Unit Name AC RA CC ST T W CO AR Ability Weapon UC CR MR LR RoA ST PM TAM Note Pts
M38E LIPPC Light APC 9 6 4 6 6 4 7 5 Rapid Move (1 AC = 2") Light Machine Gun - 10/+1 20/+0 30/-1 3 6 - -1 101 Unit Name AC RA CC ST T W CO AR Ability Weapon UC CR MR LR RoA ST PM TAM Note Pts Iron Man Mark I 10 6 6 6 6 4 7 6 Resilience (+1), May add 1 Pacifier 2 x Pacifier MG - 8/+1 16/+0 24/-1 2 7 -1 -3 Machine Gun for +9 Points 121 2 x Iron Fist 4 Close Combat 1 7 - -2
Unit Name AC RA CC ST T W CO AR Ability Weapon UC CR MR LR RoA ST PM TAM Note Pts
Iron Man Mark II 10 6 6 6 6 4 7 6 Resilience (+1), May add 1 Pacifier 1 x Pacifier MG - 8/+1 16/+0 24/-1 2 7 -1 -3 Machine Gun for +9 Points Close Combat 1 x Iron Fist 4 1 7 - -2 Missile Launcher Indirect, Knock Prone 141 High Explosive - 15/+1 30/+0 45/-1 2" 7 -1 -3 Frag 3" 6 - -1
Unit Name AC RA CC ST T W CO AR Ability Weapon UC CR MR LR RoA ST PM TAM Note Pts
Iron Man Mark III 10 6 6 6 6 4 7 6 Resilience (+1), May add 1 Pacifier 1 x Pacifier MG - 8/+1 16/+0 24/-1 2 7 -1 -3 Machine Gun for +9 Points Close Combat 126 1 x Iron Fist 4 1 7 - -2 Laser Cannon - 15/+1 30/+0 45/-1 1 8 -2 -5 Damage 2
Unit Name AC RA CC ST T W CO AR Ability Weapon UC CR MR LR RoA ST PM TAM Note Pts
Iron Man Mark IV 10 6 6 6 6 4 7 6 Resilience (+1), May add 1 Pacifier 1 x Pacifier MG - 8/+1 16/+0 24/-1 2 7 -1 -3 Machine Gun for +9 Points Close Combat 127 1 x Iron Fist 4 1 7 - -2 Plasma Blaster - 10/+1 20/+0 30/-1 3" 7 - -2 3" Blast, Knock Prone
Unit Name AC RA CC ST T W CO AR Ability Weapon UC CR MR LR RoA ST PM TAM Note Pts
Iron Man Mark V 10 6 6 6 6 4 7 6 Resilience (+1) Laser Cannon - 15/+1 30/+0 45/-1 1 8 -2 -5 Damage 2 Missile Launcher Indirect, Knock Prone 146 High Explosive - 15/+1 30/+0 45/-1 2" 7 -1 -3 Frag 3" 6 - -1