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Game Sense For Teaching and Coaching International Perspectives 1St Edition Richard Light Online Ebook Texxtbook Full Chapter PDF
Game Sense For Teaching and Coaching International Perspectives 1St Edition Richard Light Online Ebook Texxtbook Full Chapter PDF
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GAME SENSE FOR COACHING
AND TEACHING
Christina Curry PhD is a former Head of Health and Physical Education De-
partment at a secondary school in Sydney, Australia. She completed a PhD in
2013 on the implementation of Teaching Games for Understanding (TGf U) at
an independent secondary school in Sydney. She is at Western Sydney University,
Australia, where she was Director of Secondary Education and now teaches and
conducts research on Leadership, Health and Physical Education, with a focus on
Game Sense. She is regularly invited to conduct workshops on Game Sense and
Positive Pedagogy for sport coaching, and was involved in its early development.
GAME SENSE FOR
COACHING AND
TEACHING
International Perspectives
Edited by
Richard L. Light and Christina Curry
First published 2021
by Routledge
52 Vanderbilt Avenue, New York, NY 10017
and by Routledge
2 Park Square, Milton Park, Abingdon, Oxon, OX14 4RN
Routledge is an imprint of the Taylor & Francis Group, an informa business
© 2021 selection and editorial matter, Richard L. Light and Christina
Curry; individual chapters, the contributors
The right of Richard L. Light and Christina Curry to be identified
as the authors of the editorial material, and of the authors for their
individual chapters, has been asserted in accordance with sections
77 and 78 of the Copyright, Designs and Patents Act 1988.
All rights reserved. No part of this book may be reprinted or reproduced
or utilised in any form or by any electronic, mechanical, or other
means, now known or hereafter invented, including photocopying and
recording, or in any information storage or retrieval system, without
permission in writing from the publishers.
Trademark notice: Product or corporate names may be trademarks
or registered trademarks, and are used only for identification and
explanation without intent to infringe.
Library of Congress Cataloging-in-Publication Data
A catalog record for this title has been requested
List of Figures ix
List of Tables xi
About the Contributors xiii
Introduction 1
Richard L. Light
PART I
Theorizing Game Sense 13
PART II
Game Sense and Culture 45
PART III
Coaching and Teaching Issues in Game Sense 97
PART IV
The Development of Game Sense 175
Index 229
FIGURES
Jenny Clarke, PhD, is a senior lecturer in sport science at the University of Can-
terbury in Christchurch, New Zealand. Her current research interests are in the
application of athlete-centred pedagogies to coaching, particularly in the sport of
croquet, and in enhancing student experience in tertiary education.
Glenn Fyall is a lecturer in Sport and Physical Education Curriculum and Ped-
agogy at The College of Education, Health and Human Development at the
University of Canterbury in Christchurch, New Zealand. His research centres
around curriculum policy conceptualisation, interpretation and aligned peda-
gogical practices.
Cameron Gray having played rugby around the world, Cameron took up coach-
ing it to supplement his income and enjoyed it enough to take it up in a serious
capacity in Sydney at St Joseph’s College, Hunters Hill in 2016. Fundamentally,
he is an advocate of game-based approaches to coaching that allow players to
think for themselves and play what they see, rather than the heavily structured
pod-reliant system that features in contemporary rugby.
Nick Hill is a physical education teacher and Athletic Development and Rugby
coach who has taught and coached in England, Chile and the USA at all levels,
including schools, universities and adult clubs. He has been using a player-
centred coaching approach for many years with many successes and challenges in
different environments and cultures. He has shared his experiences and ideas at
international conferences in Chile, Japan and the USA.
Stefan König, PhD, studied sports science and English at the University of
Tübingen, Germany. Since 2006 he has been a professor at the University of
Education in Weingarten. His main interests and fields of work are instructional
About the Contributors xv
Daniel Memmert, PhD, is a professor and Executive Head of the Institute of Ex-
ercise Training and Sport Informatics at the German Sport University Cologne
in Germany. His research is focussed on human movement science, sport psy-
chology and computer science in sports. He has received more than €7 million
in external funding, has an H-index of 47 (i10-Index 131) and has authored or
co-authored more than 100 publications in Q1 journals.
Yutaka Nakajima is a primary school teacher who holds a Master’s degree from
Aichi University of Education and is interested in research on primary school
physical education.
Shane Pill, PhD, is associate professor in Physical Education and Sport at Flinders
University, Australia, and is a well-established figure and leader in the develop-
ment of athlete-centred coaching, particularly with Game Sense. He received
a 2016 Australian Government award for Outstanding Contribution to Stu-
dent Learning and is editor of Perspectives on athlete-centred coaching, published by
Routledge in 2018. Shane is regularly invited to speak and demonstrate practice
in athlete-centred coaching and was invited to the 2019 Ohio Global Coaching
Symposium.
Dennis Slade, PhD, is an associate professor and major leader in physical educa-
tion in the School of Sport, Exercise and Nutrition at Massey University, New
Zealand. A Fellow of Physical Education New Zealand, Dennis’s expertise in
teaching has been recognized with a university teaching award. He is author of
several texts on Teaching Games for Understanding (TGf U) and Game Sense,
and is the NZ representative on the TGf U International Advisory Board.
Game Sense: Pedagogy for performance, participation and enjoyment (Light, 2013) has
had a significant influence on sport coaching as the ‘go to’ text for Game Sense
over the past eight years. This volume follows up on Game Sense for performance,
participation and enjoyment to look at the development of Game Sense since 2013.
It inquires into how it has been used across a range of cultural and social set-
tings with two more internationally known researchers working in Game Sense,
Dr Shane Pill (Australia) and Dr Dennis Slade (New Zealand) making valuable
contributions.
There are now numerous variations developed from Teaching Games for
Understanding (TGf U) or which are similar to it, such as Game Sense, Play
Practice and Tactical Games, to name but a few. They all vary in detail but are
similar in their fundamental approach to coaching (or teaching). In Game Sense
I suggested four pedagogical principles underpinning it to provide a framework
for practice. When I developed Positive Pedagogy for sport coaching (PPed – see,
Light, 2017), I broadened these same principles to make them applicable to indi-
vidual sports (Light, 2017). These were then applied to all coaching in the second
edition of Positive Pedagogy for sport coaching (Light and Harvey, 2019). Game Sense
thus forms the basis of PPed.
In response to a growing number of GBA (game-based approaches) with
minor differences between them, the coaching field has seen a move towards
using the term athlete-centred coaching as a general and inclusive description of
GBA (see Pill, 2018) that can include coaching individual sports. The increasing
use of the term suggests an inclination among coaches, those working in coach
education and researchers towards a broader, simpler and inclusive notion of
coaching that places the athlete at the centre of learning. As a loose framework
for coaching, Game Sense fits this inclusive approach. It is also one of the reasons
why governing bodies like the Rugby Football Union (UK) have chosen to use
Game Sense to inform their coaching.
2 Richard L. Light
Content
Following this introduction, the book begins with an outline of the history and
development of Game Sense that also suggests its future. It is then divided into
four parts.
Introduction 3
Part I. Theorizing Game Sense. This provides the philosophical and theoretical
ideas underpinning and informing Game Sense. It begins with an overdue
examination and discussion of the philosophical positions of humanism and
holism that underpin Game Sense and most other GBA. Following this, two of
the leading figures conducting research in and developing Game Sense suggest
different theories for understanding learning in and through Game Sense.
Part II. Game Sense and culture. The five chapters in this part look at the influ-
ence of cultural context on coaching and learning. The first of these five chapters
is written from the opening keynote at the conference with a focus on Asia.
Others focus on Indigenous Australians and Māori, New Zealand and Chile.
Part III. Coaching and teaching issues in Game Sense. The seven chapters in this
part deal with a range of issues involved in implementing Game Sense. They
focus on Germany, New Zealand, Australia, the USA and the UK. Three of
these chapters report on empirical research.
Part IV. The Development of Game Sense. The five chapters in this part provide
insights into the future development of Game Sense and, by implication, other
GBA and athlete-centred coaching. Four of these chapters report on empirical
studies undertaken in the UK, Australia, New Zealand and Japan.
References
Light, R. L. (2013) Game Sense: Pedagogy for performance, participation and enjoyment, Lon-
don and New York: Routledge.
Light, R. L. (2017) Positive pedagogy for sport coaching: Athlete centred coaching for individual
sports, London and New York: Routledge.
Light, R. and Harvey, S. (2019) Positive pedagogy for coaching (2nd edn), London and New
York: Routledge.
Pill, S. (ed.) (2018) Perspectives on athlete centred coaching, London and New York: Routledge.
1
GAME SENSE
Its History, Development and Future
Richard L. Light
and is shaped by Darwin’s theories and views of the world (Lamont, 1961).
Dewey strove to reconnect philosophy to the mission of ‘education-for-living’.
At the turn of the 21st century I found his perspective on learning exciting and
enlightening for thinking about sport coaching and teaching physical education.
This was many years after his death in 1952, and his work continues to influence
thinking on education, including GBA (see Quay and Stolz, 2014). The ideas
of the great thinkers in the West and the East are part of a long development of
knowledge over thousands of years.
Game Sense was developed from Teaching Games for Understanding (TGf U),
but ideas about coaching team sports by locating learning in games had been
suggested before Bunker and Thorpe’s ground-breaking publication in 1982.
For example, over the 1960s Wade (see 1967) advocated the use of small-sided
practice games in football (soccer) to develop tactical knowledge, skill in context
and improve skill execution through the increased touches of the ball in games
when compared to drills. He promoted taking a problem-solving approach in
which the teacher or coach guides the student or player towards solving the
problem without telling them what to do. He urged teachers to have imagina-
tion and to think creatively when teaching football, which I suggest is equally as
important, if not more so today. Wade (1967: xiii) suggested, ‘Clearly the teacher
who can set problems and also guide a child towards appropriate solutions has an
advantage. But any teacher with imagination can set problems and guide a child
toward possible answers’. Does this sound familiar half a century later?
The 1960s was a period of new thinking about education that challenged the
status quo with progressive education (see Dewey, 1916/97) and child-centred
teaching challenging the traditional approach. In the UK during this period
Mauldon and Redfern (1969) proposed the use of games in primary (elementary)
schools instead of drills to develop skills. These ideas on teaching and coaching
were not limited to the UK, with Mahlo (1974) taking a similar approach in
France, and it was in this context that Thorpe and Bunker, and later Len Almond
developed TGf U. In response to concerns with British universities graduating
physical education teachers with good skills but who were not good players,
Thorpe, Bunker and Almond located learning in games that were modified to
suit the learners/athletes. They were used to develop skill in game contexts,
tactical understanding, decision-making, awareness and all the other important
interacting components of game play. One of the keys to the success of TGf U in
achieving these objectives was the use of questioning as a central feature of the
approach.
Bunker and Thorpe’s response to the problems they saw was practical and rel-
atively simple, but effective. They focussed on the game itself as a whole instead
of on breaking down into core or even fundamental skills or technique and drill-
ing them in isolation from the game. Locating learning in games designed and
modified to suit the needs, experiences, skills and other abilities of the learner
gave relevance and meaning to what was learned. It also addressed their concern
with student boredom by bringing back the fun and joy that games can promote.
6 Richard L. Light
When I was developing my teaching of Game Sense and TGf U at The Univer-
sity of Melbourne from 2000 to mid-2004, this is what struck me most when
teaching pre-service teachers. It is what they most commented on and wanted
to provide for their students during practice teaching and some of our visits
to local schools to teach games. It is also something that really appealed to US
masters’ students when I was coaching at the two Global Coaching Symposia,
I was invited to in 2018 and 2019 where I lectured and ran workshops on Positive
Pedagogy for sport coaching (see Light and Harvey, 2019, 2021). Indeed, one
of the students contributed a chapter in the second edition of Positive Pedagogy
for sport coaching on his attempts to make American football training fun (see
Sneed, 2019).
Over the past two decades, TGf U has changed significantly from Bunker and
Thorpe’s (1982) proposal. Growth in attention paid to TGf U was most marked
over the course of the 1990s in the USA, where it challenged the dominance
of the ‘skill drill’ approach and stimulated a tactical versus technical debate. It
led to suggestions for changes (see Kirk and MacPhail, 2002) to the concep-
tual model of TGf U that were followed up with its development into a model
with six stages. With this approach, learners pass through six stages in a cyclical
representation that might occur across a range of levels from a single lesson or
training session to a unit of work for the term in physical education. Since then
development of TGf U into a model has seen it increasingly structured with cur-
rent interpretations significantly different from the 1982 version.
When asked about the difference between TGf U and Game Sense Rod
Thorpe said that “… I see Game Sense as incorporating more of the original
teaching games for understanding” (Kidman, 2001, p. 26). As a pioneer in the
early development of TGf U, Len Almond confirmed the extent to which TGf U
had changed over 30 years in his presentation with Alan Launder in the TGf U
symposium at the 2010 AIESEP World Congress. There he explained how, when
first conceptualised, TGf U was just a loose idea or concept, and how far its cur-
rent interpretation is from the 1982 concept. He suggested that TGf U had been
designed to be a ‘starting point’ from which improvement in student learning in
physical education could evolve. Thorpe and Bunker themselves addressed this
issue in their keynote address at the 2008 International TGf U Conference in
Vancouver, Canada. They recognised the need to develop TGf U but questioned
whether or not the current form (at the time) of TGf U had moved too far away
from the original intent and principles to still be called TGf U. In conversations
with Rod Thorpe at the 2003 Melbourne conference he suggested to me that the
current interpretations of TGf U at the time were very good, but perhaps were
not TGf U as he had conceived it.
TGf U and is very similar to the original idea of TGf U developed by Thorpe,
Bunker and Almond. The term refers to coaching that bases learning within
(modified) games and uses questioning to make it player-centred. It aims to
develop thinking players (den Duyn, 1997). Thorpe gave structure to the existing
use of game-based training by many Australian coaches, but his most significant
contribution was the emphasis he placed on questioning (Light, 2004). Ask-
ing questions instead of telling players what they should do moved the focus of
coaching from the coach to the players.
In 1997 the ASC published a valuable set of resources that comprised a book-
let (den Duyn, 1997), a video and a set of activity cards that drew on coaching
practice in Australia showing a range of modified games in each of the four game
categories. ‘Playing for Life Activity Cards’ designed for teachers and based on
the Australian Health and Physical Education (HPE) curriculum are available
on the ASC website. They are structured around the four TGf U game cate-
gories with an extra category of ‘Movement exploration’ included. At around
the same time, the late Allen Launder (2001) was developing Play Practice as a
games-centred approach to teaching a range of sport skills (Launder, 2001). The
Americans who had developed Tactical Games (TG) were helping academics
in Singapore develop a version of TG, labelled the Game Concept Approach
(GCA), specifically for the Singapore context. GCA was endorsed by the Singa-
pore, Ministry of Education in 1999 as part of its Thinking Schools, Learning
Nations policy (Rossi, Fry, McNeill and Tan, 2007).
At the time, the ASC and local coaches wanted to avoid association with
school-based physical education and being too prescriptive for coaches to en-
courage existing good practice while providing some structure for the develop-
ment of Game Sense coaching and ‘thinking players’. There is no pedagogical
model but I have suggested four core features of Game Sense (Light, 2013). From
the first publication on Games Sense (den Duyn, 1997) it has had an impact on
coaching across a range of sports in Australia, New Zealand, the UK and some
other countries (see for example, Dixon, 2010; Light and Evans, 2010). The con-
vening of the 2019 Game Sense for Teaching and Coaching conference in Tokyo
suggests expanding interest in it.
Not long after its introduction Game Sense was promoted by state and national
sporting bodies such as in touch football and soccer through professional devel-
opment and accreditation courses but also had a significant influence in physical
education teaching. When taken up in schools, the differences between Game
Sense and TGf U are often difficult to see, leading some researchers to suggest
that there is no difference (see Kidman, 2001). The two terms are often used to
refer to the same approach to physical education teaching in Australia, but there
are differences, particularly in relation to the differences between sport coaching
and teaching in school physical education (see, for example, Light, 2004; Light
and Evans, 2010).
The focus of Game Sense on sport coaching, the involvement of the ASC and
Australian coaches in its initial development and its focus on coaches instead of
teachers, led to a less prescriptive approach than TGf U that provided room for
8 Richard L. Light
coaches to adopt it for part of their coaching while maintaining other existing
practices. Even when applied in physical education classes its looser, less prescrip-
tive approach can be appealing to teachers. On the other hand, this can lead to a
misunderstanding of Game Sense as being just playing games and neglect of its
pedagogy. This is commonly an oversight on the part of governing sports bodies
that just provide a series of training games under the heading, Game Sense.
References
Bunker, D. and Thorpe, R. (1982) ‘A model for teaching games in secondary school,
Bulletin of Physical Education, 10: 9–16.
Chappell, G. and Light, R. L. (2015) ‘Back to the future: Developing batting talent
through Game Sense’, Special issue of Active + Healthy Magazine, 23(2/3): 31–34.
Den Duyn, N. (1997) Game Sense: Developing thinking players, Canberra: Australian Sports
Commission.
Dewey, J. (1916/97) Democracy and education, New York: Free Press.
Dixon, M. (2010) ‘Game Sense as a holistic approach to soccer coaching: Perceptions of
Premiere League academy coaches’, paper presented at Tgf U Seminar, AIESEP World
Congress, LaCoruña, Spain, Oct 6.
Jones, E. (2015) ‘Transferring skill from practice to the match in rugby through Game
Sense’, Healthy and Active Magazine, 22(2/3): 56–58.
Kidman, L. (2001) Developing decision makers: An empowerment approach to coaching,
Christchurch: Innovative Print Communications.
Kirk, D. and MacPhail, A. (2002) ‘Teaching games for understanding as situated learning:
Re-thinking the Bunker and Thorpe model’, Journal of Teaching in Physical Education,
21: 117–192.
Lamont, C. (1961) ‘New light on Dewey’s Common Faith’, The Journal of Philosophy, 58(1):
21–28. DOI: 2307/2023566
Launder, A. G. (2001) Play Practice: The games approach to teaching and coaching sport, Cham-
paign, IL: Human Kinetics.
Light, R. (2004) ‘Australian coaches’ experiences of Game Sense: Opportunities and
challenges’, Physical Education and Sport Pedagogy, 9(2): 115–132.
Light, R. and Harvey, S. (2019) Positive pedagogy for sport coaching (2nd edn), London and
New York: Routledge.
Light, R. and Harvey, S. (eds) (2021) Applications of Positive Pedagogy for coaching: Interna-
tional coach cases, London and New York: Routledge.
Light, R. L. (2013). Game Sense: Pedagogy for performance, participation and enjoyment, Lon-
don and New York: Routledge.
Light, R. L., Curry, C. and Mooney, A. (2014) ‘Game Sense as a model for delivering
quality teaching in physical education’, Asia-Pacific Journal of Health, Sport and Physical
Education, 5(1): 67–81.
Light, R. L. and Evans, J. R. (2010) ‘The impact of Game Sense pedagogy on elite level
Australian rugby coaches’ practice: A question of pedagogy’, Physical Education and
Sport Pedagogy, 15(2): 103–115.
Game Sense 11
Light and Harvey (2019) outline a ‘bottom up’ approach for implementing
Positive Pedagogy for sport coaching (PPed) that guides coaches through an
understanding of its philosophical foundations of holism and humanism. Its aim
is to empower coaches to make the multiple decisions involved in coaching on a
daily basis and to be independent learners who can think for themselves. Given
that PPed has been developed from Game Sense, with very similar pedagogical
features, we see it sitting on the same philosophical foundations. Using these
concepts to guide practice requires an understanding of what they actually are
and how they can be used to guide practice and coach decision-making.
There are frequent references to athlete-centred or game-based approaches
(GBA) to coaching being holistic or humanistic in the literature. Associated with
the broad notion of, ‘the human side of sport’ (Lombardo, 1987, 1995), how well
understood are these terms? A decade ago, Cassidy (2010) expressed concern
with increasing references to humanistic and holistic coaching but without ade-
quate knowledge of their meaning. Focussed on holistic coaching, she suggested
how its use in the literature tended to be so ambiguous that it risked becoming
meaningless.
In the following section, we discuss the philosophical positions of humanism
and holism. We then look at what holistic and humanistic coaching is and finish
by suggesting how coaches can use an understanding of holism and humanism to
improve their Game Sense coaching.
Holism
Greek philosopher Aristotle claimed that whole is greater than the sum of its parts,
with the term holism first coined by Jan Smuts (1926). It refers to both a theory
and an approach that is commonly applied in philosophy. It looks at something,
16 Richard L. Light and Amy L. Light
not in isolation, but with the surrounding context and auxiliary ideas taken as
part of its ‘whole’ (Godfrey-Smith, 2009). Holism sits in direct contrast to re-
ductionism, which seeks to understand complex systems by reducing them to
the simpler, isolated and independent component parts that make up the whole
(Edmonds, 1999). Holism can be applied to many areas of knowledge, including
philosophy, psychology, language (semantic holism) and anthropology.
The Duhem-Quine thesis (see Gibson, 2000) is an example of epistemological
holism in philosophy of science. It purports that a scientific hypothesis cannot be
tested in isolation due to the fact that hypotheses are interconnected with other
background hypotheses: namely, ‘auxiliary assumptions’ (Sober, 2004, p. 221).
Meaning holism (see Pagin, 2006), also referred to as semantic holism, is a
theory in philosophy of language that sees words and sentences only having
meaning within the context of the words and sentences that they occur in. It
thus follows that semantic meaning in language is interdependent. As Hempel
(1950) states, ‘The cognitive meaning of a statement in an empirical language is
reflected in the totality of its logical relationships to all other statements in the
language’ (p. 59).
Gestalt psychology, or gestaltism (see Koff ka, 2013), is an integrative school of
thought rooted in holism that views psychological phenomena and behaviour as a
whole. Viewing behaviour as the result of dynamic interaction between conscious
and subconscious factors such as ego, id and the superego, Freud’s psychoanalytic
theory could be seen to view human behaviour through a holistic lens. It does,
however, propose that human behaviour is deterministic and the result of the
interaction of the mind’s unconscious and conscious factors (Milton, Polmear and
Fabricius, 2011). Indeed, Freud’s psychoanalysis purports that we cannot escape
the ‘prison of a deterministic past and a predetermined future’ (Buss, 1979, p. 103).
Within psychology, the sociocultural perspective adopts a holistic standpoint
as it considers individuals in the context of their sociocultural group. The behav-
iour of the group, such as obedience or conformity, is thus greater than the sum
of the behaviour of the individuals that comprise it. Likewise, abnormal psychol-
ogy has holistic underpinnings as it views the person as a whole. It sees mental
disorders as the result of the interaction of biological, cognitive and sociocultural
factors (Barlow and Durand, 2011).
In direct contrast to holism, behaviourism in psychology is a reductionist
doctrine that rejects the belief that the whole is greater than the sum of its
parts. From a behaviourist perspective, no matter how complex, all behaviour
can be reduced to smaller and simpler parts, mere stimulus-reflex links (see
Araiba, 2020). Therefore, behaviour is an observable reflex/response to certain
environmental stimuli, or a result of a person’s history which has been shaped by
behavioural reinforcement patterns.
that occurred predominantly over the 19th and 20th centuries. Humanism is a
holistic and human-centred approach that places emphasis on personal develop-
ment, self-actualisation, human value and free will. In part, it was a reaction to
ecclesiastical despotism (see Norman, 2013).
Humanism has its roots as far back as the Renaissance period, playing a key
role in changing and shaping European culture from the 14th to the 17th century
(see Kraye and Jill, 1996). Coinciding with the ebbing power of the Church,
Renaissance Humanism arose as a new consciousness. It was a progressive, intel-
lectual movement that, unlike ecclesiastical doctrine, promoted the idea of man’s
self-worth and his ability as a self-determining agent for personal development.
The core of Renaissance Humanism was the revival of the study of classical texts
to break free from the dominant medieval and ecclesiastical mode of thought
during the 14th century (Kraye and Jill, 1996).
Driven by humanistic psychology, the humanistic movement of the 1960s had
a powerful and lasting influence on Western culture and the formation of the
modern self (Grogan, 2013). The core years of humanistic psychology, from 1954
to 1973, fall within this movement, which was influenced by Eastern religion
and philosophical traditions (Moss, 2015). As Moss suggests, young people’s dis-
content with conservatism and the threat of nuclear warfare saw growth interest
in alternate views on, and explanations of, life such as offered in Buddhism and
Hinduism. Humanistic psychology developed as a sub-field of psychology that
emphasized personal growth and individualism (Grogan, 2013).
Within the discipline of psychology, humanistic psychology arose in the mid-
20th century in response to deterministic theories of behaviourism and Freud’s
psychoanalytic theory (Benjafield, 1996). While classical psychoanalysis and be-
haviourism were considered to be the ‘first’ and ‘second’ forces in psychology,
respectively, Maslow branded humanistic psychology as the ‘third force’ (see
Goble, 1970). He saw it as a progressive stance underpinned by individualism
and self-actualisation (Buss, 1979). This third force was a liberal movement that
Buss (1979, p. 103) compares to the liberalism promoting the ideas of freedom,
liberty and individual development during the Enlightenment period and with
the notion of individualism being very much part of the growing liberal con-
sciousness. Unlike behaviourism, which is a reductionist approach to behaviour,
the humanistic perspective is holistic. Studying human behaviour from a holistic
point of view means that psychologists do not try to understand or treat behav-
iour from a narrow, singular point of view such as looking at just the unconscious
mind, or isolating just biological factors that influence behaviour such as genetics.
Instead, it looks at the person as a whole.
While Frederick Perl’s holistic Gestalt understandings provided the under-
pinnings of humanistic psychology, American psychologist, Abraham Maslow,
is widely considered the ‘father’ of the movement. He (see 1968) theorised that
humans were inherently good and possessed a hierarchy of innate needs with
self-actualisation (the actualisation of one’s full potential) being the highest
(Schneider et al., 2014). Like the majority of psychologists preceding Maslow,
Freud adopted a pessimistic outlook to focus on abnormal behaviour and mental
18 Richard L. Light and Amy L. Light
Holistic Coaching
Holistic coaching in team sports refers to a view of individuals and the collective
entity of the game (Light, Evans, Harvey and Hassanin, 2015). Maslow’s holis-
tic approach to education and learning considers the entire physical, emotional,
social and intellectual qualities of the individual learner and how they influ-
ence learning. The emphasis of Game Sense on the whole game is diametrically
opposed to the reductionist approach of breaking team sports into fundamental
skills and techniques. It stands in opposition to reductionist beliefs that under-
standing a whole entity can be achieved by analysing its distinct, independent
and separate components. From a holistic coaching perspective, the coach’s focus
is on the game as a whole entity and not on its separate components such as tech-
nique and tactics.
We now often read or hear of coaching that considers the whole athlete but
Lombardo (see 1987) was one of the first to push for holistic coaching. He called
for coaches to focus on the development of the whole athlete and to encourage
athlete reflection on the subjective experience of participation in practice. This
was in recognition of the subjective nature of participation in sport and learning.
In his work on humanistic coaching, and later with Kidman (Kidman and Lom-
bardo, 2010), he promoted the importance of athlete development and growth
beyond physical performance, as a holistic process. This holistic view of partic-
ipation in sport and learning as a whole-person experience has been expressed
20 Richard L. Light and Amy L. Light
more often over the past decade in the literature on holistic coaching (see Light
et al., 2015).
Some have made suggestions for a range of dimensions of participation in
sport beyond the physical to be considered in holistic coaching. For example,
Kidman and Lombardo (2010) argue that the physical, cognitive, psychological,
social and spiritual dimensions of experience need to be considered in holistic
coaching. Along the same lines, Jones and Turner (2006) see holistic coaching
looking past the mental and physical aspects of sport to include paying attention
to the emotional, political, social, spiritual and cultural aspects of sport. With-
out getting too deeply involved in what dimensions or aspects of sport must be
included in a holistic approach to coaching, we emphasise how it considers each
individual as a whole person and the game as a whole entity.
Humanistic Coaching
The first major publication on humanistic coaching by Lombardo (1987) ap-
peared over three decades ago. It developed in response to concerns with the
dehumanization and objectification of athletes that saw them as objects to be
worked on, manipulated and fine-tuned for performance. These reductionist
approaches to coaching privilege ‘the technological, biophysical and scientized
aspects’ of coaching (Nash, Sproule and Horton, 2008, p. 530) over what it is to
be human. The humanistic approach emphasises the subjective nature of partici-
pation in sport, and how this influences participation in practice and competition
and learning.
Humanistic coaching sees athletes as thinking, feeling humans with a life
outside their sport. A life that has a strong influence on how they practise and
perform in competition and how much they enjoy sport, which is a critical con-
sideration for children and young people in sport. Humanistic coaching assumes
that, despite common experience and dispositions, every athlete is different in
some way and comes to practise with a unique set of embodied experiences that
shape his/her interpretation of coaching, and the learning that unfolds from it.
For example, swimming is a highly technical sport with biomechanically ef-
ficient stroke technique developed and taught to competitive swimmers through
drilling and repetition (Light and Wallian, 2008). Coaching from a more hu-
manistic perspective might consider how each swimmer interprets the technique
based on his or her previous experiences (see Chapter 4) and performs it in his
or her own unique way. It might also consider how the individual swimmer
connects with, and feels, the water when catching and pulling through it by
reflecting and engaging in dialogue with the coach and other swimmers (see
Light, 2014).
The humanistic approach to coaching is strongly influenced by the work of
social psychologists – Maslow (see 1968) and Rogers (see 1951) – and humanistic
psychology that we have discussed in detail. Well over four decades before the
development of Game Sense, but of much relevance to it, Rogers (1951) sug-
gested that, rather than one person being able to teach another directly, s/he can
Holism and Humanism 21
have to make sense of, and adapt to the chaos. Effective coaching must, therefore,
prepare players to make sense of the chaos instead of simplifying and breaking
the complexity of games into something that does not represent the game. Gains
made with this approach and will not transfer to the real game.
Game Sense coaching focusses on the whole game. Training sessions, or parts
of them, can reduce some of this complexity and chaos such as when focussing on
a skill or particular situation or scenario. Even so, it must always retain enough of
the game to make learning meaningful and useful. As a former rugby head coach
of Australia and Japan, and current head coach of England, this is what Eddie
Jones (2015) refers to as transferring gains at training during the week to the
game on the weekend. Game Sense coaches do not deny the importance of skill
or claim that tactics are more important than technique because these, and the
many other aspects of play, are only important as they interact in the game. The
simplistic idea that perfecting essential skills will improve game performance
ignores the complexity of most team sports. It is an attempt to reduce them to
the execution of designated skills, separate to the game. This is appealing to
many because it is easy to understand and provides a simple-to-follow coaching
procedure that empathizes effort, concentration as well as athlete obedience and
coach control.
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3
RECONCILING APPROACHES
Informing Game Sense Coaching Pedagogy
with a Constraints-Led Perspective
Shane Pill
This chapter will raise questions about the instructional strategies used to develop
‘decision-makers’ in team sports like Australian football (AFL). A pedagogical
analysis of the Game Sense coaching approach with an emphasis on deliberate
game design for play with purpose and the application of the constraints-led
perspective for representative learning design is undertaken. A preface of this
chapter is that invasion games like AFL are not stable contexts. Play involves a
complex interplay of collective decision-making over time arising from a series
of contests for possession of the ball. The dynamics of the game are therefore
forever evolving over the course of play from the specific interactions of the be-
haviour of players and officials and the playing environment (Pill, 2014).
Historically, in Australia a common or ‘conventional’ coaching approach has
been recognised. It involves a reductionist understanding of skill acquisition
from which sport skills are broken into components that are assembled progres-
sively, and initially isolated from game play, to manage the information load on
players as learners (Light, 2013). Sometimes referred to as part-task training,
with more skill progressed players it involves practising game components be-
fore game performance (Davids, Kingsbury, Bennett and Handford, 2001). In
this conventional approach, game play often depends on players’ application,
aptitude and effort evident within the drill component of the training session
(Browne, Carlson and Hastie, 2004; Pill, 2014). The coach typically focusses
on technical development of optimal movement models colloquially referred
to as ‘techniques’ (Passos, Araújo, Davids and Shuttleworth, 2010; Gréhaigne,
Godbout and Zerai, 2011). Pigott (1982) referred to this as learning textbook
techniques. The practice environment is planned to decrease information loads
through decomposition of tasks into components (Davids, Araújo, Shuttleworth
and Button, 2003), which are then practised and rehearsed in situations without
26 Shane Pill
• Realistic contexts – the game or a game form becomes the focus of practical
sessions where skills can be practised in context
• Purposeful modification – games are modified to meet the ability of the
group and to purposefully guide players towards specific outcomes
• Purposeful use of questions – players are encouraged to take greater re-
sponsibility during play and discussions through guidance by questioning
by coaches
• Representation – games should be representative of the adult form
• Principles of play – games in the four game categories are recognised as hav-
ing common principles of play through game strategies, and player tactics
can be understood (principles of play are a dialogic tool to enable coaches to
generalise moments in play, both in and out of possession)
(Australian Sports Commission: ASC, 1996)
The equation for understanding skill development within a Game Sense approach
is Technique + Game Context = Skill (where game context refers to elements
such as decision-making, timing, space, position of players, etc; den Duyn,
1997a). Because skill is recognised as only able to be determined by performance
in the context of game play the Game Sense approach encourages coaches to uses
games as learning tools for purposefully tactical and technical skill development
outcomes.
Reconciling Approaches 27
of the moment of play and organise a movement response. Thus, through the
task design it is suggested that practice environments educate player attention by
facilitating perceptual information and movement information coupling ( Jacobs
and Michaels, 2002; Pill, 2014).
In summary, the pedagogical principles of a constraints-led perspective are:
• Task simplification – scaled down versions of tasks are used to simplify the
information load on players to assist the process of information identification
and its coupling to movement behaviour
• Information-movement coupling – this occurs by specific constraints
manipulation
• Representative task design – action fidelity is maintained between the prac-
tice situation and one or all aspects of the performance context
• Attentional focus – attention is directed to an external focus or on the effect
of the action facilitated by exploratory learning using coach questioning and
session intentions as organisational constraints
• Principles of play – developing tasks that attune players to principles of play
(Davids, 2010; Passos et al., 2010; Pinder, Renshaw, Headrick and
Davids, 2014; Renshaw, Davids, Newcombe and Roberts, 2019;
Button, Seifert, Chow, Araújo and Davids, 2021)
Language: English
Credits: Al Haines
Collected by
Montrose L. Barnet
Published by
Acmegraph Company
Chicago
Copyright 1911
The Acmegraph Co.
Contents
Introduction
The poems contained in this volume have been carefully selected from
the vast storehouse of poetical works, and comprise only those that I feel
will be helpful and pleasure-giving. The poetical gems contained herein are
teeming with life and inspiration and will touch a responsive chord in all
who may read them. It is hoped that this book may become a "ready
reference" volume that will be found pleasurable in times of joy, and
strengthening in the vicissitudes of daily life. Each poem is selected with
the idea of lifting us out of the commonplace—up to the plane of higher and
better living. This uplifting influence, combined with the inspiration that
comes only from such a source, will make us better and happier men and
women. Many of these poems have long been the "favorites" of the lovers
of poetry, and it is the hope of the editor that these masterpieces of the poets
may be brought within easy reach of all—without necessitating a reference
to large and cumbersome volumes.
I hope that this book may be found by many a fountain of inspiration and
exalted pleasure—a means of sweetening solitude or animating friendly
intercourse. May it be a companion of good and beautiful thoughts that will
teach us to love and appreciate with enduring life—these our poets—who
have given us their best, that we thereby might be strengthened, encouraged
and beautified.
—M.L.B.
PRESS ON
Press on! Surmount the rocky steeps,
Climb boldly o'er the torrent's arch;
He fails alone who feebly creeps,
He wins who dares the hero's march.
Be thou a hero! Let thy might
Tramp on eternal snows its way,
And through the ebon walls of night
Hew down a passage unto day.
DAFFODILS
SERENITY
CONCORD HYMN
By the rude bridge that arched the flood,
Their flag to April's breeze unfurled,
Here once the embattled farmers stood,
And fired the shot heard round the world.
JUDGE NOT
BE STRONG?
Be strong!
We are not here to play, to dream, to drift;
We have hard work to do, and loads to lift;
Shun not the struggle—face it! 'tis God's gift.
Be strong!
Say not, "The days are evil. Who's to blame?"
And fold the hands and acquiesce—oh shame!
Stand up, speak out, and bravely, in God's name.
Be strong!
It matters not how deep intrenched the wrong,
How hard the battle goes, the day how long;
Faint not—fight on! To-morrow comes the song.
—Maltbie Davenport Babcock.
LOVE OF COUNTRY