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Advances in Intelligent Systems and Computing 1241
Pierpaolo Vittorini ·
Tania Di Mascio · Laura Tarantino ·
Marco Temperini · Rosella Gennari ·
Fernando De la Prieta Editors
Methodologies and
Intelligent Systems
for Technology
Enhanced Learning,
10th International
Conference
Advances in Intelligent Systems and Computing
Volume 1241
Series Editor
Janusz Kacprzyk, Systems Research Institute, Polish Academy of Sciences,
Warsaw, Poland
Advisory Editors
Nikhil R. Pal, Indian Statistical Institute, Kolkata, India
Rafael Bello Perez, Faculty of Mathematics, Physics and Computing,
Universidad Central de Las Villas, Santa Clara, Cuba
Emilio S. Corchado, University of Salamanca, Salamanca, Spain
Hani Hagras, School of Computer Science and Electronic Engineering,
University of Essex, Colchester, UK
László T. Kóczy, Department of Automation, Széchenyi István University,
Gyor, Hungary
Vladik Kreinovich, Department of Computer Science, University of Texas
at El Paso, El Paso, TX, USA
Chin-Teng Lin, Department of Electrical Engineering, National Chiao
Tung University, Hsinchu, Taiwan
Jie Lu, Faculty of Engineering and Information Technology,
University of Technology Sydney, Sydney, NSW, Australia
Patricia Melin, Graduate Program of Computer Science, Tijuana Institute
of Technology, Tijuana, Mexico
Nadia Nedjah, Department of Electronics Engineering, University of Rio de Janeiro,
Rio de Janeiro, Brazil
Ngoc Thanh Nguyen , Faculty of Computer Science and Management,
Wrocław University of Technology, Wrocław, Poland
Jun Wang, Department of Mechanical and Automation Engineering,
The Chinese University of Hong Kong, Shatin, Hong Kong
The series “Advances in Intelligent Systems and Computing” contains publications
on theory, applications, and design methods of Intelligent Systems and Intelligent
Computing. Virtually all disciplines such as engineering, natural sciences, computer
and information science, ICT, economics, business, e-commerce, environment,
healthcare, life science are covered. The list of topics spans all the areas of modern
intelligent systems and computing such as: computational intelligence, soft comput-
ing including neural networks, fuzzy systems, evolutionary computing and the fusion
of these paradigms, social intelligence, ambient intelligence, computational neuro-
science, artificial life, virtual worlds and society, cognitive science and systems,
Perception and Vision, DNA and immune based systems, self-organizing and
adaptive systems, e-Learning and teaching, human-centered and human-centric
computing, recommender systems, intelligent control, robotics and mechatronics
including human-machine teaming, knowledge-based paradigms, learning para-
digms, machine ethics, intelligent data analysis, knowledge management, intelligent
agents, intelligent decision making and support, intelligent network security, trust
management, interactive entertainment, Web intelligence and multimedia.
The publications within “Advances in Intelligent Systems and Computing” are
primarily proceedings of important conferences, symposia and congresses. They
cover significant recent developments in the field, both of a foundational and
applicable character. An important characteristic feature of the series is the short
publication time and world-wide distribution. This permits a rapid and broad
dissemination of research results.
** Indexing: The books of this series are submitted to ISI Proceedings,
EI-Compendex, DBLP, SCOPUS, Google Scholar and Springerlink **
Editors
Methodologies
and Intelligent Systems
for Technology Enhanced
Learning, 10th International
Conference
123
Editors
Pierpaolo Vittorini Tania Di Mascio
Department of Life, Health Department of Information Engineering,
and Environmental Sciences Computer Science and Mathematics
University of L’Aquila University of L’Aquila
L’Aquila, Italy L’Aquila, Italy
This Springer imprint is published by the registered company Springer Nature Switzerland AG
The registered company address is: Gewerbestrasse 11, 6330 Cham, Switzerland
Preface
Education is the cornerstone of any society, and it serves as one of the foundations
for many of its social values and characteristics. Different methodologies and
intelligent technologies are employed for creating technology-enhanced learning
(TEL) solutions. TEL solutions are innovative when they are rooted in artificial
intelligence, deployed as stand-alone solutions or interconnected to others. They
target not only cognitive processes but also motivational, personality, or emotional
factors. In particular, recommendation mechanisms enable us tailoring learning to
different contexts and people, e.g. by considering their individual traits. The use of
learning analytics also helps us augment learning opportunities for learners and
educators alike, e.g. learning analytics support self-regulated learning or adaptation
of the learning material. Besides technologies, methods help create novel TEL
opportunities. Methods come from different fields, such as education, psychology,
or medicine, and from diverse communities, such as Makers Communities and
Design Communities. Methods and technologies are also used to investigate and
enhance learning for “fragile users”, such as children, elderly people, or people with
special needs.
Both the 10th edition of this conference and its related workshops (i.e. IEETeL,
Nursing, SPeL, TEL4FC) contribute to novel research in TEL and expand the
topics of the previous editions. The mis4TEL 2020 papers discuss how diverse
methods or technologies are employed to create novel approaches to TEL, valuable
TEL experiences, or innovative TEL solutions, taking a critical stance and pro-
moting innovation.
This volume presents all papers that were accepted for the main track of
mis4TEL 2020, while the workshop papers are published in a different volume. All
underwent a peer review selection: each paper was assessed by three different
reviewers, from an international panel composed of about 40 members of 14
countries. The programme of mis4TEL 2020 counts 26 contributions from diverse
countries. The quality of submissions was on average good, with an acceptance rate
of approximately 70%.
v
vi Preface
Pierpaolo Vittorini
Tania Di Mascio
Laura Tarantino
Marco Temperini
Rosella Gennari
Fernando De la Prieta
Organisation of MIS4TEL 2020
http://www.mis4tel-conference.net/
General Co-chairs
Pierpaolo Vittorini University of L’Aquila, L’Aquila, Italy
Tania Di Mascio University of L’Aquila, L’Aquila, Italy
Paper Co-chairs
Rosella Gennari Free University of Bozen-Bolzano, Italy
Ricardo Azambuja Silveira Universidade Federal de Santa Catarina, Brazil
Elvira Popescu University of Craiova, România
Proceedings Co-chairs
Fernando De la Prieta University of Salamanca, Spain
Ana Belén Gil University of Salamanca, Spain
Publicity Chairs
Alessandra Melonio Free University of Bozen-Bolzano, Italy
Demetrio Arturo Ovalle National University of Colombia, Colombia
Carranza
Nestor Dario Duque Mendes National University of Colombia, Colombia
vii
viii Organisation of MIS4TEL 2020
Workshop Chair
Zuzana Kubincova Comenius University in Bratislava, Slovakia
Program Committee
Ana Almeida ISEP-IPP, Portugal
Juan M. Alberola Universitat Politècnica de València, Spain
Ricardo Azambuja Silveira Universidade Federal de Santa Catarina, Brazil
Davide Carneiro Polytechnic of Porto, Portugal
Maiga Chang Athabasca University, Canada
Vincenza Cofini University of L’Aquila, Italy
Giovanni De Gasperis University of L’Aquila, Italy
Fernando De La Prieta University of Salamanca, Spain
Tania Di Mascio University of L’Aquila, Italy
Dalila Duraes University of Madrid, Spain
Ana Faria ISEP, Portugal
Florentino Fdez-Riverola University of Vigo, Spain
Margarida Figueiredo University of Évora, Portugal
Rosella Gennari Free University of Bozen-Bolzano, Italy
Ana Belén Gil González University of Salamanca, Italy
Jorge Gomez-Sanz Universidad Complutense de Madrid, Spain
Sérgio Gonçalves University of Minho, Portugal
Vicente Julian Universitat Politècnica de València, Spain
Zuzana Kubincová Comenius University in Bratislava, Slovakia
Luigi Laura International Telematic University Uninettuno,
Italy
Matteo Lombardi Griffith University, Australia
Constantino Martins Polytechnic of Porto, Portugal
Anna Mavroudi Norwegian University of Science
and Technology, Norwegian
Alessandra Melonio Free University of Bozen-Bolzano, Italy
Juan-José Mena-Marcos University of Salamanca, Spain
Marcelo Milrad Linnaeus University, Sweden
Besim Mustafa Edge Hill University, UK
Kyparissia Papanikolaou School of Pedagogical and Technological
Education, Greece
Carlos Pereira ISEC, Portugal
Gerlane R. F. Perrier Universidade Federal Rural de Pernambuco,
Brazil
Elvira Popescu University of Craiova, Romania
Kasper Rodil Aalborg University, Denmark
Sara Rodríguez University of Salamanca, Spain
Juan M. Santos University of Vigo, Spain
Organisation of MIS4TEL 2020 ix
Organising Committee
Juan M. Corchado Rodríguez University of Salamanca, Spain, and AIR
Institute, Spain
Fernando De la Prieta University of Salamanca, Spain
Sara Rodríguez González University of Salamanca, Spain
Javier Prieto Tejedor University of Salamanca, Spain and AIR
Institute, Spain
Pablo Chamoso Santos University of Salamanca, Spain
Belén Pérez Lancho University of Salamanca, Spain
Ana Belén Gil González University of Salamanca, Spain
Ana De Luis Reboredo University of Salamanca, Spain
Angélica González Arrieta University of Salamanca, Spain
Emilio S. Corchado University of Salamanca, Spain
Rodríguez
Angel Luis Sánchez Lázaro University of Salamanca, Spain
Alfonso González Briones University Complutense of Madrid, Spain
Yeray Mezquita Martín University of Salamanca, Spain
Enrique Goyenechea University of Salamanca, Spain, and AIR
Institute, Spain
Javier J. Martín Limorti University of Salamanca, Spain
Alberto Rivas Camacho University of Salamanca, Spain
Ines Sitton Candanedo University of Salamanca, Spain
Elena Hernández Nieves University of Salamanca, Spain
Beatriz Bellido University of Salamanca, Spain
María Alonso University of Salamanca, Spain
x Organisation of MIS4TEL 2020
xi
xii Contents
1 Introduction
© The Editor(s) (if applicable) and The Author(s), under exclusive license
to Springer Nature Switzerland AG 2020
P. Vittorini et al. (Eds.): MIS4TEL 2020, AISC 1241, pp. 1–9, 2020.
https://doi.org/10.1007/978-3-030-52538-5_1
2 J. Extremera et al.
multi-core processing [4] or advanced image processing [5]. In this context, virtual
reality has also experienced a great development and expansion in a multitude of fields,
including university education through virtual reality learning environments (VRLEs),
which are being used in a large number of disciplines. In the particular case of materials
science and engineering (MSE), VRLEs that can be found are focused on helping
students to learn about the realization of different tests of materials such as: tensile
[6, 7], compression [8], impact [9, 10], hardness [9, 10], and non-destructive [11, 12].
The advantages of using VRLEs to support MSE teaching have been reported in
different studies [6, 13, 14], including those describing that: (i) the problem of class-
room congestion during training classes is minimized; (ii) experiments whose conduct
in a real laboratory would be impossible due to their high price or hazard can be
simulated; (iii) detailed visualization of the elements involved in experiments that are
often difficult or impossible to see in a real laboratory can be discerned in a VRLE; and
(iv) encouragement of students to learn the study subject is a key benefit.
The design of a VRLE plays a decisive role in the effectiveness that it will have by
improving the teaching-learning process for which it will be used [15–17]. Vergara
et al. [15] reported that there is a direct relationship between the design of a virtual
teaching tool and the motivation that it generates on the user to continue using it. An
important parameter for measuring the effectiveness of a VRLE is the level of mean-
ingful learning that students achieve through its use. Meaningful learning is a concept
that refers to the idea that an acquired knowledge is fully understood by an individual,
who can connect it with another knowledge previously acquired. The authors of this
article have found that not all VRLEs, despite being attractive and motivating, achieve
the same degree of meaningful learning. Thus, this article compares different VRLEs
designs applied to MSE to elucidate which parameters should be considered to achieve
a high level of meaningful learning, being remarkable the use of a guidance protocol to
help students to conduct the virtual experiments. The results and conclusions obtained
in this study can be taken into account in the creation of VRLEs dedicated to the
teaching of various university courses in the sciences and engineering fields.
that seeks to train students in conducting experiments in real laboratories. This step-by-
step protocol occurs as VRLEs:
• Offer a sufficient level of interactivity to carry out the virtual experiment in a
motivating and effective way at the formative level. This means that a very low
level of interactivity does not allow the user to interact with the VRLE enough to
retain knowledge or keep him motivated. On the other hand, a too high level of
interactivity can result in the user losing the thread of the experiment, negatively
impacting on motivation.
• Direct the user what is the next action that shall be taken, as well as provide
information about how to do it.
• Prevent the user from taking unnecessary actions to perform the experiment or
actions that may ruin it.
The use of a step-by-step guidance protocol like the one described above allows
students to focus on understanding each stage of the experiment without having to
invest a large amount of time in learning how to use the VRLE [19]. Figure 1 shows
the process of creating a VRLE when a step-by-step guidance protocol is incorporated.
In this process (Fig. 1) it can be observed that the level of interactivity that the authors
suggest to use depends on the objective of the VRLE, that is: (i) when the objective of
the VRLE is to help to understand a theoretical concept, the level of interactivity should
be within a range from a step-by-step guidance system (therefore, restricted interac-
tivity) to an open world (plenty of freedom of action); or (ii) when the VRLE is used to
teach a laboratory experiment, a step-by-step guidance system should be implemented.
Fig. 2. Virtual reality learning environments: (a) created 6 years ago with former development
tools and others (b) created recently with current development tools.
Effects of Time in Virtual Reality Learning Environments 5
3.1 Methodology
This study was carried out at the Catholic University of Ávila (Spain), during the
courses between 2015 and 2020, participating every year approximately 20 MSE
students of the degree in mechanical engineering. The methodology used is summa-
rized in the following steps:
• The instructor teaches the theory about the operation of the simulated machine in
the VRLE to perform the virtual experiment.
• The use of a VRLE in the classroom should be under the supervision of the teacher.
Also, students can continue using the VRLE without restrictions out of school
hours.
• Resolution of exercises in groups of 2–3 students, either in VRLE itself or on paper.
• One year after the previous three steps have been completed, students answer to
technical questionnaires to assess the level of knowledge retained.
During the years 2015 to 2018, VRLEs designed without a step-by-step guidance
protocol were evaluated; these VRLEs were used a year earlier (i.e. these VRLEs were
used in class between 2014 and 2017). Moreover, in 2019 and 2020 VRLEs designed
according to Fig. 1 (including a step-by-step guidance protocol) were evaluated and
developed with current development tools (Fig. 2b); those latter VRLEs were used
subsequently in 2018 and 2019.
3.2 Results
As described above, students were surveyed one year after using VRLEs to assess the
degree of knowledge they still retained. Figure 3 shows the data obtained from the
surveys filled out by the 120 students who participated in the study (approximately 20
students per course). The resulting bar graph (Fig. 3) shows the average of the ques-
tionnaire questions answered correctly each course (accuracy rate), indicating the level
of knowledge that students remember about the MSE content they learned a year earlier
with the help of VRLEs. Furthermore, Fig. 3 shows that, between 2015 and 2018, were
evaluated VRLEs designed without a step-by-step guidance protocol (i.e. developed
several years ago) while in 2019 and 2020 were evaluated VRLEs designed according
to the scheme of Fig. 1 (i.e. developed more recently, which include a step-by-step
guidance protocol).
6 J. Extremera et al.
Fig. 3. Accuracy rate of questionnaires answered by students who used the VRLEs a year earlier
as a support to learn fundamental concepts in MSE.
4 Discussion
However, based on the experience of the authors and previous studies [6, 8, 11, 12,
15, 27, 28], students’ motivation to use this type of teaching resources is usually high.
Consequently, updating VRLEs with current development tools cannot be the only
factor that explains the increase of 30% in the number of questions correctly answered
in the surveys of 2019 and 2020. In fact, in the authors’ opinion, the key factor that
explains the improvement in meaningful learning lies in the implementation of the step-
by-step guidance protocol (Fig. 1). This is in line with previous studies [29] in which
the effectiveness of step-by-step guidance protocols has been tested in teaching tools
based on the audio-visual use of e-books for MSE teaching.
Nevertheless, further research works should be conducted to measure the level of
influence on the meaningful learning of both factors considered in the present paper:
the use of recent development tools and the implementation of a guidance protocol. In
particular, new studies could be based on fixing one of the factors and varying the other
one, considering the same questionnaires described in the present paper to assess the
level of meaningful learning. These future research works should: (i) evaluate both a
group of VRLEs with guidance and another similar group of VRLEs without guidance
protocol–both groups of VRLEs should be developed with the same development
tools–; and (ii) compare the evaluation of a group of VRLEs developed with modern
tools and another similar group of VRLEs developed with older tools–both groups of
VRLE should lack a guidance protocol–.
5 Conclusions
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HEMOT®, Helmet for EMOTions:
A Web Application for Children
on Earthquake-Related Emotional Prevention
1 Introduction
Every aspect of human life, including education, has been affected by technological
change. Within educational environments, the Information and Communication Tech-
nologies (ICT) have an increasingly relevant role, in light of their documented effec-
tiveness for learning achievement [15]. The technology-enhanced learning
(TEL) systems represent a challenge for students and teachers: To improve students’
learning experience and achievement, ICT must be integrated with educational strategies
[3, 17]. Using mobile devices to promote formal and informal learning is more effective
© The Editor(s) (if applicable) and The Author(s), under exclusive license
to Springer Nature Switzerland AG 2020
P. Vittorini et al. (Eds.): MIS4TEL 2020, AISC 1241, pp. 10–19, 2020.
https://doi.org/10.1007/978-3-030-52538-5_2
HEMOT®, Helmet for EMOTions: A web application 11
2 Method
2.1 Participants
The convenience sample included 28 second-graders (M = 7.70 years, SD = 0.29; 41%
females) and 39 fourth-graders (M = 9.61 years, SD = 0.26; 54% females) from a
primary school in Northern Italy, with no disabilities, coming from a wide range of
socio-economic status. Twenty-three percent of the children had experienced at least one
earthquake, without any damage. All the parents signed the informed consent form for
the participation of their children. The study was approved by the Ethical Committee of
the Department of Human Sciences of University of Verona (protocol n. 134535).
lexicon), and emotion regulation strategies (e.g., coping strategies useful during and
right after an earthquake). During the ten units of the training, the participants used
HEMOT® through technological devices (i.e., tablets and headphones) and partici-
pated to traditional activities (e.g., pencil-and-paper tasks). At the end of each level of
HEMOT®, children had to rate its usability.
Usability. We operazionalized usability of the web application in terms of difficulty.
We asked the children to evaluate the usability of each of the nine content levels of
HEMOT® with a single item (i.e., How much difficult was using this app?) on a 5-point
scale (1 = not at all, 5 = very much).
Web Application. HEMOT® is a web application consisting of nine content levels
and a final summary level, about geological and emotional contents. In each level, there
is a series of items (ranging from 24 to 48) comprising written sentences read by a
digital voice, images and/or sounds (see Table 1), except for the last level. Each item
had to be evaluated on a dichotomous response (0 = wrong answer, 1 = right answer).
Summing all the levels, the maximum score was 296.
Level 1. The title of the first level is “Nature of earthquakes”. It includes 32 written
items; possible answers are “Yes” or “No”. Twenty-six items are associated to an
image drawn ad hoc representing both internal and external contexts; six items are
presented together with a sound. The items describe events that are or are not typical of
an earthquake; the correct descriptions of earthquake-related events have been defined
on the basis of the Modified Mercalli Intensity scale (MMI).
Level 2. The title of the second level is “Safety behaviors”. It includes 36 written
items; possible answers are “Yes” or “No”. Each item is associated to an image drawn
ad hoc. Twenty-six items refer to behaviors to be implemented during an earthquake;
ten items describe behaviors to be implemented right after an earthquake. The right and
wrong behaviors have been defined using international guidelines.
Level 3. The title of the third level is “Recognition of basic emotions”. It includes 36
written items; possible answers are “Yes” or “No”. Each item is associated to an image
drawn ad hoc representing a facial expression (the images have been balanced for
gender, ethnicity, and type of emotion). The task requires to recognize the right
matching between the written sentence and the corresponding image, focusing on six
emotions (i.e., calm, surprise, enjoyment, fear, sadness, and anger).
Level 4. The title of the fourth level is “Use of emotional lexicon”. It includes 36
written items; possible answers are “Yes” or “No”. The items are not associated to
images or sounds. The task requires to recognize the right matching between words
with the same meaning; there are three synonyms for each of the six emotions.
Level 5. The title of the fifth level is “Earthquake-related emotions”. It includes 36
written items; possible answers are “Yes” or “No”. Each item is associated to an image
drawn ad hoc representing a facial expression (the images have been balanced for
gender, ethnicity, and type of emotion). The task requires to recognize the valence of
six emotions.
14 G. Vicentini et al.
Level 6. The title of the sixth level is “Intensity of emotions”. It includes 48 written
items; possible answers are “Yes” or “No”. Each item is associated to an image drawn
ad hoc representing two faces experiencing the same emotion with identical or different
intensity (the images have been balanced for gender, ethnicity, type of emotion, and
intensity). The task requires to recognize the faces representing the same intensity, for
each of the emotions.
Level 7. The title of the seventh level is “Intra and inter-personal emotion regulation
strategies”. It includes 24 written items; possible answers are “Thinking” or “Doing” in
the first part, and “Alone” or “With others” in the second part. Each item is associated
to an image drawn ad hoc. The first 12 items refer to emotion regulation strategies to be
implemented by thinking (cognitive strategies) or doing (behavioral strategies) some-
thing; the second 12 items refer to emotion regulation strategies to be implemented
alone (intra-personal strategies) or with other people (inter-personal strategies). The
task requires to recognize the right type of each item.
Level 8. The title of the eighth level is “Strategies to be effectively used during
earthquakes”. It includes 24 written items; possible answers are “Yes” or “No”. Each
item is associated to an image drawn ad hoc. The items have been balanced for type of
strategy (i.e., cognitive or behavioral), category (according to a classification com-
prising 12 categories [19]), and emotional elements (i.e., presence or absence of
emotional elements in the description). Twelve items refer to adaptive emotion regu-
lation strategies (e.g., support seeking); twelve items refer to maladaptive emotion
regulation strategies (e.g., opposition) [10]. The task requires to recognize those
strategies useful to reduce fear experienced during an earthquake.
Level 9. The title of the ninth level is “Strategies to be effectively used after earth-
quakes”. It includes 24 written items; possible answers are “Yes” or “No”. Each item is
associated to an image drawn ad hoc. As in the previous level, the items have been
balanced for type of strategy, category, and emotional elements, and they present both
adaptive and maladaptive strategies. The task requires to recognize those strategies
useful to reduce fear, sadness, and anger experienced right after an earthquake.
Level 10. The title of the tenth level is “Put the pieces back together”. The aim of this
last level is to summarize the contents of the previous levels. The task requires to put
together four puzzles representing images and written descriptions on: (1) correct safety
behaviors during an earthquake, (2) correct safety behaviors right after an earthquake,
(3) adaptive emotion regulation strategies during an earthquake, and (4) adaptive
emotion regulation strategies right after an earthquake.
HEMOT®, Helmet for EMOTions: A web application 15
Table 1. Examples of items for the nine content levels of HEMOT® (adapted from [13]).
Examples of items
Examples of
Levels Questions [and right
drawings
answer]
1. Nature of Does this happen during an
The earth shakes. [Yes]
earthquakes earthquake?
5. Earthquake- How do you feel when you Do you feel good if you
related emotions experience this emotion? are calm? [Yes]