Chase Shunter

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CHAR AC TER

CHARACTER NAME Chase Shutter


SPECIES Falleen
CAREER Companion
SPECIALIZATION TREES
Gambler, Crimeboss, force sensitve Xandor NPC PLAYER

SOAK VALUE WOUNDS STRAIN DEFENSE

3 15 20 1 2
THRESHOLD CURRENT THRESHOLD CURRENT RANGED MELEE

CHAR AC TERISTICS

3 2 2 2 2 3 2
BRAWN AGILITY INTELLECT CUNNING WILLPOWER PRESENCE FORCE

SKILLS
GENERAL SKILLS CAREER? SPECIAL RANK COMBAT SKILLS CAREER? SPECIAL RANK
Astrogation (Int) Brawl (Br) ●

Athletics (Br) ●
■■ Gunnery (Ag)

Charm (Pr) ● ■■■ Melee (Br) ●


■■■
Coercion (Will) ●
■ Ranged - Light (Ag) ●

Computers (Int) Ranged - Heavy (Ag)

Cool (Pr) ●
■■■
Coordination (Ag) KNOWLEDGE SKILLS CAREER? SPECIAL RANK
Deception (Cun)
■■ Core Worlds (Int)

Discipline (Will) ● ■■ Education (Int)

Leadership (Pr) ● ■ Lore (Int)

Mechanics (Int) Outer Rim (Int) ●


■■
Medicine (Int) Underworld (Int)
■■
Negotiation (Pr) ● ■ Xenology (Int)

Perception (Cun) ● ■■ Other:

Piloting - Planetary (Ag)

Piloting - Space (Ag) ● ■ CUSTOM SKILLS SPECIAL


Resilience (Br) ● ■
Skulduggery (Cun)

Stealth (Ag)

Streetwise (Cun) ● ■■
Survival (Cun) ● ■
Vigilance (Will) ● ■■
WE APONS
WEAPON SKILL DAMAGE RANGE CRIT SPECIAL

cortosis blade melee 6+ enaged 2 disables lightsaber, pierce 2, viscouis 1, defensive 1


holdoutblaster range light 5 short 4 stun setting

CHARACTER SHEET
0 0
TOTAL XP AVAILABLE XP
MOTIVATIONS

TYPE: TYPE:

OBLIGATIONS CHAR AC TER DESCRIP TION

TYPE: TYPE: GENDER: male


AGE: 71
MAGNITUDE: MAGNITUDE: HEIGHT: 1,70 meters
BUILD: -
HAIR: black
EYES: blue

CRITIC AL INJURIES

TYPE: TYPE:

MAGNITUDE: MAGNITUDE:

EQUIPMENT LOG CREDITS -

Talent:
Dogde 4
Natural Merchant: Once per session, may reroll any 1 Streetwise or Negotiation check.
Parry 4: reduces damage by 6 but suffer 3 strain
quick draw: Once per round, draw or holster a weapon or item as an incidental.
hard headed: When staggered or disoriented, perform the Hard Headed action to make a Dauntin (3) Discipline check to
remove the status. Difficulty reduced by 1 per rank
Works like a charm: Once per session, make one skill check using Presence rather than the characteristic linked to that skill.
Second changes 3: Once per encounter, choose a number of positive dice equal to ranks in Second Chances and reroll them
Sense danger: once per session remove all black dice

FORCE:
Force sense
control

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