They understand how their actions will effect the world on a
long-term scale. They can predict the butterfly effect because they've seen it unfold countless times. Therefore, they may be unwilling to take an action which would obviously benefit them short term in favor of waiting for an action that they can take that would have a greater long term benefit to them. Similarly, they may be unwilling to help a group of humanoids if they can foresee their actions having undesirable long term consequences, though the humanoids may find their logic baffling. This is a particularly effective way to limit the amount of influence a player party can demand from a powerful fey. We Are Their Entertainment The fey love seeing drama in the same way that people love seeing drama on television shows, especially reality TV. Many fey entertain themselves by influencing events to ruin weddings, unite lovers, expose spies, or otherwise inject drama and intrigue into the otherwise rather dull lives of mortals. Fey Interactions There are plenty of interesting ways for the fey to interact with player characters beyond simple combat. Theft and Kidnapping The most classic of all fey interactions is theft and kidnapping. They love to steal valuables from humanoids, hiding them in strange places and leaving obscure clues, and children and beautiful men and women are especially favored playthings. The easiest way to invest a party in fey shenanigans is to have an important object or person stolen by fairies, necessitating that they pursue into fairyland. Strange Games The fey love their games, and the rules are always bizarre. They will play them with mortals whether their playthings are willing or not. The Wild Hunt The wild hunt is a fey tradition as old as the fey themselves. Typically performed on the night of a full moon, the wild hunters will ride through the silvery night in pursuit of the most interesting quarry, often humanoids. The wild hunt makes for a very compelling pursuit situation, in which the players must navigate a wilderness setting in search of a predetermined shelter to stave off the hunters. There are many options for shelter, such as hallowed ground, the territory of a rival fey clan, a simple cottage, or even a finish line or just making it until dawn. Those that survive the hunt may find themselves rewarded with treasure. Those that fail, however, are at the capricious mercy of the fey.