Pinkie

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Pinkie WEAPONS: Crossbow, dagger, mace, shortbow, shortsword, spear, staff;

ARMOR: Leather armor, chainmail, mithral chainmail, shields


www.shadowdarklings.net LANGUAGES: Celestial, Common, Dwarvish, Elvish, Goblin, Sylvan

Halfling: STEALTHY: Once per day become invisible for 3 rounds.

Bard: BARDIC ARTS: Trained in oration, performing arts, lore, and diplomacy
9 -1 9 -1 Halfling Bard: MAGICAL DABBLER: Activate scroll/wand using Charisma as
spellcasting stat. On crit fail, roll a wizard mishap

Bard: PERFORM: Charisma check to enact these effects; on fail cannot use that
effect until you rest. INSPIRE: DC 12. One target in near gains a luck token.
FASCINATE: DC 15. You transfix all targets of level 4 or less within near for
1d4 rounds

8 -1 14 +2 Bard Bard: PROLIFIC: Add 1d6 to your learning rolls. Groups carousing with 1 or
more bards add 1d6 to their rolls.

Bard-1: IMP. PERFORM: Reduce the DC of your Perform effects by 3 each

Bard-3: ATTACKS: +1 to melee and ranged attack rolls

9 -1 17 +3 4 0 40

2
Witness
17 9 Crossbow

Shortsword Backpack
Bag of coins (2)
Crossbow bolts (20)

Neutral Flint and steel

Grappling hook

CROSSBOW: +0 (F), 1d6 (skip move to reload, Iron spikes (10)


2H)

SHORTSWORD: +0, 1d6 Minstrel Rations (3)

Rope, 60'

Torch

Torch
Gede

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