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Online Rubik's Cube - Simulator, Solver, Tutorial, Timer 2
Online Rubik's Cube - Simulator, Solver, Tutorial, Timer 2
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F R U B L D
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Learn to solve
How
How to
to solve
solve the
the
Rubik's
Rubik's Cube
Cube
The beginner's solution guide with
images and easy to follow
instructions.
11 White
White Edges
Edges
Let's start with the white face. Try to
form a plus sign on the top of the cube,
matching the colors of the side stickers to the
colors of the lateral centers. This step
shouldn't be too hard, try to do this without
How to solve the
reading the examples below.
Rubik's Cube
White Edges
D
D
D
D
D
D R
R
R
R
R
R F'
F'
F'
F'
F'
F'
B - white sticker at the
bottom:
R'
R'
R'
R'
R'
R'
When the white edge is stuck between two
solved edges (last image) you can send it to
L
LL
LL
L D
D
D
D
D
D L'
L'
L'
L'
L'
L'
I used capital letters to mark
the clockwise face rotations: F F
F (front), R (right), L (left),
U (up), D (down).
Turns in the opposite D R F' D R F'
direction are marked with an apostrophe.
Examples R'
22 Finish
Finish The
The White
White Face
Face
When the white
L we
edges are matching D L'
can move on to solve the
white coners.
First put the white corner
that belongs to the spot
marked with the upper
arrow in either of the highlighted positions.
Next repeat the algorithm below until the white
piece comes to its desired destination.
R'
R'
R'
R'
R'
R' D'
D'
D'
D'
D'
D' R
R
R
R
R
R D
D
D
D
D
D
This trick sends the piece back and forth
between the top and bottom locations, twisting
the corner in each step. Using
this you can solve each white
corner in less than 6 iterations.
Finish The White Face
At the end your cube should
have a solid white face with
the lateral stickers matching the lateral
centers.
Examples
R' D' R D
33 Center
Center Layer
Layer
Turn your cube upside down because
we don't need to work with the white face
anymore. We can insert an edge piece from
2the top-front position to the middle layer using
a trick. Do the left or right algorithm depending
on which side you have to insert the piece:
U'
U'
U'
U'
U'
U' L'
L'
L'
L'
L'
L' U
U
U
U
U
U L
LL
LL
L U
U
U
U
U
U F
FF
FF
F
Left:
U'
U'
U'
U'
U'
U' F'
F'
F'
F'
F'
F'
Center Layer
U
U
U R
R
R U'
U'
U' R'
R'
R' U'
U'
U' F'
F'
F'
Right: U
U
U R
R
R U'
U'
U' R'
R'
R' U'
U'
U' F'
F'
F'
U
U
U
U
U
U F
FF
FF
F
When a center layer piece is in
a wrong position you can use
the same trick to take it out.
You'll have two solved layers
when youU'finishL' U
this stage. L U F
We're almost there.
More...
U' F'
3
U R U' R' U' F'
Ad
Ad
U F
!"#$%&'((%)#*(+
,#--(.
44 Yellow
Yellow Cross
Cross
Inspect the top of your cube. You see a
yellow cross, a line, an L-shape or a dot. Our
Adgoal is to form a yellow cross.
F
FF
FF
F R
R
R
R
R
R U
U
U
U
U
U R'
R'
R'
R'
R'
R' U'
U'
U'
U'
U'
U' F'
F'
F'
F'
F'
F'
Use this algorithm to shift from one state to the
other.
More...
55 Swap
Swap EdgesEdges
Yellow
We Cross
have a yellow cross on the top but
the edges are not in their final position. They
need to match the side colors.
R
R
R U
U
U R'
R'
R' U
U
U R
R
R U
U
U U
U
U
4 R
R
R U
U
U R'
R'
R' U
U
U R
R
R U
U
U U
U
U
R'
R'
R'
R'
R'
R' U
U
U
U
U
U
Use this to swap the front and left yellow
edges in the top layer.
Swap Edges
66 Cycle
Cycle Corners
Corners
Only the yellow corners are left
unsolved at this point. Now we are going to put
them in their final position and we'll rotate them
in R
the lastUstep.R' U R U U
Use the algorithm below to cycle the pieces in
the direction markedR' with U
the arrows while the
top-right-front piece is standing still.
U
U
U
U
U
U R
R
R
R
R
R U'
U'
U'
U'
U'
U' L'
L'
L'
L'
L'
L' U
U
U
U
U
U R'
R'
R'
R'
R'
R' U'
U'
U'
U'
U'
U'
Cycle Corners
L
LL
LL
L
77 Orient
Orient Corners
Corners
Everything is positioned, we just have
to orient the yellow corners. We use the same
algorithm that we used for solving the white
corners in the second step:
+
7
+ Video
Video Tutorial
Tutorial
Watch these steps being explaind in
this video:
Stopwatch
Video Tutorial
?
1:00.23
R B' F2 D' F2 L2 B U B2 R2 L D' F D L2 U' R' L U R
+ 1. 1:00.23 +2 DNF X
Best: 1:00.23
Worst: 1:00.23
Average: 1:00.23
Avg 5: 0.00
3 of 5: 0.00
Avg 12: 0.00
Best 10 of 12: 0.00
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