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Audio filename="music011.

ogg" repeat=0
AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey
FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta
VehicleColor color=0.659;0.620;0.463;0.000 // sable
DeepView air=125.00 water=25.00
FogStart air=0.9 water=0.5
SecondTexture rank=1
ForegroundName image="lens5.png"
Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000
cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000;

TerrainGenerate vision=250.00 depth=1 slope=3.0


TerrainWind speed=-3.0;0.0
TerrainRelief image="relief12.png" factor=1.0
TerrainResource image="res00.png"
TerrainCloud image="cloud03.png" level=125.0

TerrainMaterial id=1 image="desert6" u=0.00 v=0.00 up=1 down=1 left=1 right=1


hard=0.2
TerrainMaterial image="desert6" u=0.25 v=0.00 up=2 down=1 left=1 right=1
hard=0.3
TerrainMaterial image="desert6" u=0.50 v=0.00 up=1 down=1 left=1 right=2
hard=0.3
TerrainMaterial image="desert6" u=0.75 v=0.00 up=2 down=1 left=1 right=2
hard=0.3
TerrainMaterial image="desert6" u=0.00 v=0.25 up=1 down=2 left=1 right=1
hard=0.3
TerrainMaterial id=3 image="desert6" u=0.25 v=0.25 up=1 down=1 left=1 right=1
hard=0.8
TerrainMaterial image="desert6" u=0.50 v=0.25 up=1 down=2 left=1 right=2
hard=0.3
TerrainMaterial image="desert6" u=0.75 v=0.25 up=2 down=2 left=1 right=2
hard=0.3
TerrainMaterial image="desert6" u=0.00 v=0.50 up=1 down=1 left=2 right=1
hard=0.3
TerrainMaterial image="desert6" u=0.25 v=0.50 up=2 down=1 left=2 right=1
hard=0.3
TerrainMaterial id=4 image="desert6" u=0.50 v=0.50 up=1 down=1 left=1 right=1
hard=0.8
TerrainMaterial image="desert6" u=0.75 v=0.50 up=2 down=1 left=2 right=2
hard=0.3
TerrainMaterial image="desert6" u=0.00 v=0.75 up=1 down=2 left=2 right=1
hard=0.3
TerrainMaterial image="desert6" u=0.25 v=0.75 up=2 down=2 left=2 right=1
hard=0.3
TerrainMaterial id=5 image="desert6" u=0.50 v=0.75 up=1 down=1 left=1 right=1
hard=0.8
TerrainMaterial id=2 image="desert6" u=0.75 v=0.75 up=2 down=2 left=2 right=2
hard=0.6

TerrainInit id=1 // sand


TerrainLevel id=2 min=0.0 max=99.0 slope=2.0 freq=100.0 // roc
TerrainCreate

BeginObject
CreateObject pos=-2.50;0.00 dir=0.0 type=Me option=1
CreateObject pos=0.00;0.00 dir=0.1 type=Firework pyro=WIN
CreateObject pos=-1.25;3.75 dir=0.5 type=PracticeBot script1="flash.txt" run=1
CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0; 0.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 0.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir= 1.0;-1.0; 0.0 color= 0.30; 0.30; 0.30 type=Object
CreateLight dir=-1.0;-1.0; 0.0 color= 1.00; 1.00; 1.00 type=Object
CreateLight dir= 0.0;-1.0; 1.0 color= 0.60; 0.60; 0.60 type=Object
CreateLight dir= 0.0;-1.0;-1.0 color= 0.60; 0.60; 0.60 type=Object

Camera eye=1.75;0.75;-1.25 lookat=1.10;0.75;-0.80

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