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Project Final PDF
Project Final PDF
Project Final PDF
GA M I N G F O R
LEAR N I N G
Siddhant Mishra
Aaayan Mathur
Rishit Gupta
We can no longer keep children away
from their phones but we can make
them utilise it for the better
PROJECT
OVERVIEW
In this project we will discuss how essential it is for young students
to develop skills like problem solving,spacial thinking and pattern
recognition.How it can be achieved easily via fun educational
games.We will also talk about its benefits and how we can achieve
this with the projects we have developed.
Introduction
Problem-solving,spacial thinking and pattern recognition are crucial for
kids of age 2-12 in navigating daily life challenges and is an essential skill
in various professions. It allows individuals to address issues, make
decisions, and adapt to changing circumstances. It encourages individuals
to think analytically and consider multiple perspectives.
The team
MEMMORY GAME
A memory game is a type of game that involves testing and
improving one's memory skills. The game typically consists of
a set of cards or tiles with matching pairs of images,
numbers, or symbols. The cards are shuffled and placed face
down, and players take turns flipping two cards at a time,
trying to find matching pairs.
It helps with-
Memory Improvement
Concentration and Attention
Concentration and Attention
https://skoolofcode.us/blog/why-memory-games-are-essential-for-childrens-development/
GAME #2
https://youtu.be/IoDRBbWBedo
WORD GUESSING
It helps with-
Cognitive Development
Vocabulary Building
Spacial Thinking
https://kids.kiddle.co/Word_game
GAME #3
https://youtu.be/IoDRBbWBedo
MATH GAME
It helps with-
Concept Reinforcement
Problem-Solving Skills
Practical Application
https://www.understood.org/en/articles/how-games-can-help-kids-who-struggle-with-math
PLEASE VISIT THIS YOUTUBE LINK FOR A CLEAR DEMONSTRATION OF ALL
OUR PROJECTS
HTTPS://YOUTU.BE/IODRBBWBEDO
PROJECT GOALS
In the new era where technology is spreading like a fire among the youngsters it is very important to
show them the correct way to use it.This new tech can help them how to get a step ahead and level up
faster than the previous generations and we are here just to do that.Providing the new youngsters a
way to learn and improve their skills for free is why we have chosen the problem statement “Design
Toys and Games that will help children (2 - 12 years) learn better in an interactive and fun way”.
We want to provide a platform for the parents,a platform which they can blindly trust knowing it will
provide games completely benefical for their children and they will keep on learning from it.Above all
this adding features like “Lock on Full Screen” “Notify on minimising” will help the parents keep a
careful eye on their children.
Conclusions
CONCLUSION 2