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Sample
Sample
Sample
g a m o ok
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RANDOM TABLES
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contents
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04 06 80
Foreword | Introduction Session Building
Random Encounters pg. 81
08 Chase Complications pg. 106
Worldbuilding
Building a Pantheon
Defining Magic
e pg. 10
pg. 12
Side Quests
Skill Challenges
Environmental Hazards
pg. 116
pg. 120
pg. 130
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Building a Planet pg. 14 Travel Complications pg. 150
Building a Realm pg. 20
Forms of Government pg. 22 152
Population Type pg. 32 Magic & Miscellany
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Building a Population pg. 34 Spell scrolls and their functions, potions and their
Creating an Economy pg. 40 possibilities, magical prisoners, multiple mutations,
blessings and boons, curses and charms, reincarnation
Creating Customs, Laws results, the contents of a person’s pocket or their dreams
and Their Consequences pg. 46 and hundreds of other interesting ideas all contained in
a somewhat organized section.
Establishing Beliefs pg. 48
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One Good Time Too Many pg. 214
Teleportation Gone Wrong pg. 172 Unintended Criminal Acts pg. 215
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Pickpocketing pg. 180 Ship Name Generator pg. 216
Gifts & Curses The Weird, the Wild and the Random
Divine Blessings pg. 182 Weirdos, Hermits & Wanderers pg. 218
Boons pg. 183 NPC Primary Motivation pg. 219
Curses pg. 184 Rumors on the Street pg. 219
Charms pg. 186 Hags & Their Lairs pg. 220
Common Magic Items pg. 189 I Wouldn’t Touch That pg. 220
Gelatinous Cubes pg. 222
Dreams
Nightmarish Dreams
Pleasant Dreams
Prophecy
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pg. 194
Atmosphere Enhancement
Demonic Demands
Giants & Their Things
Gnomish Inventors
Hallucinations
pg. 222
pg. 223
pg. 223
pg. 224
pg. 225
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Constellations & Heavenly Portents pg. 196 Useless(?) Junk pg. 226
Soothsayers and Fortune Tellers pg. 197 Portals to the Unknown pg. 226
Ghosts pg. 228
Reincarnation Gravestones pg. 228
Reincarnation Results &
Unexpected Side Effects pg. 198
Strange Mutations
230
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pg. 200
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“WHEN ARE YOU GOING TO GM?!”
“Hmm? What’s that, again?” I say, looking up into the myself at the head of a TTRPG table, weaving tales and
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eyes of the hopeful young man with the Welsh accent. leading combat, but I wasn’t quite sure where to actually
start. After all, my first GMs were literal masters: Matt
It’s early 2022 and I’m in the UK. As a veteran voice Mercer and Aabria Iyengar. To me, what they do is
actor in video games, anime and animation, I’m often almost mystical; balancing plot, pace, characters and
at comic cons like this on the weekends. These days, I’m gameplay. I might be able to convince myself that
busier than ever, because I’ve just finished my nearly someone like me, a relative newbie, could have the
year-long run on the hit D&D live-play shows Exandria vision to take my friends on a fantastical adventure, but
Unlimited and Critical Role, thrusting me into the did I have the tools to execute a single session, much
TTRPG world as well. Meeting fans from around the less a long-running campaign?
globe is perhaps the best part of my job. I can answer
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most questions about any show or game I’ve ever
worked on, but this one catches me a bit off-guard.
“Ha!” he playfully scoffs with a friendly smile, “I GMed of how these ideas are presented and the versatility
the third game I ever played!” with which they can be implemented should also keep
the most experienced GMs happy for campaigns to
We laugh, have a quick d20 roll-off (he won) and off come. I can only give my highest praise to the team that
he goes, disappearing into the sea of con-goers, not put The Game Master’s Book of Astonishing Random
knowing he had sparked an idea in my mind. Many Tables together. Also, the one-shots by Ben, Jim and the
others would come to nurture this thought with their Forbecks look so fun I hope someday to find myself in
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Robbie Daymond
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Welcome to The Game Master’s
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Book of Astonishing Random Tables...
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t’s happened to the best of us. You’ve lured your imaginations, providing set pieces for gripping combat
party into an untenable situation and they’re on or narrative encounters and the context that ensures
the run from the dual threat of notorious hag those scenes have meaningful stakes, which is why you
Granny Mu’Pau and the implacable mechanical might invest hours of your time developing a place for
army of Dr. Orryn Belanteraith (in league with them to explore. To which your players will inevitably
the Duke, which means the law is decidedly not on respond, “Where else can we go?” It’s a lot of work.
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their side). They’ve managed to piss off the Honorable
Purveyors of Rest and Respite, so finding a place to sleep
is a quest unto itself. And that’s when they have a brilliant
idea. “What if we just leave this city altogether?” says the
druid. “Let’s just steal a wagon and head for the next town
Luckily, this book is a tool and, in some ways, an
automaton, created to take some of that work off your
hands. Whether you’re an old hand or you’re GMing your
first game, the tables presented throughout this book
are designed to generate content on your behalf or spark
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over.” “Why stop there?” asks the bard. “Why don’t we go new ideas within you. These tables were created to help
to another country? I could parlay with local leaders and you focus your attention on the things you care about
we could build an alliance and maybe lead a rebellion.” so that when your players ask about things you haven't
“That’s OK,” you think as you rub your temples and considered (“What’s in his pocket?” or “What’s the name
consider your next move. “I’ll get them at the border.” of the trappers guild?” or “What’s on the menu?”) you
“I can drive a boat!” shouts the fighter, who has never not only have an answer—you have a potential hook for
once used his background as a sailor. another chapter in your ongoing adventure.
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