["weight"] = 0, ["type"] =
"item", ["image"] = "packaged_weed.png", ["unique"] = false,
["useable"] = true, ["shouldClose"] = false, ["combinable"] = nil,
["description"] = "Un gramo de marihuana procesada, lista para liar"},
["meth_bag"] = {["name"] = "meth_bag",
["label"] = "Bag of meth", ["weight"] = 100,
["type"] = "item", ["image"] = "meth10g.png",
["unique"] = false, ["useable"] = true, ["shouldClose"] = true,
["combinable"] = nil, ["description"] = "Una bolsa con varias pastillas de
metanfetamina"},
["cocaine_bag"] = {["name"] = "cocaine_bag", ["label"] =
"Decoration figure", ["weight"] = 100, ["type"] = "item",
["image"] = "actionfigure.png", ["unique"] = false,
["useable"] = true, ["shouldClose"] = true, ["combinable"] = nil,
["description"] = "Una simple figura de decoración"},
["graffiti"] = {["name"] = "graffiti",
["label"] = "Graffiti", ["weight"] = 100,
["type"] = "item", ["image"] = "graffiti.png",
["unique"] = false, ["useable"] = true, ["shouldClose"] = true,
["combinable"] = nil, ["description"] = "Un bote de pintura en aerosol"},
["graffiti_cleaner"] = {["name"] = "graffiti_cleaner", ["label"] =
"Graffiti", ["weight"] = 100, ["type"] = "item",
["image"] = "graffiti_cleaner.png", ["unique"] = false,
["useable"] = true, ["shouldClose"] = true, ["combinable"] = nil,
["description"] = "Disolvente para limpiar graffitis"},
["mapterritories"] = {["name"] = "mapterritories", ["label"] =
"Territory Map", ["weight"] = 100, ["type"] = "item",
["image"] = "mapterritories.png", ["unique"] = false,
["useable"] = true, ["shouldClose"] = true, ["combinable"] = nil,
["description"] = "Mapa de tus territorios"},
['instant_camera'] = {['name'] = 'instant_camera', ['label'] =
'Instant camera', ['weight'] = 0, ['type'] = 'item',
['image'] = 'polaroid.png', ['unique'] = true, ['useable'] =
true, ['shouldClose'] = false, ['combinable'] = nil, ['description'] = 'A
simple camera designed to take photos at a crime scene'},
['photo'] = {['name'] = 'photo', ['label'] =
'Photo', ['weight'] = 0, ['type'] = 'item',
['image'] = 'polaroid.png', ['unique'] = true, ['useable'] =
true, ['shouldClose'] = false, ['combinable'] = nil, ['description'] = 'A
simple camera designed to take photos at a crime scene'},
['ilegal_cad'] = {['name'] = 'ilegal_cad', ['label'] =
'Tablet', ['weight'] = 100, ['type'] = 'item',
['image'] = 'ilegal_cad.png', ['unique'] = true, ['useable'] =
true, ['shouldClose'] = false, ['combinable'] = nil, ['description'] = 'A
simple camera designed to take photos at a crime scene'},

['instant_camera'] = {['name'] = 'instant_camera', ['label'] =


'Instant camera', ['weight'] = 0, ['type'] = 'item', ['image'] =
'polaroid.png', ['unique'] = true, ['useable'] = true,
['shouldClose'] = false, ['combinable'] = nil, ['description'] = 'A simple
camera designed to take photos at a crime scene'},
['photo'] = {['name'] = 'photo', ['label'] = 'Photo', ['weight'] = 0,
['type'] = 'item', ['image'] = 'photos.png', ['unique'] = true,
['useable'] = true, ['shouldClose'] = false, ['combinable'] = nil,
['description'] = 'An image'},
['evidence_a'] = {["name"] = "evidence_a", ["label"] = "Evidence of bullet",
["weight"] = 0, ["type"] = "item", ["image"] = "evidence_a.png",
["unique"] = true, ["useable"] = false, ["shouldClose"] = false,
["combinable"] = nil, ["description"] = "Evidence obtained from a crime scene"},
['evidence_az'] = {["name"] = "evidence_az", ["label"] = "Evidence",
["weight"] = 0, ["type"] = "item", ["image"] = "evidence_az.png",
["unique"] = true, ["useable"] = false, ["shouldClose"] = false,
["combinable"] = nil, ["description"] = "Evidence obtained from a crime scene"},
['evidence_b'] = {["name"] = "evidence_b", ["label"] = "Vehicle evidence",
["weight"] = 0, ["type"] = "item", ["image"] = "evidence_b.png",
["unique"] = true, ["useable"] = false, ["shouldClose"] = false,
["combinable"] = nil, ["description"] = "Evidence obtained from a crime scene"},
['evidence_n'] = {["name"] = "evidence_n", ["label"] = "Impact evidence",
["weight"] = 0, ["type"] = "item", ["image"] = "evidence_n.png",
["unique"] = true, ["useable"] = false, ["shouldClose"] = false,
["combinable"] = nil, ["description"] = "Evidence obtained from a crime scene"},
['evidence_ne'] = {["name"] = "evidence_ne", ["label"] = "Footprint evidence",
["weight"] = 0, ["type"] = "item", ["image"] = "evidence_ne.png",
["unique"] = true, ["useable"] = false, ["shouldClose"] = false,
["combinable"] = nil, ["description"] = "Evidence obtained from a crime scene"},
['evidence_r'] = {["name"] = "evidence_r", ["label"] = "Blood evidence",
["weight"] = 0, ["type"] = "item", ["image"] = "evidence_r.png",
["unique"] = true, ["useable"] = false, ["shouldClose"] = false,
["combinable"] = nil, ["description"] = "Evidence obtained from a crime scene"},
['evidence_ro'] = {["name"] = "evidence_ro", ["label"] = "Evidence",
["weight"] = 0, ["type"] = "item", ["image"] = "evidence_ro.png",
["unique"] = true, ["useable"] = false, ["shouldClose"] = false,
["combinable"] = nil, ["description"] = "Evidence obtained from a crime scene"},
['evidence_v'] = {["name"] = "evidence_v", ["label"] = "Drug evidence",
["weight"] = 0, ["type"] = "item", ["image"] = "evidence_v.png",
["unique"] = true, ["useable"] = false, ["shouldClose"] = false,
["combinable"] = nil, ["description"] = "Evidence obtained from a crime scene"},
['report_evidence'] = {["name"] = "report_evidence", ["label"] = "Evidence
report", ["weight"] = 0, ["type"] = "item", ["image"] =
"report_evidence.png", ["unique"] = true, ["useable"] = true,
["shouldClose"] = false, ["combinable"] = nil, ["description"] = "Here there
can be collected up to 4 pieces of evidence"},
['k9'] = {["name"] = "k9", ["label"] = "K9 whistle", ["weight"] = 0,
["type"] = "item", ["image"] = "whistle.png", ["unique"] = true,
["useable"] = true, ["shouldClose"] = false, ["combinable"] = nil,
["description"] = "Use the whistle to call the K9 unit"},
['lspd_badge'] = {["name"] = "lspd_badge", ["label"] = "Police badge",
["weight"] = 0, ["type"] = "item", ["image"] = "lspd_badge.png",
["unique"] = true, ["useable"] = true, ["shouldClose"] = false,
["combinable"] = nil, ["description"] = "Your identification as a police officer,
includes your rank and badge number"},
['bcsd_badge'] = {["name"] = "bcsd_badge", ["label"] = "Sheriff badge",
["weight"] = 0, ["type"] = "item", ["image"] = "bcsd_badge.png",
["unique"] = true, ["useable"] = true, ["shouldClose"] = false,
["combinable"] = nil, ["description"] = "Your identification as a sheriff's
agent, including your rank and badge number"},
['police_cad'] = {["name"] = "police_cad", ["label"] = "Police tablet",
["weight"] = 0, ["type"] = "item", ["image"] = "tablet.png", ["unique"] =
true, ["useable"] = true, ["shouldClose"] = false, ["combinable"] = nil,
["description"] = "Your personal tablet with all the information of the San Andreas
police"},
['megaphone'] = {["name"] = "megaphone", ["label"] = "Megaphone", ["weight"]
= 0, ["type"] = "item", ["image"] = "megaphone.png", ["unique"] = true,
["useable"] = true, ["shouldClose"] = false, ["combinable"] = nil,
["description"] = "A megaphone to make your voice heard"},

['contract'] = {['name'] = 'contract',


['label'] = 'Contrato',
['weight'] = 100, ['type'] = 'item', ['image'] =
'contract.png', ['unique'] = false, ['useable'] = true,
['shouldClose'] = false, ['combinable'] = nil, ['description'] = 'Para
vender vehiculos.'},
['renting_contract'] = {['name'] = 'renting_contract',
['label'] = 'Renting Contract', ['weight'] = 500,
['type'] = 'item', ['image'] = 'renting_contract.png',
['unique'] = true, ['useable'] = false, ['shouldClose'] = true,
['combinable'] = nil, ['description'] = ''},

["casino_goldchip"] = {["name"] = "casino_goldchip",


["label"] = "Casino Chip", ["weight"] = 0, ["type"] = "item",
["image"] = "casino_goldchip.png", ["unique"] =
false, ["useable"] = false, ["shouldClose"] = false, ["combinable"] =
nil, ["description"] = "Diamond Casino Chip"},
["casino_member"] = {["name"] = "casino_member",
["label"] = "Casino Membership", ["weight"] = 500,
["type"] = "item", ["image"] = "casino_member.png",
["unique"] = true, ["useable"] = false, ["shouldClose"] = false,
["combinable"] = nil, ["description"] = "Diamond Casino Member Card"},
["casino_vip"] = {["name"] = "casino_vip",
["label"] = "V.I.P Membership", ["weight"] = 500,
["type"] = "item", ["image"] = "casino_vip.png",
["unique"] = true, ["useable"] = false, ["shouldClose"] = false,
["combinable"] = nil, ["description"] = "Diamond Casino V.I.P Card"},

--Dynyx-Gym
["gym_pass"] = {["name"] = "gym_pass",
["label"] = "Gym Membership", ["weight"] = 0,
["type"] = "item", ["image"] = "gym_pass.png", ["unique"] =
true, ["useable"] = false, ["shouldClose"] = false, ["combinable"]
= nil, ["description"] = "Lifetime Gym Membership"},

['cash'] = {
['name'] = 'cash',
['label'] = 'Dinero',
['weight'] = 0,
['type'] = 'item',
['image'] = 'cash.png',
['unique'] = false,
['useable'] = false,
['shouldClose'] = true,
['combinable'] = nil,
['description'] = 'Dinero en efectivo'
},
['black_money'] = {
['name'] = 'black_money',
['label'] = 'Dinero Negro',
['weight'] = 0,
['type'] = 'item',
['image'] = 'blackmoney.png',
['unique'] = false,
['useable'] = false,
['shouldClose'] = true,
['combinable'] = nil,
['description'] = 'Dinero negro?'
},

["remotecontrol"] = {
["name"] = "remotecontrol",
["label"] = "Remote control",
["weight"] = 10,
["type"] = "item",
["image"] = "remotecontrol.png", -- Use the image included in the script.
["unique"] = false,
["useable"] = true,
["shouldClose"] = true,
["combinable"] = nil,
["description"] = "Oh, will you watch tv?"
},

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