Professional Documents
Culture Documents
Smurfs - A Descriptive Analysis
Smurfs - A Descriptive Analysis
Mass Communication
by
Ellen J. Yazejian
May, 1984
The Thesis of Ellen J. Yazejian is approved:
Doris Brewer'
Sam Feldman
ii
ACKNOWLEDGMENTS
Research and Dr. Ron Milavsky, Vice President of NBC Social Research
when I was looking for something meaningful to research and NBC was
Frank, Vice President of NBC Program Research, West Coast, who made
number crunching fun and clearer than it was before. Hopefully the
needed to work day and night. And I could not have finished this
and sounding board, who helped me set up the data sheets, focus the
evening after we had both already been through a long day. Computer
Psychology Department and NBC's Phil Chen, Gary Kanofsky and Ron
data processing and the rest of the staff cheered me on to the finish
who hardly ever saw me but never forgot me. They always told me I
iii
TABLE OF CONTENTS Page:
Acknowledgments iii
List of tables vi
Abstract ix-x
Chapter
1. INTRODUCTION 1
Hypothesis 9
Background Information 12
2. LITERATURE SURVEY 31
Introduction 32
Index Review 33
Review of Research 37
Methodology 52
iv
Continued TABLE OF CONTENTS Page:
3. METHODOLOGY 57
Introduction 58
Study Design 59
5. FINDINGS/RESULTS 140
6. CONCLUSIONS 189
Analysis 192
v
List of Tables
Table Page
vi
Continued List of Tables
Table Page
vii
List of Illustrations
Page
with playsets 25
and playsets/Calendar 26
viii
ABSTRACT
by
Ellen J. Yazejian
program. The five part design examines the component parts of the
ix
data, including statistical analyses. Categories for the content
followed even if some of the specific actions of humor and magic are
X
1
CHAPTER ONE
INTRODUCTION
"L.
INTRODUCTION
ANSWER: Smurfs
Smurfs are tiny blue creatures with tails. They dress in white
hats and Dr. Denton pants and star on "Smurfs"--one of the hottest
debut in September 1981 on NBC, and quickly became the number one
Most children know the answer to that riddle. They spend more
3
time watching television than any other age group. Because
3Marie Winn, The Plug-In Drug, (New York: The Viking Press,
1977)' p. 4.
3
the program and to the little blue and white Smurf creatures. The
voice for one of the Smurfs, and the creator who started the Smurf
"Smurfs," such as color and animation design, and looks at the story
Research Questions
surveying the literature in the field and when watching the show.
4
their name?
small screen? What are their feelings about its popularity and
Significance of Work
they derive more than pure entertainment from what they watch.
models and information about the world around them as well as serving
watching "Smurfs."
for the popularity of "Smurfs." The study may provide insight into
the show's expanded version and over the length of its run.
uncover any other studies which analyzed the content of the "Smurfs,"
This study differs from others in the way focus groups are
with other cartoons. Other studies use focus groups solely to get
role models on the show could have some bearing on what types of
for its appeal are evidenced in order to continue the successful path
stories are being depleted and new stories must be created for the
show. The producers are concerned about the future direction of the
show and want to keep the new stories true to the original concept's
content analysis.
the United States three years ago by the Wallace Berrie Company
7
I '
1981, the first year the cartoon was on the air, Smurf merchandising
6
did about 600 million dollars in sales. With the results of this
television and the positive social learning they derive from the
• 8
me d1um. Of late, the social scientists have been turning their
the thrust of this study. However, there is no reason why the other
and what they learn from the programs they see. Concerned
watch and why they watch them. Parents also need this information in
provide this important and necessary insight. This study may provide
they imitate on the shows they watch and what kinds of things they
Hypotheses
morning television program its first year on tv. 10 Why the show is
personality traits.
Azrael.
content analysis examines the way in which the show deals with
examines the manner in which humor and suspense are presented in the
show. In "Smurfs" the heroes and the villains both account for the
multiplicity evidenced.
children and the content analysis points up which types are utilized
in the show and liked better than those that are merely
vocational representatives.
12
Methods:
composition. Content analysis covers the entire first year (13 hour
on September 12, 1981 and was the highest rated children's show,
generating a 5.1 rating and a 31 share, and jumped to 7.4 rating and
The show's popularity grew; the premiere show of the second year had
sets in use.) The high initial ratings for the first show indicates
some prior exposure and knowledge of the program. The higher ratings
for the second week and second year indicates children's approval
of how one show's success can affect other programs. Prior to the
success of "Smurfs" NBC became the leader in the three network race.
Averaging the high rating and share of "Smurfs" with the other NBC
precede and follow it; children's behavior is such that many tune in
this way the rating and share of "Smurfs" influences other shows on
NBC's schedule.
cartoon, Smurfs came to America just three years ago. But their
arenas. The characters from the show are now featured performers in
14Lee Mar guiles, "Weekend 'Today' Hal ted by Smurf s," Los
Angeles Times, 16 February 1982, View Section, p. 8.
16Ibid.
15
Thesis Limitations
all other Saturday morning shows. The survey and discussions reveal
make these selections and in this way give some indications as to how
"Smurfs" differs from other programs. But no attempt has been made
children.
sample larger than the 300 children surveyed in three cities for this
This study analyzes only the first year of the "Smurfs," the
Although the dimensions are drawn from data gathered in the survey,
Daytime--The hours of the day between 9:00 a.m. and 5:00 p.m.
for Sunday when primetime hours begin at 7:00p.m •• This is the time
which generates the largest television audience and usually the time
supported by advertising.
week. For the remainder of the year the programs consist of reruns,
interviews and report on the focus groups, analysis of the data from
future studies.
Illustrations:
Smurf Fan Club has also started up and the characters from the show
Lazy: Unambitious
/
20
Vanity: Vain
21
Poster
23
Small figurines
Smurf Calendar
27
oflJ'~~ [JWD!J
'
oo m~ & Vt0Ml%c
' i I
Smurfabet
Brainy
Azrael ,~
Our brightest
Smurf
The hungry cat
Castle
Gargamel's
O.eamy drafty home
OurSmurfin
another world
·i
~
Evil
Gargamel's
personality
Hefty
Our strongest
~
Smurf
Sest
Location of
Smurf Village Gargamel ,~
The evil Wizard
.1. .,
Jokey '•
Our Smurf with seen
surprises
'-
' ?'
Keep
Keep On
Smurfin'
Lzv
Our relaxed Smurf
Mushrooms
Nasty
Smurfhomes
Tau or
TheSmurf 1
Azrael 's personality garment Ultrasmurf
maker Exceedingly
~ Cuaint
Smurfy
The picturesque
Smurf village
'
Jw1s ftuv ,. ~
<~t !
Wise
friends
Assembly of
Smurfs Wse
What owls yppee
·~ are A Smurf cheer
-apa Smurlette ,. ' ~
Our leader Our sweetheart xylosmurf Zeal ,
Source: Ice Capades program
~ Musical
instrument
Smurfeagerness
\. w
30
~c~PADEs
and \.Cs:-
invites you to join
THE
OFFICIAL
SMURF FUN CLUB
Yours
from the SMURFSrw when you join
THE OFFICIAL SMURF FUN CLUB TM
~ NAN - - - - ----=::::o::;:;-;o;=
~u M Print Ck• rty
- - - -··--- -
AD~ - - - - - - - - - - - - - - - - - - - - - - - - -- -
CHAPTER 2
LITERATURE REVIEW
32
articles dealing directly with "Smurfs." Part of the reason for this
lies with the fact that most research studies look at classic cartoon
show's inceptJG~
;.::..:...-'
.....
Index Review
mainly of children.
through September 1983 for the Washington Post Index and the Wall
Street Journal Index and for the New York Times Index and the Los
35 p '
Angeles Times Index with the hope that the latter two indexes'
programming.
information relevant to the mass media. The articles for the most
their current orientation and are found under the subject headings of
area. Some beneficial works relevant to this study were turned up,
and television.
on television.
Index; International Annual was surveyed for the period of March 1978
The abstracts that are the most beneficial to this study are
These indexes are very useful in listing studies done with children
three networks.
programs--to determine if the goals that are set for the shows are
met.
4 Unlike the many research studies done on the goals of
research done in the past and to show how the thrust of the research
has shifted. This review takes a cursory look at the early research
conducted and concentrates mainly on the studies done within the last
ten years.
the effects of television and what children were learning from the
medium.
television by age.
Beginning with the late 1960's the research focus shifts from
Effects
17
and Singer among others.
television, the late 1970's and early 1980's research focus shifts
children's program.
conducted. Of the many books and articles he has written that look
behavior, the relationship between viewer and stimuli, class and race
Because this thesis examines the components of the show it might help
Books
During the 1970's a number of books came out which looked at the
children's daily activities and how children learn from the medium.
discussion.
television and what they learn from the shows they watch in
36
Television and Our Children. This thesis looks at these reasons
35Marie Winn, The Plug-In Drug (New York: The Viking Press,
1977).
37
by Percy Tannenbaum, features writings from noted experts in the
entertainment elements.
38
Children in Front of the Small Screen by Grant Nobe1 is
testing; children are queried in their own homes over the telephone
Roger's Neighborhood." The first two are from the same company; the
area of the skills taught ie., measuring the success of the intended
goals of the show. Two books deal with this area of the
Articles
study of "Smurfs."
primetime hours and this survey will examine how it fared against the
competition.
popularity of the television show of the same name. The survey will
describing the areas where improvements have been made. Rosemary Lee
sources for basic background information for any study of kids' shows.
watch to find out what behavior, attitudes and information they are
thesis study examines the kinds of characters that children find and
categorize humor according to its use in the shows and the proportion
suspense.
producers, questions are raised about what children learn from the
programs they watch. These questions are not answered by the current
perceiving from the show's they watch: if they understand the message
being put across, if they identify more with one character than with
study will examine how children use "Smurfs" in their daily lives.
50Ibid, Alan Wurtzel, "Do Adults See TV the Same Way Kids Do?".
52
analysis results.
on "Smurfs."
52Leslie Kish, Survey Sampling (New York: John Wiley and Sons,
Inc., 1965).
53
content analysis and population surveys which are both used in this
the study.
sample from four parts of the United States represents peers across
United States.
only and does not tell why the people watch particular programs.
medium59 and look for positive ways to deal with the inevitability
television.
shows.
the various elements of a cartoon show--an aspect which has not been
which is where the focus groups and interviews may prove enormously
children's shows.
57
CHAPTER 3
METHODOLOGY
58
INTRODUCTION TO METHODOLOGY
executive and a cast member who provides the voice of a Smurf) 2.) A
The data from these three techniques is analyzed and compared with
each other.
the show and thereby also possible reasons for the appeal of the
particular episode.
about the show and determine the reasons why they watch it.
59
with the program, although less scientific than the other techniques,
contribute in two ways. They add texture that is not available from
other means, and allow elaboration on the issues that do surface from
examine and point up areas to study during the content analysis and
a cohesive viewpoint.
Study Design
cartoons about the blue creatures. The second year saw the show
by two fellows called Johan and Peewit who are aided by the Smurfs on
format, only the first year will be examined--the Johan and Peewit
Content Analysis
the public has access. The selection of an entire season takes into
account any changes that may have evolved over time and looks at the
Coding Sheet
show: briefly summarizing the plot, jotting down the instances where
that people cannot do, how the small size of Smurf s makes them
s SMURFETTE
B BRAINY
c CLUMSY
H HEFTY
HA HANDY
J JOKEY
GR GROUCHY
L LAZY
GE GREEDY
PO POET
PA PAINTER
HM HARMONY
F FARMER
v VANITY
D DREM1Y
MORAL/LESSON OFFERED
USE MAGIC
HUMOR:
SMURFS PULL PRANKS
SMURFS CHICKEN/BUMBLERS
GARGAMEL CHICKEN/BUMBLER
MISTREATED BY GARGAMEL
SUSPENSE:
SMURFS IN JEOPARDY:
W/0 VILLAIN
BY GARGAMEL
BY AZRAEL
BY OTHER VILLAINS
BY OTHER CHARACTERS
" '
63
in Michigan.
(6 to 8 year olds and 9 to 11 year olds) and sex (with five to seven
atmosphere where all the children who attend the school are aware of
days with one grade queried per hour. The children are divided up
different "Smurfs" cartoon is shown each day so the children can not
characters are their favorites and which they like the least, and
out. Children are also asked to play with the Smurf figurines,
puppets and Smurf playsets and invited to invent stories using them.
This observed behavior about the characters and dolls most frequently
session with the doll playing and the role playing is conducted to
conducted to provide further insight into the appeal of the show and
the characters.
involved with the show. The interviews are conducted in person and
include sessions with: Peyo Gulliford the creator of "Smurfs" and his
appeal of the cartoon and the creatures, and on what things are being
planned for the future (for which this study might provide some
input).
and clues to the various factors not otherwise available via other
the show and can speak from first hand experience on the difficulties
Survey
into two or more strata which are then subdivided into various
1
subsamples. A professional recruiting company conducts a
services in the three cities used for the survey. The subscri hers
households for questioning is then drawn from the cards until the
2
quotas are met in each cell.
The cells for this study are divided equally among boys and
girls and within age groups. Thus, of a total sample of 400 children
surveyed, 200 fall into each sex cell with each age cell also equally
olds and within each of the three cities. In this manner each age
selections. From 20 cable markets from across the country that have
is shown via cable television for the purpose of this study. The
children are called a few days in advance of the showing, told when
the program will be on, and asked to watch it. The show is selected
from among the new episodes for the Fall 1982 because 1) i t is
viewing, interviews with children are conducted over the phone, and
the West Coast where they are compiled and statistical tests are
3
applied to reveal the elements responsible for the show's appeal.
children who watch television and from the creative community rather
3
than from a single source.
intended for study the coder is able to further define the dimensions
Once the various methods are completed, and the statistical data
looks for trends, correlations and factors that account for the
show's appeal.
Justification of Design
cartoons. 6
7
Survey research is appropriate when studying attitudes. It
7rbid, p. 41.
Q •
69
8
testing. Furthermore, conclusions about the greater population
9
can be drawn from the smaller sample in a survey study. Therefore
program), such methods are not only valid but necessary to capture
it became popular.
Special Qualifications
8rbid, p. 46.
9rbid, p. 47.
p '
70
questionable for two obvious reasons. 1.) Not all of the characters
not have the opportunity to exhibit the traits coded. Therefore, the
studied.
to coalesce.
information. Yet the insights provided from this attempt can prove
invaluable.
CHAPTER 4
INTERVIEWS
73
INTERVIEWS
Overview:
"Smurfs." While the interviews are not held in any particular order,
morals, villains and characters; which are the most popular Smurfs
and the least popular Smurf characters; and what role did
commercials.
and depth.
The last few years have gone more into simple action-adventure
But [the Smurfs] are not caricatures. They have depth. Clumsy
may goof up but he is also lovable. Kids can identify with them,
Q/ What are some of these character traits? How are they embodied
75
in the Smurfs?
She is the most complicated one. Peyo only had her in one story over
succumbed to the goodness of the Smurfs and [she] wished she could
become one. This creates problems, both political problems and story
problems, when there is one woman and ninety nine guys. We can't do
stories in the traditional sense of the word. So, we have one girl
now, but we can't have more than one because that's the concept. [At
the same time], having only one female makes it so terrific because
she can be coy and charming, and smart and streetwise. She can be
in other cartoons?
76
when you have a real strong villain, this makes the Smurfs real good,
it's a tough battle with [NBC's Department of] Program Standards and
Smurf was a Jew and Gargamel was Hitler, you're not going to tell me
to tell my kid not to fight back. And that was the basis on which we
don't fight back, there is something wrong with you. So we got away
with it--several times now. It's against the rules [to actually hit
another character]; you can do it with a ray gun, but not with a real
77 ,, '
gun. Anything you see [with direct hitting] on TV--is fifteen years
old.
A/ We were able to make Gargamel that bad because Peyo had made him
that bad. You can't thrmv someone in a pot of boiling water, but you
can say you are going to throw someone in a pot of boiling water.
But when you say it, and don't see it, it's even worse. Your
imagination is much better than the real thing. So, in that respect,
evil. In the Christmas show, when the lost people ask for help,
Gargamel asks if they have any money. When they reply no, he slams
the door in their face. And the children [watching] react to this.
They are more adult than most cartoons. They deal with subjects
selfishness, greed, and power. In one story, Papa leaves and a Smurf
steps in and takes control, making himself King and enslaves others,
Yet it's not violent. It's the kind of pummeling that children
go through all the time. In that way the Smurfs are like little
kids. So that is why [children] identify with them. But [the Smurfs]
invent new characters and look for new villains. Also there were no
girls [in the books]. It's more adult than most of our efforts
AI It's a safe world, and we create the jeopardy to add more story
interest. But we run the risk of spoiling the fantasy world. It's a
fantasy land: totally unreal. There is no basis for it. The time
period is the Middle Ages, so we could have Galli leo and a fire
breathing dragon, and both would be possible. The Middle Ages allows
us to bring in Johan and Peewit [two human characters] and also two
were born or will die. Actually, Squeaky's death [an animal friend
us to deal with death in a good way. Peyo was upset because death
was not part of the Smurf fantasy. If we dealt with that all the
network person [not there now] didn't want classical. Also classical
Q/ How are the stories different from other Saturday morning shows?
here. Just action is not a story. The moral or lesson has to come
out of the story. The Smurfs deal with personal conflict and
80
sadness. They get upset, cry, get angry, they hurt and hurt each
always wins. Bad people always get their just desserts. But they
Then it's just action that strikes attention. Children's tv for the
Smurfs] isn't going to break up. Papa Smurf isn't going away. The
formats are there from other shows, but the depth isn't there, with
the exception of Fred Flintstone [of "The Flints tones"] which had
like Brainy or no one will like him. Kids in class hate what the
smart aleck kid says and we've done what they'd like to do. The
And then when we defy [those expectations] we get that extra jolt.
enormous responsi hili ty. By the nature of its success we have the
freedom to try harder because who can argue with success. People are
because it's successful. That, and the format of the show having a
luck. Luck that Peyo had the idea--which was not thought would be
successful because it was soft, and didn't have super heros, ray
like Peyo, two writers that get along and a producer who is talented.
and gives the character breakdowns. The story editors and the
writers come up with the premises. We read and okay these with a
copy going to the network. They respond. We, and they, write notes
and have a meeting. Then we write an outline and get an okay on it.
Then we write the script and get an okay on it. We don't have a set
characters.
82
a word?
learn a new word. We don't take out a word because its too big.
children could use the word Smurf as a substitute for dirty words.
But the Smurfs are good--they don't swear and children know this.
don't even know that Smurfs are not human. But children know Smurfs
aren't human. One woman social scientist, who was Black, thought
that because Smurfs were blue, they were Black. We might as well
have an Asian Smurf, a Mexican Smurf. Maybe that's one of the things
that 1 s good about the show too. We don' t have those problems. We
minorities] now that I've been to that conference. The next time
about all I can do. But I won't forget that. He'll be a Moor. He
States]. The fact that the dolls were out there did help the show.
Last year [1982] they sold 650 million. The show was a hit by the
9 '
83
second week. First there were the books, then the dolls, then the
A/ In the books they hit Brainy. In the show, they like Brainy,
but when he pontificates too long--we show Brainy, cut away, and he
lands on his head. It's not violent because it's clear he's not
speech and they can hardly wait for him to land on his head.
They are little round animated figures like Donald Duck, Mickey
Mouse. They are simple and [therefore] easy to draw and animate,
easier to handle and move. [Basically] they are all exactly alike,
but with small differences. And the voices are very different. Part
of the game is trying to figure out who is who [at least at first].
that. But because they are cute and easy to draw, animators can put
easier to draw Mickey Mouse and Donald Duck than the dwarfs. We use
qualities. Plus we are copying the books and Peyo was not sparse
by. But the same animators that do "Smurfs" do other shows. They
really like doing this program and it shows in the end result. It
may seem that the lines are more distinctive because there are fewer
colors so you are more aware of the lines and there is less to
distract the eye. With just blue and white, the lines stand out.
design stand point. They are well proportioned. They are appealing
because they are cute and easy to draw. Baby things are cute. And
remind you of the Chipmunks [from "The Alvin Show"] but enough to
raise the pitch slightly and to make them seem light--to help them be
little. Then it is put through the harmonizer which takes the base
out--again, to make them seem light. So the humans in the show sound
A/ If we have more girls then we'll have babies and cars, and there
goes the reality. Then it becomes a real world. Only one girl:
that's part of the fantasy, and the reality of it. If we split her
up, we'd have the vamp, the mother, the flirt, the intellectual girl,
the dumb girl, the bright girl--just a duplicate of the Smurfs, but
takes liberties with his own stories: for example, [although they
don't drive cars], they travel on Feathers [a bird]. And one time
[although it's during the Middle Ages], Handy built a rocket ship
colla bora tor and translator, Yvan Del porte, he travels all over the
for "Smurfs" but many of the plots are now written by others because
strife with Gargamel, but everybody has his worries. It's a small
AI Because all the Smurfs are friends, even though their natures,
grouch all the time, but so what? Yet there is one Smurf that Peyo
doesn't like very much; Brainy. Yet he is in that world and no one
can do anything about it. Brainy reminds Peyo of one of the smart
87
[aleck] kids in school--those who are the best pupils in class, the
to a circus clown. They get bashed on the head and kicked in the
pants, and they don't seem to suffer. It's that kind of absurd
world. Tex Avery, the creator of the zaniest movie cartoons has an
human would be, and Lazy is lazier than a human would be. They are
extremes. Humans are all the same. If you were on a tower, all
humans look the same. When you get nearer to [the humans] then you
notice the differences. If you went into a country and didn't talk
to the people there, then you would leave thinking all the people
were the same. Smurfs all look alike but their characters are
completely different.
A/ The Smurfs are blue because they are not human. And because
88
Peyo can't have them in black or yellow, orange is not a color people
A/ They are dressed the way they are because it's simple dress and
Smurfs are near to nature. And changes have come from various people
who think they know [how the Smurfs should be drawn]. Those elements
bolero, Jokey Smurf in a yellow bow tie and red wig. Peyo was aghast
and said it was not possible. Smurfs are all the same. Peyo was
right. We feel an artist is right more than people who only see a
storyteller and not everyone has the same talent. In the way the
they were used to one type of Saturday morning story, 'Zap, Bang' •
Ratings seem to have proved that "Smurfs" was not so bad after all.
gnomes come from? Peyo was influenced very much by the old tales.
stories, there was a villain who had caught a magic flute. When he
played the magic flute people couldn't stop dancing and fell from
exhaustion. And then the villain took the gold and went away. Johan
their friend, the enchanter Homnibus, and ask him what to do. And
Homnibus says the only thing to do is try and have one such magic
flute and fight the villain with his own weapon. So, by some magical
means and hypnotics, Homnibus sends Johan and Peewit to the country
of the people who make those flutes. And those people are called
have, inside the magazine, pages that you fold and fold and fold
again and then you get a small book like this with small stories
about small things. And I said why don't you use your little blue
creatures. I think people would like that. And that's how the
English you would say, would you please pass me that thingamabob. In
Smurfette adopts a pet. And one Smurf is annoyed that the pet chewed
the carpet. Yet when the Smurf sees Smurfette on the street, he
psychology.
A/ Yes and no. We do not have a message for the world. We don't
what we don't like in stories. At the end of some you see Papa Smurf
saying, "This happens when you are not good." At these times, Papa
Smurf sounds like Brainy. Peyo would rather have the Smurf who did
something wrong prove that Papa Smurf was right when he said it
A/ Because Gargamel adds conflict. When Peyo was a kid his mother
told him, when you get to paradise you can eat rice pudding with a
91
golden spoon all day long--that's paradise. Peyo said, "I like rice
pudding but not for a whole eternity. That would be boring, if there
was nothing else." So too, if you don't have Gargamel near the
village, then the Smurfs would have nothing to speak about. But Peyo
can't get a villain to be a real mean villain. They are all a little
be. He's a little dumb. He's not that clever. He's so bad, he is
A/ Because that's the way Peyo designed him and because that's the
way they dress in the Middle Ages. And, that's a good period for the
Azrael and says "No, no Azrael, this Smurf isn't for you." Whereas
here the poor cat was kicked once. His tail catches fire!
A He's dumb. Peyo might have made him a very clever cat but that
prissy. She's got to be different from what the man is. Yet Program
of the Smurfs, just a p~il. Peyo had to explain what Smurfette is:
she's feminine; she's a dainty little thing; she never uses force;
she uses craft. She's a person who speaks about dresses and
world image of what the woman was or is. The more Peyo explained
what Smurfette was, the more the people there were oh, [aghast].
Because, that's not the way you ought to represent a girl on American
television today. That's one way Peyo and I [Yvan] disagree. I see
caricature and other things you don't because bad people use them.
It's not that bad as regards woman, yet I think there still is a lot
mouse and who cannot drive without an accident. All those cliches.
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and nobody minds. But you can't have a woman do this. If you have
female characters showing the same effects, people say you are a male
chauvinist pig.
Q/ Well then can't you have more than one Smurfette to show another
side?
A/ Yes but with two Smurfs fighting, they would punch each other on
the nose and then it would be over. Peyo would have to design a
second dress for the other Smurfette or they would be at each other's
Q/ What about the magic in the show that Papa Smurf and Gargamel
use?
in the words. You can perceive the difference. Papa Smurf puts a
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flower. There's not much use for it, but Papa Smurf likes it.
Sometimes Papa Smurf saves the Smurfs with his magic. For instance,
old wizard. He wants to get rich and he doesn't like the Smurfs. He
Smurf, wanting to make magic, steals a formula from Gargamel and he's
Bad stuff.
Q/ How would you compare "Smurfs" to "Snow White and the Seven
Dwarfs?"
A/ Peyo didn't think of them while he drew [the Smurf s]. Dwarfs
are small men. Smurfs are not small men. They are creatures. They
are further from the human being. And the Smurfs at the outset are
just one people. They all looked alike, dressed alike, talked
the beginning, there was Papa Smurf and all the Smurfs. And then,
one suddenly grew spectacles and was the finger wagger [Brainy], one
was the lazy one [Lazy], and one was the greedy one [Greedy], and so
on. It came [about] little by little. It wasn't the idea of: "oh,
First he had a word, then a few months later, he needed a figure and
them. But for one story only and then he was going to forget about
to say, "I hate such and such" and we know Greedy is going to lick
his lips. Papa Smurf is still the sage but he has that hidden
which never comes to pass. Smurf s never die. Papa Smurf is 542
years old. There have always been 100 Smurfs. Yet, they are always
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A/ Yes. Except for the story about Squeaky. That was a very
courageous story for TV. I hated it. It was courageous and brave.
Yet I hated it. Peyo doesn't want to see it. Because someone dies
and no one can do anything to save him. Smurfs are put in danger but
they never die. Or if we think they are, Papa Smurf does something
head?
A/ Peyo writes almost all the "Johan and Peewit" stories. [The
stories for the] "Smurfs" episodes [he writes] about half. The first
year almost half were taken from books and stories written by Peyo.
notices. [For example] Smurf s do not know money, they do not use
money. And Peyo had a story where the Smurfs invented money. And
one Smurf wants to get rich. It was a very good story. But
saying, "Now son". And she [does things] better than he does.
Smurf and that's not Peyo 's world at all. If they tell him, you
create a new character, it's very hard for him and then he will get
Q/ Why did you change Smurfette' s hair to blonde. You say she's
black hair but black hair would have given her more personality, more
Q/ How do you feel about the voices used for the various Smurfs,
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thought] the actor was a little young, but he was so suited for that
was translated into a cartoon, they said he must have a deep voice.
he's different. [Grouchy] does nothing but grouch. He's not very
active. If you look at the books, you'll find him in the lower right
hand corner, saying 'I hate such and such', just above Peyo's
Programs. She was indirectly responsible for putting the show on the
air, at the request of her boss, NBC President Fred Silverman. Along
with the producers of "Smurfs," she and her staff, Sam Ewing and
fantasy and fantasy worlds. That 1 s one of the things that 1 s very,
very appealing about the "Smurfs." And I also think they identify
with the various Smurfs. They identify or know someone who is like
the clumsy one, know someone who is like the brainy one. And they
really love Papa Smurf, the father figure who represents the
give them advice, come to their rescue. I really think kids want to
A/ Security. They would not know how to express the fact that they
with you. But they really love you and will come right back as soon
as they get over their anger. But authority gives kids security.
A/ It's the most well written. The characters are the most well
of maybe Scooby [from "The Scooby Doo Show"]. Within the last 10
years, the "Smurfs" are, hands down, the most successful show on
always has that same point of view. That Brainy is brainy. That
Smurfette is Smurfette.
A/ Smurfette is brave and courageous, and the Smurfs love her and
protect her, but still she has a point of view, and she has an
that's because girls buy her a lot. Girls and boys buy her but if
you think about the fact that if a boy had a choice of buying three
girls wants to buy a girl [Smurf], all would [have to] buy Smurfette.
predictability?
A/ Yes, but [children] enjoy the predictability and they enjoy the
And the Smurf stories are not contemporary. They are much more
relaxed and fanciful and have dragons and have animals that can talk
fairy tales, I think. I don't know if I can say what the magic
reason there's a mystique of the leprechauns. The fact that they are
characters?
always a character [on shows] that eats a lot. And there have been
characters that are lazy before. And there have been girls who are
feisty and are leaders and whom the other characters really like. I
think it has to do with the fact that they're blue. And they're not
human. They're not really that different, but they're different [on
the whole]. And I think how they look has a lot to do with it. The
fact that, not that kids are making the same comparisons, but they're
very much like the seven dwarfs, [from "Snow White"] in that they're
Brady Bunch" are reflected in the "Smurfs." I think kids love "The
Brady Bunch." They watch it over and over again. It's a homogeneous
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group of characters who get along, who occasionally fight and bicker
with one another, but when things get tough they all chip in and help
one another and fight for the same goal. They help and pitch in to
And when they play with the toys and watch the show, I think they
Q/ How are they different from the Seven Dwarfs? I mean besides
Lazy and Dopey. Dopey's a lot like Clumsy. They're not perfect.
A/ Well, one's the concept of the "Smurfs" and one's "Snow White."
Q/ What about the morality in the show. Is that part of its appeal
when Dreamy wanted to fly into outer space, the moral of that story
was, things are really better at home. But that wasn't our initial
goal in writing the story. The story was the Smurfs all chipping in
and helping Dreamy's dream come true. And since you can't leave
happen and then get him back home. And what the Smurfs did was, they
really created situations that made Dreamy think that he didn't like
it. And at the end of the story, Dreamy said, "You know, dreams are
nice, and traveling in outer space is nice, but its really nice to be
home." And I think everybody thinks that way. I mean it's great to
Q/ Who would you say are the most popular Smurfs with kids?
sometimes use that example. When they want to, in a loving, fun kind
0 .
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of way, express displeasure about something, they say, 'I hate ••• '
A/ I'll say the ones that are not as popular are the ones that are
strong character. He's just sloppy, but all little kids can identify
Q/ What about the stories? Which ones are the most popular?
of the most popular ones. I had the occasion to look back at the
ratings over the weekend and that one does well every time [it's
repeated].
stories work very well with kids. Where you tell the history of how
something happens, so they can look at it and go, "Oh, that's how it
happened."
Gargamel?
him in the end. Maybe not right away, but they always outsmart him
in the end. And he sort of creates the conflict and therefore is the
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Q! Have there been other villains that have been funny or is this a
[On] "Batman," the villains have been funny. [And on] most of the
merchandise didn't sell. And the reason it didn't sell was [because)
the kids didn't know his relationship to the Smurfs. And as soon as
the television show exemplified how the character was to be used and
what his relationship was to the Smurfs, then the kids liked it.
[kids] love authority figures, they like to see situations where some
one smaller overcomes someone bigger and larger than they are. And
it's like them against adults or them against teachers. Even though
Q/ Is he a villain?
A/ The fact that he gets his tail stepped on. He's also a
Q/ You said that initially Gargamel didn't sell well before the
A/ They sold. That's one of the reasons why I felt from the very
resist them.
what they have on, the expressions on their faces. Who knows? You
just look at them and they elicit a feeling of, "Oh, aren't they
cute." I mean, before the series came on, I had the toys at my house
got those characters out there in front of them, exposed the kids to
ears, and the way they're shaped, lm-1 on their heads. And the
The little white pants that they wear. And their bellies stick out.
that stereotype or that kind of emotion out in the stories that are
done?
see Greedy eating all the time, you understand what that's about
because either you've been hungry or you know people that eat a lot,
or you know the consequences of eating a lot. It's like all of those
things are just clicking very quickly when you're seeing it happen on
relate to them.
just love his voice. Grouchy: everybody knows what it's like to be
angry or upset about something. And kids can relate to being angry
and having those kinds of feelings and [they] just know what that
emotions is about.
A/ The first year we really drew from Peyo' s material and the
A/ Sloppy, Poet, Painter. Those are the only ones I can think of.
Q! Can you tell me, briefly, how this developed into a network show?
was President of NBC at the time] was on vacation with Sy Fisher who
television show out of this." And I said I had never heard of them.
So we [Tucker Vinson and her staff] went and found them. And when we
found them I said, "This is really cute" and we began to get into it
and read the material, etc. It really evolved. And based on the
"Do you really think this show can be an hour." And I said, "Yes."
Ql Okay, part of their appeal you said is they are cute. But there
are a lot of cute little creatures and they may not be suitable for a
show. You would not base a show just on their being cute, or did you?
making the deal finally. At that point, [Silverman] was running the
a very positive way. I mean you could have taken those same cute
characters and made three of them have a rock band and travel around
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the country. But we sort of went with the concept that already
existed. And [the concept] was very atypical for Saturday morning.
Q/ How?
soft. Because you say they're young and they only appeal to young
kids, etc. And that was one of the things we really went against.
stories and the attitudes of the characters and the relationships had
A/ Just in terms of the writing and the dialogue and the stories
and the situations that they got into. We didn't write down to kids
and write it for two to five year olds. We wrote it for adults. And
A/ The setting that it's in, the fact that it was in the woods, the
fact that it is set in the period of time that it is, and the music.
Q/ And you say it's changed the face of Saturday morning. How?
A/ I've seen more little people [being suggested for shows]. And
ABC and CBS are developing more shows with little characters. Now
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place. And I'm glad that we had the wealth of Peyo' s material to
Everything about the "Smurfs" goes against, well not every single
sort of standard, but the setting of the program, the fact that it's
community feels the network would buy. It's a good thing it already
Q/ You say it's very European in style. What do you mean by that?
The setting?
A/ Yes, the setting and also the types of stories. The fact that
there are dragons and knights. It's also the reflection of the time,
the period. But when was the last time you saw a knight on Saturday
morning? When was the last time you saw a dragon on Saturday morning?
Q/ You say that now there are lots of show's being developed about
little creatures but doesn't the appeal of the Smurfs go beyond the
closet. But I think kids like it. Look at all the socio-dramatic
play the kids get involved in, the fantasy world and the imagination
that they use when they're playing with each other. And think back
when you were a kid how you looked at the little mouse coming through
the mouse hole and you visualize that he has his whole family inside
and they're sitting on the little table and chairs and they have a
refrigerator. You know it's like fantasy. It's playing with dolls.
Q/ Did the fact that there was already pre-knowledge of what the
don't think kids just responded to what they saw in the promotion.
There was some expectation out there. The word of mouth had begun to
[share] the week before, [means] the kids had to know and have some
straight up.
Q/ Is this the first time that a show has had a pre-sell, as far as
show?
AI Well, merchandising is not just toys. It's also comic books and
things like that. No, because I'm sure there were "Batman" dolls,
Q/ But that was probably created from the television show. I can't
think of one, that's why I asked whether there was an actual little
doll that preceded the television show. I'm just trying to get at
what the appeal of the show is, what has made it so popular.
A/ I just think it's a loving group of little characters who ••• it's
like talking a little peek at them. It's like looking at the leaves
in the forest, this little world that goes on. It's like picking up
a leaf and looking at all the little bugs that are running around and
there who is greedy and somebody who's lazy and they want to go on
trips together and they get involved in danger whether it's all of
them getting caught on a leaf and floating down the river. It's like
a fantasy.
been successful. That is, it's not necessarily because they're blue
with little white hats and little white bottoms. It's just these
A/ Yes, I do
Q! Speaking of that, what about the magic in the show? Papa Smurf
AI I think it's all from that time. I think that's where the magic
came from. The fact that magic was big at that time. I think that's
why the creator came up with it. I don't think it has anything to do
magic?
A/ No.
"Snow White and the Seven Dwarfs," and all the other Walt Disney
characters?
A/ I think so.
Animation is a labor of love [for] the writers and the drawers, you
know the people that are inking and painting and the animation in
labor of love.
Q/ So, because it's simple lines, it flows better, and the show is
really easy to draw. The actual animation cell; it's just real
Disney used to do. But I think it has more drawings than your
A/ The lines are harder. The characters are easy to draw [in the
"S mur f s "] • The ones that are more human like--if you look at the
difficult. Because you really have to get more lines to get the
close look of the characters that you're trying to draw. With the
Smurfs you don't have anybody to imitate. You just draw a little
everything is simple?
Like when Brainy gets bopped on the head or lands on his head?
You don't see it happen, you just see the effect. And you're
aggression and violence, you would have seen [the villain] get
socked. But as you know we avoid imitative acts. You see the effect
both, but it's for humor. He could get his comeuppance in another
way.
A/ Well, making sure that she's independent, has her own ideas.
single female, whereas the others are more locked into character and
have a name in that respect. And since she's the only one,
sometimes, as you say, she's independent and other times, she relies
on others.
But I think one of the biggest things to overcome in the "Smurfs" was
the fact that they all looked exactly alike. And how do you vary
is always Vanity, and Clumsy is always Clumsy. So you know and are
A/ [By using] distinctive voices, and making sure they always had
that attitude. And you do that in other shows too. You'd say it's
wouldn't use. Brainy thinks he's smart, but everyone knows it. And
you want him acting like that. You want to see Brainy be Brainy.
You don't want to see him all of a sudden get very smart and be able
down with the producers and lay out the show, and talk about new
aspects. There's going to be a baby Smurf ••• where the stork bring a
baby to the village by accident and all the Smurfs learn how to take
care of [it]. And they find out that there's been a mistake and the
[baby] Smurf has to go back. And Grouchy, who has been such a big
grouch and hates everything, takes the baby and hides it because
angry and has all of them give up something so the baby won't be
taken away. And Vanity tries to give up his place in the village,
and sneak into the little bundle so the stork will carry him back.
But the stork discovers that Vanity is really there and takes the
baby back. So Smurfette writes a little note and tells him how much
they love the baby and then, whomever, sends back the baby Smurf.
A/ No, it's a baby Smurf. So we now know where they come from.
They know that the stork brought him. But the whole question is,
since there are no females around, and Smurfette didn't give birth to
it, where did the stork get it? So [the writers] dealt with [birth]
in the stork way. We'll probably get some criticism from that.
A/ Basically.
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January 21, 1982, Hanna-Barbera Day, she was awarded the VOX award
fantasy. Kids wish the world was a bit like this, but it isn't.
It's like a party: although some of the adventures are sad. And kids
can relate to it because it's a happy shm-1 with loving, caring and a
to share. Smurfs possess the little frailties that all humans have,
especially small humans. And the way they have of working together
for the good of all is beautiful. Each character is very much like a
human. They have little quirks, yet they are warm. The Smurfs show
a great love for animals and the forest. And the cartoon shows the
relationship of the Smurfs to animals; how they care for them and
love them. It's a happy show: the characters, the script, the acting.
A/ Their lovableness, and the way they're drawn. They are little
hug them and yet they are not glamorous and beautiful. That is
perhaps part of their appeal. They have human appeal and human
[The show] has a lot of eye appeal: the characters and the
colors. It's like a richly painted book come to life. And in the
Q! How would you describe the Smurf characters. Are they different
A/ They don't cut each other down. And they aren't mean or
Kids love Papa Smurf. They honor and respect him because of his
she's coy, has a warm heart, and is a generous little person. She
gets angry but never in a vicious way, and she comes up with
Smurf because they all saw the loving and caring she had, and she saw
them as loving Smurfs. She confesses her feelings for them, so they
She's a happy little person. Her tenderness and her warm heart are
excel. She's more practical than the others, and she uses feminine
very dramatic with her emotions. She has a good sense of humor--an
intelligence. She's popular: kids love her because she's added depth
situation. And because she's the only female she has to have all the
There are some things Smurfette won't say: she won't say "Go for
it." Also [the writers] stay away from current cliches because they
A/ They are on the humorous side. Gargamel's evil traps him. It's
the good guys versus the bad guys, like in "Star Wars." There has to
also human. And he never wins out: goodness triumphs over evil.
sometimes Papa Smurf resolves it. The problems are not vicious
problems and they are handled by the group. There isn't a sheriff to
handle things. And the program shows how they act if they are happy,
angry, etc.
dogmatic and does not talk down to [children]. People like to get a
fair shake in life and feel that goodness always wins out--without
it's very original. Compared to "Snow White," ours deals with life
didn't deal with problems. The dwarfs are strictly fairy tale
like. Kids are being transported from one world to another where
there is security, fun, kindness, love, etc. like an ice cream sundae
A/ The voices are sped up. We try to get character in the voices
the producers and writers to get this effect. The writers watch
will be scared of the mean things. Yet [ "Smurfs"] has the older
style of humor. They are doing fantasy and the old style of
animation and humor as well as some things of the future. The show
are air brushed to make them look three dimensional and to soften the
lines.
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does not talk down to kids, but rather, elevates them to understand
The show has the old style of animation, with the violence.
That is, it has direct hitting. Gerard, the producer, argued for
this. The threat is always there because they are so small and
The sound affects are special--they cut new sound effects for
AI Kids get behind and root for the villain to fail. It teaches
when the small figurines were introduced to the American market and
has seen their phenomenal rise in popular! ty over a very short time
span. The company also markets other toys and stuffed dolls, but
characters, the houses, the play sets, and diversified the next year
half-way into the program. In 1981, NBC got involved and by March
the contract with NBC was signed. That announcement in March [of the
impending show] brought the toy people in. As the Smurfs became
1980. The apparel people always try things that the toy people won't.
covering every major product category, including big wheel bikes for
kids.
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A/ The books hadn't been published yet [in the United States] and
the names came from the books. So there were 70 million figurines
was Ill.
A/ In February 1982, at the toy fair in New York, the trade show
that position from where it was unknown three years before. The
in on the bandwagon. Smurfs are also doing the Ice Capades show with
character by doing a float for the Macy Day parade and making the
was right. And it is a simple product doing easy things that boys
A/ The ideas for new Smurf figurines come from the children. But
the adult appeal is also there, although they don't want to admit
it. Smurfs are appealing because they do things people do. They are
character dressed up like the Easter Bunny and that program will be
on during prime time. Holidays are also a reason for buying Smurfs.
There are now 85 Smurf figures: 25 new ones are released each year.
change in the things they do, so about 15-20 are discontinued each
year.
figurines caught on faster there, and in the New England states, and
slowly spread West. Then, the TV show lighted the candle. Actually,
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A/ There are figurines and plush dolls, which includes puppets and
two houses and four play sets. The Smurf dolls make up 70%-80% of
items make up 20%. Dollar-wise they [figurines and plush] are also
equal, with 30-40 million figurines and 5-10 million of the higher
priced plush pieces sold. The Smurf figurines are not in K-Mart type
The Smurf posters are big sellers also. The Smurfette style is
the single best seller of the figurines and the plush, along with the
poster with Smurfette, and the Smurfette key chain. And they are
but since 50% of the people are girls, and there is only one
A/ The new poses will be run past the designer to make sure they
are doing things the Smurfs would be doing. For example, they
wouldn't ride a horse, because a horse would be too big for them to
girls don't play soccer, but there will be one here in the U.S.
A/ The techniques for making them improved. They use brighter and
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better paints, and there are less seam lines. In general, they
adults, mugs, and music boxes for adults and collectors. In order to
develop the adult market, we plan on doing greeting cards. The show
going prime time with specials, helps introduce the Smurf characters
to an adult market.
will be coming out with a plush Gargamel and Azrael. Gargamel and
Azrael have come out with the cartoon when they were given
characters, and they are doing well. Smurfette did well even before
etc.
reactions from the retail market. And we will conduct focus groups
130
show's appeal. Perhaps the most often repeated response is that the
while going beyond human limitations. Children can identify with the
The consensus seems to be that over the last few years cartoons have
humans: they are extremes. Tucker Vinson says that this identifying
with humans makes it easier for kids to relate to the Smurfs. Kids
want to believe Smurfs exist because they have the little frailties
more than just the way Smurfs ape human behavior. The professionals
"fantasyland" image: the time period (the Middle Ages when sorcery
was big); the idyllic forest setting populated with small, innocent
animals; and the characters themselves who, though not human, exhibit
131
human emotions.
mania, are perfectly suited for young children to hold in their hands
during play. And children are familiar with the activities , the
name their favorite Smurf characters. Kids could also readily and
were able to act out the various Smurf identities in role playing
situations.
form, much as people follow their own natures and convictions. That
makes children secure. Yet, just as humans are known to act contrary
go against type. And herein lies the delight for children: the
Overview:
Quite a few of the children in the group discussion say they are
familiar with the Smurfs prior to the television premiere from the
little blue creatures. Kids claim they like the Smurfs because they:
are fun, cute, and little; have high small voices; use magic; care
for each other; are smart; get out of predicaments by using their
One child sums it up this way: "Smurfs are popular for the
friendly and cute, with smiles on their faces. There are a lot of
Children say Smurfs are special. They like the secrecy that
surrounds them: their secret language and their secret village. All
very little the Smurfs cannot do, children's imaginations can "run
wild."
Children say that the Smurfs are basically good: they share
their things, help out one another and go to the rescue of those in
trouble. They learn lessons in life from the paternal figure in the
who envy and enjoy his ability to perform magic. But in addition to
his other worldly abilities, children also see him as a caring father
Smurfs stand for, and says as much: "I hate happiness and I hate the
Smurfs." Gargamel goes beyond just voicing his displeasure with the
Smurfs: he actually pursues them. And his pursuit takes the most
ominous form: he wants to eat them, or boil them and make gold.
Thus, time and again, the children see that the Smurfs are in deadly
Gargamel as an evil wizard and one who is very powerful; the dangers
he concocts for the Smurfs can take on many shapes and forms, and
wizard, kids also find him a chicken and a bumbler: he hurts himself
and cries; fouls up his own plans, and curses; blames anyone and
attempt to conquer the Smurfs. Thus children say that he comes off
describe him as mean and nasty, they say that they love to watch him
excitement in the show. Unlike some bad guys who are boring because
they do not really do much, or are not very bright and thus are
Azrael, blaming the feline for his mistakes; forgets where the Smurf
village is located; and generally lets his greed and evil undo him.
these cruelties are done in fun, where the abused portion of Azrael's
when Azrael ends up on the ceiling, or with his tail caught in the
door or on fire.
Azrael lacks the grace of a real cat. Like his master, he is clumsy
and a chicken. Hence, they find him a source of amusement and laugh
Children can also see a contrast between the villains and the Smurfs,
with the villains planning and working together to carry out their
schemes against the Smurfs in comparison to the way the Smurfs work
They say she is ugly, stuck-up, plays hard to get, thinks too much of
herself, thinks all the Smurfs like her, and lets the other Smurfs do
things for her. However, boys say they like her when she does
sentence; they find this cute and feel i t makes their brains work
own mushroom houses; act differently than humans; are not mean to
each other unless they are under a spell; try to be polite and good;
notice that usually Smurfs do not fight with one another. On the
rare occasion when they do argue, Papa Smurf intervenes and restores
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the peace. Then the Smurfs learn a lesson from the incident.
Kids say they like to watch Gargamel capture the Smurfs because
then they can watch to see what the Smurfs will do to escape, or how
Children notice that the Smurfs do what Papa tells them to do.
At the same time, they see the Smurfs are actually quite autonomous
for much of the time. Kids note that they help each other out and
try to figure a way out of the precarious situation in which they are
problem on their own, they finally turn to Papa Smurf. Children know
that Papa Smurf can be counted on to do the right thing, or have the
Children also like the fact that the Smurfs are not real. They
are not people, and yet kids feel that they look and act like
people. The kids describe the Smurfs as having faces and expressions
like people, but also having tails like animals. The children like
the way their small size puts them in jeopardy and adds to the
really does not matter because children know that the Smurfs will
ultimately get away: they will not be killed because they know there
is no death in the Smurf village. For some children, the best thing
about the show is how the Smurfs manage to get away. Children feel
Children say they feel the show teaches a lesson and they like
like the Smurfs in the way they try to do good deeds and share their
things. The kids say that they learn how to be nice by watching the
137
is fun to watch, and even if the plot is known, the show is funny.
Kids say they like the way the Smurfs are not human and can do
tricks: fall and bounce back up, withstand Jokey's bombs, etc. At
the same time, they say they know people who are like the different
Smurfs. They say that the different personalities allow them to have
engage in role playing situations. While they can choose from among
a variety of toys on the table, for the most part, the children most
children say they like the smaller figurines over the larger plush
dolls and puppets because the figurines are littler and cuter and
they can fall and not be damaged, and they can get wet and simply be
dried off, unharmed. The children say they like the plush dolls and
elements of plots from "Smurfs" they have seen such as: Gargamel in
Gargamel finding the village but then forgetting where it is, Smurfs
138 " '
At times, children use the play sets with the various houses,
the stories there is mostly sharing behavior among the various Smurfs
usually falling into things and generally goofing up. In some of the
role playing situations, children act out Gargamel looking for Smurfs
explode because kids say that is what happens in the show. The same
few Smurfs are usually frequently called upon in the play situations
things.
turn Smurfs and Gargamel into various colors, shapes and sizes, as
the Smurfs, children turn to Papa Smurf for help and he serves as a
will come upon Smurfs, either as they play or work together, and
appreciation for animals and nature. They say they like the way the
because they themselves like and have pets. Children say they like
the way the animals in the show are small and gentle, just like the
Smurfs.
140
CHAPTER 5
FINDINGS/RESULTS
because the program performed remarkably well its first year, and to
written by others.
Explanation of Tables:
is arm.
recipient.
11'5..........
eating it.
painting something.
out of tune.
faraway places.
Grouped:
Others:
Feathers: A white bird who gives the Smurfs a lift when they
and multiply.
all brave.
Prple Smurfs: When a potion goes awry a few of the Smurfs become
Spell Smftte: Smurfette when she is under Gargamel' s spell and not
X-Vlns:
Big Mouth: A big hungry oaf who loves to eat ••• nearly anything.
category.
shown.
section are coded only among Smurfs, with the exception of Smurf
is included in each.
each other.
teaches, reprimands.
147
their own.
Misc. Funny: Miscellaneous Funny things that are said and done
categories.
148
Jeopardy:
the Smurfs, coding in the jeopardy category does not include Smurfs,
except where no villains are involved (and then the coding is done in
general terms, ie., coding for all Smurfs, not citing a specific one).
Smurfs in danger:
No villains involved
From Gargamel
From Azrael
study may call into question the data collected: 1.) the category
not present in each episode, and therefore, they do not have equal
out of character.
all of the Smurfs are blue and many are identical in appearance,
following.
non~villains and other "bad guys." The Smurf family nearly exceeds
the combination of all the other characters, and the family has been
Table 1
a variety of Smurfs. The table below, coded only for Smurfs, shows
Others * * *
Feathers * *
Fuzzles * *
Snowbeast * * *
Sir Hefty * * *
PrpleSmrf * * *
Clockwork * *
SpelSmftte * * *
Main Vlns * * * * *
Gargamel * * *
Azrael * * * * *
X-Vlns * * * *
Big Mouth * * * *
MaGargmel * * * *
Hogatha * * * * *
Bacchus * * *
Trolls * * *
Howlibird * * *
Bmbst/Blst * * *
Genie *
Dragon * * *
Ogre * * *
Spider *
Imperial *
Lightning *
Chicken * * *
No Charact
There are ascribed differences that set the Smurfs apart from
each other. These distinctions are not coded as they are consistent
and unique to these characters alone, for example, the fact that
Smurfette is the only female Smurf and Papa is the oldest Smurf, or
Smurfs' hoeing the field, Painter Smurf drawing, and Vanity posing.
certain behaviors more than others, that is, if some are more
Smurf, while Papa most obviously stands for the parental authority
figure. He also does most of the magic on the show. Brainy, Clumsy,
involved. With Clumsy, for example, these funny moments are derived
From the ranking, it is clear that Smurfette and Papa are quite
two categories of discord and seeking help (Table 6A) and comprises
8). Although magic accounts for only 3% of the behavior on the show,
Papa 40 (57%)
Gargamel 16 (23%)
Bacchus 7 (10%)
Clumsy 2 ( 3%)
Brainy 1 ( 1%)
Hogatha 1 ( 1%)
Handy 1 ( 1%)
only 15% of the behavior, most of the Smurfs "speak" this "dialect."
The use of the Smurf language varies by Smurf. Some utilize it more
of time a given Smurf speaks: some may just not speak as often as
others.
H.A. Eastman and M.A. Liss find that children of various ages
Jacob J. Wakshlag, Kenneth D. Day and Dol£ Zillman point out the
3
significance of humor as a factor in a program's appeal. The
which children are responding and which may account for its large and
recurring antagonists and even errant bad guys are involved at least
breaks down the funny behavior into types: pranks, bumblers and
Table 10
Ranking of Funny Situations Versus Jeopardy Situations
villains in the show, Gargamel and Azrael account for the majority of
way these two villains are utilized. Gargamel and Azrael are similar
Table 12
X-Vlns 80 X-Vlns 92
Hogatha 23 Trolls 26
Big Mouth 20 Big Mouth 16
Bombast/Bluster 9 Imperial 12
Trolls 6 Bacchus 9
Howlibird 5 Genie 8
Dragon 5 Bombast/Bluster 8
Ma Gargamel 4 Hogatha 5
Chicken 3 Howlibird 5
Bacchus 3 Ma Gargamel 2
Ogre 2 Ogre 1
Dragon 1
Chicken 1
Spider 1
Lightning 1
even the Smurfs. Smurfs are responsible for 40% of the coded
characters. Gargamel and Azrael comprise the bulk of that 60%: they
Gargamel and Azrael make up 55% of all the jeopardy coded in the
show and 45% of the humor. Table 14 shows that in comparison to the
suspense they create, (30%), they initiate more humor. The other
providing jeopardy and suspense for the heros but contributing less
humor.
Table 14
Total Funny (45%) Jeopardy ( 55%)
(6%) and jeopardy (12%). Table 15 shows the actual frequencies and
all thirty nine shows: caring, parental, bumblers, and jeopardy while
discord and magic (72%), nature (69%), seek help (64%), misc. funny
pranks (41%).
show. Caring and Parental categories include some of the same kinds
on its own. However, if these two categories are combined they make
Outsmart 70 3%
Magic 70 3%
Comeuppance 66 3%
Mistreated 63 3%
Nature/Animals 55 2%
Seek Help 50 2%
Pranks 31 1%
Combined Categories
children have said that they can distinguish them because of certain
behavior traits. Beyond the activities they share, this study looks
that are solely theirs. The hypothesis that Smurfs who exhibit
personality traits are utilized more in the program than those which
true. Papa, the father, Brainy, the know-it-all, and the others in
the personality category, are usually featured more in the show and
Poet, etc.
Vanity, and Handy (seen as being helpful and adept with his hands
first two in this list, Harmony and Dreamy, begin to demonstrate the
by definition, they can not act out of character unless they are
coded everytime they are not "doing" their "jobs." They can not
character and Papa does so on occasion, and yet they both are very
question. Table 19 lists the appeal measure taken from the survey's
coded open ends. Papa Smurf heads the list of characters children
boys while Smurfette is liked best among girls. Other Smurfs follow,
boys and girls), Handy (better among boys), Jokey (boys prefer his
mischievous ways) and Clumsy (fairly even appeal among boys and
Table 19
Children's Favorite and Least Liked Characters
(Coded Open Ended Questions From Survey Results)
inept Smurf), the positive and negative valences that children have
characters among boys and girls. Boys appear to have more tolerance
for Jokey's shenanigans, but little affinity for Smurfette (some boys
admit their dislike for her is based only on her being female). Both
correlation may be due in part to two members who head the top of
traits are liked better and used more than Smurfs who are
character, he acts out of character more than most other Smurfs (90%
vs 10%) while Smurfette is never seen out of character. Yet both are
the most involved Smurfs in many activities and they are also cited
nature. As the only woman, she represents all the various attributes
nurturing activities, and her other side adopts less valued behaviors.
frequency of appearance across the coded variables (Table 22A & B and
Table 22A
Spearman-rho Correlations
10 Principals Characters
Favorite:
Table 22B
Least:
Table 23
Mentioned:
(Combination of Favorite/Least Liked)
characters (usually Papa and Smurfette) who account for much of the
appeal and language, pranks, and magic, but significance levels are
parental, inventive and nurturing, but at lower levels and with less
Significance levels are not good. "Least liked" correlates only with
placement across the vertical grids. For example, Papa and Smurfette
are always represented by the top two asterisks, but their position
24A) Smurfette is most active but she and Papa switch positions on
Jokey, Brainy and Clumsy are the primary forces behind the humor for
his due comeuppance (Table 30A) and Clumsy in physically and socially
appeal but Papa and Smurfette are explaining most of it, with the
appendix A.
176
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Table 288 ;•Smurfette : l l
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184
situation (in 74% of the stories,) and the stories that contain a
moral or lesson (in 92% of the segments coded). Also, the episodes in
researcher wished to examine the stories that are solely Peyo's work
Peyo wrote the majority of the stories the first year: of the 39
concept in five more (90%) while the remaining four are conceived and
difference across the variables between the Peyo stories and those
significantly different.
situations.
than do the Peyo authored stories. Magic and mimicry show direction,
stories than in the Peyo created plots. This could indicate that
Table 33
T-Test
statistical analysis.
Conflict 7.0 0 23
Single Variables:
Total Fun 25.5 3 97
Bumblers/Chickens 14.7 1 69
Nature/Animals 10 0 90
Comeuppance 6.3 0 63
Inventive/Help 4.7 0 16
Magic 4.4 0 40
Discord 2.9 0 9
Pranks 1.9 0 16
---------------------------------------------------------
Mention 38.7 4 105
Boys 13.7 1 52
Girls 14.5 0 60
189
CHAPTER 6
CONCLUSIONS
have indicated are some component parts of "Smurfs," and finds their
menacing.
trouble more often then they seek help, and they are more
ones.
one Smurf.
what will happen next and then delight when they are right. At the
that embody personality traits have the ability to fulfill both these
supporting characters.
aches and pains--makes him very real to children and they find him
who wants his way (much like children say they often act).
ways to jeopardize the Smurf s' haven of safety. With his magical
powers he has the potential to come up with new and different plans
appear in shapes and sizes that do not resemble the form by which he
like the classic fairy tales, with magic and magical creatures.
ability to affect different shapes and forms. While only Papa has
and the consequences are usually dire and/or funny. So again, there
is the potential for storylines that are literally out of this world.
dwell with the other little creatures of the forest. Besides the
the medieval era when magic was rampant. This allows a lot of
are a family. They work, play, argue, come to the rescue and engage
children from broken homes this can be the family for which they
long. And children from loving homes can identify and relate to the
or someone they know who resembles the various Smurfs that embody
with the humor and action, children can learn how to behave in a given
194
watch the show because they know children who act like Smurfs and
they can learn hmr to behave in a given situation. They say that
they also like to eat a lot, or are concerned about the way they
look, or sometimes are lazy and would rather sleep than do some chore
their parents have assigned to them. And the way the Smurfs relate
to one another is often the way the children say they behave with
2rbid, p. 177.
195
if a cat rams into a wall while chasing the mouse and shatters
into a million pieces, the fantasy of animation quickly restores
the feline and the cat and mouse game continues. No one really
gets hurt.3
content analysis data, fun violence accounts for a large part of the
show's activities.
and therefore satisfy similar needs for escapism and fantasy. " 4
peers with whom they can identify is another important factor. The
pint-sized children have said they like the Smurfs' small size.
real world. Michael Howe offers some insights into the reasons for
Children have said they like the program because the Smurfs'
non-human qualities allow them to do things humans can not do, like
with the Smurf dolls saw them involved in many stories incorporating
non-human activities.
not familiar! ty. 13 Yet the current study finds that a sizable
rating and 20 share overall. While it was second in its time period
"Smurfs" than "Code Red" or "60 Minutes. " 14 "Smurfs" had a 30.4
rating and a 66 share with children 2-11 and a 30.6 rating with kirls
6-11, to "60 Minutes" 2.4 rating and 5 share with kids 2-11 and a 3.7
rating with kids 6-11. "Code Red" was third overall with a 12.4
rating and a 18 share and second to "Smurf s" among kids with a 3. 9
rating and a 9 share among kids 2-11 and a 6.0 rating with kids
aired in April of 1982 also had more children in its audience than
17
Eastman and Liss find that children's preferences for
characters who possess the qualities they most admired, or who are
the same sex in the sorting study, a characters' preferred status and
the nature of the characters' role within the show also comes to
which to base their storylines. They indicate five ways children use
from the shows are selected by children and incorporated into their
own stories with the Smurf figurines, puppets and role playing
situations.
frequently, the white adult male, also speak most often, and that
most main characters who speak most often are not involved in
children in this area provide some insight into their delight with
familiar with the product prior to its televised debut. ~~d in the
discussions, children indicate that the show was very much like the
books they read or how they imagined the figurines would be when
animated: that is, they talk in little high voices, do and say funny
say that because Smurfs are little, it is fun to play with them and
incidents from their own lives. Children say that after the actually
saw the Smurfs on the television show they incorporated some of the
because they can hold them in their hands and involve them in funny
and suspenseful adventures more easily. The play sets, with the
they can enhance the storyline, but for the most part the children
differences. The researcher theorizes from this that the reason Peyo
central to the concept. All story lines are constructed around this
that can be over or under utilized, are less tied to the concept's
natural design.
analysis data for subsequent years. "Smurfs" has been the top rated
show during the 1981-82 and 1982-83 seasons. Although it has been
either second or third for the first few months of 1984 (as children
sample the new programs aired in the fall), for the current week
(ending March 24, 1984) it again holds the number one position with
29
an 8.1 rating and a 29 share. The content analysis only covers
determine if the component parts found in the first year are evident
in following years.
each activity. The current study only looks at characters that are
statistical level.
passage of time.
draw and so category definition for the content analysis comes from
before coding can begin an~ time does not permit complete statistical
data.
Because of time and money contraints only one coder was used in
the study. Future research might replicate the study to test for
reliability.
208
SOTffiCES CONSULTED
Ball S.J. and Bogatz, G.A. "The First Year of 'Sesame Street: A
Continuing Evaluation." Princeton Educational Testing Service,
1971. As cited by G.A. Comstock, Television and Human Behavior:
The Key Studies pp. 136-7. Santa Monica: The Rand Corporation,
1975.
Chulay, Cornell and Francis, Sara. The Image of the Female Child on
Saturday Morning Telvision Commercials. Arlington, VA: Computer
Microfilm International Corporation, 1974. ERIC Document ED 095
603.
Coates, Brian H.; Fusser, Ellison; and Irene Goodman. "The Influence
of 'Sesame Street' and 'Mister Roger's Neighborhood' on
Children's Social Behavior in the Preschool." Child
Development 47, Part 1 (March 1976): 138-44.
Comstock, George A., et al. Television and Human Behavior. New York:
Columbia University Press, 1978.
Eastman, H.A. and Liss, H.A. "TV Preferences of Children From Four
Parts of the U.S." Journalism Quarterly 57 (Autumn 1980):
488-90.
Kish, Leslie. Survey Sampling. New York: John Wiley and Sons, Inc.,
1965.
Mason, George E., and Mize, John. "Teaching Reading with Television:
A Review." Educational Technology 18 (October 1978): 5-12.
Milavsky, Ron Dr. Vice President News and Social Research, NBC,
New York. Interview, 9 March 1982.
Rutstein, Nat. "GO Watch TV!" New York: Sheed and Ward, Inc., a
subsidiary of Universal Press Syndicate, 1974.
Tan, Alexis S. and Kinner, Denise. "TV Role Models and Anticipated
Social Interaction." Journalism Quarterly 59 (Winter 1982): pp.
654-56.
Winn, Marie. The Plug-In Drug. New York: The Viking Press, 1977.
APPENDIX A
216
APPENDIX A
SUMMARY OF FIRST YEAR'S SHOWS (includes: *How/when Smurfs come to the
rescue and **morals that are exemplified by the story).
REASON (HOW) THEY REASON (HOW) THEY
GET INTO TROUBLE GET OUT OF TROUBLE
SUPER SMURF
Brainy wants brawn and so he uses Other Smurfs go to Big
Papa's magic potion and turns into Mouth's place to help
Supersmurf. Brainy tries to fight Brainy when potion's
Big Mouth by himself. wears off. Brainy uses
his brains, not his brawn
and gives Big Mouth rocks
sack, saving the Smurfs'
food.
*Smurfs go to Big Mouth's place to save Brainy.
**Moral: Be happy with what you are. If you have brains, use
them.
SPELUNKING SMURFS
Hot sun is drying up all the food so Papa reminds Ogre of what
Smurfs go looking for some and fall happened last time he was
in a hole, finding frozen food, under- selfish. Ogre agrees to
ground. Ancient Smurf legend: ogre stole share his food, and gives
all Smurfs' food once and because of his them the diamond. Gargamel
selfishness, he was frozen, before he catches Smurfs when they
could eat any of it. Everything will stay come up and steals diamond
frozen until sun shines on an enchanted Papa warns that diamond
diamond underground. Handy uses Vanity's does not tolerate selfish-
mirror to reflect the sun underground. ness. Gargamel ignores
Gargamel discovers the mirror and then him and diamond starts to
sees the Smurfs and all the food and the freeze Gargamel in an ice
diamond. Papa warns Gargamel to let them cube. Storm brews and a
alone or there will be trouble. Gargamel cloudy sky keeps the
threatens to eat Smurfs for dessert. The diamond in the dark.
Ogre becomes thawed, and Gargamel runs drought is over.
away.
*Smurfs go into a cave with Gargamel and an Ogre
**Moral: Do not be selfish.
217
SIDESHOW SMURF
Clumsy and Smurfette fall in a hole Papa and others risk lives
and are captured by Bombast and his dog against city dangers and
Bluster. Bombast makes them his "slaves" villains. Papa puts the
and insists they perform in his sideshow two Smurfs to sleep so
act. Gargamel and Azrael are in the city they will not be of use
and see Clumsy and Smurfette and plot to to Bombast. Bombast makes
get them away from Bombast. Papa and Gargamel be his "star."
others go into the city to find them.
*Smurfs go to the city and face many situations of jeopardy to
rescue Smurfette and Clumsy.
**Moral: What every story needs: A Happy Ending. The Smurf s
have a happy ending because they risked their lives to come to
the rescue.
SMURPHONY IN C
Harmony is not accepted because Harmony is upset over what
he plays off tune. He is upset he has done. Gargamel
and runs away from the village. He chases Harmony, cries and
gets fooled by Gargamel who is disguised gets aches and pains from
as a good fairy named Auroa. Gargamel running but he does not
gives Harmony a magic flute called a catch him. Harmony plays
Shazalakazoo, that he says will play his own music, on his own
beautiful music. Harmony rushes back instrument, and as awful
to the village to play the instrument as it may be, it wakes up
for the other Smurfs and when he begins the other Smurfs. They
playing, it puts them all to sleep, realize how they have
and he can not get them to wake up. not be very considerate
of him and decide to
accept him and his music
While he plays, they
wear earplugs.
*Harmony goes back to Gargamel's to get the antidote, but there
is no antidote.
**Moral: Do not shut someone out just because they are not very
good at something.
SIR HEFTY
Hefty discovers Sir Lancelot, a The Smurfs create a fake
knight, in the forest. He wants dragon so Lancelot will
Lancelot to be a hero and slay a have to slay a dragon and
dragon. This Sir Lancelot is not be a hero. Unknown to them
a hero, nor a real knight. Hefty a real dragon comes along
is upset. at the same time. They all
work together to overcome
the dragon as a threat.
Lancelot runs away.
*The Smurfs face the dragon together.
**Moral: Working together means you can overcome large obstacles.
BABY SMURF
Gargamel changes himself into Papa finds the formula
a Baby Smurf to catch the Smurfs. to change the petrified
He is discovered and taken to the Smurfs back again. Then
village where everyone loves him. Lazy wakes up just in
Gargamel uses a magic potion to time to tell about the
petrify the Smurfs and then set off bomb before it goes off
a bomb to get rid of the rest of them The Smurfs dismantle it,
foiling Gargamel's plan
*Gargamel is in their midst.
DREAMY'S NIGHTMARE
Dreamy sets off for adventure with Smurfs go to rescue Dreamy
Papa's whistle, that will return him to and now that Gargamel is
the village if he gets into trouble. A nice he wants to help.
storm send him running and he trips and Azrael chases Dreamy and
loses the whistle. Gargamel finds it, and Gargamel, now nice,
when he blows it, he is in the Smurfs' chastizes him. The potion
village. Papa puts a potion on Gargamel wears off and he locks
to make him nice. them up. But the Smurfs
have the whistle, so they
join hands, blow it and
are back in their village.
Gargamel and Azrael cry.
*Smurfs go to Gargamel's e he wants to help.
storm send him running and he trips and Azrael chases Dreamy and
loses the whistle. Gargamel finds it, and Gargamel, now nice,
when he blows it, he is in the Smurfs' chastizes him. The
potionto rescue Dreamy.
**Moral: Dreamy's had plenty of excitement and adventure ••• for
now.
FUZZLE TROUBLE
While iu the forest, Clumsy disobeys Harmony, meanwhile is
Papa and keeps a fuzzle (little fur-like leading the Fuzzles with
creatures). When he get the fuzzle back his music, just like the
to the Smurf village he discovers they Pied Piper, out of the
have multiplied, and keep multiplying. village. So, instead of
Gargamel follows Smurf footprints back catching Smurfs, Gargamel
to the village. Gargamel sets a trap for catches the pesky fuzzles.
the Smurfs and waits.
*Threat of Gargamel on the verge of catching the Smurfs
**Moral: Listen to your parents.
HAUNTED SMURF
The Smurfs' storage house burns Smurfs find the things
down so they have no food for the Mr. Paupery was looking
Winter. They must go looking for for and in gratitude, he
food and shelter. The go to an old shares his things with the
castle and think that it is haunted mouse and with the Smurfs.
But it is only a mouse stashing food
and goods from Mr. Paupery.
*Smurfs risk lives trying to put out fire in storage house and
leave village to look for food and shelter.
**Moral: You should share what you have with others who are not
as fortunate
PARADISE SMURFED
Brainy, Lazy and Greedy want to Lazy realizes that this
go to paradise. So they go through nightmare is only a dream
a waterfall to get there. At first they But he was so scared by it
think they have found paradise, but then that after everyone else
discover that they are in the clutches of goes to sleep, he is still
an evil person named Bacchus who wants to awake, working hard on
make slaves of them. However, since they his chores and preparing
are so small, they will not be useful as for Winter.
slaves and so will be eaten instead.
*Other Smurfs are concerned and try to wake up Lazy
**Moral: Paradise is not what everything you think it is.
KING SMURF
The Smurfs war against each other When Papa returns and sees
because Brainy has set himself up what his Smurfs are doing
as the King when Papa Smurf leaves he reprimands them, saying
the village for a while. Brainy has they've been behaving like
his forces build a fort to keep the human beings. Then the
other Smurfs out. Because the Smurfs water threatens to ruin
are busy fighting with each other, they the village and they all
are not repairing the dam as they were rally to patch up the dam
told to do by Papa, and so the water is and then work together to
slowly leaking out. repair the damage done.
**Moral: There is more to being a good leader than just giving
orders.
THE ASTROSMURF
Dreamy wants to visit other places and Gargamel only sees Swoofs
so he builds a space ship. Gargamel so Smurfs escape him. When
creates a crystal ball to find the Smurfs. Gargamel asks crystal ball
Other Smurfs dismantle the to find the most miserable
spaceship and carry it to another creatures of all (meaning
place, dress up as unusual creatures Smurfs) it reveals the two
and call themselves Swoofs so Dreamy of them. Papa creates
will get his wish to visit other lightning storm that
places. breaks crystal ball
and strikes Gargamel
Smurfs return spaceship
home. Dreamy had a good
time but missed home and
Smurf friends.
*Smurfs go to great trouble to please Dreamy, even putting
themselves in jeopardy by venturing out of the village.
**Moral: There is not place like home
VANITY FARE
Gargamel sets a trap using a mirror. Other Smurfs come to
Vanity sees a wonderful world on the Vanity's rescue, and
other side of the mirror and steps cross over the mirror's
through it, only to get caught in other side to help him.
Gargamel's'evil world When trying to club the
Smurfs, Gargamel smashes
the mirror and the Smurfs
escape. Gargamel cries.
225
*The Smurfs risk their lives by going into the mirror where they
know Gargamel lurks.
**Moral: Smurfs are loyal and helpful
THE SMURFETTE
Gargamel creates Smurfette to catch The Smurfs' goodness
the Smurfs. As his "robot" she does changes Smurfette and
what he asks and tricks the Smurfs into she comes to their rescue
Gargamel's trap. Wearing a cape and mask,
she disguises herself as
the Lone Smurf and frees
the Smurfs. As a reward
they make her a real Smurf
*Smurfette saves the Smurfs from Gargamel.
**Moral: If you try, you can be anything you what to be. You
can overcome your beginnings.
JOKEY'S MEDICINE
Jokey is always playing practical Jokey lures Azrael away.
jokes on others but the Smurfs do The Smurfs crawl into
not find his exploding boxes funny. Gargamel's place by
They play one on him, but Azrael is accident. Jokey gives
there instead, and they get caught. Gargamel one of his
Now Jokey has to rescue them. exploding presents and
when it blows up in his
face, they escape. The
last joke Jokey tries to
pull lands near him and
blows up in his face.
That's not funny, he says.
*Jokey lures Azrael away. Smurfs are at Gargamel's place.
**Moral: Practical jokes are not always funny to the person on
whom the joke is being played.
(l '
226
SORCERER SMURF
APPENDIX B
228
Table 35A
PERCENT OF TIME CHARACTERS SPEND IN CODED ACTIVITIES
Caring Discord Parental Outsmart Seeks Smurf Use Nature
Harmony Teach Vln Help Lang Magic Anmls
AllSmurfs 374 (22%) 98 ( 6%) 310 (18%) 70 ( 4%) 50 ( 3%) 368 (22%) 44 ( 3%) 10 ( .6%)
Papa 24 ( 5%) 1 ( .2%) 272 (55%) 10 ( 2%) 2 ( .4%) 132 (27%) 40 ( 8%)
Smurfette 102 (50%) 4 ( 2%) 11 ( 5%) 16 ( 8%) 19 ( 9%) 30 (15%) 9 ( 4%)
Brainy 5 ( 3%) 5 ( 3%) 2 ( 1%) 6 ( 4%) 31 (21%) 1 (.7%)
Clumsy 6 ( 6%) 2 ( 2%) 3 ( 3%) 2 ( 2%) 5 ( 5%) 9 ( 9%) 2 ( 2%) 1 ( 1%)
Hefty 11 (13%) 3 ( 3%) 4 ( 5%) 10 (12%) 3 ( 3%) 36 (42%)
Handy 11 (26%) 5 (12%) 5 (12%) 2 ( 5%) 15 (35%) 1 ( 2%)
Jokey 5 (12%) 9 (22%) 1 ( 2%) 3 ( 7%) 6 (15%)
Grouchy 6 (67%)
Lazy 1 ( 6%) 1 ( 6%) 7 (42%)
Greedy 9 (18%) 5 (11%) 1 ( 2%) 3 ( 6%) 20 (41%)
Poet 3 (16%) 1 ( 6%) 1 ( 6%) 7 (4 7%)
Painter 1 (33%) 1 (33%)
Harmony 4 (21%) 3 (16%) 3 (16%) 7 (37%)
Farmer 6 (67%)
Vanity 5 (14%) 2 ( 5%) 1 ( 3%) 14 (38%)
Dreamy 1 ( 3%) 1 ( 3%) 21 (60%)
Mlt.Smurf 190 (51%) 63 (17%) 9 ( 2%) 17 ( 5%) 7 ( 2%) 21 ( 6%)
Others
Featilers
Fuzzles
Snowbeast
Sir Hefty
Prple Smrf
Clockwork
SpelSmftte
Table 35B
(Continued) PERCENT OF TIME CHARACTERS SPEND IN CODED ACTIVITIES
Pranks Come up- Bumblers/ Mistreat- Mimicry Misc. Jeopardy N•Total
pance Chicken ed Funny Sit. Actions
Table 35C
(Continued) PERCENT OF TIME CHARACTERS SPEND IN CODED ACTIVITIES
NURTURING SIT CONFLICT SIT. TOTAL JEOPARDY
FUNNY SIT. SIT.
Table 36A
PARTICIPATION OF INDIVIDUAL CHARACTERS WITHIN EACH CATEGORY
Caring Discord Parental Outsmart Seeks Smurf Uae Nature
Harmony Teach Vln Help Lang Magic Anmla
AllSmurfs 374 (100) 98 (100) 310 (100) 70 (100) 50 (100) 368 (98%) 44 (63%) 10 (18%)
Papa 24 ( 6%) 1 ( 1%) 272 (88%) 10 (14%) 2 ( 4%) 132 (35%) 40 (57%)
Smurfette 102 (27%) 4 ( 4%) 11 ( 4%) 16 (23%) 19 (38%) 30 ( 8%) 9 (16%)
Brainy 5 ( 1%) 5 ( 5%) 2 (,6%) 6 (12%) 31 ( 8%) 1 ( 1%)
Clumsy 6 ( 2%) 2 ( 2%) 3 ( ,9%) 2 ( 3%) 5 (10%) 9 ( 2%) 2 ( 3%) 1 ( 1%)
Hefty 11 ( 3%) 3 ( 3%) 4 ( 1%) 10 (14%) 3 ( 6%) 36 ( 9%)
Handy 11 ( 3%) 5 ( 2%) 5 ( 2%) 2 ( 4%) 15 ( 4%) 1 ( 1%)
Jokey 5 ( 1%) 9 ( 9%) 1 (.3%) 3 ( 4%) 6 ( 2%)
Grouchy 6 ( 2%)
Lazy 1 ( .3%) 1 ( 2%) 7 ( 2%)
Greedy 9 ( 2%) 5 ( 5%) 1 ( 1%) 3 ( 6%) 20 ( 5%)
Poet 3 ( 3%) 1 ( 1%) 1 ( 2%) 7 ( 2%)
Painter 1 ( 1%) 1 ( 2%)
Harmony 4 ( 1%) 3 ( 3%) 3 ( 4%) 7 ( 2%)
Farmer 6 ( 2%)
Vanity 5 ( 1%) 2 ( .6%) 1 ( 1%) 14 ( 5%)
Dreamy 1 ( .3%) 1 ( .3%) 21 ( 5%)
Mlt.Smurf 190 (51%) 63 (64%) 9 ( 3%) 17 (24%) 7 (14%) 21 ( 6%)
Others
Fea't'hera
Fuzzles
Snowbeast
Sir Hefty
Prple Smrf
Clockwork
SpelSmftte
Table 36B
(Continued) PARTICIPATION OF INDIVIDUAL CHARACTERS WITHIN EACH CATEGORY
Pranks Come up- Bumblers/ Mistreat- Mimicry Misc. Total Jeopardy
pance Chicken ed Funny
All Smurfs 31 (100) 64 (97%) 199 (46%) 38 (25%) 331 (40%) 26 (9%)
(NoVlns)
Papa 8 ( 3%) 3 ( 2%) 11 ( 1%)
Smurfette 3 (10%) 6 ( 1%) 2 ( 1%) 11 ( 1%)
Brainy 63 (95%) 25 ( 6%) 9 ( 5%) 97 (12%)
Clumsy 69 (16%) 4 ( 3%) 73 ( 9%)
Hefty 15 ( 4%) 4 ( 3%) 19 ( 2%)
Handy 3 (.7%) 1 ( .6%) 4 (. 5%)
Jokey 16 (52%) 1 (.2%) 17 ( 2%)
Grouchy 3 (. 7%) 3 ( .4%)
Lazy 8 ( 2%) 1 ( 2%) 9 ( 1%)
Greedy 8 ( 2%) 3 ( 2%) 11 ( 1%)
Poet 1 ( 3%) 2 ( 1%) 3 (.4%)
Painter 1 (.6%) 1 (.1%)
Ha'l:'!llony 1 ( 2%) 1 ( .6%) 2 (.2%)
Fa'l:'!ller 2 ( 1%) 1 ( ,6%) 3 (.4%)
Vanity 2 ( 6%) 12 ( 3%) 1 ( .6%) 15 ( 2%)
Dreamy 11 ( 3%) 1 ( .6%) 12 ( 2%)
M1t.Smurf 9 (29.0) 25 ( 6%) 6 ( 4%) 40 ( 5%) 26(9%)
Others 42 (27%) 42 (27%) 15 (5%)
Feathers 1 ( .6%) 1 ( .1%)
Puzzles 10 ( 6%) 10 ( 1%)
Snowbeaat 6 ~ 4%) 63 f·7%~ 2~.7%~
Sir Hefty 3 2%) ,4% 7 2%
Prple Smrf 7 ( 5%) 7 (.8%) 1(.3%)
Clockwork 14 ( 9%) 14 ( 2%)
SpelSmftte 1 ( .6%) 1 (.1%) 5( 2%)
Table 36C
(Continued) PARTICIPATION OF INDIVIDUAL CHARACTERS WITHIN EACH CATEGORY
NURTURING SIT CONFLICT SIT. TOTAL JEOPARDY
FUNNY SIT. SIT.
AllSmurfs 854 (95%) 148 (100%) 331 (40%) 26 ( 8.8)
TOTAL:N•39 374(14.8) 98(3.9) 310(12.3) 70( 2.8) 50(2.0) 374(14.8) 70( 2.8) 55(2.2)
(0+1+2)
Low-High 3-23 0-10 0-17 0-6 0-5 0-28 0-7 0-6
Mean 9.5897 2.5128 7.6923 1. 7949 1.2821 9.5897 1. 7949 1. 4103
S.D. 4.5348 2.8365 4.2436 1.5420 1.3755 6.3067 1.9491 1.4639
Pranks Comupance Bumblers Mistret Mimicry Fun Misc. TotFun Sit Jeopardy
. I