Professional Documents
Culture Documents
DN Classroom Management Strategies
DN Classroom Management Strategies
DN Classroom Management Strategies
1
Classroom Management Strategies!
Overview
Drama class not like regular school. Students are learning on their feet, interacting with others,
making discoveries on their own rather than being “taught.” A certain degree of organized
chaos is not only acceptable, but warranted in a successful drama workshop.
That said…there are times when the energy level of the class needs to shift. Sometimes
students become highly energetic and lose their focus. Sometimes they are bored and not
staying on task. When these instances arise, you’ll want to have some innovative strategies that
can bring students back to their center.
The first rule of great classroom management is prevention . If students are enthusiastically
engaged in a learning experience, they do not spin out of control or distract themselves out of
boredom. Here are some ways to prevent chaos while nurturing creativity:
Rules
A great way to present the rules is to have the students tell you what the rules are. Students
already know. You may want to write down what they say on a poster board and have each
student sign it somewhere. Put the poster board up whenever you hold class.
You may wish to say something like, “Okay, now, we are going to go over the rules. But I don’t
like to be the one to make the rules. How about you guys decide what our rules should be!”
Students will always give you a great set of rules. You can add “Be kind and supportive to one
another.” Or “There are no wrong ways or wrong answers in acting!” You may also wish to call
the “rules,” something else, like “agreements,” or “laws.”
Behavior Pantomime
Actor must sit out the next game, but before being allowed to rejoin the group, she
must silently act out the offending behavior, then silently act out what she’s going to do
from now on.
Picture of Behavior
Actor must draw a picture of the offending behavior during time out, and share it with
the class with a statement about how she will conduct herself for the rest of class.
Actor’s Promise
Create a ritual for letting the actor back into the circle. The actor who had a time out,
must make a statement upon re-entry. The group can come up with what this is, but it
should be something like “I promise to try harder to honor the group and our play.”
TIP-Upon re-entering the circle, and making amends, the whole group
should say something like, “Welcome Back Amanda!” This is an
important step, as it acknowledges the apology, and brings the group
closer.
“Great actors are patient, kind and follow directions. We are protective of the
workshop environment and the experience of each participant and will excuse
students without refund who are repeatedly disruptive. If the student you are
enrolling has difficulty following directions or focusing, he/she may not be ready
for drama. Call our office if you have questions/concerns.”
For After-school Drama Situations--Call the Parents Directly After the Class
Say something positive about the child and then describe the behavior(s) you encountered:
“I’m calling about drama class today. Alex is very creative and
has a lot of energy. He had trouble today staying quiet with
other students were performing and he kept going behind the
curtain when I asked him not to. When I had him sit out during
one of the games, he chose to climb up on the high pile of gym
mats and jump off over and over. In order to give everyone a
positive experience of drama, it’s important that students follow
the rules we agreed on. We have two options at this point. Since
it’s the first class, we can excuse him and issue a refund. But if
you think he is capable of focusing better in the future, we can
have him try another class. We do ask that a parent or care-
giver attend the next session to help him follow directions. But if
the behavior persists, we may have to excuse him, and will not
be able to offer a refund. He just may not be ready for drama.
What would you like to do?”
Establish Routines
Students want and need to know the routine or procedure for such things as beginning class or
ending class. There is a collection of opening and closing class rituals on Drama Notebook.
Over-prepare
Have plenty of activities for each day. Begin a
meaningful activity or project that the students can
talk about with their parents or friends that evening.
Don't be afraid to start right into your curriculum.
Keep things structured, but allow flexibility for
extending activities from which the students are truly
benefiting.
Mix it Up
You’ll want to balance your class with group games where everyone is involved, taking-turns
games where players go one at a time, and performance activities where some players are
onstage and some players are in the audience.
Turn to Stone
When you freeze, the rest of the class has ten seconds to catch the freeze.
Everyone becomes frozen like icicles. If they are not frozen by the time you
softly count to ten, they are out for the next activity.
Play Dead
Lie on the ground. When this happens, everyone has ten seconds to die. If they
aren’t dead by the time you count to ten, they are out the next game. At the end
of this one, you have everyone lying there, ready to listen.
DSS
This stands for Do Something Silly. When you the students attention, stand in
place and start making a repeated weird motion such as slapping your forehead.
As soon as the students see you, they must freeze in place and make a weird
(silent) motion. Give a prize for the silliest movement of the day.
If you are holding class in a gym, cafeteria, music room, auditorium space, start by clearly
defining rules of the space. Create an area where you always “circle.” Create areas for students
to work in small groups. Create a “stage” and an audience area and explain that when actors
are onstage, they must stay within the boundaries of the stage during their piece (even during
action or running scenes). If you are in a gym, younger students will have an impulse to run
while rehearsing their piece and even while performing it. Make sure it is clear that all action is
to take place on the “stage.”
Space-walk
Lead the students in walking about the space in the room. Instruct them that when you ring the
bell or stop the music, you will call out an instruction “put two elbows together.” Students must
find another student and put their elbows together. You can do this as many times as you like
and stop at a point where they are in the size of groups you need (two, three, four, etc.) Other
examples of things to call out: six feet together; two hands; four heads; eight knees; groups of
three based on hair color; groups of four based on color you are wearing on top; groups of two
based on length of hair; groups of three based on eye color,
etc.).
Wild Kingdom
This game is filled with laughter and fun with the intention of forming the participants into
groups of 4 - 10. Before class, make slips of paper with various animals on them (cow, pig, cat,
dog, etc.). Decide how many students you want in each group and make the appropriate
number of slips of paper. For example: If you need groups of four, make four slips with cats,
four slips with dogs, etc. Let students pick a slip out of a hat. Tell the participants not to show
their animal to anyone else. Then tell students to move about the room making the sound of
their animal. They must find the other matching animals.
First Names
Have everyone count the number of letters in their first name. Now ask them to find someone
who has the same number of letters. Those two are now partners. If a person can't find
someone let him/her use another name s/he is called by (i.e., a student named Matthew may
use the name Matt and then look for someone with 4 letters instead of 7.) If they still can't find
someone pair up with a person who has the closest number of letters.
Seven Dwarfs
Divide students into groups of seven and have them each choose to be one of the dwarves
from Snow White (no duplicates). You may want to bring a poster board with the names of the
dwarves on it. Then tell them to disperse into groups of like-dwarfs bringing all the Grumpy’s in
one group, all the Sleepy’s in another group and so on.
“Choose someone you’ve never worked with, or don’t know very well”
This is one circumstance in which it is alright to have students select their partners. Students
don’t feel left out when they are asked to find someone they don’t know.
Opposites Attract
Ask players to pair up with someone who is different from them in some way, examples:
boy/girl; tall/short; long hair/short hair; blond hair/brown hair; blue eyes/brown eyes; etc.
Similarities
Quickly make a series of statements and ask participants to raise their hand if this is true of
them. Examples include: I am a Leo; my favorite color is purple; I am a basketball fan; I have
brown eyes; etc. The first two people to raise their hands are partners and do not respond to
any more statements. In the case of ties, move on to the next question.
TIP- Even though it is fun when the teacher plays along, try and
stay out of the game so you can act as a judge. This avoids
disputes about how much hesitation is too much and whether
people adequately become their animals. (It's not fair if "it" is
caught because she is really being a slug and the "goose" isn't.)
Have the new person be "it" each time, whether the old "it" is
caught or not. That way everyone gets to play. The students
understand that the real point is the animal pretending.
Rock Stars
Cheerleaders
Aliens
Ghosts
Dogs and cats
Monsters
Farm animals
Teenagers
Busy executives
Noah’s ark
Bodybuilders
Police and criminals
Halloween
Kid’s choice
Monitor Groups
Drama class involves many instances where students work in small groups. Make sure you are
always circulating among the students, coaching the members of each group.
Issue Compliments
Before asking students to disperse for a short time, or to find
their own corner in the room, or do any activity that requires
them to distribute themselves about the space or to retrieve
something and return, say something like “I know that your
parents raised you to be civil, cooperative members of
society who don’t run, scream or interrupt each other. So, I’d
like you to walk silently to a place in the room…” This is fun
to play with because you can offer different compliments
each time, even making them humorous. “I know your
parents didn’t raise you to be wild beasts…”