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VILLAGE OF ASHBURN CURRENT EVENTS & RUMOURS VILLAGE OF ASHBURN MAP

Description: A quaint medieval farming village in 1. Broken Statue: The hand of the statue of Reeva, 4
the middle of no-where. The rustic cottages Mother Earth has been vandalised. The villagers are
huddle together around a weathered statue in the fearful this will bring them bad luck.
heart of the village, a tribute to Mother Earth 2. Tomb: Jorif believes he has discovered the location
which blesses the villagers with fertile lands. of an entrance to an old tomb. He just needs a brave
However, there is a sense of mystery to the north party of adventurers to help explore it.
where an old temple has been abandoned to the 3. Hunters: A group of hunters rode through the
growing creep of the wilderness. village a few days ago. They were armed and stopped
briefly to trade for some supplies before continuing
AREA DESCRIPTIONS their pursuit.

1.Statue: A weathered stone statue of an 4. Vandalism: There have been several minor acts of 3
honourable woman. A homage to Reeva, Mother vandalism and petty theft at night. This is causing
Earth. The hand of the statue is missing and dark some tension between families in this small
ash blankets the ground. community.
5. Encroachment: The woods surrounding the village
2.Village Hall: A large rustic communal hall
has been growing at a noticeable rate. Some culling of 1
furnished with wooden tables and benches. A
large hearth warms the building during the colder the encroaching trees is being discussed amongst the
months. Visitors to the village are welcome to use community.
this place to sleep. 6. Peddler: The local peddler, Jarus is due to visit
within the next week. His visits are a source of
3.Smith: The echoing clang of metal and swirl of
excitement for trade and news. 2
smoke signifies this as the workshop of Bedra, the
local smith. He has an assortment of simple 7. Wolves: The sounds of wolves can be heard at 5
weapons in stock and offers tool and weapon night.
repair services. 8. Construction: A new communal building has been
4.Temple: An old stone temple left abandoned in making faltering progress. It is planned as a guest
the woods to the north of the village. A gnarled house for the frequent travellers and may become a
tree has takklen root within the structure as the source of income for the village.
building becomes more obscured by the growing
creep of the wilderness. N
5.Well: A small communal well. RUMOURS & EVENTS GENERATOR
d10 Source Nature
KEY NON-PLAYER CHARACTERS 01 Animal/Livestock Celebration/Reward
Merelle: Elderly, authoritative figure within the 02 Earth Goddess Conflict/Tension
village. Cautious of strangers.
03 Farms/Farming Contraction/Decay
OVERVIEW POINTS OF INTEREST
Jorif: Self-proclaimed playwright of middling
• Settlement Type: Small Village 1. Statue, Mother Earth, hides a gem of
ability. Will approach visitors and ask incessant 04 Festival/Feast Disappeared/Stolen • Trade: Farming fertility.
questions about life outside the village.
• Prosperity: Moderate 2. Village Hall, rustic, communal hall.
05 Goblin Discovered/Found • Population: Average (50-75, Human) 3. Smith, clanging, smoky, area of work.
Selanna: Young, whimsy, attention seeking farm- 06 Peddler/Trader Expansion/New • Leadership: Democracy 4. Temple, old building, tree grows inside.
girl with aspirations of being a noble-woman. • Law: None
07 Supplies/Resources Friendly/Cooperation 5. Well, small, communal well.
Alba: Quiet hardworking farmer, carries a scar on • Factions: Villagers
his chest from an adventuring past. 08 Travel/Trails Rival/Competition • Districts: Village, Abandoned Temple
Bedra: Busy local smith with a large backlog of 09 Traveller/Visitor Strange/Weird
jobs. She is also the unofficial village spokesperson 10 Weather Threat/Danger
and has the respect of her peers.
TEMPLE OF ASHBURN MAP TEMPLE OF ASHBURN

Heroes of
Description: Amidst the dense forest, an old stone
N building stands as a forgotten relic of bygone days, its
weathered exterior adorned with moss. Within its

Adventure
crumbling walls, a gnarled tree has taken root, its
twisted branches intertwining and growing out from
inside the temple seemingly engulfing the structure in
a vice-like grip. A classic fantasy adventure game
Bookmark Edition
AREA DESCRIPTIONS Version 1 - May 24
1. Entrance, crumbling columns, make-shift kennels.
2. Hallway, narrow area, secret door to the west.
3. Secret Area, old furniture, illusory treasure chest.
4. Damaged Area, collapsed floor, tree root growth.
5. Hall, buckling wall, loose rock, stuck portcullis
(leads to 7).
6. Pool Room, raised well surrounded by greenery.
7. Vault, dusty shelves containing valuables/antiques.
8. Grand Hall, arches intertwined by foliage, stone
altar.
9. Statue, hazardous flagstones, toppled statue (key).
10. Library, (locked), dusty room full of texts and
books.
11. Attic, dark, web covered communal sleeping area. Mini-Adventure
Setting
12. Cellar, dark gnarled tree dominates the area.
13. Stairs, darkness leads to cellar (12).

REFEREE NOTES
The Goblin King (Snotweezle) has taken residence.
His muse, Queen Griselda lies in a comatose state.
A Wood Weird commands the temple and is the
cause of the cursed tree growth within and Griselda's
affliction.
Snotweezle has stolen the hand of the statue in the
village. This holds an earth-stone which he believes
can cure Griselda's ailment although he has no magic
talent.
RANDOM ENCOUNTERS
d6 Source
01 Wood Weird, waiting to ambush its prey.
MAP KEY 02 Snotweezle, hides in the shadows.
9 AREA REFERENCE S SECRET DOOR H HAZARD OR TRAP 03 Goblin Royal Guard, patrol the passages.
04 Direwolf, broken its chains, seeking food. DESIGN: The Nameless Designer
NAME MONSTER / NPC T TREASURE O OBJECT 05 Giant Rats, scavenges for scraps. https://nameless-designer.itch.io
06 Giant Spiders, leave (11) to hunt for food.

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