Antecedents and Consequences of Customer Inspiration

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Antecedents and consequences of customer

inspiration: a framework in the context of


electronic device brands
Martin Hernani-Merino
Department of Marketing and International Business, Universidad del Pacifico, Lima, Peru
Christian Fernando Libaque-Saenz
Department of Engineering, Universidad del Pacifico, Lima, Peru, and
Jorge D
avalos
Department of Business Management, Universidad del Pacífico, Lima, Peru and Partnership for Economic Policy (PEP) Network,
Nairobi, Kenya

Abstract
Purpose – This study aims to propose and empirically validate a framework of antecedents and consequences of customer inspiration.
Design/methodology/approach – This study consisted of a survey administered to consumers who are current users of Samsung or Apple
electronic devices. The survey targeted only users who had some level of university studies to homogenize the sample’s characteristics. The data
were analyzed using structural equation modeling.
Findings – Results support the two-step nature of customer inspiration, with “inspired by” (activation) as the first step followed by “inspired to”
(intention). In addition, the results highlighted the role of brand experience and openness to experience as antecedents to customer inspiration, while
customer satisfaction, brand engagement in self-concept, brand affect, word of mouth and repurchase intention were validated as its consequences.
Originality/value – This study aids understanding of the role of customer inspiration as a conceptual and empirical construct in consumer behavior
by including brand experience as an inspiration stimulus, as well as other constructs that relate to inspiration. This study also describes possible
strategic implications when using brands of electronic devices as sources of inspiration.
Keywords Customer inspiration, Brands of electronic devices, Inspired by, Inspired to, Brand experience, Word-of-mouth, Brand engagement,
Satisfaction
Paper type Research paper

1. Introduction as Apple users, 91% of them are engaged with opt-in


notifications, and they are more faithful to a particular brand
Samsung and Apple are among the major brands of electronic (including Samsung) than Apple users (Nix-United, 2021).
devices, competing not only at the commercial but also at the
Hence, in this highly competitive market, brands need to gain
inspirational level. Apple possesses a strong brand personality
insights on how to strengthen relationships with their
based on notions of nonconformity, innovation and creativity,
customers to ultimately increase their wealthness.
which are captured by its slogan “think different” (Fitzsimons
Customer inspiration has been recognized as a means to
et al., 2008). On the other hand, Samsung aims to inspire
strengthen customer relationships (Böttger et al., 2017; Ki
consumers with its slogan “inspire the world, create the future”
et al., 2022). Customer inspiration is a type of intrinsic
(Samsung, 2020), but with a strategy based on the
motivational state that is evoked by an external source and
diversification of its products. These different user experiences
connected to the carrying out of new ideas (Thrash and Elliot,
have led to different behaviors. For instance, Apple users spend
2003; Böttger et al., 2017). Brands are external sources that
more time with their devices than Android users do, and pay
may significantly influence consumers (Park et al., 2013),
more for their apps, but only 44% of them opt in to receive
particularly in the case of self-relevant brands (Park and
notifications, while its main strength is the ecosystem built
across all its devices, generating an in-app experience somehow MacInnis, 2018). Successful self-relevant brands possess an
superior to that offered by Android (Nix-United, 2021). For aspirational quality, symbolizing desirable personality traits
their part, Android users download twice as many applications such as sophistication and competence (Aaker, 1997; Aaker
et al., 2001; De Oliveira Santini et al., 2018), which may inspire
goal-oriented behaviors (Lockwood and Kunda, 1997;
The current issue and full text archive of this journal is available on Emerald
Insight at: https://www.emerald.com/insight/1061-0421.htm
Received 30 December 2021
Revised 5 April 2022
Journal of Product & Brand Management
18 October 2022
32/7 (2023) 1093–1107 11 February 2023
© Emerald Publishing Limited [ISSN 1061-0421] 24 March 2023
[DOI 10.1108/JPBM-12-2021-3799] Accepted 24 March 2023

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Rauschnabel et al., 2019). Hence, understanding how brands proposed as its antecedents, whereas brand engagement in self-
may generate inspiration is a promising idea in the marketing concept (BESC), brand affect, customer satisfaction, WOM
field because it may facilitate the acquisition and use of the and repurchase intention are proposed as its consequences.
brand (Roehm and Roehm, 2006). This study’s contribution is as follows. For theory, deepening
The potential role of brands for generating inspiration was our understanding of the full episode of customer inspiration in
recognized previously in iconic commercial brands such as the marketing context will improve insights into how customers
Microsoft, Nike and Starbucks (Izogo and Mpinganjira, 2020). can derive benefits from enriching and inspirational brands
Very recent market research has recognized that technology (Park et al., 2013; Rauschnabel et al., 2019; Ki et al., 2022). For
may also drive customer inspiration (Chuah, 2019; Hinsch managers, it is important to understand how brands in the
et al., 2020; Riegger et al., 2021), which further motivates the technology sector seek to inspire their customers through
study of inspiration in the context of brands of electronic marketing strategies and thus promote the (re)purchase of their
devices (Böttger, 2015; Böttger et al., 2017). The various products.
features of these devices and the advertising messages they
present have brought different user behaviors. Activities such as 2. Literature review
getting weather information, using social networks, listening to
music, doing online banking and watching videos are some of 2.1 Inspiration
the top user activities in 2021 (Statista, 2021). Smartphones Inspiration is a motivational construct that has been studied in
have undoubtedly led this user trend, and now exert a psychology (Thrash and Elliot, 2003, 2004; Thrash et al.,
fundamental influence on marketing approaches (Evanschitzky 2010b) and marketing (Böttger et al., 2017; Rauschnabel et al.,
et al., 2020). Therefore, understanding the role of customer 2019; Hinsch et al., 2020). From a psychological perspective,
inspiration in this market is of interest. inspiration is a general and integrative construct that possesses
A full episode of customer inspiration can serve to increase three core characteristics: evocation, transcendence and
brand attachment (Böttger et al., 2017; Ki et al., 2022). As a motivation (Thrash and Elliot, 2003, 2004; Thrash et al.,
result, the intention to (re)purchase a brand increases 2014). Evocation implies that inspiration is not a voluntary
(Rauschnabel et al., 2019), generating positive word of mouth process (Thrash and Elliot, 2003, 2004; Oleynick et al., 2014),
(WOM) and, in turn, a positive long-term impact for a and that it is related to passivity (Thrash et al., 2010b).
company (Böttger et al., 2017). Prior studies have focused on Transcendence means that the inspired individual gains
contexts such as wearable technology (Chuah, 2019), awareness of ideas or possibilities that are new, better or
entrepreneurship (Wartiovaara et al., 2019), social media important (Thrash and Elliot, 2003, 2004; Thrash et al.,
inspirational content (Izogo and Mpinganjira, 2020), social 2010a; Oleynick et al., 2014; Thrash et al., 2014). Finally,
media influencers (Ki et al., 2022) and mass-prestige brands inspiration is characterized by motivation (Thrash and Elliot,
(Das et al., 2022). Despite these efforts, there is still a need to 2003, 2004; Thrash et al., 2010a, 2010b; Oleynick et al., 2014;
delve into psychological mechanisms, and to explore constructs Thrash et al., 2014) in that it energizes and directs behavior
that may capture the temporary motivational state in its toward something.
entirety. Brand experience in this study is thus proposed for the Inspiration has also been conceptualized in terms of its
first time as a stimulus that activates the psychological process function. For instance, it has been theorized as serving a
of inspiration. transmission function, motivating individuals to express,
Brand experience refers to responses triggered by stimuli that actualize or transmit the intrinsically valuable qualities that they
come essentially from a brand’s identity, communications and acquire epistemologically from an illuminating stimulus object
environment (Brakus et al., 2009). The influence of these (Thrash and Elliot, 2004; Thrash et al., 2010b). In other words,
responses (e.g. brand loyalty, brand attitude, brand value and inspiration is an appetitive motivational state (Thrash and
brand equity) has been studied in brand performance literature; Elliot, 2003, 2004) in which the individual strives to transmit,
however, prior studies did not focus on understanding what “an express, or actualize a new idea or vision that has been evoked
experience provided by brands” actually is Zha et al. (2020, (Oleynick et al., 2014; Thrash et al., 2014).
p. 288). Brand experience encompasses aspects of all commercial From a marketing perspective, customer inspiration is
human experiences (Chevtchouk et al., 2021), inspiring the defined as a “customer’s temporary motivational state that
customer to interact with brands in different and new ways facilitates the transition from the reception of a marketing-
(Böttger et al., 2017). It is therefore important to assess brand induced idea to the intrinsic pursuit of a consumption-related
experience as an elicitor of a consumer motivational state goal” (Böttger et al., 2017, p. 117). It comprises both “inspired-
(Rauschnabel et al., 2019; Hinsch et al., 2020). Finally, by” and “inspired-to” states (Thrash et al., 2010a; Böttger
“customer inspiration is contingent on the kind of inspirational et al., 2017), which are aligned with the characteristics of the
content under consideration” (Izogo and Mpinganjira, 2020, inspiration (Thrash and Elliot, 2003, 2004). The “inspired-by”
p. 449), which suggests that each brand may seek to inspire its is defined as an epistemic activation state related to a
customers in various ways through communication and use of customer’s reception of a marketing-induced idea (i.e.
its products. Therefore, it is also worth assessing the moderation evocation) and a shift in awareness toward new possibilities (i.e.
role of brands in the inspiration process (Rauschnabel et al., transcendence). In contrast, “inspired-to” is an intention state
2019). related to a customer’s intrinsic pursuit of a consumption-
The objective of the present study is to propose and validate a related goal (i.e. motivation). This state urges customers to
framework of antecedents and consequences of customer actualize the newly obtained idea (e.g. by purchasing and using
inspiration. Openness to experience and brand experience are a product) (Böttger et al., 2017; Hinsch et al., 2020).

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The inspiration process is set out as a sequence, in which BESC refers to a close relationship of a brand with its consumers,
“inspired-by” precedes “inspired-to” (Thrash and Elliot, 2004; which represents a positive emotion generated by the brand
Oleynick et al., 2014; Thrash et al., 2014; Izogo and (Mazzoli et al., 2019). Brand affect is also proposed in this
Mpinganjira, 2020). However, although both component category because it is one dominant dimension of mood (Böttger
processes (by and to) are present in a full episode of inspiration, et al., 2017). As an attitudinal consequence (enduring evaluative
they can dissociate in some cases (Thrash and Elliot, 2004; judgments that are more stable than emotions) this study
Thrash, 2021). A notable case of being inspired by a successful proposes satisfaction (Böttger et al., 2017). Finally, as behavioral
role model is that of Michael Jordan. One appreciates the consequences, WOM and (re)purchase intention are considered
intrinsic value of Jordan’s performance (i.e. one is inspired by) due to their importance for a brand’s positioning over time.
and, as a result of this appreciation, one desires to perform at a To understand the sequence of the antecedents and
similarly high level when practicing sports (i.e. one is inspired consequences of inspiration, this study found support in prior
to). However, a person may be inspired by without being literature suggesting that personal traits (i.e. individual
inspired to. In the above example, one may be “moved” by characteristics) may lead to different responses to stimuli
Jordan’s prowess but not moved to do anything in particular (Mowen and Spears, 1999). The stimulus is brand experience
(Thrash and Elliot, 2004). Therefore, by definition, a full (source of inspiration), and thus it may be influenced by
episode of inspiration is considered present when both the by openness to experience (personal trait). In the case of
and to component processes are activated (Cui et al., 2020). consequences, the theory of planned behavior suggests that
To fully understand customer inspiration, it is important to attitudes lead to behaviors (Ajzen, 1991). Hence, satisfaction
determine its antecedents and consequences. Antecedents have (attitudinal consequence) is proposed as an antecedent of both
been found to lie in two categories: source characteristics such as behavioral consequences: WOM and (re)purchase intention.
provision of inspirational content, and individual characteristics, Finally, prior literature has also recognized (re)purchase
whereas consequences have been found to lie in three categories: intention as an effect of WOM (Bulut and Karabulut, 2018).
emotional, attitudinal and behavioral consequences (Böttger This sequence is set out in Figure 1(a).
et al., 2017; Das et al., 2022). In the case of antecedents, brand
experience is a relevant concept to be studied for the first time as 2.2 Antecedents
inspirational content (stimulus). Hence, this study proposes 2.2.1 Openness to experience
brand experience as a source characteristic, and openness to Openness to experience is a psychological trait that applies to
experience as an individual characteristic. In the case of individuals who are curious, original, imaginative, unconventional
consequences, it is relevant to study engagement as it may and creative (Piedmont, 1998; Costa and McCrae, 2008;
guarantee the purchase and use of the brand. This study proposes Barbosa-Camacho et al., 2020). High scorers in this trait tend to
BESC, which lies in the emotional category of consequences. appreciate beauty in art and nature, consider new ideas and values

Figure 1 Customer inspiration framework

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and have unconventional views (Costa and McCrae, 2008; experience in the marketing field. The present study
Barbosa-Camacho et al., 2020). Consequently, individuals who conceptualized “brand experience” as a superordinate
have high levels of openness to experience are highly tolerant of construct, taking the lead from Brakus et al. (2009). A
ambiguity, which leads them to explore the unfamiliar (Piedmont, superordinate construct represents an overall concept (higher-
1998; Costa and McCrae, 2008). They actively seek out and enjoy order) that underlies its dimensions (lower-order) (Edwards,
experiences and activities that provide novelty and variety, 2001). In these cases, it is the higher-order construct that
preferring complexity (Costa and McCrae, 2008; Olsen et al., causes the lower-order constructs, and thus the relationship
2016). In addition, they are more aware of their own thoughts, flows from the higher-order construct to the lower-order
feelings and impulses, and have the ability to hold them constructs (Pavlou and Fygenson, 2006). Accordingly, the
simultaneously, which provides them with a more intense dimensions are expected to correlate highly with each other
experience (McCrae and Costa, 1997; Costa and McCrae, 2008). (Law et al., 1998; Polites et al., 2012).
As a construct, openness to experience is composed of six Brand experience has four dimensions (lower-order
facets (Costa and McCrae, 1992; Piedmont, 1998): fantasy, constructs): sensory, affective, intellectual and behavioral
which is related to having a vivid and active imagination; (Brakus et al., 2009; Andreini et al., 2018). First, this
aesthetics, which is associated with a deep appreciation for art multidimensionality approach is based on the fact that these
and beauty; feelings, which involves receptiveness to inner dimensions have different characteristics than each other.
feelings and emotions and their consideration as an important Although the four are manifestations of a partial and one-way
part of life; actions, which is a disposition toward engaging in interaction, each one reveals a different part of brand
new tasks; ideas, which equates to an active intellectual experience. The sensory dimension refers to the visual,
curiosity and openness to new and unconventional ideas; and, auditory and tactile stimulation that a brand provides; the
finally, values, which is an inclination to reevaluate social, affective dimension describes the emotional stimulation
political and religious values. Both the aesthetics and ideas generated by that brand; the intellectual dimension describes
facets are relevant for marketing and consumer behavior. For the cognitive stimulation generated by the brand; and the
example, in an effort to identify personality traits that lead to behavioral dimension refers to actions and behaviors that a
compulsive buying behaviors, Mowen and Spears (1999) brand stimulates in consumers (Andreini et al., 2018). Second,
validated an openness-to-experience scale that included the if one of these dimensions is dropped, the domain of brand
aforementioned facets. experience will be severely limited. Although there may be
Openness to experience could directly affect experiences differences in the intensity of these dimensions, theoretically,
with a brand (Brakus et al., 2009; Tarka et al., 2022), as this the four of them are manifestations of an overall consumer
trait represents an intrinsic need that may mean consumers are experience with the brand (Brakus et al., 2009). Third, the
more prone to seeking and enjoying novel experiences with a present study argues that these dimensions are manifestations
greater degree of intensity (McCrae and Costa, 1997; Costa of an underlying construct that gives rise to them, rather than
and McCrae, 2008; Olsen et al., 2016): being constitutive characteristics of the brand experience
concept (Brakus et al., 2009).
H1. “Openness to experience” is positively related to “brand Brand experience can elicit a motivational state in consumers
experience.” (Rauschnabel et al., 2019; Hinsch et al., 2020). For example, in
a study on augmented-reality apps, Rauschnabel et al. (2019)
2.2.2 Brand experience found that experiences generated through brand interaction
Experiences, in consumer behavior are the result of can inspire consumers and, as a consequence, affect their
consumption of products and services (Arnould et al., 2002; attitudes and behaviors. Therefore, a motivational state that
Brakus et al., 2008). In general, the literature highlights three could be affected by brand experience is customer inspiration,
main types of experience: product experiences, shopping and since exposure to diverse experiences in the consumption
service experiences, and consumption experiences (Brakus environment could inspire customers to interact with brands in
et al., 2009). First, product experiences relate to consumer new ways (Böttger et al., 2017). Customer inspiration can be
interactions with products, such as searching for and evaluating understood as a transmission process that connects a stimulus
them (Hoch, 2002). Second, shopping and service experiences (such as brand experience) with inspiring ideas (such as
relate to the interactions between a consumer and a store’s planning to purchase a product) (Böttger et al., 2017; Kwon
physical environment (Hui and Bateson, 1991). And third, and Boger, 2020; Cao et al., 2021):
consumption experiences relate to the consumption and use of H2. “Brand experience” is positively related to “inspired by.”
products (Holbrook and Hirschman, 1982).
For a better understanding of the consumer experiences
provided by brands, a broad “brand experience” construct is 2.3 Consequences
found in the literature, which is defined as a consumer’s 2.3.1 Brand engagement in self-concept
subjective and internal responses triggered by direct or indirect The concept of engagement has gained increased attention in
interactions with brand-related stimuli (e.g. colors, logos, the marketing literature over the last decade (Brodie et al.,
slogans and names) (Brakus et al., 2009; Schmitt et al., 2015). 2011; Hollebeek et al., 2014). One related concept is BESC, an
Andreini et al. (2018) and Chevtchouk et al. (2021) have noted individual difference that represents consumers’ general
that the definition of brand experience proposed by Brakus tendency to include important brands as part of their self-
et al. (2009) is one of the most widely used in research, because concept definition (Sprott et al., 2009; Razmus et al., 2017). On
it clearly illustrates the dimensions that are present in terms of this basis, self-concept is defined as a set of self-schemas that

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represent stable knowledge about the self and that help people Inspiration is both theoretically and empirically linked to
organize information to make sense of themselves in their positive affect (Thrash and Elliot, 2003, 2004), which may be
environment (Markus, 1977; Razmus et al., 2017). Sprott et al. related to customer satisfaction, as this construct yields
(2009) argued that BESC refers to a set of self-schemas related affective responses from positive consumption experiences. For
to brand-relevant information, providing a comprehensive view example, Thrash et al. (2010a) found that inspiration promotes
of the person–brand connection. hedonic well-being (i.e. intrinsic motivation), a construct that
Customer inspiration may influence the self. As such, includes positive affect (Watson et al., 1988). Customer
inspiration has been proposed as a state that leads to the inspiration is also a specific type of intrinsic motivation that
discovery of the self (Thrash and Elliot, 2004). This theoretical means personally relevant consumption goals are in place
proposal was supported by prior research, which found self- (Böttger et al., 2017), while prior research has found that
determination to be a consequence of inspiration (Thrash and intrinsic motivation leads to an increase in satisfaction (Ryan
Elliot, 2003). Therefore, customer inspiration may positively and Deci, 2000; White, 2015):
influence the self’s relationship with brands (i.e. impact on
BESC): H5. “Inspired to” is positively related to “customer
satisfaction.”
H3. “Inspired by” is positively related to “brand engagement
in self-concept.”
2.3.4 Word of mouth.
WOM consists of informal communication among consumers
2.3.2 Brand affect.
about the ownership, usage or characteristics of goods, services
Brand affect describes consumers’ evaluation of a brand’s
or their sellers (Westbrook, 1987; Verma and Yadav, 2021).
associations (Keller, 1993). Chaudhuri and Holbrook (2001)
The way individuals influence one another is an important
defined brand affect as “a brand’s potential to elicit a positive
subject in the marketing domain due to its effects on firm
emotional response in the average consumer as a result of its
reputation (Reichheld and Sasser, 1990). Considering that the
use” (p. 82). Prior studies have shown that brand affect can be
internet allows people to easily access others’ opinions – for
predicted by various variables, some of the most important of
instance, about brands, products or services – WOM poses
which are affective constructs.
Brand affect is predicted by consumers’ perception of the both new challenges and possibilities for marketers (Gerdt
hedonic value of a brand or product – that is, the intangible et al., 2019).
benefits associated with a brand or product that generate a Previous studies have explored WOM as a consequence of
positive emotional response in the consumer (Chaudhuri and customer satisfaction (Weun et al., 2004; Babin et al., 2005;
Holbrook, 2001; Huaman-Ramirez et al., 2019). In addition, Gerdt et al., 2019). While satisfied consumers tend to engage in
consumers’ emotional brand-choice risk positively predicts positive WOM communication (Ranaweera and Prabhu, 2003;
brand affect (Chaudhuri and Holbrook, 2002). These variables Jung and Seock, 2017), individuals left unsatisfied with their
may share similar characteristics with the customer inspiration consumption experience participate in negative WOM (Collier
construct, as inspiration possesses a motivational–affective and Bienstock, 2006). In the context of electronic devices,
component (Thrash and Elliot, 2003, 2004). As such, satisfaction with the smartphone experience, for instance, has
customer inspiration may operate as another predictor of brand been positively linked to WOM referrals (Yazdanparast and
affect. Tran, 2020):
Although the literature review yielded no studies linking
customer inspiration and brand affect, research in psychology H6. “Customer satisfaction” is positively related to “word of
has shown a consistent and strong positive relationship between mouth.”
inspiration and positive affect (Thrash et al., 2010a, 2010b).
For example, Thrash and Elliot (2004) used a measure of 2.3.5 Repurchase intention
positive affect as a proxy for establishing the “inspired to” Repurchase behavior entails the repeated consumption of
component of inspiration. Furthermore, in the marketing products or services (Chang et al., 2014). It is defined as
domain, Böttger et al. (2017) conceptualized positive affect as a individuals’ subjective judgment about buying a product or
consequence of customer inspiration, finding that positive service again, taking into account their current situation and
affect correlates positively with both the “inspired by” and the likely circumstances (Hellier et al., 2003; Chen and Chen,
“inspired to” components of inspiration: 2017). In other words, it is the intention to repeatedly purchase
a particular product or service, and to maintain the relationship
H4. “Inspired to” is positively related to “brand affect.”
with the retailer (Chiu et al., 2009; Chang et al., 2014).
As part of the search for better understanding of the
2.3.3 Customer satisfaction relationship between consumers and retailers, customer
Customer satisfaction refers to individuals’ emotional and satisfaction has been empirically linked, across different
favorable evaluation of their experience associated with contexts, to repurchase intention. For example, in a study
consumption behavior (Oliver, 1980; Gonzalez, 2019). It has focused on a leading global telecommunications company
an affective element that is experiential (Ostrom and Iacobucci, operating in 19 countries in Asia and Africa, Srivastava and
1995; White and Yu, 2005), and occurs when the balance Sharma (2013) found that customer satisfaction was an
between rewards and costs meets customers’ expectations important driver of repurchase intention. Likewise, in the
(Maxham, 2001). e-commerce domain, Fang et al. (2011) obtained evidence in

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support of this relationship, in a study that used customer data 3.2 Measurement instrument
from a Taiwanese online retailer: Openness to experience was measured using the six-item scale
developed by Mowen and Spears (1999). Brand experience
H7. “Customer satisfaction” is positively related to was measured using the scale proposed by Brakus et al. (2009),
“repurchase intention.” with three items each of its first-order variables (sensory,
WOM has also been empirically and positively linked to affective, intellectual and behavioral). In the case of customer
repurchase intention across different contexts. For example, in inspiration, the two components (inspired by and inspired to)
a study on Airbnb consumers, Liang et al. (2017) found that were measured by way of five items each, using a scale adapted
electronic WOM had a positive impact on repurchase from Böttger et al. (2017). BESC was measured using an eight-
intention. Similarly, Bulut and Karabulut (2018) examined item scale adapted from Sprott et al. (2009), and brand affect
online shopping behavior among Turkish consumers, and using a three-item scale adapted from Chaudhuri and
found that electronic WOM influenced their decision to Holbrook (2001). As for customer satisfaction and WOM, each
repurchase. Therefore: of them was measured using a three-item scale adapted from
Maxham (2001). Finally, repurchase intention was measured
H8. “Word of mouth” is positively related to “repurchase through a three-item scale adapted from Putrevu and Lord
intention.” (1994). All these items are reflective and were measured using a
seven-point Likert scale.
Figure 1(b) shows the proposed customer inspiration framework.

3. Method 3.3 Data collection and analysis


Customer inspiration has only recently received attention in the This study mostly targeted consumers from Peru, Brazil and
marketing realm, and the relationships in the present study are the USA who are current users of Samsung or Apple electronic
correlational in nature. This study aims to empirically validate devices. Users who had some level of university studies were
the relationship between customer inspiration and its potential targeted to homogenize the sample’s characteristics. The data
antecedents and consequences identified through a literature were collected between July and September 2020 via
review. SurveyMonkey. The respondents were contacted via social
media and other online platforms.
3.1 Apple and Samsung as sources of inspiration The survey was administered in English and divided into
Apple and Samsung compete in the market with different three sections. The first section included questions about users’
innovation approaches. Apple is a US-based brand that used favorite electronic device, its brand and their use of it. These
the slogan “think different.” Apple designs, produces and questions enabled confirmation of whether the potential
markets various products (e.g. iPhone, iPad) and services (e.g. respondents fitted the target sample. The second section
iTunes Store, iCloud). This company’s success lies in its included all the items relating to the theoretical variables.
constant innovation, which offers differentiation and Considering that a respondent may have more than one
exclusivity to its customers (Khan et al., 2015). At present, electronic device, and that these devices may be from different
Apple’s strategy, including a focus on value generation for its brands, these items were framed around each participant’s
customers, is what sets it apart from its competitors (Khan favorite device and its brand to guarantee consistency in the
et al., 2015). responses along the survey. Finally, the third section gathered
Samsung is a South Korea-based company with the slogan respondents’ demographics.
“inspire the world, create the future” (Samsung, 2020). To reduce careless responses, the respondents were
Samsung’s success relies on product diversification. For informed that participation was voluntary and that their
example, the company produces medical equipment, digital answers would remain anonymous. In addition, to detect these
appliances, mobile communications, networking equipment, responses, the survey included three attention questions and
among other products. In addition, Samsung builds its own four reverse-coded items. After a revision process, 591 valid
parts (e.g. chips), while Apple does not. Through this strategy, responses were obtained. Finally, this study used Mplus as an
Samsung aims to retain customers by satisfying all their needs. analytical tool to implement the structural equation modeling
When it comes to smartphones, Apple has long led the technique to assess the relationship between variables.
market in terms of innovation, but Samsung has made steady
gains in this regard and today has strong innovation
capabilities. The rivalry between the two companies has taken 3.4 Sample characteristics
them to tribunals over cases of patent violation. For example, in The 591 respondents were almost equally distributed between
August 2012, Samsung had to pay Apple over US$1bn for males (50.76%) and females (49.24%). Around half of the
infringing six of Apple’s software and design patents (Cecere respondents were under 25 years old, and most were from Peru
et al., 2015). (35.19%), the USA (29.61%) and Brazil (23.01%). About
Finally, in terms of brand recognition, Apple came out on 78% of the participants had been using their preferred
top of the Best Global Brands 2021, while Samsung was ranked electronic device for at least one year. Most of the devices were
sixth (Interbrand, 2021). Thus, each company’s different smartphones (84.43%), followed by laptops (9.81%) and
innovation characteristics vis-a-vis the other may inspire its tablets (4.40%). Finally, the respondents’ brand preferences
customer base in different ways. were Apple (59.90%) and Samsung (40.10%).

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4. Results customer satisfaction (H5, b = 0.464, p < 0.001). Customer


satisfaction, on the other hand, positively impacts WOM (H6,
4.1 Common method bias
b = 0.716, p < 0.001) and repurchase intention (H7, b = 0.152,
Given the self-reported survey tool used for data collection, this
p < 0.05), while WOM has a positive effect on repurchase
study assessed the likelihood of common method bias (CMB)
intention (H8, b = 0.645, p < 0.001). Figure 2 presents these
in the sample’s responses. Harman’s single factor was used for
results graphically (it also includes the results by subsample –
this purpose (Podsakoff and Organ, 1986). Accordingly, all
Apple and Samsung – and multigroup analysis).
measurement items were entered into a single exploratory
To assess the explanatory power of the proposed structural
factor analysis and the unrotated solution was analyzed. The
model, the R2 values of the endogenous variables were
results show that the first extracted factor accounted for
analyzed, and presented in Figure 2.
39.29% (less than 50%) of the variance in the data, suggesting
that CMB is not present in the sample.
4.5 Brand’s moderating role
To perform statistical inference on the moderation role of the
4.2 Convergent validity and reliability
brand (Apple or Samsung), this study implemented a multigroup
To assess the model’s reliability, this study checked the standard
analysis. Under the null hypothesis, the structural relationships
composite reliability (CR) indicators (see Table 1). The
are assumed to be identical between both groups. The test builds
reliability of the second-order construct (brand experience) was
on the comparison between the Chi-squared statistics that result
calculated with respect to the explained variance in its first-order
from the structural model (under Ha) and its constrained version
observed items, in line with Raykov (2012). Every construct
(H0). Specifically, the Satorra–Bentler scaled test statistic
exhibits a CR indicator above the recommended threshold
(Satorra and Bentler, 2010), which does not impose any
(>0.7), thus confirming the reliability of each.
distributional assumptions on the items’ measurement errors,
The values of AVE were estimated for every factor, and it was
was implemented.
verified that they all exhibited magnitudes above the usual
The result of this test shows that the constrained (x2 =
threshold of 0.5 (see Table 1). These results were further
3,943.071) and unconstrained models (x2 = 3,905.970)
checked with reference to the highly statistically significant
present a significant difference (Dx2 = 37.101, Ddf = 9, p-value
loadings (>0.7) of the implied confirmatory factor analysis
< 0.001), which provides evidence of the moderating role of the
(CFA) model (see Table 1).
brand on the structural relationships. As Figure 2 shows, both
groups’ structural relationships are also statistically significant
4.3 Discriminant validity
at a 0.001 level, except for Apple’s relationship between
This study used the heterotrait-monotrait heteromethod
customer satisfaction on repurchase intention, which is
correlation ratio (HTMT) to assess the discriminant validity of
nonsignificant (this relationship is statistically significant at a
the constructs. This ratio relates the item’s correlation within a
0.01 level for the Samsung sample). A closer look at the
given factor (numerator) to the correlations with respect to
differences between the structural parameters of both groups
other factors’ items (denominator). A ratio lower than 0.85
(Figure 2) shows that the following paths are statistically
provides evidence of discriminant validity (Kline, 2011).
heterogeneous:
Because the model includes a second-order factor (brand
experience), the discriminant validity of their reflective (first  customer inspiration on customer satisfaction (higher for
order) factors would partly depend on the discriminant validity Apple);
of this second-order factor. Thus, a separate CFA that omitted  customer satisfaction on repurchase intention (higher for
the reflective factors of brand experience was run, and their Samsung);
implied HTMT ratios were assessed. The resulting matrix  customer satisfaction on WOM (higher for Samsung); and
(Table 2) confirms the discriminant validity of brand  brand experience on customer inspiration (higher for
experience and any other factor, as no HTMT ratio lies over Apple).
the recommended threshold of 0.85.
The reflective factors of brand experience may correlate
directly with other factors, thus threatening discriminant validity.
5. Discussion and implications
To verify discriminant validity resulting from this correlation, this The objective of this study is to propose and validate a
study omitted the second-order factor and ran a separate CFA framework of antecedents and consequences of customer
whose HTMT ratios are presented in Table 2. Sensory, affective, inspiration. Considering that technology may drive customer
intellectual and behavioral factors confirmed the discriminant inspiration, electronic device brands (Apple and Samsung)
validity as shown by the low HTMT ratios with other factors. were used as potential sources of inspiration. The results show
The same applies to the remaining constructs. that the proposed framework meets the criteria of convergent
and discriminant validity. In addition, the structural model’s
4.4 Structural model coefficients support the eight associated hypotheses, which
The results of the path analysis show that customer inspiration explain the triggers, process and attitudinal and behavioral
is positively predicted by brand experience (H2, b = 0.801, p < effects of customer inspiration.
0.001). In turn, openness to experience has a positive impact
on brand experience (H1, b = 0.423, p < 0.001). For its part, 5.1 Theoretical contributions
customer inspiration has a positive effect on BESC (H3, b = First, customer inspiration is a hybrid construct containing two
0.570, p < 0.001), brand affect (H4, b = 0.757, p < 0.001) and components (by and to) that describe the inspiration process as

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Table 1 Reliability, convergent validity and R-square values


Latent variable l
Sensory (SEN) ! CR = 0.810, AVE = 0.681
a

SEN1: [Brand] makes a strong impression on my visual sense or other senses 0.826
SEN2: I find this [brand] interesting in a sensory way 0.824
Affective (AFF)a ! CR = 0.780, AVE = 0.640
AFF1: [Brand] induces feelings and sentiments 0.824
AFF3: [Brand] is an emotional brand 0.776
Intellectual (INT)a ! CR = 0.738, AVE = 0.587
INT1: I engage in a lot of thinking when I encounter [brand] 0.691
INT3: [Brand] stimulates my curiosity and problem-solving 0.835
Behavioral (BEH)a ! CR = 0.850, AVE = 0.739
BEH1: I engage in physical actions and behaviors when I use [brand] 0.828
BEH2: [Brand] results in bodily experiences 0.891
Openness to Experience (OE)a ! CR = 0.842, AVE = 0.573
OE1: I frequently feel highly creative 0.873
OE2: I am imaginative 0.735
OE5: I find novel solutions 0.712
OE6: I am more original than others 0.696
Inspired by (CIB)a ! CR = 0.900, AVE = 0.643
CIB1: My imagination was stimulated 0.786
CIB2: I was intrigued by a new idea 0.829
CIB3: I unexpectedly and spontaneously got new ideas 0.786
CIB4: My horizon was broadened 0.834
CIB5: I discovered something new 0.771
Inspired To (CIT)a ! CR = 0.924, AVE = 0.710
CIT1: I was inspired to use my [brand] device 0.833
CIT2: I felt a desire to use my [brand] device 0.850
CIT3: My interest to use my [brand] device was increased 0.863
CIT4: I was motivated to use my [brand] device 0.895
CIT5: I felt an urge to use my [brand] device 0.767
Word of mouth (WOM)a ! CR = 0.902, AVE = 0.755
WOM1: How likely are you to spread a positive word of mouth about [brand]? 0.765
WOM2: I would recommend [brand] to my friends 0.943
WOM3: If my friends were looking for a new electronic device, I would tell them to try [brand] 0.889
Repurchase Intention (BUY)a ! CR = 0.817, AVE = 0.602
BUY1: It is very likely that I will buy another electronic device from [brand] 0.862
BUY2: I will purchase [brand] the next time I need an electronic device 0.820
BUY3: I will definitely try another electronic device from [brand] 0.624
Brand Affect (BA)a ! CR = 0.897, AVE = 0.743
BA1: I feel good when I use [brand] 0.818
BA2: [Brand] makes me happy 0.913
BA3: [Brand] gives me pleasure 0.853
Customer Satisfaction (CS)a ! CR = 0.893, AVE = 0.736
CS1: How satisfied are you with the quality of [brand]’s electronic devices? 0.860
CS2: I am satisfied with [brand]’s electronic devices 0.868
CS3: In my opinion, [brand]’s electronic devices satisfy me 0.846
Brand Engagement in Self-Concept (BESC)a ! CR = 0.962, AVE = 0.762
BESC1: I have a special bond with [brand] 0.753
BESC2: I consider [brand] to be a part of myself 0.885
BESC3: I often feel a personal connection between [brand] and me 0.898
BESC4: Part of me is defined by [brand] 0.889
(continued)

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Table 1

Latent variable l
BESC5: I feel as if I have a close personal connection with [brand] 0.925
BESC6: I can identify with [brand] in my life 0.869
BESC7: There are links between [brand] and how I view myself 0.887
BESC8: [Brand] is an important indication of who I am 0.867
Brand Experienceb ! CR = 0.814, AVE = 0.666
Sensorya 0.783
Affectivea 0.865
Intellectuala 0.858
Behaviorala 0.753
Notes: l = Loading; CR = Composite reliability; AVE = Average variance extracted; aFirst-order variable; bSecond-order variable;  p-value < 0.000
Source: Author’s own work

a sequence, in which “inspired by” precedes “inspired to.” For goal-oriented behavior (Thrash and Elliot, 2003; Böttger et al.,
example, during the inspiration process, individuals may be 2017).
inspired by print ads for a brand of electronic devices, which In addition, it was shown that the components of inspiration
results in they being inspired to buy and use the same brand’s (by and to) and their related marketing constructs are activated
products. Therefore, a full episode of customer inspiration in a broad episode of inspiration in the case of brands of
requires the presence of both components (by and to), as they electronic devices. Therefore, in line with the suggestion of
are deeply related to each other and cannot be separated Rauschnabel et al. (2019), the present study evaluated the
(Thrash and Elliot, 2004; Thrash et al., 2010a; Cui et al., effects of inspirational relationships by using “brand” as
2020). This study verified the existence of a strong relationship moderator, comparing the Apple and Samsung samples. The
between “inspired by” and “inspired to” for the total sample as results presented some differences. In the case of Apple, the
well as for both Apple and Samsung samples independently, relationship between “inspired to” and “consumer satisfaction”
demonstrating that a full episode of inspiration is manifested by was higher than in the Samsung sample, suggesting a greater
the coexistence of both components (by and to). This finding attitudinal response for the Apple brand. In the case of
opens further possibilities for understanding consumer Samsung, the relationships between “consumer satisfaction”
behavior – that is, understanding the possible benefits of and both “repurchase intention” and “word of mouth” are
consumer interactions with inspiring brands – by focusing on higher than in the Apple sample. Thus, greater behavioral
the antecedents and consequents of the inspiration construct. responses are identified with Samsung than with Apple.
Second, this study proposed well-established constructs as Specifically, these results highlight brand experience as one of
either antecedents or consequences of customer inspiration, the differentiating drivers of customer inspiration, stressing the
which informed the attempt to capture the temporary need to deepen understanding of this construct (Böttger,
motivational state in its entirety. The relationships between 2019). In addition, inspiration as a psychological mechanism
customer inspiration and its related constructs were validated. underlying consumer responses (Chuah, 2019) must be taken
The sensory cues (stimuli) that the brands generate are linked into account to achieve a strong emotional, attitudinal and
to the overall brand experience, and this reflects the customer behavioral differentiation to promote new ideas that influence
senses (Krishna et al., 2017). This situation leads not only to consumer response to offerings (Böttger et al., 2017).
understanding the brand experience, but also to studying the
individual characteristics of their consumers (Böttger et al., 5.2 Managerial contributions
2017). On one hand, this study proposed brand experience and Understanding and managing the full episode of inspiration
openness to experience as antecedents, based on the involves generating insights (inspired by) and directing them
observation of Böttger et al. (2017) that the emergence of toward a customer motivational response (inspired to)
inspiration is dependent on the characteristics of both the (Oleynick et al., 2014; Böttger et al., 2017). Therefore,
source (in this case, brand experience) and the recipient (in this managers should focus on the generation and interpretation of
case, openness to experience) of inspiration. On the other hand, insights oriented toward specific actions of their customers
for the consequences, brand affect and BESC were proposed as such as attitudinal, emotional and behavioral responses (e.g.
emotional constructs, satisfaction as an attitudinal construct, purchase and use of products/brands). These actions lay the
with WOM and repurchase intention proposed as behavioral foundation for providing consumers with a memorable
constructs. The validated relationships in this study are similar experience when interacting with the brand, which implies
to the antecedents and consequences of the nomological positioning the brand and its related attributes, and highlights
network that Ki et al. (2022), Thrash and Elliot (2003) and the importance of harmonizing the cues (stimuli) of the brand
Wartiovaara et al. (2019) explored empirically. Specifically, the (Eklund et al., 2022). These insights are important to produce
identified antecedents facilitate the temporary motivational optimized market offerings and their associated returns (Said
state of customer inspiration, and the identified consequences et al., 2015), based on an effective use of organizations’
have an enduring impact on customers’ motivation and economic resources in communication campaigns.

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Table 2 HTMT ratios


Variable SEN AFF INT BEH OE CIB CIT WOM BUY BA CS BESC
Without brand experience as second-order factor
SEN 1.000
AFF 0.813 1.000
INT 0.588 0.754 1.000
BEH 0.508 0.679 0.696 1.000
OE 0.363 0.290 0.347 0.236 1.000
CIB 0.605 0.559 0.728 0.604 0.427 1.000
CIT 0.620 0.643 0.663 0.546 0.241 0.787 1.000
WOM 0.507 0.459 0.406 0.330 0.150 0.453 0.504 1.000
BUY 0.459 0.419 0.358 0.260 0.110 0.376 0.430 0.768 1.000
BA 0.687 0.682 0.637 0.499 0.236 0.609 0.768 0.583 0.505 1.000
CS 0.469 0.352 0.382 0.240 0.197 0.387 0.413 0.723 0.598 0.525 1.000
BESC 0.542 0.721 0.650 0.634 0.281 0.593 0.580 0.393 0.374 0.618 0.290 1.000
Without first-order reflective factors of brand experience
BEX N/A N/A N/A N/A 0.369 0.697 0.720 0.515 0.464 0.753 0.445 0.725
Notes: SEN = Sensory; AFF = Affective; INT = Intellectual; BEH = Behavioral; OE = Openness to experience; CIB = Inspired by; CIT = Inspired to; WOM =
Word of mouth; BUY = Repurchase intention; BA = Brand affect; CS = Customer satisfaction; BESC = Brand engagement in self-concept; BEX = Brand
experience; N/A = Not applicable
Source: Author’s own work

Figure 2 Evaluation of structural model

In general, customer inspiration and its related constructs may affective and behavioral dimensions of brand experience by
aid managers in developing brand positioning strategies for focusing on the symbolic (e.g. communicating an adequate
electronic devices. In the case of the antecedents of customer brand personality) and experiential (e.g. brand interactions
inspiration, brand experience was identified as a significant with augmented reality) attributes of brands of electronic
cause of customer inspiration. Marketing managers should devices. In addition, the results verified that openness to
develop strategies that enhance the sensory and intellectual experience indirectly influences customer inspiration by
dimensions of brand experience by focusing on the physical affecting the way in which consumers process brand-related
(e.g. texture and size) and functional (e.g. model and design) stimuli. Thus, marketing managers should consider the
attributes of electronic devices. Likewise, they should enhance openness to experience construct as a segmentation variable.

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For instance, they could target consumers with low openness to devices. Managers could further combine the best practices of
experience by devising inspiring ad campaigns that highlight both brands studied to further boost positive responses from
traits related to imagination, creativity and innovation, thus their customers in terms of emotions, attitudes and behaviors.
facilitating new ideas that motivate consumers.
In the case of the consequences, customer satisfaction and 5.3 Limitations and directions for future research
WOM were identified as important constructs that affect First, specific countries in North and South America made up
repurchase intention. Therefore, marketing managers of the full sample. In this regard, the sample might represent
brands of electronic devices should consider implementing certain specific cultures and the exclusion of others, so the
specific communication strategies on their platforms. For results might not be generalizable to other regions. Likewise,
example, in the case of seeking to achieve repurchase, they the sample only included undergraduate and graduate
could post videos on social media that promote empathy with students. Accordingly, the proposed model might be applied to
consumers, which could encourage the latter to share their other countries and to a more diverse population to extend the
positive experiences with the brand. In addition, to successfully external validity of the results. Second, although some
implement WOM-related strategies, Filieri (2015) noted the antecedents and consequences of customer inspiration were
importance of actively managing the information quality of identified in the literature, the results also indicate that other
customers’ reviews. To this end, managers could implement constructs could be studied as part of a nomological network.
rating systems that allow customers to identify those reviews For instance, it would be interesting to include other source
that are helpful to create a ripple effect. characteristics (e.g. brand personality) and individual
Brand affect was also identified as a consequence of characteristics (e.g. creativity), as well as other consequences
customer inspiration, which can lead to positive emotional (e.g. brand loyalty, brand trust). Third, this study used brands
responses in consumers. Marketing managers should as sources of inspiration, but is limited to the context of
communicate inspirational messages (e.g. brand personality electronic devices. Future research could investigate brands
in ad campaigns) to evoke positive emotional responses in active in other product categories to apply the proposed model
consumers that reinforce the brand’s hedonic value, which means to different consumer behavior contexts. Finally, future
constructing an experiential value proposition based on brand-
research may also focus on the best practices from the brands
related stimuli to enable consumer interaction, and that bring as a
studied to determine specific recommendations to improve
result the generation of memorable experiences, sentiments and
brand experience and, in turn, customer inspiration and its
feelings (Eklund et al., 2022). In addition, customer inspiration
associated positive consequences.
has a significant influence on BESC, implying that inspiration
evoked by electronic device brands enhances their self-concept
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About the authors Technology (KAIST). Before starting his studies at KAIST,
Christian worked for the Peruvian Ministry of Transport and
Martin Hernani-Merino is an Associate Professor of the Communications. Christian’s research interests include
Department of Marketing and International Business at digital divide, privacy, ICT strategy and human–computer
Universidad del Pacífico (Peru). He received his BS degree in interaction. His publications have appeared in journals such
Business Administration from Universidad de Piura (Peru), his as Telecommunications Policy, Information & Management,
MSc degree in Business Administration with major in Marketing Behaviour and Information Technology, Telematics and
from Universidade Federal do Rio Grande do Sul (Brazil) and his Informatics, Government Information Quarterly, Service
PhD degree in Business Administration – Marketing from Business, Industrial Management & Data Systems, as well
Universidade de São Paulo (Brazil). Professor Hernani-Merino as in international conferences. Christian Fernando
worked in the National Registry of Identification and Civil Status Libaque-Saenz is the corresponding author and can be
(Peru). He is a member of the Peruvian Institute of contacted at: cf.libaques@up.edu.pe
Competitiveness and the Peruvian Marketing Society. Professor Jorge D avalos is Associate Professor at Universidad del
Hernani-Merino’s lines of research focus on consumer behavior, Pacífico in Lima, Peru and Research Fellow of the
global brands, marketing capabilities and international marketing. Partnership for Economic Policy Network. His research
His articles have been published in indexed journals such as Cross focuses on applied labour econometrics, international
Cultural & Strategic Management, European Business Review, Food migration, trade and labor market outcomes and
Science and Technology as well as in international conferences. environmental economics. He was an econometrician at
Christian Fernando Libaque-Saenz is Associate ILO’s Regional Office for Latin America & the Caribbean.
Professor of the Department of Engineering at Universidad He collaborated in consultancy projects with the World
del Pacífico (Peru). He received his BS degree in Bank, the ILO and other financial institutions. His research
Telecommunications Engineering from the National has been published in Energy Policy, The European
University of Engineering (Peru), and his MA and PhD Agricultural Economic Review, Oxford Development Studies
degrees in Information and Telecommunication Technology among others. Jorge holds a PhD in econometrics from the
from the Korea Advanced Institute of Science and University of Geneva.

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