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School of the Nations

Understanding By Design Unit/Lesson Plan Template

Don’t Let Hate Ruin the Fun: Form Two


Title of Unit Youth and Online Games Grade Level

Subject Social and Emotional Learning Time Frame 1 Period


2D – Wednesday 04/01/23 14:00 – 15:00 HRS
2K – Thursday 05/01/23 14:00 – 15:00 HRS
2J – Friday 06/01/23 08:40 – 09: 40 HRS
2M – Friday 06/01/23 11:00 – 12:00 HRS
A. Kartick
Designer (s)
Date Developed 29/12/2022
Date Modified

Stage 1 - Identify Desired Results


Established Goals(Transfer of Knowledge)
Students will be able to independently use their learning to:

consider possible actions that different constituencies can take to reduce and prevent hate and harassment in online gaming.

Learning Outcomes(Established Goals)


What relevant goals will this unit address?
(Must come from curriculum – Ministry of Education, IGCSE, AS/AL)
School of the Nations
Understanding By Design Unit/Lesson Plan Template
Considers ethical standards, social and community norms and safety concerns in making decisions.

Enduring Understandings(Meaning) Essential Questions(Meaning)


What understandings about the big ideas are desired?(what you want What provocative questions will foster inquiry into the content?(open-
students to understand & be able to use several years from now) ended questions that stimulate thought and inquiry linked to the content
What misunderstandings are predictable? of the enduring understanding)

Students will understand that...


How many of you play online games?

the Internet can be used to facilitate the promotion of tolerance and respect What do you love about playing online games with others?

What do you dislike about playing online games with others?

Knowledge (Acquisition) Skills(Acquisition)


What knowledge will student acquire as a result of this unit? This content What skills will students acquire as a result of this unit? List the skills
knowledge may come from the indicators, or might also address pre-requisite and/or behaviors that students will be able to exhibit as a result of their
knowledge that students will need for this unit. work in this unit.

Students will know... Students will be able to…


 about people’s experiences with online gaming  reflect on their own experiences, thoughts and opinions about
online gaming.
 consider possible actions that different constituencies can take to
reduce and prevent hate and harassment in online gaming.
School of the Nations
Understanding By Design Unit/Lesson Plan Template
Stage 2 – Assessment Evidence
Performance Task
Through what authentic performance task will students demonstrate the desired understandings, knowledge, and skills? Typically, the P.T. describes a scenario
or situation that requires students to apply knowledge and skills to demonstrate their understanding in a real life situation. Describe your performance task
scenario below)
By what criteria will performances of understanding be judged?
Formative and summative assessments used throughout the unit to arrive at the outcomes.

Oral Discussion

Other Evidence Student Self-Assessment


Through what other evidence (work samples, observations, quizzes, tests, How will students reflect upon or self-assess their learning?
journals or other means) will students demonstrate achievement of the desired
results?
Homework and Quiz

Self-Reflection

Stage 3 – The Learning Plan


School of the Nations
Understanding By Design Unit/Lesson Plan Template
What teaching and learning experiences will you use to:
 achieve the desired results identified in Stage 1?
 equip students to complete the assessment tasks identified in Stage 2?

This lesson provides an opportunity for students to learn more about people’s experiences with multiplayer online games, reflect on their own experiences
and opinions and then consider actions that can be taken to reduce and prevent hate and harassment in the gaming world.

What events will help students experience and explore the enduring understandings and essential questions in the unit? How will you
equip them with needed skills and knowledge?
# Lesson Title Lesson Activities Resources

1 Don’t Let Introduction:


Hate Ruin the
Fun: Teacher will begin the lesson by asking, “How many of you play online games?” and ask for a show of
Youth and hands.
Online Games
Teacher will ask to share the games they play.

Students will orally respond

Activity:
Teacher will instruct students to form small groups and discuss the essential questions.

Students will discuss the essential questions in groups.

Teacher will explain that explain to students that based on survey data, among all American adults,
67% play video games and 76% (more than three out of four) of young people under age 18 are
gamers.

Teacher will then explain that a 2021 ADL survey revealed that of those people who engage in
multiplayer online games, many experience both positive social experiences as well as hate and
harassment. This is true for adults and young people under the age of 18.

Teacher will tell students that they will do an activity to explore their experiences and opinions about
online games. Teacher will give instructions on how to complete activity.

Task
For each statement determine if you: STRONGLY AGREE , STRONGLY DISAGREE , AGREE, IN
School of the Nations
Understanding By Design Unit/Lesson Plan Template
BETWEEN/NOT SURE, or DISAGREE.

Playing games online is fun and is mostly a positive experience.


 You can make friends and learn new things while playing online games.
 There is a lot of negativity and hate when you play online games with others.
 While playing online games with others, I’ve seen or experienced bias or hate that targets an aspect
of my or others’ identity.
 Young people usually don't talk with their parents or family members about online gaming.
 If you see hate and harassment in online gaming, you should say or do something about it.

Teacher will instruct students to copy and complete the worksheet

https://
www.livewor
ksheets.com
/
worksheets/
en/
English_as_a
_Second_La
nguage_
%28ESL
%29/
Bullying/
Bullying_ln2
36869og

Conclusion:
Teacher will recap main points of lesson.
School of the Nations
Understanding By Design Unit/Lesson Plan Template
Teacher will distribute post its to students and instruct each student to make a positive post it like
Caitlin did.

Students will make positive post its and place them on the SEL wall.

Assess and Reflect (Stage 4)


Considerations Comments
Required Areas of Study:
What went well in this lesson/unit? Why Students enjoyed discussion.
What challenges did I/we experience in this lesson/unit? Why?
What would we/I do differently?

Adaptive Dimension: For struggling students:


Have I made purposeful adjustments to the curriculum content
(not outcomes), instructional practices, and/or the learning Subtitles for ESL students
environment to meet the learning needs and diversities of all my
students?
What went well? Why?
What challenges did I/we experience? For students who need a challenge:
What would we/I do differently?
Nil

Instructional Approaches:
Do I use a variety of teacher directed and student centered Yes
instructional approaches?
School of the Nations
Understanding By Design Unit/Lesson Plan Template
Were students involved in the lessons?
Were the lessons presented clearly?
What would we/I do differently?
Resource Based Learning:
Do the students have access to various resources on an ongoing Yes
basis?
What additional resources could we/I make available to students?

Other notes of reflection

100 % of students understood concepts discussed.

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