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University of Mindanao 5
College of Teacher Education “Physically Distanced but Academically Engaged”
Library Contact Brigida E. Bacani Head, LIC
library@umindanao.edu.ph 09513766681
CC’s Voice: Hello prospective teacher! Welcome to this course ELT 223: Technology in
Language Education. By now, I am sure that you are excited to learn about
different emerging and progressive technologies that you can utilize for your
future careers.
CO This course is intended to examine the different technologies and their applications in
teaching the English language, as well as focus on the design, production,
utilization, and evaluation of Information and Communications Technology
(ICT) materials
Let us begin!
Big Picture
Week 1-9: Unit Learning Outcomes (ULO): At the end of the unit, you are expected to:
Metalanguage
In this section, the most essential terms relevant to language education technology ULOa
will be operationally defined to establish a common frame of reference as to how the texts
work in this course. You will encounter these terms as we go through to this course. Please
refer to these definitions in case you will encounter difficulty in the in understanding literary
concepts.
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Please proceed immediately to the “Essential Knowledge” part since the first lesson
is also definition of essential terms.
Essential Knowledge
To perform the aforesaid big picture (unit learning outcomes) for the first three (3) weeks
of the course, you need to fully understand the following essential knowledge that will be
laid down in the succeeding pages. Please note that you are not limited to exclusively refer
to these resources. Thus, you are expected to utilize other books, research articles and
other resources that are available in the university’s library e.g.
ebrary, search.proquest.com etc.
History
Some scholars (e.g. James G. Greeno) also associated project-based learning with
Jean Piaget's "situated learning" perspective and constructivist theories. Piaget advocated
an idea of learning that does not focus on the memorization. Within his theory, project-
based learning is considered a method that engages students to invent and to view
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learning as a process with a future instead of acquiring knowledge base as a matter of
fact.
Concept
Elements
The core idea of project-based learning is that real-world problems capture students'
interest and provoke serious thinking as the students acquire and apply new knowledge
in a problem-solving context. The teacher plays the role of facilitator, working with students
to frame worthwhile questions, structuring meaningful tasks, coaching both knowledge
development and social skills, and carefully assessing what students have learned from
the experience. Typical projects present a problem to solve (What is the best way to
reduce the pollution in the schoolyard pond?) or a phenomenon to investigate (What
causes rain?). PBL replaces other traditional models of instruction such as lecture,
textbook-workbook driven activities and inquiry as the preferred delivery method for key
topics in the curriculum. It is an instructional framework that allows teachers to facilitate
and assess deeper understanding rather than stand and deliver factual information. PBL
intentionally develops students' problem solving and creative making of products to
communicate deeper understanding of key concepts and mastery of 21st Century
essential learning skills such as critical thinking. Students become active digital
researchers and assessors of their own learning when teachers guide student learning so
that students learn from the project making processes. In this context, PBLs are units of
self-directed learning from students' doing or making throughout the unit. PBL is not just
"an activity" (project) that is stuck on the end of a lesson or unit.
Examples
Although projects are the primary vehicle for instruction in project-based learning,
there are no commonly shared criteria for what constitutes an acceptable project. Projects
vary greatly in the depth of the questions explored, the clarity of the learning goals, the
content and structure of the activity, and guidance from the teacher. The role of projects
in the overall curriculum is also open to interpretation. Projects can guide the entire
curriculum (more common in charter or other alternative schools) or simply consist of a
few hands-on activities. They might be multidisciplinary (more likely in elementary schools)
or single-subject (commonly science and math). Some projects involve the whole class,
while others are done in small groups or individually. For example, Perrault and Albert
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report the results of a PBL assignment in a college setting surrounding creating a
communication campaign for the campus' sustainability office, finding that after project
completion in small groups that the students had significantly more positive attitudes
toward sustainability than prior to working on the project.
When PBL is used with 21st century tools/skills, students are expected to use
technology in meaningful ways to help them investigate, collaborate, analyze, synthesize
and present their learning. The term IPBL (Interdisciplinary PBL) has also been used to
reflect a pedagogy where an emphasis on technology and/or an interdisciplinary approach
has been included.
The Bill and Melinda Gates Foundation has provided funding to start holistic PBL
schools across the United States. Notable funded organizations include:
• EdVisions Schools
• Envision Schools
• New Tech Network
• Raisbeck Aviation High School
Another example is Manor New Technology High School, a public high school that
since opening in 2007 is a 100 percent project-based instruction school. Students average
60 projects a year across subjects. It is reported that 98 percent of seniors graduate, 100
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percent of the graduates are accepted to college, and fifty-six percent of them have been
the first in their family to attend college.
Outside of the United States, the European Union has also providing funding for
project-based learning projects within the Lifelong Learning Programme 2007–2013. In
China, PBL implementation has primarily been driven by International School offerings,
although public schools use PBL as a reference for Chinese Premier Ki Keqiang's
mandate for schools to adopt Maker Education, in conjunction with micro-schools like
Moonshot Academy and ETU, and maker education spaces such as SteamHead.
According to Terry Heick on his blog, Teach Thought, there are three types of project-
based learning. The first is Challenge-Based Learning/Problem-Based Learning, the
second is Place-Based Education, and the third is Activity-Based learning. Challenge-
Based Learning is "an engaging multidisciplinary approach to teaching and learning that
encourages students to leverage the technology they use in their daily lives to solve real-
world problems through efforts in their homes, schools and communities." Place-based
Education "immerses students in local heritage, cultures, landscapes, opportunities and
experiences; uses these as a foundation for the study of language arts, mathematics,
social studies, science and other subjects across the curriculum, and emphasizes learning
through participation in service projects for the local school and/or community." Activity-
Based Learning takes a kind of constructivist approach, the idea being students
constructing their own meaning through hands-on activities, often with manipulatives and
opportunities to. As a private school provider Nobel Education Network combines PBL with
the International Baccalaureate as a central pillar of their strategy.
Roles
PBL relies on learning groups. Student groups determine their projects, and in so
doing, they engage student voice by encouraging students to take full responsibility for
their learning. This is what makes PBL constructivist. Students work together to
accomplish specific goals.
When students use technology as a tool to communicate with others, they take on an
active role vs. a passive role of transmitting the information by a teacher, a book, or
broadcast. The student is constantly making choices on how to obtain, display, or
manipulate information. Technology makes it possible for students to think actively about
the choices they make and execute. Every student has the opportunity to get involved,
either individually or as a group.
The student's role is to ask questions, build knowledge, and determine a real-world
solution to the issue/question presented. Students must collaborate, expanding their active
listening skills and requiring them to engage in intelligent, focused communication,
therefore allowing them to think rationally about how to solve problems. PBL forces
students to take ownership of their success.
A frequent criticism of PBL is that when students work in groups some will "slack off"
or sit back and let the others do all the work. Anne Shaw recommends that teachers always
build into the structure of the PBL curriculum an organizational strategy known as Jigsaw
and Expert Groups. This structure forces students to be self-directed, independent and to
work interdependently.
This means that the class is assigned (preferably randomly, by lottery) to Expert
Groups. Each of the Expert Groups is then assigned to deeply study one particular facet
of the overall project. For example, a class studying about environmental issues in their
community may be divided into the following Expert Groups: Air, Land and Water.
Each Expert Group is tasked with studying the materials for their group, taking notes,
then preparing to teach what they learned to the rest of the students in the class. To do
so, the class will "jigsaw", thus creating Jigsaw Groups. The Jigsaw Groups in the above
example would each be composed of one representative from each of the Expert Groups,
so each Jigsaw Group would include:
Each of these experts would then take turns teaching the others in the group. Total
interdependence is assured. No one can "slack off" because each student is the only
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person in the group with that "piece" of the information. Another benefit is that the students
must have learned the concepts, skills and information well enough to be able to teach it
and must be able to assess (not grade) their own learning and the learning of their peers.
This forces a much deeper learning experience.
Anne Shaw recommends that when students are teaching each other they also
participate collaboratively in creating a concept map as they teach each other. This adds
a significant dimension to the thinking and the learning. The students may build upon this
map each time they Jigsaw. If a project is scheduled to last over the time period of six
weeks the students may meet in their Expert Groups twice a week, and then Jigsaw twice
a week, building upon their learning and exploration of the topics over time.
Once all the experts have taught each other, the Jigsaw Group then designs and
creates a product to demonstrate what they now know about all four aspects of the PBL
unit – air, land, water, human's impact. Performance-based products may include a wide
range of possibilities such as dioramas, skits, plays, debates, student-produced
documentaries, web sites, Glogsters, VoiceThreads, games (digital or not), presentations
to members of the community (such as the City Council or a community organization),
student-produced radio or television program, a student-organized conference, a fair, a
film festival.
Individual assessments for each student – may include research notes, teaching prep
notes and teacher observation. Other assessments may include those assigned by the
teacher, for example, each student in the class must write an individual research paper for
a topic of their choice from within the theme of the overall PBL.
Group assessments – each Jigsaw group creates and presents their product,
preferably to an audience other than the teacher or their class
Criticism
One concern is that PBL may be inappropriate in mathematics, the reason being that
mathematics is primarily skill-based at the elementary level. Transforming the curriculum
into an over-reaching project or series of projects does not allow for necessary practice of
particular mathematical skills. For instance, factoring quadratic expressions in elementary
algebra requires extensive repetition.
On the other hand, a teacher could integrate a PBL approach into the standard
curriculum, helping the students see some broader contexts where abstract quadratic
equations may apply. For example, Newton's law implies that tossed objects follow a
parabolic path, and the roots of the corresponding equation correspond to the starting and
ending locations of the object.
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Another criticism of PBL is that measures that are stated as reasons for its success
are not measurable using standard measurement tools, and rely on subjective rubrics for
assessing results.
In PBL there is also a certain tendency for the creation of the final product of the
project to become the driving force in classroom activities. When this happens, the project
can lose its content focus and be ineffective in helping students learn certain concepts and
skills. For example, academic projects that culminate in an artistic display or exhibit may
place more emphasis on the artistic processes involved in creating the display than on the
academic content that the project is meant to help students learn.
Problem-based learning
The PBL tutorial process involves working in small groups of learners. Each student
takes on a role within the group that may be formal or informal and the role often
alternates. It is focused on the student's reflection and reasoning to construct their own
learning. The Maastricht seven-jump process involves clarifying terms, defining
problem(s), brainstorming, structuring and hypothesis, learning objectives, independent
study and synthesis. In short, it is identifying what they already know, what they need to
know, and how and where to access new information that may lead to the resolution of
the problem. The role of the tutor is to facilitate learning by supporting, guiding, and
monitoring the learning process. The tutor aims to build students' confidence when
addressing problems, while also expanding their understanding. This process is based on
constructivism. PBL represents a paradigm shift from traditional teaching and learning
philosophy, which is more often lecture-based. The constructs for teaching PBL are very
different from traditional classroom or lecture teaching and often require more preparation
time and resources to support small group learning.
Meaning
History
The PBL process was pioneered by Barrows and Tamblyn at the medical school
program at McMaster University in Hamilton in the 1960s. Traditional medical education
disenchanted students, who perceived the vast amount of material presented in the first
three years of medical school as having little relevance to the practice of medicine and
clinically based medicine. The PBL curriculum was developed in order to stimulate
learning by allowing students to see the relevance and application to future roles. It
maintains a higher level of motivation towards learning, and shows the importance of
responsible, professional attitudes with teamwork values. The motivation for learning
drives interest because it allows for selection of problems that have real-world application.
Advantages
There are advantages of PBL. It is student-focused, which allows for active learning
and better understanding and retention of knowledge. It also helps to develop life skills
that are applicable to many domains. It can be used to enhance content knowledge while
simultaneously fostering the development of communication, problem-solving, critical
thinking, collaboration, and self-directed learning skills. PBL may position students to
optimally function using real-world experiences. By harnessing collective group intellect,
differing perspectives may offer different perceptions and solutions to a problem. Following
are the advantages and limitations of problem-based learning.
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Enhance student-centred learning
In problem-based learning the students are actively involved and they like this
method. It fosters active learning, and also retention and development of lifelong learning
skills. It encourages self-directed learning by confronting students with problems and
stimulates the development of deep learning.
PBL fosters learning by involving students with the interaction of learning materials.
They relate the concept they study with everyday activities and enhance their knowledge
and understanding. Students also activate their prior knowledge and build on existing
conceptual knowledge frameworks.
Augments self-learning
Students themselves resolve the problems that are given to them, they take more
interest and responsibility for their learning. They themselves will look for resources like
research articles, journals, web materials, text books etc. for their purpose. Thus it equips
them with more proficiency in seeking resources in comparison to the students of
traditional learning methods.
Project based learning is more of teamwork and collaborative learning. The teams
or groups resolve relevant problems in collaboration and hence it fosters student
interaction, teamwork and reinforces interpersonal skills. like peer evaluation, working with
group dynamic etc. It also fosters in them the leadership qualities, learn to make decision
by consensus and give constructive feed back to the team members etc.
Self-motivated attitude
Researchers say that students like problem-based learning classes rather than the
traditional classes. The increase in the percentage of attendance of students and their
attitude towards this approach itself makes it very clear that they are self-motivated. In fact
it is more fascinating, stimulating and one of the good learning methods because it is more
flexible and interesting to students. They enjoy this environment of learning for it is less
threatening and they can learn independently. All these aspects make students more self-
motivated and they pursue learning even after they leave the school or college.
Since the students are self-motivated, good teamwork, self-directed learning etc.
the teachers who have worked in both traditional and project based learning formats prefer
project based learning. They also feel that problem-based learning is more nurturing,
significant curriculum and beneficial to the cognitive growth of the student.
The PBL students score higher than the students in traditional courses because of
their learning competencies, problem solving, self-assessment techniques, data
gathering, behavioral science etc. It is because they are better at activating prior
knowledge, and they learn in a context resembling their future context and elaborate more
on the information presented which helps in better understanding and retention of
knowledge. In medical education, PBL cases can incorporate dialogue between patients
and physicians, demonstrate the narrative character of the medical encounter, and
examine the political economic contributors to disease production. PBL can serve as a
platform for a discursive practices approach to culture that emphasizes the emergent,
participant-constructed qualities of social phenomena while also acknowledging large-
scale social forces.
Disadvantages
The major disadvantage to this process involves the utilization of resources and
tutor facilitation. It requires more staff to take an active role in facilitation and group-led
discussion and some educators find PBL facilitation difficult and frustrating. It is resource-
intensive because it requires more physical space and more accessible computer
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resources to accommodate simultaneous smaller group-learning. Students also report
uncertainty with information overload and are unable to determine how much study is
required and the relevance of information available. Students may not have access to
teachers who serve as the inspirational role models that traditional curriculum offers.
Time-consuming
Although students generally like and gain greater ability to solve real-life problems
in problem-based learning courses, instructors of the methodology must often invest more
time to assess student learning and prepare course materials, as compared to LBL
instructors. Part of this frustration also stems from the amount of time dedicated to
presenting new research and individual student findings regarding each specific topic, as
well as the disorganised nature of brain-storming.
Pupil's evaluation
The instructors have to adapt new assessment methods to evaluate the pupils'
achievement. They have to incorporate written examinations with modified essay
questions, practical examinations, peer and self assessments etc. Problem-based has
also been considered slightly more favourable to female participants, whilst having
equivocal impacts on their male counterparts when compared to lecture based learning.
Cognitive load
Sweller and others published a series of studies over the past twenty years that is
relevant to problem-based learning, concerning cognitive load and what they describe as
the guidance-fading effect. Sweller et al. conducted several classroom-based studies with
students studying algebra problems. These studies have shown that active problem
solving early in the learning process is a less effective instructional strategy than studying
worked examples (Sweller and Cooper, 1985; Cooper and Sweller, 1987). Certainly active
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problem solving is useful as learners become more competent, and better able to deal
with their working memory limitations. But early in the learning process, learners may find
it difficult to process a large amount of information in a short time. Thus the rigors of active
problem solving may become an issue for novices. Once learners gain expertise the
scaffolding inherent in problem-based learning helps learners avoid these issues. These
studies were conducted largely based on individual problem solving of well-defined
problems.
Sweller (1988) proposed cognitive load theory to explain how novices react to
problem solving during the early stages of learning. Sweller, et al. suggests a worked
example early, and then a gradual introduction of problems to be solved. They propose
other forms of learning early in the learning process (worked example, goal free problems,
etc.); to later be replaced by completions problems, with the eventual goal of solving
problems on their own. This problem-based learning becomes very useful later in the
learning process.
Demands of implementing
Learners are presented with a problem and through discussion within their group,
activate their prior knowledge.
Within their group, they develop possible theories or hypotheses to explain the
problem. Together they identify learning issues to be researched. They construct a shared
primary model to explain the problem at hand. Facilitators provide scaffolding, which is a
framework on which students can construct knowledge relating to the problem.
After the initial teamwork, students work independently in self-directed study to research
the identified issues.
The students re-group to discuss their findings and refine their initial explanations based
on what they learned.
Examples in curricula
Medical schools
In 2002, UC Berkeley – UCSF Joint Medical Program (JMP), an accredited five year
Master of Science/Medical Doctorate Program housed at University of California, Berkeley
School of Public Health, began offering a 100% case based curriculum to their students
in their pre-clerkship years. The curriculum integrates the basic and preclinical sciences
while fostering an understanding of the biological, social, and moral contexts of human
health and disease. The students spend their last two clerkship years at University of
California, San Francisco.
Ecological economics
For the instructors, instructional design principles for the instructors regarding the
design and development of online PBL must include collaborative characteristics. For
example, the scheduling must be conducive to collaborative activities. Additionally,
instructors should ensure that the problems should be relevant to real-life experiences,
and the nature of solutions and problem contexts. Furthermore, a sound technological
infrastructure is paramount
The establishment and application of PBL in teaching and training started as early
as in the 1960s. As instructional technology developed over time coupled with the
emergence of the internet in the mid-1990s, online education became popular gaining
huge attention from organizations and institutions. However, the use of PBL in complete
online education does not seem as established based on the relatively scarce references
available in the literature. In 2001, the University of Southern Queensland (USQ) was one
of the first few faculties that utilized a learning management system (LMS) to facilitate
collaboration and group problem-solving. The result showed the significant impact of
online PBL on the learning outcomes of students in many aspects including enhancing
their communication skills, problem-solving skills and ability to work as a team. The most
successful feature of the LMS in terms of user rate was the discussion boards where
asynchronous communications took place. Technology has advanced for another decade
since then and it should help us take online PBL to a greater height as many more activities
such as synchronous online meetings have been made readily available today on
numerous platforms. The key focus here is to examine how technology can further
facilitate the effective use of PBL online by zooming into the learner needs in each phase
of PBL.
Collaborative tools
The first, and possibly most crucial phase in PBL, is to identify the problem. Before learners
can begin to solve a problem, all members must understand and agree on the details of
the problem. This consensus forms through collaboration and discussion. With online
learning on the rise, it is important that learners can engage in collaborative brainstorming
and research through the use of technology. Technology allows for groups to collaborate
synchronously or asynchronously from anywhere in the world; schedules and geography
no longer prevent collaboration in PBL. Today, there is a plethora of tools available to
promote group collaboration online, each with unique strengths and limitations. Learning
management systems and cloud-based solutions are the two most popular and accessible
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technological solution for online collaboration. Learning management systems, such as
Canvas, Edmodo, Moodle, Schoology, and itslearning, provide schools and classrooms
collaborative tools to support synchronous and asynchronous communication and
learning.
The learning management systems (LMS) allow for supervision and support by the
course administrator or professor. One limitation of these systems is their availability; most
LMS are restricted by course enrollment. Students must be enrolled in a particular course
or subscribe to a specific class to gain access to the tools and content stored in the system.
Cloud-based solutions on the other hand, such as Google Apps, OneNote, and the Office
365 suit offer collaborative tools outside the traditional education setting. Educators of all
kinds (K-12 schools, colleges, and universities, vocational training, HR training teams,
etc.) can access these cloud-based solutions and collaborate with anyone around the
world by simply sharing a link. These tools range in availability from free with an email
account to subscription costs based on the suit purchased. In addition to potential financial
limitations, these cloud-based systems are always as secure or private as an LMS that
requires course enrollment. Both LMS and cloud-based solutions present learners with
opportunities to collaborate in a variety of ways while brainstorming the meaning of the
problem and developing a plan for research and future collaboration.
Research tools
Once the problem has been identified, learners move into the second step of PBL:
the information gathering phase. In this phase, learners research the problem by gathering
background information and researching potential solutions. This information is shared
with the learning team and used to generate potential solutions, each with supporting
evidence. The most popular online tool for gathering information today is Google, but there
are many other search-engines available online.
Free search engines, such as Google, Yahoo, or Bing, offer access to seemingly
countless links to information. While these research tools provide ample sources of
potential information, the quantity can be overwhelming. It also becomes difficult to identify
quality sources without adding filters and higher-level search strategies when using these
broad search-engines. Libraries are a more selective option and often offer online-
databases, but typically require an account or subscription for online access to articles
and books. Wolframalpha.com is a smart search-engine with both free and subscription
level access options. Wolfram claims to be more than a platform for searching the web,
rather, "getting knowledge and answers... by doing dynamic computations based on a vast
collection of built-in data, algorithms, and methods.
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Presentation tools
The third most important phase of PBL is resolving the problem, the critical task is
presenting and defending your solution to the given problem. Students need to be able to
state the problem clearly, describe the process of problem-solving considering different
options to overcome difficulties, support the solution using relevant information and data
analysis. Being able to communicate and present the solution clearly is the key to the
success of this phase as it directly affects the learning outcomes. With the help of
technology, presentation has been made much easier and more effective as it can
incorporate visual aids of charts, pictures, videos, animations, simulations etc. Ideas and
connections between ideas can be clearly demonstrated using different tools. Microsoft
PowerPoint 2016, Apple Keynote, Prezi, and Google Slides are among the top-rated
presentation applications of 2017.
These popular presentation tools have their distinctive features and advantages
over one another and can be summarized into three broad types. The first type has almost
everything a presenter needs, ranging from tables, charts, picture tools, animations, video
tools, add in functions and so forth. Such tools can replace many authoring tools as more
complicated functions such as creating simulations, drag and drop etc. are all made
possible. Hence, the presentation can be made highly interactive, engaging and
compatible with most devices. The best examples are Microsoft PowerPoint and Apple
Keynote. However, one drawback is that such tools often come at a subscription charge
and need to be installed locally on devices. Both PowerPoint and Keynote point more
towards the standard form of slide by slide presentations. Prezi represents the second
major type of tools with a storytelling style and less traditional or structured form of
presentation that allows one to zoom in and out of any part of the screen.
These tools are generally web-based and have collaborative functions of value-add
for the PBL process. Nevertheless, this type of tools also charge subscription fees based
on privilege levels. The third broad type of tools would be the web-based ones free of
charge with less fanciful effects, allowing access to presentations collaboratively online
anytime. Google Slides is such an option which is easy to use. Though it has less
functions, it offers the convenience of being available anytime anywhere on any online
device. This type can be effective when students have limited time to prepare for their
presentations as it removes many technical difficulties such as arranging for face-to-face
meetings, installing the presentation tool or the time needed to learn to create the
presentation. Students can spend more time on meaningful discussions about their
problem and solution instead of the presentation itself.
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P5BL approach
PBL stands for People, Problem, Process, Product and Project Based Learning.
The P5BL approach was a learning strategy introduced in Stanford School of
Engineering in their P5BL laboratory in 1993 as an initiative to offer their graduate students
from the engineering, architecture and construction disciplines to implement their skills in
a "cross-disciplinary, collaborative and geographically distributed teamwork
experience". In this approach, which was pioneered by Stanford Professor Fruchter, an
environment across six universities from Europe, the United States and Japan along with
a toolkit to capture and share project knowledge was developed. The students (people)
from the three disciplines were assigned a team project that works on solving a problem
and delivering an end-product to a client.
The main stress of this approach is to have an inter-disciplinary integrated
development of deliverables, in order to improve the overall competency and skills of the
students. P5BL mentoring is a structured activity that involves situated
learning and constructivist learning strategies to foster the culture of practice that would
extend beyond the university campus to real life. P 5BL is all about encouraging teaching
and learning teamwork in the information age, by facilitating team interaction with
professors, industry mentors and owners who provide necessary guidance and support for
the learning activity.
Key advantages of this method are that it familiarizes students with real world
problems and improves their confidence in solving these. It also improves their networking
skills, thereby establishing rapport with key persons of the industry. They also learn the
value of teamwork. The method also creates in them an appreciation of interdisciplinary
approach.
The approach however needs due consideration of the mentoring provided to the
students. Appropriate scaffolding should be done by the mentors to ensure that students
are successful in attaining their project goals to solve the problem. Communication
between the team should also be open and constructive in nature for achieving the
necessary milestones.
What Is a Lesson Plan and How Do You Make One?
A lesson plan is a teacher’s daily guide for what students need to learn, how it will be
taught, and how learning will be measured.
Lesson plans help teachers be more effective in the classroom by providing a detailed
outline to follow each class period.
This ensures every bit of class time is spent teaching new concepts and having meaningful
discussions — not figuring it out on the fly!
Because each part of a lesson plan plays a role in the learning experience of your students,
it is important to approach them with a clear plan in mind.
Let us start with the first part of every lesson plan -- the lesson objectives!
1. Lesson Objectives
Lesson objectives list what students will be able to do after completing the lesson.
These objectives let you easily tell if your lesson has effectively taught your students new
concepts and skills.
It can feel overwhelming to pin down specific takeaways for a lesson, but you can break
the process into steps to do it in a breeze!
First, it is best to view your lesson objectives as goals for your class and students.
One of the most popular goal-setting strategies is the “SMART” criteria, which ensures
goals are focused.
In the context of lesson planning, you can use the SMART criteria to determine your lesson
objectives:
Depending on what topic you are teaching and the level of knowledge your students have,
these actions will vary.
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For example, when teaching brand new concepts, you may define actions like define,
identify, explain, and determine.
However, if your lesson involves more advanced tasks, the objectives may include actions
like create, use, perform, or measure.
To see these phrases in context, let us look at examples that a computer teacher might
choose when teaching Microsoft Word.
Once you have put your lesson objectives together, it is time to tie them in with the next
part of your lesson plan -- the related requirements!
2. Related Requirements
Related requirements are national, state, or school standards that dictate what you
need to teach in a class. If you teach a CTE course you likely need to tie your lessons
to certification requirements as well.
Every lesson you teach should help you hit those requirements. Listing them in your lesson
plans helps you satisfy those requirements while focusing on the end goal of your class!
On top of that, some administrators require teachers to distinctly show how they will teach
course standards in each lesson. If you put them on your lesson plans, you have got a
quick reference to prove you are on the ball!
When listing course standards or certification items on your lesson plan, it is smart to use
the exact organizational system found on your standards to make sure your class aligns.
If you do not have the specific outline for your course standards, ask another teacher or
your administrator where you can find them.
To get detailed certification requirements, check the certification provider’s website for an
exam outline or test plan.
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Laying out each lesson plan according to your requirements can be tedious work, but it
will ultimately help you stay organized and aligned with what you’re supposed to teach!
3. Lesson Materials
The third section on your lesson plan is the list of materials that you need to teach
the lesson and measure student outcomes. This section prepares you to deliver your
lessons every day. Without this list, you may accidentally forget to print an important
document or sign out the shared laptop cart!
• Student handouts
• Textbooks
• Visual aids
• Grading rubrics
• Activity packets
• Computers/Tablets
The list of materials for each lesson depends on what you plan to teach, how you will
teach it, and how you will measure lesson objectives.
Because of this, many teachers compile their list of lesson materials in tandem with their
lesson procedure!
4. Lesson Procedure
Your lesson procedure is an in-depth explanation of how the lesson will progress
in the classroom.
The lesson procedure is essentially step-by-step instructions that walk you through
everything from the time students enter the classroom until the bell rings at the end of the
period.
It is smart to be very detailed in this portion of your lesson plan. After all, there will be
cases when another teacher or substitute needs to fill in for you!
When writing your lesson procedure, you need to choose the type of activities that will
help students meet the lesson objectives.
It is also a great idea to find out how other teachers address the topics in the classroom.
You can do this by talking to coworkers, joining an online community, or searching for
lesson ideas on educational blogs.
After writing out a rough draft of your lesson procedure, many teachers outline it according
to a specific teaching strategy.
Phase 1 - Explore
In the Explore phase of your lesson, you will introduce the objectives of the lesson and
discuss key concepts students should know.
This portion of your lesson procedure may entail an icebreaker activity to get students
thinking about a new concept.
In other cases, you might introduce the information by using a presentation to lecture while
your students take notes.
Ultimately, the strategy you use in the Explore phase will depend on the topics you’ll be
teaching and your students’ prior knowledge.
In the Learn & Practice phase, your students will work independently to get into the details
of your lesson.
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If you use a textbook as your main curriculum resource, your students can read through
an assigned passage to take notes or complete a worksheet.
If you use a digital curriculum system, it is the perfect time for students to work through
the digital lessons and guided notes.
You may also incorporate a class activity, group work, or skills practice to further engage
your students in what they are learning.
Overall, this phase will make up the bulk of your lesson time, so be sure to detail everything
out in your lesson procedure!
Phase 3 - Reflect
In the Reflect phase, students will look back (and reflect on) what they have learned
in the lesson.
Most often, teachers lead a class discussion with critical thinking questions for students to
answer aloud or in their class journal.
It is important to list the questions you plan to ask within the lesson procedure, to make
sure you do not forget anything!
Phase 4 - Reinforce
In the Reinforce phase, students will apply what they have learned through critical
thinking activities.
Depending on the lesson, you may want students to complete these tasks individually or
as part of a group.
This portion of the lesson procedure helps you gauge if your students will achieve the
lesson objectives and often tie in with the assessment method!
5. Assessment Method
The assessment method measures whether your students learned a lesson’s information
and met your lesson objectives.
The methods listed on your lesson plan will most often be formative assessments and vary
from lesson to lesson.
To start, there are dozens of ways to measure student learning through formative
assessments. Some of the most common assessment options include:
• Quizzes
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• Hands-on activities
• Writing assignments
• Group presentations
• Exit slips
• Class journal entries
In addition, your assessment method may be an in-class assignment or homework for
students to complete prior to the next class.
Also, while many assessments receive grades in a class, formative assessments do not
always need to be graded!
Ultimately, the purpose of this assessment is to measure how well your students learned
a lesson’s material based on the way you presented information.
This measurement will help you wrap up each lesson plan with the lesson reflection.
6. Lesson Reflection
The lesson reflection portion of a lesson plan encourages teachers to take notes on how
to improve a lesson after it has been completed.
By this point, your lesson has clear objectives, a plan for teaching, and a way to assess
student learning.
But if you do not critically consider whether you succeeded, you are doing a disservice to
your future students!
The models were named after Benjamin Bloom, who chaired the committee of educators
that devised the taxonomy. He also edited the first volume of the standard text, Taxonomy
of Educational Objectives: The Classification of Educational Goals.
In the original version of the taxonomy, the cognitive domain is broken into the following
six levels of objectives. In the 2001 revised edition of Bloom's taxonomy, the levels are
slightly different: Remember, Understand, Apply, Analyze, Evaluate, Create (rather than
Synthesize)
Knowledge
Comprehension
Application
Analysis
Analysis involves examining and breaking information into component parts, determining
how the parts relate to one another, identifying motives or causes, making inferences, and
finding evidence to support generalizations. Its characteristics include:
• Analysis of elements
• Analysis of relationships
• Analysis of organization
Example: List four ways of serving foods made with apples and explain which ones have
the highest health benefits. Provide references to support your statements.
Synthesis
Synthesis involves building a structure or pattern from diverse elements; it also refers to
the act of putting parts together to form a whole. Its characteristics include:
Evaluation
Skills in the affective domain describe the way people react emotionally and their ability to
feel other living things' pain or joy. Affective objectives typically target the awareness and
growth in attitudes, emotion, and feelings.
There are five levels in the affective domain moving through the lowest-order processes
to the highest.
Receiving
The lowest level; the student passively pays attention. Without this level, no learning can
occur. Receiving is about the student's memory and recognition as well.
Responding
The student actively participates in the learning process, not only attends to a stimulus;
the student also reacts in some way.
Valuing
Organizing
The student can put together different values, information, and ideas, and can
accommodate them within his/her own schema; the student is comparing, relating and
elaborating on what has been learned.
Characterizing
Skills in the psychomotor domain describe the ability to physically manipulate a tool or
instrument like a hand or a hammer. Psychomotor objectives usually focus on change
and/or development in behavior and/or skills.
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Bloom and his colleagues never created subcategories for skills in the psychomotor
domain, but since then other educators have created their own psychomotor taxonomies.
Simpson (1972) proposed the following levels:
Perception
The ability to use sensory cues to guide motor activity: This ranges from sensory
stimulation, through cue selection, to translation.
Examples: Detects non-verbal communication cues. Estimate where a ball will land after
it is thrown and then moving to the correct location to catch the ball. Adjusts heat of the
stove to correct temperature by smell and taste of food. Adjusts the height of the forks on
a forklift by comparing where the forks are in relation to the pallet.
Set
Readiness to act: It includes mental, physical, and emotional sets. These three sets are
dispositions that predetermine a person's response to different situations (sometimes
called mindsets). This subdivision of psychomotor is closely related with the "responding
to phenomena" subdivision of the affective domain.
Keywords: begins, displays, explains, moves, proceeds, reacts, shows, states, volunteers.
Guided response
The early stages of learning a complex skill that includes imitation and trial and error:
Adequacy of performance is achieved by practicing.
Mechanism
The intermediate stage in learning a complex skill: Learned responses have become
habitual and the movements can be performed with some confidence and proficiency.
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Examples: Use a personal computer. Repair a leaking tap. Drive a car.
Key words: assembles, calibrates, constructs, dismantles, displays, fastens, fixes, grinds,
heats, manipulates, measures, mends, mixes, organizes, sketches.
The skillful performance of motor acts that involve complex movement patterns:
Proficiency is indicated by a quick, accurate, and highly coordinated performance,
requiring a minimum of energy. This category includes performing without hesitation and
automatic performance. For example, players will often utter sounds of satisfaction or
expletives as soon as they hit a tennis ball or throw a football because they can tell by the
feel of the act what the result will produce.
Examples: Maneuvers a car into a tight parallel parking spot. Operates a computer quickly
and accurately. Displays competence while playing the piano.
Key words: assembles, builds, calibrates, constructs, dismantles, displays, fastens, fixes,
grinds, heats, manipulates, measures, mends, mixes, organizes, sketches. (Note: The key
words are the same as in mechanism, but will have adverbs or adjectives that indicate
that the performance is quicker, better, more accurate, etc.)
Adaptation
Skills are well developed and the individual can modify movement patterns to fit special
requirements.
Origination
Creating new movement patterns to fit a particular situation or specific problem: Learning
outcomes emphasize creativity based upon highly developed skills.
Self-Help: You can also refer to the sources below to help you further
understand the lesson:
DepEd Order no. 70, s. 2012 Guidelines on the Preparation of Daily Lessons
http://www.deped.gov.ph/sites/default/files/order/2012/DO_s2012_70.pdf
Let’s Check
Activity 1. Using a Venn Diagram, compare and contrast Project Based and Problem
Based Learning.
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Let’s Analyze
5. What do you think are the changes that teachers can do to improve lesson planning?
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