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Low Fantasy Gaming - Class Homebrew - Lycan Supplement
Low Fantasy Gaming - Class Homebrew - Lycan Supplement
Low Fantasy Gaming - Class Homebrew - Lycan Supplement
- J.D. Diaz
1
Werewolves
Primals
Runts
Primals are significantly less common in
There are two types of werewolves that comparison to Runts. These fearsome foes are
adventurers will encounter in the wold: “Runts” almost never found in the company of other
and “Primals” The former are commonly creatures or outside the deepest parts of the
found amongst Skorn (example: p. 271, “Battle forests they inhabit. Primals often exist as part
for Rivertop”, Midlands). Runts carry a weaker of a larger clan structure lead by an alpha,
strain of Lycanthropy which is only capable of which directs the activities of all the other
infecting Beastmen, and are noticeably less Werewolves belonging to that group.
powerful and savage than their feral
counterparts. Runts will generally know little, if Primals are dangerous due to their incredible
anything concerning Primal Werewolves. Their power and inclination for evil. They are
exposure to Skorn culture from an early age significantly stronger than their Runt
makes them closer to the Beastmen rather than counterparts and can spread Lycanthropy to
their actual progenitors. humans or other similar races. The specifics of
the disease are noted in the following section,
Nonetheless, Runts are still formidable foes and beginning on p. 3.
should not be underestimated by adventurers.
They have all the traits listed under the Even rarer among the Primals are those known
Lycanthropes section in LFG (p. 182), except as the Primordials. These ancient creatures hail
for being able to spread their disease to non- from the first era of Lycans, often being
Skorn and having a “half form” between human incredibly well developed in their abilities.
and Lycan. Their combat stats are listed on p. Amongst the Primals, they are considered
206, LFG Deluxe. demi-gods and highly revered. Little, if any
information is available concerning these
ancient monstrosities, as it would be rare for
even the most well-seasoned adventurer to
encounter one…much less survive the ordeal.
Primals have all the traits listed under the
Lycanthropes section in LFG, p. 182, with the
exception of having a “half form” form between
Human and Lycan. The combat stats for
Primals are as follows:
2
An example of combat stats for a Primordial is
as follows:
3
required to make an initial Int check in order to The Transformation
begin the ritual. Three unsuccessful,
consecutive checks cause the incantation to fail, Adventurers powerful enough to bear the
resulting in the ingredients becoming inert. The effects of Lycanthropy gain the opportunity to
ritual may be attempted again after 24 hours permanently unlock the Werewolf
with the use of new reagents. transformation. Awakening this immense power
within infected individuals requires the
An individual infected with Lycanthropy, if too following:
weak (below 7th level), will not have the
potential to transform into a Lycan. Instead, 1. Book of the Lunar Ritual (BLR): A
they suffer from effects similar to Foam Fever rare magic tome which contains the
(p. 123, LFG Deluxe). However, unlike this necessary invocations and instructions
disease Lycanthropy does not naturally subside. used to transform a person infected
Instead, the infected individual perishes from with Lycanthropy. It has a chance of
the illness after 1d4 days + their Con modifier. being found at the nesting grounds of
Individuals level 7th and above do not die from Primal Werewolves (50%), and is
the disease, but instead suffer from its effects always carried by a Primordial (100%).
permanently until steps are taken to unlock the It may occasionally appear in the
Lycan transformation. inventory of some merchants (5%) as
an expensive rarity (price 5d100), or
If an adventurer should be unfortunate enough
optionally as a quest reward if provided
to contract Lycanthropy from a Primordial, all
rolls to resist, supress, cure, or remove the by the DM. Invoking the spells
disease are made at a disadvantage. contained within BLR requires the
abilities of a 5th level or higher Magic-
User who must make an initial
successful Int check in order to begin
the ritual. The book follows all the
rules of magic items as listed on p. 268
of LFG, Deluxe.
4
5. Full Moon: The ritual detailed in BLR
must be conducted during a full moon.
Once completed, the effects of the ritual are
irreversible (unless stated otherwise by the
DM). The previously infected individual no
longer suffers from the effects of Lycanthropy
and gains access to a number of abilities
explained in the next section (p. 6).
In addition, a few classes experience additional
effects from unlocking the transformation:
5
Faustian Class: The Lycan
You are a Lycan, a ferocious and hated creature
that wields monstrous power. Once a normal
mortal, you’ve traded your humanity in
exchange for having access to abilities beyond
reach of most creatures. Reviled as you may be,
you nonetheless command immense respect
from both allies and foes who grudgingly
acknowledge your remarkable combat prowess.
However, your faustian bargain comes at a
steep price. Your development into this
monstrous being becomes apparent with each
transformation, as you find increasingly difficult
to revert to your original state and reclaim what
remains of your humanity.
Pre-requisites: Lycanthropy (Disease)
7th Level
Lunar Ritual (p. 4)
6
In addition, you must make an additional Will
• While in this form, your hit points are check when attempting to shift back into your
calculated retroactively (taking into human state. Failed rolls result in you
account previous levels) following the remaining in this monstrous form for an
formula listed above (1d6+6, plus Con addition 1d4 hours, after which you may make
an additional attempt. Each subsequent shift
bonus if any, per level up to 9th level,
makes it harder to revert, eventually resulting in
then 5 hp/level). the werewolf form becoming permanent state
past your twelfth use of this ability. Consult the
• With the exception of Cha (lowered to Lycan class table for further details.
8 while in this form), any attributes
below 14 are raised to this threshold
while transformed.
7
Lycan Action Table
Backlash: The cursed aura surrounding you
1 temporarily flares causing an occurrence of
Dark Magic. Roll on the DDM table.
8
A special thank you to Stephen Grodzicki,
creator of LFG, for reading over my multiple
drafts and providing invaluable suggestions.
Cover
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