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666,000 Cursed Objects
666,000 Cursed Objects
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Cursed Objects
ℨ X ⨋
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A CURSED ITEM
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GENERATOR FOR TABLETOP RPGS
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666,000 Cursed Objects
Wri en by
Design by
Hans Ronald Lango
Ulysses Ephraim-White
Individuals may create and publish their own works within this setting
as long as they are not for profit. They may not use the Broadhead
name, imagery or any text verbatim from official published works.
A Broadhead Publication
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Introduction
Some things, otherwise mundane, are imbued with a horrible secret. Required Materials
They are cursed; they carry a terrible sentence for those who take them
into possession. This book will allow you to create those cursed things. 666,000 Cursed Objects needs a few
There are thousands of possible creations. All it takes is the roll of a few items to use its randomized tables.
dice.
‣ 8 Sided Dice
Using this book only takes a minute or two, and its a great way to quickly
create something to pass on a curse to your players or an NPC. There are ‣ 6 Sided Dice
literally thousands of possible combinations, even over 666,000. Spooky!
As always, take this book and let it stoke your imagination. Resources like
these are helpful for what they provide upfront, but also because they can
help create the kernel of a new idea for their reader.
A The Object Roll on this page to determine what the object is that carries the curse.
1 2 3 4 5 6 7 8
B The Curse On this page roll for the curse that is embedded within the object. If your
d6 roll for column is a 4, 5 or 6 then your result is on the next page.
1 2 3
The curse drains the pigment and life from the Proximity to the object causes relentless, horrifying
The curse steals the senses of taste and smell from afflicted’s skin, hair, eyes and nails. They become nightmares. These dark dreams plumb the darkest
1 the afflicted. drained in appearance, sapped of visible life, though recesses of one’s subconscious, vividly displaying
they might feel no different. their most horrifying fears and insecurities.
B The Curse, Cont. Below is the other half of the results for the previous page’s table.
4 5 6
The curse causes sleep to become wasteful and The afflicted is left slightly weakened physically in all
Certain types of animals become enraged, skittish or
unsatisfying. Eventually insomnia and restlessness ways. They tire more easily, fall sick more frequently,
1 aggressive when they see the cured person, and may
become more and more common, until eventually their strength is always slightly sapped, and their
try to attack.
any amount of sleep becomes impossible. senses are duller.
C Details On this page you will generate pertinent details on how to apply the
cursed object into a game setting.
The curse is active indefinitely, until transferring The curse was caused by some terrible event or
2 Old, Antique
when the object is possessed by another act; closure or justice will end the curse
The curse afflicts its target for life, though is only The curse can only be lifted by divine or
4 Worn, Used
active during one season per annum supernatural intervention
The curse is without end, but only when the object The curse can be lifted if the object is cleansed of
7 Appears Expensive or Luxurious
is in the vicinity of its owner it somehow