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MCP Rules
MCP Rules
MCP Rules
MOD MECHANICS
Table of Contents
Setup Map
Place the desired terrain card
(Pictured with green back) in the
green tray and click the “Setup Map”
button.
Rotate Map
If you would like to rotate the
map that is currently on the board
click the “Rotate Map” button. You
can use this to rotate the map
multiple times so you can play at
whatever edge you want.
Setup Crisis
Place the desired crisis cards (Pictured are red or Extract and blue or Secure cards)
in the appropriate trays and press the “Setup Crisis” button. The appropriate tokens will be
spawned on the table where they are supposed to be. Sometimes the tokens will float or
land it odd locations. This is to make sure board state is accurate. If you do not like the
floating tokens, feel free to nudge them wherever you and your opponent agree.
Clear Map
After you place the tokens, if for any reason you want to reset the
crisis press “Clear Crisis” button to remove all current crisis tokens on the
map.
Deploy Lines
If you would like to deploy with
characters with ease, click “Show
Deploy Lines” to spawn a shadow that
is exactly Range 3 in length. Placing
your characters at the edge of the
shadow will deploy them without the need of positioning a Range 3 ruler. Once you are
done with the lines, click “Clear Deploy Lines” to remove the shadows.
Range and Movement Tools
SNAP
The new Range and Movement tools allow
for the player to Snap the tools directly to a
character’s base for easy measuring. While the
tool is snapped it can be held and dragged
around the base to check every angle possible.
BEND
Once a character is snapped on a
movement tool, along with the “Move”
button you will see the “Bend” button
as well. Clicking this button separates
the movement tool into two separate
pieces. You are able to swivel the front
piece 90 degrees either direction. The
move button will still work while the tool is bent. When you want to lock the tool in place
simply click “Lock” and you are able to freely move the tool.
Measuring Toward and Away
Bend the long movement tool 90 degrees
and a Toward/Away button pops up for use. This
will allow you to measure the toward and away
angles on the table. Once the Toward/Away is
snapped, click the button again to change
between toward and away. Holding the tool in
your hand and placing your curser over the
character you are measuring from will precisely
setup the angle of the PUSH or THROW.
Numpad Shortcuts
If you are hovering over a character model and
click any of the scripting buttons they will allow for
quick use of the tools assigned to them. These are
customizable through the controls setting in
Tabletop Simulator. The default is the numpad
keys, but you are able to change them to whatever
is comfortable to your play style.
A) Roster Creator
The first way is by simply pasting your roster text into
the input box on top. You can copy these rosters from
apps like Assemble or www.mcpbuilder.com
Affiliation Selection
Use the left and right buttons next to the
Affiliation Token to cycle through available
affiliations.
Color Selection
Right click the square in the middle and
select “Color Tint”. Change the color of the square
to whatever color you want to be used on the
trays and the character bases.
Hidden Zone
Clicking this button toggles a Table
Top Simulator Hidden Zone. The contents
of this zone will only be viewable by the
player whose color matches the zone. This
will allow you to set up your roster and
even ready all of your character trays
before revealing to your opponent the
team you have assembled.
Activating a Character Tray
Once you have the correct number of trays on your side of the board drag your
character cards into each tray and click “Activate Character”
1 2 3 4 5
1. Clear - This button will clear all dice from the roller and start a new roll.
2. Subtract Die – This button will remove the last die added from the roller.
3. New Roll / Total Display – This button both shows how many dice you have in the
roller AND will set up a new roll with that number of dice if pressed.
4. Add Die – This button will add a die to the rolling tray.
5. Roll Dice – This button will roll all dice in the rolling tray.
Reroll Buttons
Click on the
number near the
dice icon you wish
to reroll. This will
add the dice to
your rolling tray
and allow you to
use the “Roll Dice”
button to reroll the
dice
Numpad Shortcuts
If you are hovering over a the dice tray and click any of
the scripting buttons they will automatically fill the dice tray
based on the number you clicked. These are customizable
through the controls setting in Tabletop Simulator. The
default is the numpad keys, but you are able to change them
to whatever is comfortable to your play style.
Custom Characters
Character Trays
If you are wanting to use a
custom character with the Character
Trays simply put in the description of
Reroll Buttons
the card - Custom Character Card. This
is case sensitive.
Custom Wound Tokens
Click the inputs at the bottom of the
character tray and input your characters
stamina. This will allow you to use the wound
counter and will automatically switch if you
click the “flip card” button.
Movement Tools
To setup your character figurine to work
with the movement tools simply add a
description below: (Case Sensitive)