Download as pdf or txt
Download as pdf or txt
You are on page 1of 7

See discussions, stats, and author profiles for this publication at: https://www.researchgate.

net/publication/314813392

The Concrete and the Ephemeral of Electronic Music Production

Article in Dancecult · January 2014


DOI: 10.12801/1947-5403.2014.06.01.12

CITATIONS READS
0 2,069

1 author:

Colin Mcguire
University College Cork
4 PUBLICATIONS 9 CITATIONS

SEE PROFILE

All content following this page was uploaded by Colin Mcguire on 15 February 2019.

The user has requested enhancement of the downloaded file.


The Concrete and the Ephemeral of Electronic Music Production | McGuire | Dancecult: Journal of Electronic Dance Music Culture

HOME ABOUT LOGIN REGISTER SEARCH CURRENT ARCHIVES ANNOUNCEMENTS

Home > Vol 6, No 1 (2014) > McGuire

THE CONcREtE AND tHE EPHEmERAL OF ELEctRONIc MUSIc PRODUctION


COLIN McGUIRE
York University

DOI: 10.12801/1947-5403.2014.06.01.12

In the summer of 2012, one of my uncles made an unusual request: he asked me to compile and send
him a complete catalogue of my recorded music. This was to include everything, from official releases
to bootleg remixes and from electronic dance music (EDM) to electronic music for modern dance. This
task put me in a position to reflect on my studio work and I was somewhat surprised by what that
process revealed. I had been operating under the unexamined assumption that a finished recording
was concrete in its fixedness, as manifested in its ability to be played back or copied with self-same
exactitude. Approaching the ontology of recordings from a broader perspective, however, I came to
realize how ephemeral records are, from their conditions of (re)creation and storage media, to their
usage by other people.

THE VAgARIES OF StUDIO MUSIc PRODUctION


The first tracks I recorded were made in the electronic music studios of Edmonton, Alberta, Canada’s
MacEwan University from 1997 to 1998.[1] The environment there was at the crossroads of older
analogue equipment and new digital technologies. I will briefly outline a few of the issues that
presented. Working with tape delays provided rich echo effects, but not ones that were willing to sync
with the Roland TR-707 Rhythm Composer (drum machine). The Roland SH-101 analogue synthesizer
was capable of some gloriously quirky monophonic sounds that were highly unstable and varied with
the air pressure. SampleCell’s digital sampling software and the sequencer in Studio Vision Pro’s
digital audio workstation (DAW) were generally reliable, but also prone to glitches that demanded to
be incorporated, rather than attempting Sisyphus-like corrections. Recordings were done on tape
using analogue four-track and/or digital eight-track machines, while masters were run onto either
reel-to-reel or DAT tapes.

When I eventually built up my own project studio in 1999, I was relieved to have what I thought was a
more stable and reliable setup: Cubase as a DAW; Propellerheads’ ReBirth software emulating a
Roland TB-303 Bass Line, as well as Roland TR-808 and TR-909 Rhythm Composers; Propellerheads’
ReCycle for chopping loops and samples; and the Roland Juno 106 digital/analogue keyboard
synthesizer. Later, I moved from Cubase to ProTools while upgrading the limited sound-set of ReBirth
to the more fully featured Reason, further supplementing the latter with software devices from Native

https://dj.dancecult.net/index.php/dancecult/article/view/457/460[2015-12-03, 3:16:04 PM]


The Concrete and the Ephemeral of Electronic Music Production | McGuire | Dancecult: Journal of Electronic Dance Music Culture

Instruments. The sequencing, sound generation, recording, editing and mixing capabilities of a
computer-based system were as dependable (and flexible) as I had hoped, but digital data is subject
to other problems.

Most of the finished recordings from my project studio that have been burned onto audio CDs remain
playable, although some of the earliest have by now expired. I have had hard drives fail, ZIP discs
become obsolete and data CDs get corrupted, thereby losing the tracks and working files stored on
them.[2] As I upgraded my computers and operating systems, older software would no longer work and
was not always replaced—whether by choice or by being outmoded. A program file from one DAW will
not typically open in a DAW from a different company and there are sometimes even problems
opening files between different versions of the same DAW. For all the vagaries of using hardware gear,
at least a physical synthesizer or reel-to-reel tape still works when computer software changes. No
technology is infallible, however, and hardware will eventually break down just as tape will ultimately
degrade.

I was able to bring together most of my tracks for the compilation, but a few were lost to corruption of
the media they were stored on, as well as lack of access to the technology to play them back or
recreate them. Amongst some of the surviving tracks, I found a couple that I thought could use a bit of
remixing. One of them had only raw audio recordings of the main vocals and synthesizer parts to work
with because the rest of the track’s sequences and mixing belonged to software that had long since
become obsolete. Another had its working files stored on a data CD that was corrupted, so all I was
left with was the track on an audio CD. This forced me to re-edit and re-master the recording without
the ability to actually remix it, as has sometimes been done by DJs when tweaking a commercial
release by another artist (Brewster and Broughton 2000: 176).

The capacity to remix a piece of music may in some ways seem unimportant if one has a definitive
recording of it, but the lack of this capacity makes the recording into an artefact locked into its
historicity. True to what Virgil Moorefield has observed about popular music in general, electronic
music is not usually based on written notation, relying instead on timbre and rhythm (2005: xiv). This
underscores the contingency of electronic music production because of the way it is even more
wedded to the specifics of technology than, say, rock music and is therefore vulnerable to the
relentless drive of advancement, the ravages of mechanical failure and challenges to data integrity.
Re-makes or covers are rare in electronic music, while remixes and re-edits are assigned a separate
identity from the original. Only exact copies are treated as being selfsame. This phenomenon led me
to some considerations about recorded music from another perspective.

REcONSIDERINg DUPLIcAtION, DIStRIBUtION AND PLAyBAcK


Mechanical reproduction has had a profound impact on the fine arts, which has not been lost on
scholars. In the early twentieth century the Marxist cultural theorist Walter Benjamin (1969[1935])
argued that the mass availability of industrially reproduced art would liberate it from its bondage to
ritual and its basis in private or religious exhibition. He also saw mechanical reproductions as lacking
the unique aura of an original, but only echoing it in new contexts. Picking up where Benjamin left
off, artist and critic Douglas Davis (1995) theorized that digital reproduction actually transfers the
aura of the original onto the copy, thereby eliminating any clear distinction between them. He further
suggested that through digitization, “Images, sounds, and words are received, deconstructed,
rearranged, and restored wherever they are seen, heard, and stored” (Davis 1995: 381). Benjamin’s

https://dj.dancecult.net/index.php/dancecult/article/view/457/460[2015-12-03, 3:16:04 PM]


The Concrete and the Ephemeral of Electronic Music Production | McGuire | Dancecult: Journal of Electronic Dance Music Culture

notion of aura is tied up with issues surrounding the unique autographic presence of physical artwork,
so ascribing it to allographic arts like music may be a bit of a stretch (see Goodman 1976). The
stronger part of Davis’ idea lies in underscoring the reproducibility of digital media that elides any
difference between master and duplicate.[3] He also notes the fundamental manipulability of digital
media and positions the audience squarely in the process of creation, echoing Roland Barthes
comment, “a text’s unity lies not in its origin but in its destination” (1977: 148).

Digital music presents a special case in the ongoing dialogue surrounding art and reproduction. A genre
like modern EDM is not a simulation of acoustic music, but rather a simulacra that following Gilles
Deleuze “is not degraded copy, rather it contains a positive power which negates both original and
copy, both model and reproduction” (italics in original, 1983: 53).[4] As a result, it plays by a slightly
different set of rules than other musics, such as jazz and folk, where a wider range of variation is still
viewed as being self-similar (Seeger 1977). In digital music, copies of recordings are no longer
duplications, but rather part of a clonal colony, like a field of genetically identical mushrooms that
has reproduced by vegetative asexual procreation.[5] The tight link between a track and exact copies
simultaneously makes the definitive recording more rigidly associated with the identity of the piece
and makes said identity more ephemeral because it has less tolerance for variation than other musics.

To the best of my knowledge, my music has never been remixed by anyone other than me, but I have
done some promo-only remixes of other peoples’ music and some self-remixes. The use of a part(s) of
a recording in order to create a derivative work further loosens the idea of the concrete autonomy of
a record by re-contextualizing, reconceptualising and, in a sense, re-creating. The term reordered
listening was coined by Sheena Hyndman to cover this phenomenon and is defined as, “the experience
of coming into contact with remixed music prior to experiencing the source material that forms the
basis of said remix” (2012: 15). A digital sample or a key element of a complete recording is not
enough to resurrect the original, but perhaps there is a reincarnation or transfiguration in the remix.
This shifting identity is typically marked by a change of name that tacks the remixer’s descriptive
postscript onto the title. When re-ordered listening occurs, the remix supersedes temporally prior
versions to become the original.

The vagaries of distribution and playback have their own effect on the solidity of digital music. The
catalogue I compiled for my uncle is all in MP3 format; in fact, I have not released any of my music in
analogue format since 1998 and my most recent release (2012) is only available online. Digital
distribution has helped me to connect with a global audience, but also gives rise to existential
problems for my music once it leaves my studio. Beyond any cultural factors in its reception, I know
that my beats—as is the case with much high fidelity electronic music—can sound very different
depending on what type of playback equipment is used and the environment it is diffused into, from
smartphones and headphones, to home stereos and car stereos, and on to nightclub speakers, FM radio
and digital streaming. Furthermore, sometimes only part of my music may be heard, such as in the TV
show Departures, where they used just the main groove and not the melody or words of my tracks.
Even the MP3 format itself can change the sound when the original high quality audio files are
converted.[6] I mitigate this by using maximum quality MP3s, but I have no control on what
distributors or listeners do to the files. The above examples do not necessarily destroy the identity of
the piece, but rather blur the seeming concreteness of the digital master.

EvERyONE’S A DJ: ImPROvISAtION AND MANIPULAtION

https://dj.dancecult.net/index.php/dancecult/article/view/457/460[2015-12-03, 3:16:04 PM]


The Concrete and the Ephemeral of Electronic Music Production | McGuire | Dancecult: Journal of Electronic Dance Music Culture

Recording gives plasticity to the fleeting, time-based nature of music that is belied by an increasing
variety of disjunctures in dissemination and reception. If all music is ontologically improvisation that
varies only in degree, as the phenomenologist Bruce Ellis Benson (2003) contends, then recorded
music is no more concrete than acoustic performance. Benson’s assertion is based on the lexical
availability of the word improve lying within improvise, such that composition, performance and
listening all to some extent take existing material and manoeuvre it in order to create the experience
of music. In light of Benson’s ontology of music as improvisation and my own reflection on recorded
music, I would venture to say that a recording is not concrete at all, but rather concrète in its
readiness to be manipulated, transformed and re-contextualized.

In the early 1940s, the French audio engineer and composer Pierre Schaeffer conducted some of the
first experiments in music making using pre-recorded sounds, which he called musique concrète. This
involved everyday noises and/or musical instruments being manipulated via turntable and eventually
with reel-to-reel tape machines. Years later he concluded that it was not enough to create a totally
new type of music; audiences would need to acquire new aesthetics and ear training in order to
appreciate it (Schaeffer 1959). I am not trying to suggest that there is a direct lineage between
Schaeffer’s turntable experiments and today’s DJs, but rather to point out that audiences have
become accustomed to the practice of manipulating records. This is particularly true in EDM (and hip-
hop), where DJs have become the unwitting successors of Schaeffer’s experiments. In another sense,
however, everyone is a DJ because of the improvisation involved in selecting, diffusing and
interpreting music, even when it is for his or her own solitary enjoyment.

Re-ordered listening is no longer limited to studio remixes. What used to require turntablist-level
scratch DJing or a stage full of gear now occurs live with relative ease thanks to the assistance of
technologies that have emerged in the first decade of the twenty-first century. The vinyl record and
turntables—in all their mechanical glory—remain an important part of DJ culture, but there has been a
massive increase in the reliance on digital playback technologies supported by online distribution
(Farrugia and Swiss 2005; Montano 2010). Software like Ableton Live, hardware like DJ CD players,
hardware/software systems like Serato Scratch Live and various types of audio processing effects all
present DJs with significant real-time control of recorded music, allowing them to essentially remix on
the fly. Most of this technology is capable of assisting or even automating basic DJ skills, such as beat
matching, which I would argue does not simply make the job easier, but actually puts the onus on DJs
to be more creative in their sets. When I have done gigs using M-Audio’s Torq software/hardware
(similar to Serato), I make an effort to loop certain sections, use effects processing, trigger short
samples and draw out extended beat-mixing segues with other tracks in order to create new versions
of tracks as part of a DJ/producer performance. Re-ordered listening in relation to DJ sets is becoming
increasingly common, as the role of the DJ has been democratized by digital equipment.

EPHEmERAL TEcHNOLOgy AND tHE DUALIty OF CONcREtE/CONcRÈTE


The tribulations of music production and recording technology are not a new discovery (Moorefield
2005: 99–102). What made them stand out to me was the retrospective process of compiling a
recording catalogue for my uncle. Since I built my first project studio in 1999, I had generally
considered my productions to be stable objects: during creation working files could be played back at
will with total precision, while finished recordings could be used to generate exact digital copies. On a
broader scale, however, ontological cracks manifested themselves in this mental schema when I
realized the existence of the technology undergirding music production and reproduction is severely

https://dj.dancecult.net/index.php/dancecult/article/view/457/460[2015-12-03, 3:16:04 PM]


The Concrete and the Ephemeral of Electronic Music Production | McGuire | Dancecult: Journal of Electronic Dance Music Culture

bounded.

This recursive shift in perspective led me to further considerations regarding the life of a track beyond
the confines of my studio. Upon reflection I saw that digital reproduction and distribution, combined
with the proliferation of playback technologies for both home and professional use, have furthered a
paradigm that underscores the improvisatory ontology of recorded music. Despite the nuances that
have been added to my outlook on digital and electronic music, a finished recording has a certain
degree of undeniable concreteness because of its capacity for exact playback and reproduction. I do
not either deny the possibility that some people may maintain legacy equipment and a Herculean
approach to the preservation of their recordings, working files and the use of their music by others.
My epiphany is simply that the studio, storage media and playback formats of a track are, in the long
run, ephemeral, while the inherently improvisatory nature of diffusion, performance and reception
makes even definitive recordings concrète in their malleability.

AUtHOR BIOgRAPHy
Colin McGuire is a Ph.D. candidate in music at York University in Toronto, Canada. He has positioned
his doctoral work in ethnomusicology at the intersection of music and martial arts, but he also DJs and
produces under the name Ronin E-Ville. McGuire’s music has been nominated for an Independent
Music Award, has been in the top 20 of the Earshot! Canadian radio charts for electronica, and is
featured on the Gemini award winning travel TV show, Departures.
<http://about.me/colinpatrickmcguire>

REFERENcES
Barthes, Roland. 1977. “The Death of the Author.” In Image Music Text, trans. Stephen Heath, 142–8.
London: Fontana Press.

Benjamin, Walter. 1969 [1935]. “The Work of Art in the Age of Mechanical Reproduction.” In
Illuminations, ed. Hannah Arendt, trans. Harry Zohn, 1–26. New York: Schocken Books.

Benson, Bruce. 2003. The Improvisation of Musical Dialogue: A Phenomenology of Music. Cambridge,
UK: Cambridge University Press.

Brewster, Bill and Frank Broughton. 2000. Last Night a DJ Saved My Life: The History of the Disc
Jockey. New York: Headline Book Publishing.

Davis, Douglas. 1995. “The Work of Art in the Age of Digital Reproduction (An Evolving Thesis: 1991–
1995).” Leonardo 28(5), Third Annual New York Digital Salon: 381–6. <http://links.jstor.org/sici?
sici=0024-094X%281995%2928%3A5<381%3ATWOAIT>2.0.CO%3B2-M>.

Deleuze, Gilles. 1983. “Plato and the Simulacrum.” Trans. Rosalind Krauss. October 27: 45–56.
<http://dx.doi.org/10.2307/778495>.

Farrugia, Rebekah and Thomas Swiss. 2005. “Tracking the DJs: Vinyl Records, Work, and the Debate
Over New Technologies.” Journal of Popular Music Studies 17(1): 30–44.
<http://dx.doi.org/10.1111/j.1524-2226.2005.00032.x>.

Goodman, Nelson. 1976. Languages of Art. 2nd edition. Indianapolis, IN: Hackett Publishing Company.

https://dj.dancecult.net/index.php/dancecult/article/view/457/460[2015-12-03, 3:16:04 PM]


The Concrete and the Ephemeral of Electronic Music Production | McGuire | Dancecult: Journal of Electronic Dance Music Culture

Hyndman, Sheena. 2012. “Mediating Musical Experience: Studying the Effects of the Remix on Patterns
of Music Production and Consumption.” Ph.D. Dissertation, York University.

Montano, Ed. 2010. “‘How Do You Know He’s Not Playing Pac-Man while He’s Supposed to Be DJing?’
Technology, Formats and the Digital Future of DJ Culture.” Popular Music 29(3): 397–416.
<http://dx.doi.org/10.1017/S0261143010000449>.

Moorefield, Virgil. 2005. The Producer as Composer: Shaping the Sounds of Popular Music. Cambridge,
MA: Massachusetts Institute of Technology.

Schaeffer, Pierre. 1959. “Musique concrète et connaissance de l’objet musical.” Revue belge de
Musicologie 13(4): 62–7. <http://dx.doi.org/10.2307/3685954>.

Seeger, Charles. 1977. “Versions and Variants of the Tunes of ‘Barbara Allen.’” In Studies in Musicology
1935-1975, 273–320. Berkeley and Los Angeles, CA: University of California Press.

NOtES

[1] At the time, the institution was called Grant MacEwan Community College.

[2] The working files of a studio project include all audio recordings and program specific data needed
to play back a piece. This involves the musical and engineering elements such as the composition,
arrangement and mix, which themselves are dependent upon the software environment including
the DAW, plug-ins and sample libraries.

[3] A 16 bit, 44.1 kHz, AIF master is the same as a 16 bit, 44.1 kHz, AIF copy and other high quality
formats (e.g., WAV, AAC, OGG and FLAC, as well as CD and DVD audio) are indistinguishable to all
but the most discriminating audiophiles—if at all.

[4] Detractors of electronic music might be more inclined to follow Jean Baudrillard’s negative view of
simulacrum, where truly effective simulation leads to destruction of meaning through a hyperreal
state that exchanges signs for other signs.

[5] I am indebted to Bret Battey for introducing me to the idea of clonal colonies, which he discussed
in a talk at York University during the winter of 2014.

[6] MP3s use lossy compression, which results in audio quality that is inversely proportional to file size.
In extreme cases it can even add sound artefacts during the conversion process.

© 2008–13 Dancecult
This work is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 License.

https://dj.dancecult.net/index.php/dancecult/article/view/457/460[2015-12-03,
View publication stats 3:16:04 PM]

You might also like