Download as txt, pdf, or txt
Download as txt, pdf, or txt
You are on page 1of 3

MOCHA

<config.freefire>

var xmlScript = '<Script>config.freefire</Script>';

var gameConfiguration = {
"AIMBOT100": [
{ "Delay": 1 },
{ "Click": { "x": 900, "y": 900 } },
{ "Delay": 0.5 },
{ "Click": { "x": 200, "y": 200 } },
{ "Delay": 0.5 },
{ "Click": { "x": 300, "y": 300 } },
{ "Delay": 0.5 },
{ "Click": { "x": 200, "y": 200 } },
{ "Delay": 0.5 },
{ "Click": { "x": 900, "y": 900 } },
{ "Delay": 1 },
],
"IncreaseSensitivity900Times": [
{ "width": "3840" },
{ "height": "2160" },
{ "Delay": 100 },
],
"StabilizeCrosshair": [
{ "Delay": 1 },
{ "Click": { "x": 900, "y": 900 } },
{ "Delay": 0.5 },
{ "Click": { "x": 200, "y": 200 } },
{ "Delay": 0.5 },
{ "Click": { "x": 300, "y": 300 } },
{ "Delay": 0.5 },
{ "Click": { "x": 200, "y": 200 } },
{ "Delay": 0.5 },
{ "Click": { "x": 900, "y": 900 } },
{ "Delay": 1 },
],
"DisableRecoil": [
{ "Delay": 1 },
{ "Click": { "x": 900, "y": 900 } },
{ "Delay": 0.05 },
{ "Click": { "x": 900, "y": 900 } },
{ "Delay": 0.05 },
{ "Click": { "x": 900, "y": 900 } },
{ "Delay": 0.05 },
{ "Click": { "x": 900, "y": 900 } },
{ "Delay": 0.05 },
{ "Click": { "x": 900, "y": 900 } },
{ "Delay": 0.05 },
{ "Click": { "x": 900, "y": 900 } },
{ "Delay": 1 },
],
"AimFOV100": [
{ "Delay": 1 },
{ "Click": { "x": 900, "y": 900 } },
{ "Delay": 0.5 },
{ "Click": { "x": 200, "y": 200 } },
{ "Delay": 0.5 },
{ "Click": { "x": 300, "y": 300 } },
{ "Delay": 0.5 },
{ "Click": { "x": 200, "y": 200 } },
{ "Delay": 0.5 },
{ "Click": { "x": 900, "y": 900 } },
{ "Delay": 1 },
],
"AdjustAimlock100": [
{ "Delay": 1 },
{ "Click": { "x": 900, "y": 900 } },
{ "Delay": 0.05 },
{ "Click": { "x": 200, "y": 200 } },
{ "Delay": 0.05 },
{ "Click": { "x": 300, "y": 300 } },
{ "Delay": 0.05 },
{ "Click": { "x": 200, "y": 200 } },
{ "Delay": 0.05 },
{ "Click": { "x": 900, "y": 900 } },
{ "Delay": 1 },
],
"FreeFireConfigurationAdjustment": {
"sensitivity": "3840",
"Delay": 1,
"configuration": {
"com.dts.freefireth": { "sensitivity": "3840" },
},
"mconfig": { "script": "aimheadshot.xml" },
"script": { "aimlock": { "enemy": "target \"HEAD\"" } },
},
"configuration": {
"dpi": "screen",
},
};

var finalScript = xmlScript + '\n\n' + JSON.stringify(result) + '\n' +


JSON.stringify(gameConfiguration);
write(finalScript); // Escribe el script final en un archivo

___________________________________________

<sensitivity>

class Config{
constructor(){
this.sensitivityY = 5.0;
this.sensitivityX = 5.0;
this.transform = transform;
}

adjustSensitivity(){
let sensitivityMultiplier = 900.0;
this.sensitivityX *= sensitivityMultiplier + 900.0;
this.sensitivityY *= sensitivityMultiplier + 900.0;
}
}

const config = new Config([5.0]);


config.adjustSensitivity();
console.log("sensitivityY: " + config.sensitivityY);
console.log("sensitivityX: " + config.sensitivityX);
___________________________________________

<headtracking>

<?xml version="1.0" encoding="utf-8"?>


<permissions>
<feature name="iphone.hardware.vr.headtracking" version="1" value="900" />
</permissions>

You might also like