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Q1: What is system software, and what are its main goals?
A1: System software refers to a collection of programs that manage and support the
operations of a computer system. Its main goals include providing a platform for
running application software, managing hardware resources, and ensuring efficient
utilization of system resources.
Q3: Enumerate various system programs and briefly explain their functions.
A3: Various system programs include Assembler (converts assembly language code into
machine language), Macro processor (expands macros in source code), Loader (loads
executable code into memory for execution), Linker (combines multiple object files into
a single executable program), Compiler (translates high-level programming languages
into machine code), Interpreter (executes code line by line), Device Drivers (control
hardware devices), Operating system (manages hardware and provides services to
applications), Editors (create and modify text files), Debuggers (identify and fix errors in
programs).
Assemblers
Q4: Discuss the design of a Two-pass Assembler for the X86 processor.
A4: A Two-pass Assembler for the X86 processor first scans the source code to build a
symbol table, mapping symbolic labels to memory addresses. During the second pass,
it generates the actual machine code, replacing symbolic labels with their
corresponding memory addresses and encoding mnemonic instructions into binary
format.
Q5: Explain the design of a Single-pass Assembler for the X86 processor.
A5: A Single-pass Assembler for the X86 processor translates source code into machine
code in a single scan. To achieve this, it uses techniques such as forward referencing
and temporary storage to handle unresolved symbols and generate machine code on
the fly.
Q6: What are the common data structures used in the design of assemblers?
A6: Common data structures used in assemblers include symbol tables, which map
symbolic labels to memory addresses; opcode tables, which define the binary encoding
for mnemonic instructions; and data structures for handling expressions and addressing
modes.
Q9: How does the design of an assembler vary for different processor
architectures?
A9: The design of an assembler depends on the instruction set architecture (ISA) of the
target processor. Different processors may have unique instruction formats, addressing
modes, and opcode tables, requiring specific handling in the assembler design.
Q5: What are the common data structures used in the design of a Macro
Processor?
A5: Common data structures include macro tables, which store macro definitions and
their parameters, as well as data structures for handling macro expansion and
argument substitution.
Q1: What are the main functions of loaders in the context of computer systems?
A1: Loaders are responsible for loading executable programs into memory for
execution. Their main functions include allocating memory space, relocating program
code and data, resolving external references, and initializing program variables.
Q2: Explain the concept of Relocation in the context of loaders and linkers.
A2: Relocation refers to the process of adjusting the memory addresses of a program’s
code and data to reflect the actual location where it will be loaded into memory. This
adjustment is necessary because the program may not always be loaded at the same
memory address.
Q3: What is Linking, and how does it relate to the concept of Relocation?
A3: Linking involves combining multiple object files and resolving external references to
create a single executable program. Relocation is a crucial step in the linking process,
as it ensures that references to external symbols are adjusted to point to the correct
memory locations.
Q2: Discuss the role of Finite State Automata (FSA) in Lexical Analysis.
A2: Finite State Automata are used in Lexical Analysis to recognize and tokenize the
input stream of characters into meaningful units, such as identifiers, keywords, and
literals. FSA provides a systematic approach for defining lexical patterns and efficiently
recognizing them during scanning.
Q3: Explain the design of a Lexical Analyzer and the data structures used.
A3: A Lexical Analyzer scans the input source code character by character, recognizing
lexemes and generating tokens. It typically uses data structures such as Finite
Automata, Regular Expressions, and Symbol Tables to perform lexical analysis
efficiently.
• Top-down parsers, such as LL(1) parsers, start parsing from the start symbol and
attempt to rewrite it to match the input string. They use a leftmost derivation to
build the parse tree.
• Bottom-up parsers, such as Shift-Reduce (SR) parsers, start parsing from the
input string and attempt to reduce it to the start symbol. They use a rightmost
derivation to build the parse tree.
• LL(1) parser: A predictive parser that reads input from left to right, constructs a
leftmost derivation, and performs one lookahead symbol to predict the next
parsing action.
• SR parser: A parser that shifts input symbols onto a stack until a reduction can
be applied, based on a set of predefined grammar rules.
• Operator precedence parser: A type of bottom-up parser that uses precedence
rules to resolve ambiguities in the grammar.
• SLR parser: A Simple LR parser that combines the efficiency of LR parsing with
the simplicity of SLR parsing.
Q6: Describe Semantic Analysis in the context of compiler phases.
A6: Semantic Analysis is the phase of the compiler that checks the meaning of the
program by examining its syntax tree or abstract syntax tree. It verifies whether the
program follows the rules of the programming language and performs type checking,
scope resolution, and other semantic validations.
Q8: How do Lexical Analysis and Syntax Analysis differ in their approaches to
analyzing source code?
A8: Lexical Analysis focuses on recognizing and tokenizing individual lexemes based on
patterns defined by regular expressions or finite automata. Syntax Analysis, on the
other hand, focuses on analyzing the structure of the program and verifying its
syntactic correctness according to the rules defined by the grammar.
Q9: Discuss the importance of efficient data structures in the design of Lexical
Analyzers.
A9: Efficient data structures, such as Finite Automata and Symbol Tables, are crucial for
optimizing the performance of Lexical Analyzers. They allow for fast recognition and
storage of lexemes, reducing the time complexity of the lexical analysis phase.
Q10: How do Syntax Analyzers handle ambiguity in the grammar of a
programming language?
A10: Syntax Analyzers use techniques such as lookahead symbols, operator precedence
rules, and parsing algorithms (e.g., LL(1) and LR) to resolve ambiguity in the grammar
of a programming language. Ambiguities may arise from ambiguous productions or
conflicting parsing decisions, which need to be resolved to construct a valid parse tree.
Q1: What is the role of the Synthesis phase in the compiler process?
A1: The Synthesis phase, also known as the Code Generation phase, is responsible for
generating efficient machine code or intermediate code from the high-level
representation of the source program. It translates the optimized intermediate
representation into executable instructions.
Q2: Describe the different types of Intermediate Codes used in compiler design.
A2:
Q7: Explain the algorithm used in code generation during the Synthesis phase.
A7: The code generation algorithm translates the intermediate representation (such as
syntax trees or three-address code) into machine code. It typically traverses the
intermediate representation and emits corresponding machine instructions or assembly
code, while also performing optimizations to improve code quality.
Q8: Define Basic Blocks and Flow Graphs in the context of code generation.
A8:
• Basic Blocks are sequences of consecutive instructions with a single entry point
and a single exit point. They represent straight-line code segments without any
branching.
• Flow Graphs represent the control flow structure of a program, with nodes
representing basic blocks and edges representing control flow between them.
They provide a graphical representation of the program’s execution paths.