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Mot, the Merciless Dead

Merciless Shadow
XIII – Death
Types
Level: 18
Hit Points: 700 (70/140)

Merciless Skill: The Baleful Gaze of Unending Destruction – Spells cast by Mot have “Burst: Instantly kills the
target if they are below 10% Max HP.” If a target is slain by this effect, Mot regains 1 Hetelic Action and refreshes
Beast Eye.
STR MAG TEC AGI VIT LUC The Canaanite personification of
1 10 10 8 10 2 death. Every year he attempts to
kill Baal, the god of fertility,
only to see him raised from the
dead with the help of Baal’s
sister, Anat. There will be no
Drain Reflect mercy for those in Mot’s baleful
Null Resist Weak gaze this time, however.

Murderous Megidolaon: One target within 16 meters and all units within 6 meters
Entombed Terror (P): Mot
of that target, including allies. Hit: MAGd10+2MAG (75) Almighty damage.
begins combat at the center of
the arena and cannot move from
Doom Spiral: As a Quick Action, all targets Mot can see are moved up to 3 spaces
this position. If Mot cannot see
directly towards it. If any targets end this movement adjacent to Mot, they are
any targets on its turn, it
immediately dealt 3MAG (30) Wind damage and are inflicted with Panicked Chance:
immediately destroys any
100%. This spell must target units on Death’s Door if able, in addition to any other
obscuring terrain between it and
targets.
all potential targets.
Obliterating Touch: One target whose HP is below 50% dies immediately. If this
Murder In Perpetuity (P): At
slays the target, 20% of the target’s Max HP is dealt as Dark damage to all units
the start of Mot’s turn, for each
within 4 meters of the target.
User on Death’s Door, Mot
gains +2 MAG and -2 AGI.
Despair: All Users within 12 meters have a 50+5X% chance to be inflicted with
Fearful, where X is the number of Users on Death’s Door. If this targets only one
Impure Grasp (P): Doubles the
User, inflict Hopeless instead.
effective range and areas of all
spells cast by Mot. Spell ranges
Illusory Coffin: A single target Mot can see: Distort a section of the scenery up to 5
are already modified to account
spaces in any configuration, provided at least one space is adjacent to the target.
for this.
Targets completely obscured by terrain cannot be chosen as targets for attacks.

Mot may perform up to 2 Hetelic Actions per round

Beast Eye: Mot gains an additional Default Action and Quick Action. If using the Press-Turn System, add 2 Bonus Icons
instead, regardless of the total number of Icons Mot possesses. This Hetelic Action can only be used once per Round.

Annihilate: All Users Mot can see lose their Buff effects. For each Buff effect lost, inflict -1 Energy.
Wither: One random User becomes Weak to Dark or Status.

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