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Empowerment Tech DLP Q2 - 10
Empowerment Tech DLP Q2 - 10
Empowerment Tech DLP Q2 - 10
Department of Education
Region XII
Division of Cotabato
Amas, Kidapawan City
Subject: EMPOWERMENT
School: LEONARDO ROMERO SR. HIGH SCHOOL
TECHNOLOGIES
Teacher: Bless M. Mendoza DATE: 11/22/2023
CLASS/SECTION TIME:
I. OBJECTIVES
ICT as a tool, medium, and force in bringing about action and
A. Content Standards
mobilize change in a population, society, or culture.
at the end of the week independently articulate how ICT tools and
B. Performance
platforms have changed the way people communicate, and how
Standards
social change has been brought about by the use of ICTs
C. Learning share anecdotes of how he/she has used ICTs to be part of a social
Competencies/ movement, change, or cause to illustrate aspects of digital
Objectives citizenship. CS_ICT11/12-ICTPT-IIk-15
Cognitive: Discuss the roles in playing online (game casting)
Playing online games and apply the game casting technique.
Psychomotor:
EMPOWERMENT TECHNOLOGIES
II. CONTENT/SUBJECT MATTER
IV. PROCEDURE
A. Reviewing Previous Lesson
or Presenting the New Lesson
B. Establishing a Purpose for Students will bring their own phone to play.
the Lesson
C. Presenting Examples /
Instances of the New Lesson
D. Discussing New Concepts and
Practicing New Skills #1
E. Discussing New Concepts and
Practicing Skills #2
F. Developing Mastery
(Leads to Formative Assessment)
G. Finding Practical
Applications of Concepts and
Skills in Daily Living
H. Making Generalizations and
Abstractions about the Lesson
I. Evaluating Learning
J. Additional Activities for
Application
or Remediation
V. REMARKS
Prepared by: BLESS M. MENDOZA