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Abstract
This research is quasi-experimental research (Quasi Experiment) located at Pinrang. This
research was carried out in the odd semester of 2022/2023 with the aim of: 1) knowing
the comparison of learning outcomes of students taught conventionally and those taught
with animation media at Pinrang; and 2) determine the effect of using animation media on
the learning outcomes at Pinrang. The experimental research design used in this research
is in the form of a nonequivalent control group design with a test as the research
instrument which is carried out at the beginning (pretest) and end (posttest) of the
research. The population in this study were all class X students at MAN Pinrang,
consisting of 10 classes with each class (study group) consisting of 38 students.
Meanwhile, the sample in this study will be taken using the cluster random sampling
method. The results obtained are: 1) the average learning outcome score for students
taught using conventional methods is 7.2, while the learning outcome score for students
taught using animation media is 10.24. Thus, there is a difference between the learning
outcomes of students taught using conventional methods and those taught using
animation media; and 2) The Mann-Whitney test results show that the Asymp. Sig. (2-
tailed) is 0.000. Compared with the significance level, 0.000 < 0.05, which means that H 0
is rejected. So the conclusion is that there is a significant influence of the use of
animation media on physics learning outcomes in Pinrang. The research becomes a
reference for physics teachers in Pinrang to use animation media in the learning process.
Received :
Accepted :
Published :
DOI :
© 2023 Jurnal Ilmiah Pendidikan Fisika
INTRODUCTION
should use an active, user-centered al., 2020; Ambe et al., 2024; John &
learning process to encourage the Bates, 2024; Sudarma, 2016). With
division of responsibility for learning advances in computer technology used
(Fandos-Herrera et al., 2023; Nasir, in the world of education to support the
2011). Low student learning outcomes learning process and improve the quality
in physics subjects are influenced by of learning, it certainly makes it easier
several factors, including 1) physics is for teachers to prepare learning media,
still considered a difficult and boring especially animation media. Animation
subject, 2) learning media is less varied is often used in the teaching and
so it seems monotonous, 3) the use of learning process to represent dynamic
outdated learning methods and models processes (Schneider et al., 2023; Suri et
(lectures), 4) minimal interaction al., 2022; Sukiyasa et al., 2013). The
between teacher and teacher and student advantage of animation in learning is
and student, making students passive in that it can help explain physics concepts
receiving learning (Fakhri et al., 2018; that are still abstract and difficult to
Said et al., 2023). Therefore, teachers imagine, encourage constructive
must have the ability to recognize and learning and make education more
explore initial knowledge and be able to meaningful and easier than conventional
search for and use alternative or other identification keys (paper-printed)
learning sources to change the teaching (Cotič et al., 2020; Jaafar et al., 2013;
and learning process which was Sani et al., 2020). The interaction
originally abstract and difficult to between teaching strategies such as the
understand into material that is use of digital media and emotional
interesting and easy to understand ; intelligence has an impact on
(Anggraeni & Kustijono, 2013; Johari & understanding physics concepts as a
Muslim, 2018). These learning tools and representation of learning outcomes
resources are called learning media. (Degner et al., 2022; Sakti, 2013;
Sutiani & Silitonga, 2017)
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Source:
Source: https://www.youtube.com/watch?
https://www.youtube.com/watch? v=WlQBSm7eLyY
v=-aJZZaOwkRk
2. Instrument Testing
Reliability Statistics
Cronbach's N of Items
Alpha
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.893 25
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students are equivalent to the cognitive distributions using the Chi Square test
abilities of experimental class students. with the help of Microsoft Excel, it was
concluded that none of the data
distributions were normally distributed.
Thus, the prerequisites for conducting
The same instrument is then used again
hypothesis testing using the t-test are not
to collect data on student learning
met. This abnormal data distribution is
outcomes after receiving treatment,
something that usually occurs with data
which is then called post-test data.
less than 50 (Sugiyono, 2017). So the
Based on the test results, the average
next prerequisite no longer needs to be
score of students in the control class was
fulfilled. Steps that can be taken to
7.2, while in the experimental class it
obtain normally distributed data
was 10.24. From these data, it can be
distribution are by adding the number of
seen that there are quite large
respondents. However, this option is not
differences between the two classes.
possible considering the maximum
This data means that it can be said to be
number of students in the class is 35
in accordance with the researchers'
people. The next possible step to make
expectations that students who were
the data normally distributed is to
taught using animation media obtained
transform the data to logarithms. This
higher scores compared to students who
step also does not produce good results,
were taught conventionally. Maya found
so the best option is to test the
a similar thing that student learning
hypothesis using non-parametric
outcomes in science learning by using
statistical tests
animation media in class IV SD Telkom
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REFERENCE
Abdullah, S. I. S. S., Halim, L., &
Shahali, E. H. M. (2011).
CONCLUSION
Integration Of Environmental
Knowledge Across Biology,
Physics And Chemistry Subject At
Based on the research results obtained, Secondary School Level In
the conclusions that the average learning Malaysia. Procedia - Social and
outcome score for students taught using Behavioral Sciences, 15, 1024–
conventional methods is 7.2, while the 1028.
learning outcome score for students https://doi.org/10.1016/j.sbspro.20
taught using animation media is 10.24. 11.03.233
Thus, there is a difference between the Abdulrahaman, M. D., Faruk, N.,
learning outcomes of students taught Oloyede, A. A., Surajudeen-
using conventional methods and those Bakinde, N. T., Olawoyin, L. A.,
taught using animation media. Apart of Mejabi, O. V., Imam-Fulani, Y. O.,
that the Mann-Whitney test results show Fahm, A. O., & Azeez, A. L.
that the Asymp. Sig. (2-tailed) is 0.000. (2020). Multimedia tools in the
Compared with the significance level, teaching and learning processes: A
0.000 < 0.05, which means that H0 is systematic review. Heliyon, 6(11),
rejected. So the conclusion is that there e05312.
is a significant influence of the use of https://doi.org/10.1016/j.heliyon.2
animation media on physics learning 020.e05312
outcomes in Pinrang. Ambe, B. A., Agbor, C. E., Amalu, M.
N., Ngban, A. N., Bekomson, A.
N., Etan, M. O., Ephraim, I. E.,
Asuquo, E. E., Eyo, O. E., &
Ogunjimi, J. O. (2024). Electronic
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