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Graphics Feature Status

=======================
* Canvas: Hardware accelerated
* Canvas out-of-process rasterization: Disabled
* Direct Rendering Display Compositor: Disabled
* Compositing: Hardware accelerated
* Multiple Raster Threads: Enabled
* OpenGL: Enabled
* Rasterization: Unavailable
* Raw Draw: Disabled
* Skia Graphite: Disabled
* Video Decode: Hardware accelerated
* Video Encode: Hardware accelerated
* Vulkan: Disabled
* WebGL: Hardware accelerated
* WebGL2: Unavailable
* WebGPU: Hardware accelerated

Driver Bug Workarounds


======================
* avoid_consecutive_keyframes_for_vp9
* disable_accelerated_av1_decode
* disable_accelerated_vp8_decode
* disable_accelerated_vp9_decode
* disable_accelerated_vp9_encode
* disable_d3d11
* disable_decode_swap_chain
* disable_direct_composition
* disable_direct_composition_sw_video_overlays
* disable_dynamic_video_encode_framerate_update
* disable_imagebitmap_from_video_using_gpu
* disable_nv12_dynamic_textures
* disable_vp_auto_hdr
* disable_vp_super_resolution
* enable_bgra8_overlays_with_yuv_overlay_support
* enable_webgl_timer_query_extensions
* exit_on_context_lost
* max_msaa_sample_count_4
* msaa_is_slow
* msaa_is_slow_2
* disabled_extension_GL_KHR_blend_equation_advanced
* disabled_extension_GL_KHR_blend_equation_advanced_coherent
* disabled_extension_GL_MESA_framebuffer_flip_y

Problems Detected
=================
* GPU rasterization should only be enabled on NVIDIA, Intel, AMD RX-R2 GPUs with
DX11+, certain QC devices+drivers or any GPU using ANGLE's GL backend.:
(http://crbug.com/1047002), (http://crbug.com/1462800)
Disabled Features: gpu_tile_rasterization

* Some drivers are unable to reset the D3D device in the GPU process sandbox
Applied Workarounds: exit_on_context_lost

* Old Intel drivers cannot reliably support D3D11:


(http://crbug.com/363721)
Applied Workarounds: disable_d3d11

* On Intel GPUs MSAA performance is not acceptable for GPU rasterization:


(http://crbug.com/527565), (http://crbug.com/1298585)
Applied Workarounds: msaa_is_slow

* Disable KHR_blend_equation_advanced until cc shaders are updated:


(http://crbug.com/661715)
Applied Workarounds: disable(GL_KHR_blend_equation_advanced),
disable(GL_KHR_blend_equation_advanced_coherent)

* Accelerated VP9 decoding is hanging on some videos.:


(http://crbug.com/654111)
Applied Workarounds: disable_accelerated_vp9_decode

* Expose WebGL's disjoint_timer_query extensions on platforms with site


isolation:
(http://crbug.com/808744), (http://crbug.com/870491)
Applied Workarounds: enable_webgl_timer_query_extensions

* Direct composition causes rendering issues on Intel SandyBridge and IvyBridge


GPUs:
(http://crbug.com/775898), (http://crbug.com/785648),
(http://crbug.com/9245627)
Applied Workarounds: disable_direct_composition

* Dynamic texture map crashes on Intel drivers less than version 24:
(http://crbug.com/890227)
Applied Workarounds: disable_nv12_dynamic_textures

* Disable GL_MESA_framebuffer_flip_y for desktop GL:


(http://crbug.com/964010)
Applied Workarounds: disable(GL_MESA_framebuffer_flip_y)

* Disable using GPU backed resource for imageBitmap from video on d3d9:
(http://crbug.com/1098445), (http://crbug.com/1105923)
Applied Workarounds: disable_imagebitmap_from_video_using_gpu

* Disable DecodeSwapChain for Intel Gen9 and older devices:


(http://crbug.com/1107403)
Applied Workarounds: disable_decode_swap_chain

* Intel GPUs fail to report BGRA8 overlay support:


(http://crbug.com/1119491)
Applied Workarounds: enable_bgra8_overlays_with_yuv_overlay_support

* 8x MSAA for WebGL contexts is slow on Win Intel:


(http://crbug.com/1145793)
Applied Workarounds: max_msaa_sample_count_4

* Disable software overlays for Intel GPUs. All Skylake+ devices support hw
overlays, older devices peform poorly.:
(http://crbug.com/1192748)
Applied Workarounds: disable_direct_composition_sw_video_overlays

* Windows hardware decoding doesn't support a set of legacy Intel GPUs:


(http://crbug.com/822644), (http://crbug.com/1187900)
Applied Workarounds: disable_accelerated_av1_decode,
disable_accelerated_vp8_decode,
disable_accelerated_vp9_decode

* AVC/AV1 hardware encoder MFT output bitrate incorrect upon framerate update on
Intel GPUs.:
(http://crbug.com/1295815)
Applied Workarounds: disable_dynamic_video_encode_framerate_update

* Only enable video processor super resolution on Intel Gen10+ GPUs and NVIDIA
GPUs with 530+ drivers:
(http://crbug.com/1318380)
Applied Workarounds: disable_vp_super_resolution

* On pre-Ice Lake Intel GPUs MSAA performance is not acceptable for GPU
rasterization:
(http://crbug.com/527565), (http://crbug.com/1298585),
(http://crbug.com/1341830)
Applied Workarounds: msaa_is_slow_2

* Disable VP9 HW encode on Intel GPU with old drivers:


(http://crbug.com/1433287)
Applied Workarounds: disable_accelerated_vp9_encode

* Disable VP9 HW encode on Intel GPUs preceding Ice Lake:


(http://crbug.com/1217298), (http://crbug.com/1107331)
Applied Workarounds: disable_accelerated_vp9_encode

* Only enable video processor auto HDR on NVIDIA GPUs with 550.50+ driver:
(http://crbug.com/1445741)
Applied Workarounds: disable_vp_auto_hdr

* Corruption when consecutive VP9 keyframes are requested from MFVEA on Intel.:
(http://crbug.com/1473665)
Applied Workarounds: avoid_consecutive_keyframes_for_vp9

ANGLE Features
==============
* allowCompressedFormats (Frontend workarounds): Enabled
condition: true
Allow compressed formats

* alwaysRunLinkSubJobsThreaded (Frontend features) (http://anglebug.com/8417):


Disabled
If true, sub tasks of the link job are always threaded, regardless of
GL_KHR_parallel_shader_compile

* cacheCompiledShader (Frontend features) (http://anglebug.com/7036): Disabled


Enable to cache compiled shaders

* compileJobIsThreadSafe (Frontend features) (http://anglebug.com/8297): Enabled


condition: true
If false, parts of the compile job cannot be parallelized

* disableAnisotropicFiltering (Frontend workarounds): Disabled


Disable support for anisotropic filtering

* disableDrawBuffersIndexed (Frontend features) (http://anglebug.com/7724):


Disabled
Disable support for OES_draw_buffers_indexed and EXT_draw_buffers_indexed

* disableProgramBinary (Frontend features) (http://anglebug.com/5007): Disabled


Disable support for GL_OES_get_program_binary
* disableProgramCaching (Frontend features) (http://anglebug.com/1423136):
Disabled
Disables saving programs to the cache

* disableProgramCachingForTransformFeedback (Frontend workarounds): Disabled


On some GPUs, program binaries don't contain transform feedback varyings

* dumpShaderSource (Frontend features) (http://anglebug.com/7760): Disabled


Write shader source to temp directory

* dumpTranslatedShaders (Frontend features) (http://anglebug.com/8280): Disabled


Write translated shaders to temp directory

* emulatePixelLocalStorage (Frontend features) (http://anglebug.com/7279):


Enabled
condition: true
Emulate ANGLE_shader_pixel_local_storage using shader images

* enableCaptureLimits (Frontend features) (http://anglebug.com/5750): Disabled


Set the context limits like frame capturing was enabled

* enableProgramBinaryForCapture (Frontend features) (http://anglebug.com/5658):


Disabled
Even if FrameCapture is enabled, enable GL_OES_get_program_binary

* enableShaderSubstitution (Frontend workarounds) (http://anglebug.com/7761):


Disabled
Check the filesystem for shaders to use instead of those provided through
glShaderSource

* enableTranslatedShaderSubstitution (Frontend workarounds)


(http://anglebug.com/8280): Disabled
Check the filesystem for translated shaders to use instead of the shader
translator's

* forceDepthAttachmentInitOnClear (Frontend workarounds)


(https://anglebug.com/7246): Disabled
Force depth attachment initialization on clear ops

* forceGlErrorChecking (Frontend features)


(https://issuetracker.google.com/220069903): Disabled
Force GL error checking (i.e. prevent applications from disabling error
checking

* forceInitShaderVariables (Frontend features): Disabled


Force-enable shader variable initialization

* forceMinimumMaxVertexAttributes (Frontend features): Disabled


condition: false
Force the minimum GL_MAX_VERTEX_ATTRIBS that the context's client version
allows.

* forceRobustResourceInit (Frontend features) (http://anglebug.com/6041):


Disabled
Force-enable robust resource init

* linkJobIsThreadSafe (Frontend features) (http://anglebug.com/8297): Enabled


condition: true
If false, parts of the link job cannot be parallelized
* loseContextOnOutOfMemory (Frontend workarounds): Enabled
condition: true
Some users rely on a lost context notification if a GL_OUT_OF_MEMORY error
occurs

* singleThreadedTextureDecompression (Frontend workarounds): Disabled


Disables multi-threaded decompression of compressed texture formats

* uncurrentEglSurfaceUponSurfaceDestroy (Frontend workarounds)


(https://issuetracker.google.com/292285899): Disabled
Make egl surface uncurrent when calling eglDestroySurface(), if the
surface is still bound by the context of current render thread

* addMockTextureNoRenderTarget (D3D workarounds) (http://anglebug.com/2152):


Disabled
On some drivers when rendering with no render target, two bugs lead to
incorrect behavior

* allowClearForRobustResourceInit (D3D workarounds) (http://crbug.com/941620):


Enabled
condition: true
Some drivers corrupt texture data when clearing for robust resource
initialization.

* allowES3OnFL100 (D3D workarounds): Disabled


Allow ES3 on 10.0 devices

* allowTranslateUniformBlockToStructuredBuffer (D3D workarounds)


(http://anglebug.com/3682): Disabled
There is a slow fxc compile performance issue with dynamic uniform
indexing if translating a uniform block with a large array member to
cbuffer.

* borderColorSrgb (D3D workarounds): Disabled


condition: IsNvidia(vendorID)
Some drivers expect sRGB border color for sRGB texture formats

* callClearTwice (D3D workarounds) (https://crbug.com/655534): Disabled


Using clear() may not take effect

* depthStencilBlitExtraCopy (D3D workarounds) (http://anglebug.com/1452):


Disabled
Bug in some drivers triggers a TDR when using CopySubresourceRegion from a
staging texture to a depth/stencil

* disableB5G6R5Support (D3D workarounds): Disabled


Textures with the format DXGI_FORMAT_B5G6R5_UNORM have incorrect data

* disableRasterizerOrderViews (D3D workarounds) (http://anglebug.com/7279):


Disabled
Disable ROVs for testing

* emulateIsnanFloat (D3D workarounds) (https://crbug.com/650547): Disabled


Using isnan() on highp float will get wrong answer

* emulateTinyStencilTextures (D3D workarounds): Disabled


1x1 and 2x2 mips of depth/stencil textures aren't sampled correctly
* enableTimestampQueries (D3D workarounds): Disabled
Enable timestamp on GL_EXT_disjoint_timer_query extension

* expandIntegerPowExpressions (D3D workarounds): Enabled


condition: true
The HLSL optimizer has a bug with optimizing 'pow' in certain
integer-valued expressions

* flushAfterEndingTransformFeedback (D3D workarounds): Disabled


Some drivers sometimes write out-of-order results to StreamOut buffers
when transform feedback is used to repeatedly write to the same buffer
positions

* forceAtomicValueResolution (D3D workarounds) (http://anglebug.com/3246):


Disabled
On some drivers the return value from RWByteAddressBuffer.InterlockedAdd
does not resolve when used in the .yzw components of a
RWByteAddressBuffer.Store operation

* getDimensionsIgnoresBaseLevel (D3D workarounds): Disabled


Some drivers do not take into account the base level of the texture in the
results of the HLSL GetDimensions builtin

* mrtPerfWorkaround (D3D workarounds): Enabled


condition: true
Some drivers have a bug where they ignore null render targets

* preAddTexelFetchOffsets (D3D workarounds): Disabled


HLSL's function texture.Load returns 0 when the parameter Location is
negative, even if the sum of Offset and Location is in range

* rewriteUnaryMinusOperator (D3D workarounds): Disabled


Evaluating unary minus operator on integer may get wrong answer in vertex
shaders

* selectViewInGeometryShader (D3D workarounds): Disabled


The viewport or render target slice will be selected in the geometry
shader stage for the ANGLE_multiview extension

* setDataFasterThanImageUpload (D3D workarounds): Disabled


condition: false
Set data faster than image upload

* skipVSConstantRegisterZero (D3D workarounds): Disabled


In specific cases the driver doesn't handle constant register zero
correctly

* supportsNonConstantLoopIndexing (D3D workarounds): Disabled


condition: false
Whether the API supports non-constant loop indexing

* useInstancedPointSpriteEmulation (D3D workarounds): Disabled


condition: false
Some D3D11 renderers do not support geometry shaders for pointsprite
emulation

* useSystemMemoryForConstantBuffers (D3D workarounds) (https://crbug.com/593024):


Disabled
Copying from staging storage to constant buffer storage does not work
* zeroMaxLodWorkaround (D3D workarounds): Disabled
Missing an option to disable mipmaps on a mipmapped texture

Dawn Info
=========

<CPU> D3D12 backend - Microsoft Basic Render Driver


----------------------------------------------------

[WebGPU Status]
---------------
* Blocklisted

[Adapter Supported Features]


----------------------------
* depth-clip-control
* depth32float-stencil8
* timestamp-query
* texture-compression-bc
* indirect-first-instance
* shader-f16
* rg11b10ufloat-renderable
* bgra8unorm-storage
* float32filterable
* dawn-internal-usages
* dawn-multi-planar-formats
* dawn-native
* implicit-device-synchronization
* surface-capabilities
* norm16texture-formats
* multi-planar-render-targets
* adapter-properties-memory-heaps
* adapter-properties-d3d
* shared-texture-memory-dxgi-shared-handle
* shared-fence-dxgi-shared-handle

[Enabled Toggle Names]


----------------------
* lazy_clear_resource_on_first_use:
(https://crbug.com/dawn/145):
Clears resource to zero on first usage. This initializes the resource so
that no dirty bits from recycled memory is present in the new resource.

* use_d3d12_resource_heap_tier2:
(https://crbug.com/dawn/27):
Enable support for resource heap tier 2. Resource heap tier 2 allows
mixing of texture and buffers in the same heap. This allows better heap
re-use and reduces fragmentation.

* use_d3d12_render_pass:
(https://crbug.com/dawn/36):
Use the D3D12 render pass API introduced in Windows build 1809 by default.
On versions of Windows prior to build 1809, or when this toggle is turned
off, Dawn will emulate a render pass.

* use_d3d12_residency_management:
(https://crbug.com/dawn/193):
Enable residency management. This allows page-in and page-out of resource
heaps in GPU memory. This component improves overcommitted performance by
keeping the most recently used resources local to the GPU. Turning this
component off can cause allocation failures when application memory
exceeds physical device memory.

* use_dxc:
(https://crbug.com/dawn/402):
Use DXC instead of FXC for compiling HLSL when both dxcompiler.dll and
dxil.dll is available.

* disallow_spirv:
(https://crbug.com/1214923):
Disallow usage of SPIR-V completely so that only WGSL is used for shader
modules. This is useful to prevent a Chromium renderer process from
successfully sending SPIR-V code to be compiled in the GPU process.

* timestamp_quantization:
(https://crbug.com/dawn/1800):
Enable timestamp queries quantization to reduce the precision of timers
that can be created with timestamp queries.

* d3d12_split_buffer_texture_copy_for_rows_per_image_paddings:
(https://crbug.com/dawn/1289):
D3D12 requires more buffer storage than it should when rowsPerImage is
greater than copyHeight, which means there are pure padding row(s) on each
image. In this situation, the buffer used for B2T/T2B copy might be big
enough according to WebGPU's spec but it doesn't meet D3D12's requirement,
then we need to workaround it via split the copy operation into two
copies, in order to make B2T/T2B copy being done correctly on D3D12.

* d3d12_use_temp_buffer_in_texture_to_texture_copy_between_different_dimensions:
(https://crbug.com/dawn/1216):
Use an intermediate temporary buffer when copying between textures of
different dimensions. Force-enabled on D3D12 when the driver does not have
the TextureCopyBetweenDimensionsSupported feature.

* apply_clear_big_integer_color_value_with_draw:
(https://crbug.com/dawn/537):
Apply the clear value of the color attachment with a draw call when load
op is 'clear'. This toggle is enabled by default on D3D12 backends when we
set large integer values (> 2^24 or < -2^24 for signed integer formats) as
the clear value of a color attachment with 32-bit integer or unsigned
integer formats because D3D12 APIs only support using float numbers as
clear values, while a float number cannot always precisely represent an
integer that is greater than 2^24 or smaller than -2^24). This toggle is
also enabled on Intel GPUs on Metal backend due to a driver issue on Intel
Metal driver.

* d3d12_use_64kb_alignment_msaa_texture:
(https://crbug.com/dawn/282):
Create MSAA textures with 64KB
(D3D12_SMALL_MSAA_RESOURCE_PLACEMENT_ALIGNMENT) alignment.

* d3d12_create_not_zeroed_heap:
(https://crbug.com/dawn/484):
Create D3D12 heap with D3D12_HEAP_FLAG_CREATE_NOT_ZEROED when it is
supported. It is safe because in Dawn we always clear the resources
manually when needed.
* polyfill_packed_4x8_dot_product:
(https://crbug.com/tint/1497):
Always use the polyfill version of dot4I8Packed() and dot4U8Packed().

* d3d12_polyfill_pack_unpack_4x8:
(https://crbug.com/tint/1497):
Always use the polyfill version of pack4xI8(), pack4xU8(),
pack4xI8Clamp(), unpack4xI8() and unpack4xU8() on D3D12 backends. Note
that these functions are always polyfilled on all other backends right
now.

[WebGPU Required Toggles - enabled]


-----------------------------------
* disallow_spirv:
(https://crbug.com/1214923):
Disallow usage of SPIR-V completely so that only WGSL is used for shader
modules. This is useful to prevent a Chromium renderer process from
successfully sending SPIR-V code to be compiled in the GPU process.

* timestamp_quantization:
(https://crbug.com/dawn/1800):
Enable timestamp queries quantization to reduce the precision of timers
that can be created with timestamp queries.

<CPU> Vulkan backend - SwiftShader Device (Subzero)


----------------------------------------------------

[WebGPU Status]
---------------
* Blocklisted

[Adapter Supported Features]


----------------------------
* depth-clip-control
* depth32float-stencil8
* timestamp-query
* texture-compression-bc
* texture-compression-etc2
* texture-compression-astc
* indirect-first-instance
* rg11b10ufloat-renderable
* bgra8unorm-storage
* float32filterable
* dawn-internal-usages
* dawn-multi-planar-formats
* dawn-native
* implicit-device-synchronization
* surface-capabilities
* transient-attachments
* adapter-properties-memory-heaps

[Enabled Toggle Names]


----------------------
* lazy_clear_resource_on_first_use:
(https://crbug.com/dawn/145):
Clears resource to zero on first usage. This initializes the resource so
that no dirty bits from recycled memory is present in the new resource.

* use_temporary_buffer_in_texture_to_texture_copy:
(https://crbug.com/dawn/42):
Split texture-to-texture copy into two copies: copy from source texture
into a temporary buffer, and copy from the temporary buffer into the
destination texture when copying between compressed textures that don't
have block-aligned sizes. This workaround is enabled by default on all
Vulkan drivers to solve an issue in the Vulkan SPEC about the
texture-to-texture copies with compressed formats. See #1005
(https://github.com/KhronosGroup/Vulkan-Docs/issues/1005) for more
details.

* vulkan_use_d32s8:
(https://crbug.com/dawn/286):
Vulkan mandates support of either D32_FLOAT_S8 or D24_UNORM_S8. When
available the backend will use D32S8 (toggle to on) but setting the toggle
to off will make it use the D24S8 format when possible.

* vulkan_use_s8:
(https://crbug.com/dawn/666):
Vulkan has a pure stencil8 format but it is not universally available.
When this toggle is on, the backend will use S8 for the stencil8 format,
otherwise it will fallback to D32S8 or D24S8.

* disallow_spirv:
(https://crbug.com/1214923):
Disallow usage of SPIR-V completely so that only WGSL is used for shader
modules. This is useful to prevent a Chromium renderer process from
successfully sending SPIR-V code to be compiled in the GPU process.

* use_placeholder_fragment_in_vertex_only_pipeline:
(https://crbug.com/dawn/136):
Use a placeholder empty fragment shader in vertex only render pipeline.
This toggle must be enabled for OpenGL ES backend, the Vulkan Backend, and
serves as a workaround by default enabled on some Metal devices with Intel
GPU to ensure the depth result is correct.

* timestamp_quantization:
(https://crbug.com/dawn/1800):
Enable timestamp queries quantization to reduce the precision of timers
that can be created with timestamp queries.

* use_vulkan_zero_initialize_workgroup_memory_extension:
(https://crbug.com/dawn/1302):
Initialize workgroup memory with OpConstantNull on Vulkan when the Vulkan
extension VK_KHR_zero_initialize_workgroup_memory is supported.

[WebGPU Required Toggles - enabled]


-----------------------------------
* disallow_spirv:
(https://crbug.com/1214923):
Disallow usage of SPIR-V completely so that only WGSL is used for shader
modules. This is useful to prevent a Chromium renderer process from
successfully sending SPIR-V code to be compiled in the GPU process.

* timestamp_quantization:
(https://crbug.com/dawn/1800):
Enable timestamp queries quantization to reduce the precision of timers
that can be created with timestamp queries.

<CPU> D3D11 backend - Microsoft Basic Render Driver


----------------------------------------------------

[WebGPU Status]
---------------
* Blocklisted

[Adapter Supported Features]


----------------------------
* depth-clip-control
* depth32float-stencil8
* texture-compression-bc
* bgra8unorm-storage
* dawn-internal-usages
* dawn-multi-planar-formats
* dawn-native
* implicit-device-synchronization
* surface-capabilities
* msaa-render-to-single-sampled
* d3d11multithread-protected
* norm16texture-formats
* multi-planar-format-p010
* multi-planar-render-targets
* adapter-properties-memory-heaps
* adapter-properties-d3d
* shared-texture-memory-dxgi-shared-handle
* shared-texture-memory-d3d11texture-2d
* shared-fence-dxgi-shared-handle

[Enabled Toggle Names]


----------------------
* lazy_clear_resource_on_first_use:
(https://crbug.com/dawn/145):
Clears resource to zero on first usage. This initializes the resource so
that no dirty bits from recycled memory is present in the new resource.

* disallow_spirv:
(https://crbug.com/1214923):
Disallow usage of SPIR-V completely so that only WGSL is used for shader
modules. This is useful to prevent a Chromium renderer process from
successfully sending SPIR-V code to be compiled in the GPU process.

* timestamp_quantization:
(https://crbug.com/dawn/1800):
Enable timestamp queries quantization to reduce the precision of timers
that can be created with timestamp queries.

* apply_clear_big_integer_color_value_with_draw:
(https://crbug.com/dawn/537):
Apply the clear value of the color attachment with a draw call when load
op is 'clear'. This toggle is enabled by default on D3D12 backends when we
set large integer values (> 2^24 or < -2^24 for signed integer formats) as
the clear value of a color attachment with 32-bit integer or unsigned
integer formats because D3D12 APIs only support using float numbers as
clear values, while a float number cannot always precisely represent an
integer that is greater than 2^24 or smaller than -2^24). This toggle is
also enabled on Intel GPUs on Metal backend due to a driver issue on Intel
Metal driver.

* use_blit_for_buffer_to_stencil_texture_copy:
(https://crbug.com/dawn/1389):
Use a blit instead of a copy command to copy buffer data to the stencil
aspect of a texture. Works around an issue where stencil writes by copy
commands are not visible to a render or compute pass.

[WebGPU Required Toggles - enabled]


-----------------------------------
* disallow_spirv:
(https://crbug.com/1214923):
Disallow usage of SPIR-V completely so that only WGSL is used for shader
modules. This is useful to prevent a Chromium renderer process from
successfully sending SPIR-V code to be compiled in the GPU process.

* timestamp_quantization:
(https://crbug.com/dawn/1800):
Enable timestamp queries quantization to reduce the precision of timers
that can be created with timestamp queries.

Version Information
===================
Data exported : 2024-04-11T01:49:04.160Z
Chrome version : Chrome/123.0.6312.86
Operating system : Windows NT 10.0.19045
Software rendering list URL:
https://chromium.googlesource.com/chromium/src/+/9b72c47a053648d405376c5cf07999ed62
6728da/gpu/config/software_rendering_list.json
Driver bug list URL :
https://chromium.googlesource.com/chromium/src/+/9b72c47a053648d405376c5cf07999ed62
6728da/gpu/config/gpu_driver_bug_list.json
ANGLE commit id : bbf1e1ea6bcf
2D graphics backend : Skia/123 3d4e45907f9b239a54957001d619d2d4a6ca06b4
Command Line : "C:\Program Files\Google\Chrome\Application\
chrome.exe" --flag-switches-begin --flag-switches-end

Driver Information
==================
Initialization time : 1380
In-process GPU : false
Passthrough Command Decoder : true
Sandboxed : true
GPU0 : VENDOR= 0x8086, DEVICE=0x0102, SUBSYS=0x20108086,
REV=9, LUID={0,31082}, DRIVER_VENDOR=Intel, DRIVER_VERSION=9.17.10.4459 *ACTIVE*
GPU1 : VENDOR= 0x1414, DEVICE=0x008c, LUID={0,31572},
DRIVER_VERSION=10.0.19041.3636
Optimus : false
AMD switchable : false
Desktop compositing : Aero Glass
Direct composition : false
Supports overlays : false
YUY2 overlay support : NONE
NV12 overlay support : NONE
BGRA8 overlay support : NONE
RGB10A2 overlay support : NONE
Diagonal Monitor Size of \\.\DISPLAY1: 21.5"
Driver D3D12 feature level : Not supported
Driver Vulkan API version : Not supported
GPU CUDA compute capability major version: 0
Pixel shader version : 3.0
Vertex shader version : 3.0
Max. MSAA samples : 4
Machine model name :
Machine model version :
GL implementation parts : (gl=egl-angle,angle=d3d9)
Display type : ANGLE_D3D9
GL_VENDOR : Google Inc. (Intel)
GL_RENDERER : ANGLE (Intel, Intel(R) HD Graphics Direct3D9Ex
vs_3_0 ps_3_0, igdumd64.dll -9.17.10.4459)
GL_VERSION : OpenGL ES 2.0.0 (ANGLE 2.1.22631 git hash:
bbf1e1ea6bcf)
GL_EXTENSIONS : GL_AMD_performance_monitor GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_memory_size GL_ANGLE_multi_draw
GL_ANGLE_pack_reverse_row_order GL_ANGLE_program_cache_control
GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
GL_EXT_blend_minmax GL_EXT_color_buffer_half_float GL_EXT_debug_label
GL_EXT_debug_marker GL_EXT_float_blend GL_EXT_frag_depth
GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_robustness
GL_EXT_sRGB GL_EXT_shader_texture_lod GL_EXT_texture_border_clamp
GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc_srgb
GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888
GL_EXT_texture_mirror_clamp_to_edge GL_EXT_texture_storage GL_EXT_unpack_subimage
GL_KHR_debug GL_KHR_parallel_shader_compile GL_NV_fence GL_NV_pack_subimage
GL_NV_read_depth GL_NV_read_stencil GL_OES_EGL_image GL_OES_EGL_image_external
GL_OES_depth32 GL_OES_element_index_uint GL_OES_fbo_render_mipmap
GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8
GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_border_clamp
GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float
GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object
GL_WEBGL_video_texture
Disabled Extensions : GL_KHR_blend_equation_advanced
GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
Disabled WebGL Extensions :
Window system binding vendor : Google Inc. (Intel)
Window system binding version : 1.5 (ANGLE 2.1.22631 git hash: bbf1e1ea6bcf)
Window system binding extensions: EGL_EXT_create_context_robustness
EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer
EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer
EGL_ANGLE_window_fixed_size EGL_NV_post_sub_buffer EGL_KHR_create_context
EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_EXT_pixel_format_float
EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group
EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays
EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization
EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache
EGL_ANDROID_recordable EGL_ANGLE_create_context_backwards_compatible
EGL_KHR_no_config_context EGL_KHR_create_context_no_error EGL_KHR_reusable_sync
Direct rendering version : unknown
Reset notification strategy : 0x8252
GPU process crash count : 0
gfx::BufferFormats supported for allocation and texturing: R_8: not supported,
R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not
supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not
supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102:
not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not
supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported,
P010: not supported

Compositor Information
======================
Tile Update Mode: One-copy
Partial Raster : Enabled

GpuMemoryBuffers Status
=======================
R_8 : Software only
R_16 : Software only
RG_88 : Software only
RG_1616 : Software only
BGR_565 : Software only
RGBA_4444 : Software only
RGBX_8888 : GPU_READ, SCANOUT
RGBA_8888 : GPU_READ, SCANOUT
BGRX_8888 : Software only
BGRA_1010102 : Software only
RGBA_1010102 : Software only
BGRA_8888 : Software only
RGBA_F16 : Software only
YVU_420 : Software only
YUV_420_BIPLANAR : Software only
YUVA_420_TRIPLANAR: Software only
P010 : Software only

Display(s) Information
======================
Info : Display[2528732444] bounds=[0,0 1920x1080],
workarea=[0,0 1920x1040], scale=1, rotation=0, panel_rotation=0 external detected
Color space (all) : {primaries:BT709, transfer:SRGB, matrix:RGB,
range:FULL}
Buffer format (all) : BGRA_8888
Color volume : {name:'srgb', r:[0.6400, 0.3300], g:[0.3000,
0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
SDR white level in nits : 203
HDR relative maximum luminance: 1
Bits per color component : 8
Bits per pixel : 24
Refresh Rate in Hz : 60

Video Acceleration Information


==============================
Decoding:
Encoding:

Vulkan Information
==================

Device Performance Information


==============================
Total Physical Memory (Gb): 7
Total Disk Space (Gb) : 111
Hardware Concurrency : 4
System Commit Limit (Gb) : 15
D3D11 Feature Level : 10_1
Has Discrete GPU : yes
Intel GPU Generation : 6
Software Rendering : No

Diagnostics
===========
0:
b3DAccelerationEnabled : true
b3DAccelerationExists : true
bAGPEnabled : true
bAGPExistenceValid : true
bAGPExists : true
bCanRenderWindow : true
bDDAccelerationEnabled : true
bDriverBeta : false
bDriverDebug : false
bDriverSigned : false
bDriverSignedValid : false
bNoHardware : false
dwBpp : 32
dwDDIVersion : 11
dwHeight : 1080
dwRefreshRate : 60
dwWHQLLevel : 0
dwWidth : 1920
iAdapter : 0
lDriverSize : 12935296
lMiniVddSize : 0
szAGPStatusEnglish : Enabled
szAGPStatusLocalized : Ativado
szChipType : Intel(R) HD Graphics Family
szD3DStatusEnglish : Enabled
szD3DStatusLocalized : Ativado
szDACType : Internal
szDDIVersionEnglish : 11.1
szDDIVersionLocalized : 11.1
szDDStatusEnglish : Enabled
szDDStatusLocalized : Ativado
szDXVAHDEnglish : Supported
szDXVAModes : ModeMPEG2_A ModeMPEG2_C ModeWMV9_C ModeVC1_C
szDescription : Intel(R) HD Graphics
szDeviceId : 0x0102
szDeviceIdentifier : {D7B78E66-4242-11CF-5DF2-1A00B7C2C435}
szDeviceName : \\.\DISPLAY1
szDisplayMemoryEnglish : 1664 MB
szDisplayMemoryLocalized : 1664 MB
szDisplayModeEnglish : 1920 x 1080 (32 bit) (60Hz)
szDisplayModeLocalized : 1920 x 1080 (32 bit) (60Hz)
szDriverAssemblyVersion : 9.17.10.4459
szDriverAttributes : Final Retail
szDriverDateEnglish : 18/05/2016 21:00:00
szDriverDateLocalized : 5/18/2016 21:00:00
szDriverLanguageEnglish : English
szDriverLanguageLocalized: Inglês
szDriverModelEnglish : WDDM 1.2
szDriverModelLocalized : WDDM 1.2
szDriverName : igdumd64.dll,igd10umd64.dll,igd10umd64.dll
szDriverNodeStrongName : oem6.inf:5f63e534c036a854:iSNBD0:9.17.10.4459:pci\
ven_8086&dev_0102
szDriverSignDate : Unknown
szDriverVersion : 9.17.0010.4459
szKeyDeviceID : Enum\PCI\VEN_8086&DEV_0102&SUBSYS_20108086&REV_09
szKeyDeviceKey : \Registry\Machine\System\CurrentControlSet\Control\
Video\{949F1C15-BA27-11EE-BFB4-806E6F6E6963}\0000
szManufacturer : Intel Corporation
szMiniVdd : Desconhecido
szMiniVddDateEnglish : Unknown
szMiniVddDateLocalized : Desconhecido
szMonitorMaxRes : Unknown
szMonitorName : Generic PnP Monitor
szNotesEnglish : No problems found.
szNotesLocalized : Não foram encontrados problemas.
szOverlayEnglish : Supported
szRankOfInstalledDriver : 00D12001
szRegHelpText : Unknown
szRevision : Unknown
szRevisionId : 0x0009
szSubSysId : 0x20108086
szTestResultD3D7English : Not run
szTestResultD3D7Localized: Não executado
szTestResultD3D8English : Not run
szTestResultD3D8Localized: Não executado
szTestResultD3D9English : Not run
szTestResultD3D9Localized: Não executado
szTestResultDDEnglish : Not run
szTestResultDDLocalized : Não executado
szVdd : Desconhecido
szVendorId : 0x8086

Log Messages
============
[9164:11068:0402/091940.981:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0402/091941.612:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
GpuProcessHost: The info collection GPU process exited normally. Everything is
okay.
[9164:11068:0402/093050.956:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0402/093144.253:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0402/093212.174:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0402/101842.161:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0402/101905.849:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0402/101928.461:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0402/102002.978:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0402/102116.814:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0402/102230.750:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0402/102236.585:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0402/102242.080:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0402/102247.996:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0402/102253.378:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0402/102256.239:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0402/102301.382:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0402/102326.715:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0402/105241.465:ERROR:shared_image_manager.cc(221)] :
SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a
non-existent mailbox.
[9164:11068:0402/114938.805:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0402/115149.532:ERROR:webgpu_decoder_impl.cc(1608)] : Failed to query
ID3D11Device from ANGLE.
[9164:11068:0402/115149.547:ERROR:webgpu_decoder_impl.cc(1608)] : Failed to query
ID3D11Device from ANGLE.
[9164:11068:0402/115149.564:ERROR:webgpu_decoder_impl.cc(1608)] : Failed to query
ID3D11Device from ANGLE.
[9164:11068:0402/115245.230:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0402/120022.518:ERROR:webgpu_decoder_impl.cc(1608)] : Failed to query
ID3D11Device from ANGLE.
[9164:11068:0402/120022.519:ERROR:webgpu_decoder_impl.cc(1608)] : Failed to query
ID3D11Device from ANGLE.
[9164:11068:0402/120022.520:ERROR:webgpu_decoder_impl.cc(1608)] : Failed to query
ID3D11Device from ANGLE.
[9164:11068:0402/120124.892:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0402/120131.314:ERROR:webgpu_decoder_impl.cc(1608)] : Failed to query
ID3D11Device from ANGLE.
[9164:11068:0402/120131.314:ERROR:webgpu_decoder_impl.cc(1608)] : Failed to query
ID3D11Device from ANGLE.
[9164:11068:0402/120131.315:ERROR:webgpu_decoder_impl.cc(1608)] : Failed to query
ID3D11Device from ANGLE.
[9164:11068:0402/120239.857:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0402/120732.369:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0402/120736.773:ERROR:webgpu_decoder_impl.cc(1608)] : Failed to query
ID3D11Device from ANGLE.
[9164:11068:0402/120736.774:ERROR:webgpu_decoder_impl.cc(1608)] : Failed to query
ID3D11Device from ANGLE.
[9164:11068:0402/120736.775:ERROR:webgpu_decoder_impl.cc(1608)] : Failed to query
ID3D11Device from ANGLE.
[9164:11068:0402/120816.446:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0402/120823.030:ERROR:webgpu_decoder_impl.cc(1608)] : Failed to query
ID3D11Device from ANGLE.
[9164:11068:0402/120823.030:ERROR:webgpu_decoder_impl.cc(1608)] : Failed to query
ID3D11Device from ANGLE.
[9164:11068:0402/120823.031:ERROR:webgpu_decoder_impl.cc(1608)] : Failed to query
ID3D11Device from ANGLE.
[9164:11068:0402/120928.456:ERROR:webgpu_decoder_impl.cc(1608)] : Failed to query
ID3D11Device from ANGLE.
[9164:11068:0402/120928.457:ERROR:webgpu_decoder_impl.cc(1608)] : Failed to query
ID3D11Device from ANGLE.
[9164:11068:0402/120928.457:ERROR:webgpu_decoder_impl.cc(1608)] : Failed to query
ID3D11Device from ANGLE.
[9164:11068:0402/121057.836:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0402/121141.477:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0402/121231.291:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0402/121359.685:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0402/121432.112:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0402/121532.100:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0402/121537.817:ERROR:webgpu_decoder_impl.cc(1608)] : Failed to query
ID3D11Device from ANGLE.
[9164:11068:0402/121537.832:ERROR:webgpu_decoder_impl.cc(1608)] : Failed to query
ID3D11Device from ANGLE.
[9164:11068:0402/121537.849:ERROR:webgpu_decoder_impl.cc(1608)] : Failed to query
ID3D11Device from ANGLE.
[9164:11068:0402/121648.699:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0402/121745.265:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0402/122001.996:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0403/132457.090:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0403/140629.426:ERROR:webgpu_decoder_impl.cc(1608)] : Failed to query
ID3D11Device from ANGLE.
[9164:11068:0403/140629.427:ERROR:webgpu_decoder_impl.cc(1608)] : Failed to query
ID3D11Device from ANGLE.
[9164:11068:0403/140629.428:ERROR:webgpu_decoder_impl.cc(1608)] : Failed to query
ID3D11Device from ANGLE.
[9164:11068:0403/150042.058:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0403/150107.356:ERROR:gl_utils.cc(420)] : [.RendererMainThread-
0000488400722A00] GL_INVALID_OPERATION: No active query on target.
[9164:11068:0403/152736.275:ERROR:gl_utils.cc(420)] : [.RendererMainThread-
0000488400722A00] GL_INVALID_OPERATION: No active query on target.
[9164:11068:0403/153035.226:ERROR:gl_utils.cc(420)] : [.RendererMainThread-
0000488400722A00] GL_INVALID_OPERATION: No active query on target.
[9164:11068:0403/153552.528:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0403/153941.421:ERROR:shared_image_manager.cc(221)] :
SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a
non-existent mailbox.
[9164:11068:0403/153941.423:ERROR:shared_image_manager.cc(221)] :
SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a
non-existent mailbox.
[9164:11068:0403/153956.817:ERROR:gl_utils.cc(420)] : [.RendererMainThread-
0000380000726A00] GL_INVALID_OPERATION: No active query on target.
[9164:11068:0403/155727.712:ERROR:gl_utils.cc(420)] : [.RendererMainThread-
0000380000726A00] GL_INVALID_OPERATION: No active query on target.
[9164:11068:0403/155745.175:ERROR:gl_utils.cc(420)] : [.RendererMainThread-
0000380000726A00] GL_INVALID_OPERATION: No active query on target.
[9164:11068:0403/155809.774:ERROR:gl_utils.cc(420)] : [.RendererMainThread-
0000380000726A00] GL_INVALID_OPERATION: No active query on target.
[9164:11068:0403/160142.589:ERROR:gl_utils.cc(420)] : [.RendererMainThread-
0000380000726A00] GL_INVALID_OPERATION: No active query on target.
[9164:11068:0403/160327.408:ERROR:gl_utils.cc(420)] : [.RendererMainThread-
0000380000726A00] GL_INVALID_OPERATION: No active query on target.
[9164:11068:0403/160608.872:ERROR:gl_utils.cc(420)] : [.RendererMainThread-
0000380000726A00] GL_INVALID_OPERATION: No active query on target.
[9164:11068:0403/160811.902:ERROR:gl_utils.cc(420)] : [.RendererMainThread-
0000380000726A00] GL_INVALID_OPERATION: No active query on target.
[9164:11068:0403/161310.174:ERROR:gl_utils.cc(420)] : [.RendererMainThread-
0000380000726A00] GL_INVALID_OPERATION: No active query on target.
[9164:11068:0403/190206.909:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0403/190541.682:ERROR:webgpu_decoder_impl.cc(1608)] : Failed to query
ID3D11Device from ANGLE.
[9164:11068:0403/190541.684:ERROR:webgpu_decoder_impl.cc(1608)] : Failed to query
ID3D11Device from ANGLE.
[9164:11068:0403/190541.685:ERROR:webgpu_decoder_impl.cc(1608)] : Failed to query
ID3D11Device from ANGLE.
[9164:11068:0403/230316.431:ERROR:shared_image_manager.cc(221)] :
SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a
non-existent mailbox.
[9164:11068:0403/230316.431:ERROR:shared_image_manager.cc(221)] :
SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a
non-existent mailbox.
[9164:11068:0403/232430.618:ERROR:shared_image_manager.cc(221)] :
SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a
non-existent mailbox.
[9164:11068:0403/232430.619:ERROR:shared_image_manager.cc(221)] :
SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a
non-existent mailbox.
[9164:11068:0403/232433.735:ERROR:shared_image_manager.cc(221)] :
SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a
non-existent mailbox.
[9164:11068:0403/232433.735:ERROR:shared_image_manager.cc(221)] :
SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a
non-existent mailbox.
[9164:11068:0403/232500.480:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0403/233428.535:ERROR:shared_image_manager.cc(221)] :
SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a
non-existent mailbox.
[9164:11068:0403/233428.536:ERROR:shared_image_manager.cc(221)] :
SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a
non-existent mailbox.
[9164:11068:0403/234333.492:ERROR:shared_image_manager.cc(221)] :
SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a
non-existent mailbox.
[9164:11068:0403/234333.492:ERROR:shared_image_manager.cc(221)] :
SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a
non-existent mailbox.
[9164:11068:0403/235250.214:ERROR:shared_image_manager.cc(221)] :
SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a
non-existent mailbox.
[9164:11068:0403/235250.214:ERROR:shared_image_manager.cc(221)] :
SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a
non-existent mailbox.
[9164:11068:0404/002650.553:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0404/085000.785:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0404/085412.280:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0404/085536.719:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0404/085555.143:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0404/085651.800:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0404/085851.572:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0404/090015.129:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0404/090328.712:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0404/090900.875:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0404/092627.514:ERROR:shared_image_manager.cc(221)] :
SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a
non-existent mailbox.
[9164:11068:0405/142420.657:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0405/142431.223:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0405/142431.224:ERROR:context_group.cc(154)] :
ContextResult::kFatalFailure: WebGL2 blocklisted
[9164:11068:0405/142435.469:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0405/142435.470:ERROR:context_group.cc(154)] :
ContextResult::kFatalFailure: WebGL2 blocklisted
[9164:11068:0405/155119.839:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0405/155119.840:ERROR:context_group.cc(154)] :
ContextResult::kFatalFailure: WebGL2 blocklisted
[9164:11068:0405/155134.580:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0405/155134.582:ERROR:context_group.cc(154)] :
ContextResult::kFatalFailure: WebGL2 blocklisted
[9164:11068:0405/155134.690:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0405/155134.692:ERROR:context_group.cc(154)] :
ContextResult::kFatalFailure: WebGL2 blocklisted
[9164:11068:0405/155134.707:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0405/155134.708:ERROR:context_group.cc(154)] :
ContextResult::kFatalFailure: WebGL2 blocklisted
[9164:11068:0405/155134.718:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0405/155134.719:ERROR:context_group.cc(154)] :
ContextResult::kFatalFailure: WebGL2 blocklisted
[9164:11068:0405/155134.738:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0405/155134.740:ERROR:context_group.cc(154)] :
ContextResult::kFatalFailure: WebGL2 blocklisted
[9164:11068:0405/155135.186:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0405/155135.190:ERROR:context_group.cc(154)] :
ContextResult::kFatalFailure: WebGL2 blocklisted
[9164:11068:0405/155135.208:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0405/155135.210:ERROR:context_group.cc(154)] :
ContextResult::kFatalFailure: WebGL2 blocklisted
[9164:11068:0405/155135.224:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0405/155135.226:ERROR:context_group.cc(154)] :
ContextResult::kFatalFailure: WebGL2 blocklisted
[9164:11068:0405/155135.277:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0405/155135.278:ERROR:context_group.cc(154)] :
ContextResult::kFatalFailure: WebGL2 blocklisted
[9164:11068:0406/020051.521:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0406/020051.522:ERROR:context_group.cc(154)] :
ContextResult::kFatalFailure: WebGL2 blocklisted
[9164:11068:0406/020148.938:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0406/021918.422:ERROR:shared_image_manager.cc(221)] :
SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a
non-existent mailbox.
[9164:11068:0406/021918.422:ERROR:shared_image_manager.cc(221)] :
SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a
non-existent mailbox.
[9164:11068:0406/021918.422:ERROR:shared_image_manager.cc(221)] :
SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a
non-existent mailbox.
[9164:11068:0406/021918.423:ERROR:shared_image_manager.cc(221)] :
SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a
non-existent mailbox.
[9164:11068:0406/022808.244:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0406/022808.245:ERROR:context_group.cc(154)] :
ContextResult::kFatalFailure: WebGL2 blocklisted
[9164:11068:0406/115613.402:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0408/100231.480:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0408/185122.174:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0409/122120.639:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0409/133053.870:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0409/133539.451:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0409/133643.159:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0409/134435.290:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0409/134511.775:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0409/134627.703:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0409/134657.361:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0409/135442.699:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0409/135620.146:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0409/144018.540:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0409/205045.897:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0409/205252.500:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0409/205726.139:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0410/133908.964:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0410/134220.718:ERROR:shared_image_manager.cc(221)] :
SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a
non-existent mailbox.
[9164:11068:0410/134220.719:ERROR:shared_image_manager.cc(221)] :
SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a
non-existent mailbox.
[9164:11068:0410/135215.880:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0410/140018.409:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0410/145731.505:ERROR:shared_image_manager.cc(221)] :
SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a
non-existent mailbox.
[9164:11068:0410/145731.505:ERROR:shared_image_manager.cc(221)] :
SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a
non-existent mailbox.
[9164:11068:0410/145731.506:ERROR:shared_image_manager.cc(221)] :
SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a
non-existent mailbox.
[9164:11068:0410/145731.506:ERROR:shared_image_manager.cc(221)] :
SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a
non-existent mailbox.
[9164:11068:0410/190056.366:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0410/213232.648:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0410/213429.880:ERROR:shared_image_manager.cc(221)] :
SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a
non-existent mailbox.
[9164:11068:0410/213429.880:ERROR:shared_image_manager.cc(221)] :
SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a
non-existent mailbox.
[9164:11068:0410/214139.748:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0410/214239.963:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0410/214254.777:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0410/214309.302:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0410/214321.691:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0410/215056.395:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0410/221421.693:ERROR:webgpu_decoder_impl.cc(1608)] : Failed to query
ID3D11Device from ANGLE.
[9164:11068:0410/221421.694:ERROR:webgpu_decoder_impl.cc(1608)] : Failed to query
ID3D11Device from ANGLE.
[9164:11068:0410/221421.696:ERROR:webgpu_decoder_impl.cc(1608)] : Failed to query
ID3D11Device from ANGLE.
[9164:11068:0410/221913.945:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0410/224432.902:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0410/224432.903:ERROR:context_group.cc(154)] :
ContextResult::kFatalFailure: WebGL2 blocklisted
[9164:11068:0410/224451.120:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
[9164:11068:0410/224832.776:ERROR:gl_display.cc(515)] : EGL Driver message (Error)
eglCreateContext: Requested GLES version (3.0) is greater than max supported (2,
0).
GpuProcessHost: The info collection GPU process exited normally. Everything is
okay.

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