Concept Summary Directions: Create a table to summarize the concepts in each learning theory and principle. Please use the pattern below.
Learning Theories &
Important Concepts Principles
a. Propose by Edgar Dale and influenced by John Dewey.
b. Dale expanded Dewey’s concept of the continuity of learning through experience by developing the “Cone of Experience” or Pinnacle form. c. Direct, Purposeful Experiences - The base of the cone. Engaging directly with real-life activities or environments, such as hands-on learning or using real objects and materials. d. Contrived Experiences - Just above direct experiences, involving replicas or simulations that mimic real-life situations closely, allowing learning through a controlled yet realistic model. e. Dramatic Participation - Learning through role-playing or dramatization, which helps in understanding emotional and social dynamics. f. Demonstration Experiments - At this mid-level, observing demonstrations or experiments conducted by instructors or experts to understand processes and concepts. g. Field Trips - Visiting sites relevant to the subject matter, such as historical sites, scientific centers, or industrial facilities, to gain practical insights. 1. Dale's Cone of h. Exhibitions and Museums - Exploring curated displays that offer contextual Experience and detailed information about specific topics, artifacts, or phenomena. i. Television - Utilizing educational broadcasts that provide visual and auditory learning experiences through documentaries, tutorials, or educational shows. j. Motion Pictures - Watching films or videos that offer a narrative or documentary approach to learning, engaging viewers emotionally and visually. k. Radio and Recordings - Listening to audio broadcasts or recorded audio materials that focus on verbal learning through discussions, lectures, or narrated content. l. Still Pictures, Pictures, Illustrations, Stereographs, Slides, Filmstrips, and Micro Projections - Using various forms of static visual media to support learning through visual representation and aids. m. Designed Materials - Employing specially created educational resources like textbooks, workbooks, or digital content that are structured to facilitate learning. n. Verbal Symbols - At the pinnacle of the cone, relying on textual or spoken words alone, such as lectures, books, or articles, which require significant abstract thinking and in terpretation. Learning Theories & Important Concepts Principles
a. A group of researchers led by Bloom’s colleague David Krathwohl
and one of Bloom’s students, Lorin Anderson, revised the taxonomy in 2001. b. In the new variant, nouns were replaced by action verbs. Also, the two highest levels of the taxonomy were swapped. The new learning stages are Remember, Understand, Apply, Analyze, Evaluate and Create. c. Remember: Recognizing or recalling facts, terms, basic concepts, or answers. d. Uderstand: Explaining ideas or concepts, interpreting, summarizing, paraphrasing, or classifying. e. Apply: Using information in another familiar situation, implementing, carrying out, or using a procedure through executing, or performing. f. Analyze: Breaking information into parts to explore understandings and relationships, comparing, organizing, or deconstructing. 2. revised bloom's g. Evaluate: Making judgments based on criteria and standards taxonomy through checking and critiquing. h. Create: Putting elements together to form a coherent or functional whole; reorganizing elements into a new pattern or structure through generating, planning, or producing. i. Verbs for Making Objectives Based on Bloom's Taxonomy: • Knowledge: list, define, describe, identify, retrieve, name, find, match, recall. • Understand: interpret, summarize, infer, paraphrase, classify, explain, compare, describe. • Apply: implement, carry out, use, execute, demonstrate, solve, show, operate. • Analyze: compare, contrast, categorize, analyze, differentiate, investigate, breakdown, examine. • Evaluate: judge, evaluate, critique, decide, rank, rate, choose, recommend, assess. • Create: design, construct, plan, produce, invent, create, compose, generate, develop.