Professional Documents
Culture Documents
Download full chapter Human Computer Interaction Design And User Experience Thematic Area Hci 2020 Held As Part Of The 22Nd International Conference Hcii 2020 Copenhagen Denmark July 19 24 2020 Proceedings Part I Masaaki K pdf docx
Download full chapter Human Computer Interaction Design And User Experience Thematic Area Hci 2020 Held As Part Of The 22Nd International Conference Hcii 2020 Copenhagen Denmark July 19 24 2020 Proceedings Part I Masaaki K pdf docx
https://textbookfull.com/product/hci-
international-2020-posters-22nd-international-conference-
hcii-2020-copenhagen-denmark-july-19-24-2020-proceedings-part-i-
constantine-stephanidis/
https://textbookfull.com/product/hci-
international-2020-posters-22nd-international-conference-
hcii-2020-copenhagen-denmark-july-19-24-2020-proceedings-part-ii-
Masaaki Kurosu (Ed.)
Human-Computer
LNCS 12181
Interaction
Design and User Experience
Thematic Area, HCI 2020
Held as Part of the 22nd International Conference, HCII 2020
Copenhagen, Denmark, July 19–24, 2020, Proceedings, Part I
Lecture Notes in Computer Science 12181
Founding Editors
Gerhard Goos
Karlsruhe Institute of Technology, Karlsruhe, Germany
Juris Hartmanis
Cornell University, Ithaca, NY, USA
Human-Computer
Interaction
Design and User Experience
Thematic Area, HCI 2020
Held as Part of the 22nd International Conference, HCII 2020
Copenhagen, Denmark, July 19–24, 2020
Proceedings, Part I
123
Editor
Masaaki Kurosu
The Open University of Japan
Chiba, Japan
This Springer imprint is published by the registered company Springer Nature Switzerland AG
The registered company address is: Gewerbestrasse 11, 6330 Cham, Switzerland
Foreword
Thematic areas:
• HCI 2020: Human-Computer Interaction
• HIMI 2020: Human Interface and the Management of Information
Affiliated conferences:
• EPCE: 17th International Conference on Engineering Psychology and Cognitive
Ergonomics
• UAHCI: 14th International Conference on Universal Access in Human-Computer
Interaction
• VAMR: 12th International Conference on Virtual, Augmented and Mixed Reality
• CCD: 12th International Conference on Cross-Cultural Design
• SCSM: 12th International Conference on Social Computing and Social Media
• AC: 14th International Conference on Augmented Cognition
• DHM: 11th International Conference on Digital Human Modeling and Applications
in Health, Safety, Ergonomics and Risk Management
• DUXU: 9th International Conference on Design, User Experience and Usability
• DAPI: 8th International Conference on Distributed, Ambient and Pervasive
Interactions
• HCIBGO: 7th International Conference on HCI in Business, Government and
Organizations
• LCT: 7th International Conference on Learning and Collaboration Technologies
• ITAP: 6th International Conference on Human Aspects of IT for the Aged
Population
• HCI-CPT: Second International Conference on HCI for Cybersecurity, Privacy and
Trust
• HCI-Games: Second International Conference on HCI in Games
• MobiTAS: Second International Conference on HCI in Mobility, Transport and
Automotive Systems
• AIS: Second International Conference on Adaptive Instructional Systems
• C&C: 8th International Conference on Culture and Computing
• MOBILE: First International Conference on Design, Operation and Evaluation of
Mobile Communications
• AI-HCI: First International Conference on Artificial Intelligence in HCI
Conference Proceedings Volumes Full List
1. LNCS 12181, Human-Computer Interaction: Design and User Experience (Part I),
edited by Masaaki Kurosu
2. LNCS 12182, Human-Computer Interaction: Multimodal and Natural Interaction
(Part II), edited by Masaaki Kurosu
3. LNCS 12183, Human-Computer Interaction: Human Values and Quality of Life
(Part III), edited by Masaaki Kurosu
4. LNCS 12184, Human Interface and the Management of Information: Designing
Information (Part I), edited by Sakae Yamamoto and Hirohiko Mori
5. LNCS 12185, Human Interface and the Management of Information: Interacting
with Information (Part II), edited by Sakae Yamamoto and Hirohiko Mori
6. LNAI 12186, Engineering Psychology and Cognitive Ergonomics: Mental
Workload, Human Physiology, and Human Energy (Part I), edited by Don Harris
and Wen-Chin Li
7. LNAI 12187, Engineering Psychology and Cognitive Ergonomics: Cognition and
Design (Part II), edited by Don Harris and Wen-Chin Li
8. LNCS 12188, Universal Access in Human-Computer Interaction: Design
Approaches and Supporting Technologies (Part I), edited by Margherita Antona
and Constantine Stephanidis
9. LNCS 12189, Universal Access in Human-Computer Interaction: Applications and
Practice (Part II), edited by Margherita Antona and Constantine Stephanidis
10. LNCS 12190, Virtual, Augmented and Mixed Reality: Design and Interaction
(Part I), edited by Jessie Y. C. Chen and Gino Fragomeni
11. LNCS 12191, Virtual, Augmented and Mixed Reality: Industrial and Everyday
Life Applications (Part II), edited by Jessie Y. C. Chen and Gino Fragomeni
12. LNCS 12192, Cross-Cultural Design: User Experience of Products, Services, and
Intelligent Environments (Part I), edited by P. L. Patrick Rau
13. LNCS 12193, Cross-Cultural Design: Applications in Health, Learning,
Communication, and Creativity (Part II), edited by P. L. Patrick Rau
14. LNCS 12194, Social Computing and Social Media: Design, Ethics, User Behavior,
and Social Network Analysis (Part I), edited by Gabriele Meiselwitz
15. LNCS 12195, Social Computing and Social Media: Participation, User Experience,
Consumer Experience, and Applications of Social Computing (Part II), edited by
Gabriele Meiselwitz
16. LNAI 12196, Augmented Cognition: Theoretical and Technological Approaches
(Part I), edited by Dylan D. Schmorrow and Cali M. Fidopiastis
17. LNAI 12197, Augmented Cognition: Human Cognition and Behaviour (Part II),
edited by Dylan D. Schmorrow and Cali M. Fidopiastis
x Conference Proceedings Volumes Full List
18. LNCS 12198, Digital Human Modeling and Applications in Health, Safety,
Ergonomics and Risk Management: Posture, Motion and Health (Part I), edited
by Vincent G. Duffy
19. LNCS 12199, Digital Human Modeling and Applications in Health, Safety,
Ergonomics and Risk Management: Human Communication, Organization and
Work (Part II), edited by Vincent G. Duffy
20. LNCS 12200, Design, User Experience, and Usability: Interaction Design (Part I),
edited by Aaron Marcus and Elizabeth Rosenzweig
21. LNCS 12201, Design, User Experience, and Usability: Design for Contemporary
Interactive Environments (Part II), edited by Aaron Marcus and Elizabeth
Rosenzweig
22. LNCS 12202, Design, User Experience, and Usability: Case Studies in Public and
Personal Interactive Systems (Part III), edited by Aaron Marcus and Elizabeth
Rosenzweig
23. LNCS 12203, Distributed, Ambient and Pervasive Interactions, edited by Norbert
Streitz and Shin’ichi Konomi
24. LNCS 12204, HCI in Business, Government and Organizations, edited by Fiona
Fui-Hoon Nah and Keng Siau
25. LNCS 12205, Learning and Collaboration Technologies: Designing, Developing
and Deploying Learning Experiences (Part I), edited by Panayiotis Zaphiris and
Andri Ioannou
26. LNCS 12206, Learning and Collaboration Technologies: Human and Technology
Ecosystems (Part II), edited by Panayiotis Zaphiris and Andri Ioannou
27. LNCS 12207, Human Aspects of IT for the Aged Population: Technologies,
Design and User Experience (Part I), edited by Qin Gao and Jia Zhou
28. LNCS 12208, Human Aspects of IT for the Aged Population: Healthy and Active
Aging (Part II), edited by Qin Gao and Jia Zhou
29. LNCS 12209, Human Aspects of IT for the Aged Population: Technology and
Society (Part III), edited by Qin Gao and Jia Zhou
30. LNCS 12210, HCI for Cybersecurity, Privacy and Trust, edited by Abbas Moallem
31. LNCS 12211, HCI in Games, edited by Xiaowen Fang
32. LNCS 12212, HCI in Mobility, Transport and Automotive Systems: Automated
Driving and In-Vehicle Experience Design (Part I), edited by Heidi Krömker
33. LNCS 12213, HCI in Mobility, Transport and Automotive Systems: Driving
Behavior, Urban and Smart Mobility (Part II), edited by Heidi Krömker
34. LNCS 12214, Adaptive Instructional Systems, edited by Robert A. Sottilare and
Jessica Schwarz
35. LNCS 12215, Culture and Computing, edited by Matthias Rauterberg
36. LNCS 12216, Design, Operation and Evaluation of Mobile Communications,
edited by Gavriel Salvendy and June Wei
37. LNCS 12217, Artificial Intelligence in HCI, edited by Helmut Degen and Lauren
Reinerman-Jones
Conference Proceedings Volumes Full List xi
38. CCIS 1224, HCI International 2020 Posters - Part I, edited by Constantine
Stephanidis and Margherita Antona
39. CCIS 1225, HCI International 2020 Posters - Part II, edited by Constantine
Stephanidis and Margherita Antona
40. CCIS 1226, HCI International 2020 Posters - Part III, edited by Constantine
Stephanidis and Margherita Antona
http://2020.hci.international/proceedings
Human-Computer Interaction Thematic
Area (HCI 2020)
The full list with the Program Board Chairs and the members of the Program Boards of
all thematic areas and affiliated conferences is available online at:
http://www.hci.international/board-members-2020.php
HCI International 2021
The 23rd International Conference on Human-Computer Interaction, HCI International
2021 (HCII 2021), will be held jointly with the affiliated conferences in
Washington DC, USA, at the Washington Hilton Hotel, July 24–29, 2021. It will
cover a broad spectrum of themes related to Human-Computer Interaction (HCI),
including theoretical issues, methods, tools, processes, and case studies in HCI design,
as well as novel interaction techniques, interfaces, and applications. The proceedings
will be published by Springer. More information will be available on the conference
website: http://2021.hci.international/.
General Chair
Prof. Constantine Stephanidis
University of Crete and ICS-FORTH
Heraklion, Crete, Greece
Email: general_chair@hcii2021.org
http://2021.hci.international/
Contents – Part I
Understanding Users
DICT and Seniors: How Can Research Experience Help Us Map Digital
Competencies? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 246
Cecília Henriques and Denise Pilar
Single Image Contrast Enhancement by Training the HDR Camera Data . . . . 585
Kenji Iwata, Ryota Suzuki, Yue Qiu, and Yutaka Satoh
Gesture-Based Interaction
Multimodal Interaction
Design of Digital Coaches for Health and Wellness in the Workplace . . . . . . 135
Alessandra Rinaldi and Kiana Kianfar
xxx Contents – Part III
The Efficacy of Virtual Reality Exposure Therapy for Fear of Falling (FOF)
in the Elderly . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178
Morihiro Tsujishita, Hiroshi Noborio, Yashuhiro Masutani,
Masanao Koeda, and Katsuhiko Onishi
A New Analysis Method for User Reviews of Mobile Fitness Apps . . . . . . . 188
Peihan Wen and Mo Chen
Abstract. This article describes the use of Designing Lines for the develop-
ment of an audiovisual system. The Designing Lines comprise a set of recom-
mendations for developing strategies related to content, identity, motivation and
experience, focusing on each of the four roles of Audiovisual Design model. To
test the concept of the Lines, an application was developed for a TV newscast,
including a web portal for viewing the data collected from the interaction of
individuals. In conclusion, this research points out that the Designing Lines are
important elements for the Producer to plan and execute content adapted to the
demands of individuals.
1 Introduction
This paper describes what are “Designing Lines” and their uses for development and
production of audiovisual content. Designing Lines are a part of Audiovisual Design
(AD), a theoretical-methodological model to assess the creation and analysis of
audiovisual systems, converging elements from Human-Computer Interaction
(HCI) and Media Studies. As the audiovisual industry continuously presents more
integration with software development, the AD model becomes necessary due to its
capability of addressing the converging chain of creation, production and consumption
[1]. Content, under such perspective, is defined as the textual, aural and visual com-
ponents, aligned with the graphical interfaces that allow interactions. A complex
audiovisual system is a configuration that includes the content, the hardware and
software that support the interfaces, as well as the infrastructure for storage, recovery
and transmission.
There are four Designing Lines: Line of Content, Line of Identity, Line of Moti-
vation and Line of Experience. These lines hold general orientations, serving as foci for
creators and producers when conceiving the different elements of an audiovisual sys-
tem. The AD also indicates that there are four main roles to be performed by people in
contact with the audiovisual system, each one representing a level of activity, from
passive fruition to creation of derivative pieces: 1) Audience, 2) Synthesizer, 3)
Modifier and 4) Producer. People in each role may reach an elevated level when they
© Springer Nature Switzerland AG 2020
M. Kurosu (Ed.): HCII 2020, LNCS 12181, pp. 3–19, 2020.
https://doi.org/10.1007/978-3-030-49059-1_1
Another random document with
no related content on Scribd:
The Project Gutenberg eBook of Blackwood's
Edinburgh magazine, Vol. 75, No. 462, April
1854
This ebook is for the use of anyone anywhere in the United
States and most other parts of the world at no cost and with
almost no restrictions whatsoever. You may copy it, give it away
or re-use it under the terms of the Project Gutenberg License
included with this ebook or online at www.gutenberg.org. If you
are not located in the United States, you will have to check the
laws of the country where you are located before using this
eBook.
Author: Various
Language: English
EDINBURGH MAGAZINE.
LXXV.
CONTENTS.
“He could not ignore the arguments by which they were called upon by
honourable and right honourable gentlemen to enter into a war with Russia. The
first argument was one which had been a dozen times repeated, relative to the
comparative value of the trade of the two countries. We were to go to war to
prevent Russia from possessing countries from which she would exclude our
commerce, as she did from her own territory. That argument was repeated by a
noble lord, who told the House how insignificant our trade with Russia was,
compared with that with Turkey. Now, that opinion was erroneous as well as
dangerous, for we had no pecuniary interest in going to war. Our interests were all
on the other side, as he was prepared to show. The official returns did not give him
the means of measuring the extent of our exports to Russia, but he had applied to
some of the most eminent merchants in the City, and he confessed he had been
astonished by the extent of our trade with Russia. He used to be told that our
exports to Russia amounted to less than £2,000,000. Now, Russia was still under
the Protectionist delusion, which had also prevailed in this country in his
recollection. (A laugh.) Russia still kept up her protective duties upon her
manufactures, but he would tell the House what we imported from Russia, and
they might depend on it that whatever we imported we paid for. (Hear, hear.) He
had estimated the imports from Russia as of much greater value than most people
thought, and he was under the impression that they might amount to from
£5,000,000 to £6,000,000 per annum. Now, here was a calculation of our imports
from Russia which he had obtained from sources that might be relied upon,—
Estimated Value of Imports from Russia into the United Kingdom.
Tallow, £1,800,000
Linseed, 1,300,000
Flax and hemp, 3,200,000
Wheat, 4,000,000
Wool, 300,000
Oats, 500,000
Other grain, 500,000
Bristles, 450,000
Timber, deals, &c., 500,000
Iron, 70,000
Copper, 140,000
Hides, 60,000
Miscellaneous, 200,000
£13,020,000
Now, last year our imports from Russia were larger than usual, and another
house, taking an average year, had made them £11,000,000. In that calculation,
the imports of wheat were taken at £2,000,000 instead of £4,000,000, and that
made the difference. He was also credibly informed that Russian produce to the
value of about £1,000,000 came down the Vistula to the Prussian ports of the
Baltic, and was shipped thence to this country; so that our imports from Russia
averaged about £12,000,000 sterling per annum, and included among them
articles of primary importance to our manufactures. How was machinery to work,
and how were locomotives to travel, without tallow to grease their wheels? (A
laugh.) Look, too, at the imports of linseed to the value of £1,300,000. No persons
were more interested than honourable gentlemen opposite in the reduction of the
price of the food of cattle. Then take the articles of flax and hemp. There were
districts in the West Riding which would suffer very serious injury and great
distress if we should go to war and cut off our intercourse with Russia. (Hear.)
Even with regard to the article of Russian iron, which entered into consumption at
Sheffield, he was told it would be hardly possible to manufacture some of the finer
descriptions of cutlery if the supply of Russian iron were interfered with.”
£8,810,618
We have taken for the above estimate the prices which prevailed in
the first six months of 1852, after which they were raised above an
average by peculiar circumstances. The year selected, moreover, was
one of larger imports than usual of many articles. For example, our
imports of Russian grain in 1852 amounted, in round numbers, to
£2,235,300 sterling, against only £952,924 in 1850. Yet we have less
than nine millions as the amount of this vaunted import trade from
Russia, the interruption of which is to be fraught with such serious
consequences to our internal peace, and to the “popularity” of the
liberal representatives of our large towns.
But fortunately for the country, and rather mal apropos for those
who would fain convert any diminution of our supplies of produce
from Russia into the ground of an anti-war agitation, we have
succeeded in procuring from that country during the past year
supplies unprecedented in quantity. The following have been our
imports from Russia in 1853, as compared with the previous year:—
Corn, wheat, and flour, qrs. 1,070,909 against 733,571 in 1852.
Oats, „ 379,059 305,738
Other grain, „ 263,653 262,238
Tallow, cwts. 847,267 609,197
Seeds, qrs. 785,015 518,657
Bristles, lbs. 2,477,789 1,459,303
Flax, cwts. 1,287,988 948,523
Hemp, „ 836,373 543,965
Wool, lbs. 9,054,443 5,353,772
Iron, tons 5,079 1,792
Copper (unwrought), „ 974 226
Copper (part wrought), „ 656 1,042
Timber (hewn), loads 45,421 28,299
Timber (sawn), „ 245,532 189,799