Croach Sheet

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CHARACTER NA Ranger 8 (Beast Master) Scholar Mark

ME
CLASS & LEVEL BACKGROUND PLAYER NAME
Croach Aarakocra Neutral 35' (Fly 55')
RACE ALIGNMENT SPEED EXPERIENCE POINTS
INSPIRATION
HIT POINTS
SAVING THROWS HIT DICE

STRENGTH

12
Strength
Dexterity
Constitution

+1
+7

+1
+3
PROFICIENCY
8 d10
______ _________
d
______ _________
Common, Dwarvish, Elvish,
Primordial, Auran, Ignan,
Aquan
Intelligence +0
BONUS d
______ _________
CURRENT / TOTAL
+1 Wisdom ◆ Light/Medium Armor, Shield
64
+7

Charisma -1
MAXIMUM

-
DEXTERITY
All Weapons
18 STRENGTH
SKILLS
+1
DEATH SAVES
SUCCESSES

FAILURES
TEMPORARY
VISION HIT POINTS LANGUAGES AND PROFICIENCIES
Athletics 1
+4
DEXTERITY +4 CLASS RESOURCE CURRENT / MAXIMUM
CONSTITUTION Acrobatics +4
+4 INITIATIVE 2 # ATTACKS 1st Level Spell Slots 4
Sleight of Hand
13
+4
NAME RANGE
Stealth +4 2nd Level Spell Slots 3
INTELLIGENCE +0
Rapier Melee
+1 Arcana ● +3 +9 1d8+4
History ● +3 ATK DAMAGE TYPE
INTELLIGENCE Two Weapon Fighter: As a bonus
Investigation 0
Scimitar Melee
10 Nature
Religion
● +3
0 +9 1d6+4
action, make an additional melee
attack. (Up to 3 attacks per round)

+0 WISDOM +4
Beast Companion: Bird Person
Animal Handling ● +7 Hand Crossbow 30 ft
WISDOM Insight 0
+9 1d6+4 Spellcasting [Save DC is 17]
18 Medicine 0
(Note: You can also use 2nd level
Perception ● +7

Survival ● +10 Talons Melee slots to cast 1st level spells)


+4 +9 1d4+4
CHARISMA -1 Animal Friendship (1st level spell):
Deception -1
Action, choose an animal and
CHARISMA
Intimidation -1
Sword of Life Stealing Melee
8 Performance
Persuasion
-1
-1 +4 1d6+1 Heal damage done
befriend it if they fail the save.

Ensnaring Strike (1st level spell):


-1 Bonus action, your next hit with a
17 PASSIVE PERCEPTION EQUIPMENT weapon traps the target with magic
Leater Armor
vines if they fail the save.
Bottle of Black Ink
ARMOR TYPE Quill
Small Knife Hunter's Mark (1st level spell):
Leather
SHIELD ●
ADDITIONAL AC BUFFS
16 ARMOR
CLASS
Portable Ram
Tent
Riding Horse
Bonus action. Mark an enemy. That
enemy takes an additional 1d6
damage and is easier to track.
3 Potions of Healing
PP 1 Greater Potion of Healing
ATTUNED MAGIC ITEMS Primeval Awareness (1st level spell):
1500 Silk Action, detect the presence of
GP Linen unnatural energies and creatures.
Cotton
3 Art Canvas Pass Without Trace (2nd level spell):
EP Cloves Your team get +10 to stealth checks.

SP Silence (2nd level spell): Everything


within 20 foot of you is silenced.
CP FEATURES AND TRAITS

Logo and Ampersand TM & © 201 4 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use. 5e Character Sheet v2 by James and /tg/
Notes for Croach:

-It's been 7 months (in game) since Croach was last seen in the city of Galik helping
investigate the secrets of the Crown of Empyrosis (aka Yro)

-3 months ago, somewhere in the realm, a mistake must have been made. Unsure whether
they destroyed the crown...didn't destroy the crown...or what else must have happened, an
ice age took over the realm, freezing ice caps on the oceans, and dropping temperatures
everywhere. People stay indoors and isolated away from each other now as the outside can
be brutal when exposed for long periods of time.

-Lost an eye at some point while pursuing his own personal mission these last few months:

The Mission:
To track down the source of the arctic freeze that has taken the realm.

Croach is the first person to crack a series of mysterious reports, reports of a creature living
under the ice caps who appears to move at breakneck speeds in the oceans below, darting
around the realm in seemingly unpredictable patterns.

However, after investigating a number of alleged appearances (and cross referencing them)
the creature appears to be making a 6 pointed track around the entire realm, stopping at
each "point" of the snowflake-like pattern to rest for a day. Knowing that whatever power
has caused this is not to be tackled alone, you have sent word through various arctic scouts
to try to bring the old team back together again.

They are not aware that the source of this new intel is you, and will be meeting you just out-
side of the mysterious creature's place of rest.

They should be arriving soon.

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