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Phobos Strike Team Datacards
Phobos Strike Team Datacards
WEAPON A BS/WS D SR !
⚔ Combat blade 4 3+ 3/5 - -
No Cover: Each time a friendly operative makes a shooting attack with this weapon, for that shooting attack, defence dice cannot be automatically
retained as a result of Cover (they must be rolled instead).
WEAPON A BS/WS D SR !
⚔ Fists 4 3+ 3/4 - -
Omni-scrambler In the Strategy Phase select an enemy operative visible Guerilla Warfare (1AP) Change this operative's
to an Infiltrator. That enemy operative then gets a Group Activation of 1 in order. This operative cannot perform this action
the next Firefight Phase and it can’t perform actions until every operative during the first Turning Point or while within ■ of an
with Omni-Scrambler has activated. enemy operative.
Lethal x: If the dice is x or more, those hits are considered critical hits.
PHOBOS STRIKE TEAM, IMPERIUM, ADEPTUS ASTARTES, PRIMARIS, INFILTRATOR, HELIX ADEPT, MEDIC
Galen Nero M APL GA
Galen Nero, haunted by visions of impending doom, was recruited
from the Scholastica Psykana on Terra after thwarting a 3⬤ 3 1
daemonic incursion during the Festival of Blades. His mastery of
psychic communication proved invaluable during the defense of
Hive Secundus on the Forge World of Mars, where he guided his DF SV W
allies through the mechanical labyrinth of the hive with his
psychic gifts.
3 3+ 12
WEAPON A BS/WS D SR !
⚔ Fists 4 3+ 3/4 - -
⌖ Marksman bolt carbine 4 3+ 3/4 Lethal 5+ -
Lethal x: If the dice is x or more, those hits are considered critical hits.
WEAPON A BS/WS D SR !
⌖ Stalker marksman bolt carbine 4 2+ 3/4 AP1, Lethal 5+ -
⚔ Fists 4 3+ 3/4 - -
APx: Subtract x from the Defence of the target for that shooting attack.
Lethal x: If the dice is x or more, those hits are considered critical hits.
WEAPON A BS/WS D SR !
⌖ Haywire mine 4 2+ 2/4 Lethal 5+, No Cover, *Proximity *Interference
WEAPON A BS/WS D SR !
Custom bolt carbine 4 3+ 3/4 *Custom -
⚔ Combat blade 4 3+ 3/5 - -
WEAPON A BS/WS D SR !
⚔ Fists 4 3+ 3/4 - -
⌖ Marksman bolt carbine 4 3+ 3/4 Lethal 5+ -
⌖ Remote explosives 4 2+ 5/6 AP1, *Detonate, Silent -
Lethal x: If the dice is x or more, those hits are considered critical hits.
APx: Subtract x from the Defence of the target for that shooting attack.
Silent: Can shoot while having Conceal order.
WEAPON A BS/WS D SR !
⚔ Combat blade 4 3+ 3/5 - -
WEAPON A BS/WS D SR !
⚔ Fists 4 3+ 3/4 - -
Lethal x: If the dice is x or more, those hits are considered critical hits.
WEAPON A BS/WS D SR !
⚔ Fists 4 3+ 3/4 - -
⌖ Marksman bolt carbine 4 3+ 3/4 Lethal 5+ -
Lethal x: If the dice is x or more, those hits are considered critical hits.