Professional Documents
Culture Documents
Doctor Shock
Doctor Shock
Doctor Shock
WOUND LEVELS
1ST LVL -2 ATK DMG CTR - 8 HOUR REST
+1 1 Chemistry
1
+3 0 Cunning
ABILITY 1 DESCRIPTION POWER
Heal 2 0 Deception
Minor action to heal an ally
USES
Inspire 0 Intimidation
DURABILITY
0 Sneak
+4 1 Technology
SKILLS
2
Species Type Bonuses
INHERENT EFFECTS
Trademark & Copyright 2020 - 2022 Odin’s Key Gaming, Ltd. | All rights reserved. Permission is granted to photo copy this document for personal use.
Character Name Archetype Power Set
Juice Up Electricity Empower an Ally, next attack gets +1d4 + 1/2 dmg modifier n/a Minor 4 End of ally's next turn
Shield Generator Gadgets Place shield on ally or self, 2d4 Shield points, +1 dmg reduction n/a Minor 4 Until broken
Power Tier 1
Short Circuit Electricity On failed check, target disrupted for 1 turn Action
Power Check: 10+Control Modifier 4 1 turn
Aim Bot Gadget Attack 3 targets, +1 to hit, 1d4 + dmg mod n/a Action 4
Lightning Strike Electricity Strike an enemy, 1d12+ dmg modifier Action 4
Power Tier 2
Photoelectric Burst Electricity Enemies failing Durability check are blinded for 2 turns. Action
Durability: 9+ control mod
5x5 radius 2 turns
Neutralizing Flash Gadgetry Target anywhere in range, enemies failing Durability are Dazed and Blinded Action
Durability: 10+ control mod 4, 5x5 radius 1 turn
Lightning Countermeasures Gadgetry Failing Durability: 2d4+ damage modifer, Stunned for 1 turn. Reaction
Durability: 10+ control mod. 1 turn
Power Tier 3
Shock Ring Electricity Enemies failing Durability are stunned for 1 turn. Action
Durability: 9+ control mod. 5x5 radius 1 turn
Discharge Electricity 1d6+ dmg mod., failing Durability, disrupt for 1 turn Reaction
Durability: 9+ control mod. 1 turn
Power Tier 4
Decoys Gadgetry 2 decoys on self or ally, +1 defense per decoy. Minor 4 3 turns
Photon Beam Electricity 2d6+ damage mod. On critical, triple dice. n/a Action 4
Charge Up Electricity Any damage, including chains, +1d6 bonus dmg. n/a Action 2 turns
Power Tier 5
Defibrillate Electricity Heal an ally for 2d8+ dmg. mod. They may immediately take full movement. Action
Power Tier 6
Power Tier 7
Power Tier 8
Power Tier 9
Power Tier 10
Signature Power
Ultimate Power
POWERS
Trademark & Copyright 2020 - 2022 Odin’s Key Gaming, Ltd. | All rights reserved. Permission is granted to photo copy this document for personal use.
Character Name Archetype Power Set
TIER 1 TALENT
Tranquil Lightning: All electricity attacks may now instead heal allies for 1/2 the amount they
would damage. Chain Lightning functions as if striking an enemy.
TIER 2 TALENT
Piercing Chains: Chain Lightning does not deal damage, but reduces targets' Defense by 2
(changes by level).
TIER 3 TALENT
TIER 4 TALENT
Renewing Chains: Chain Lightning heals myself and allies within 7x7 area for 2 health per target
affected.
TIER 5 TALENT
TIER 6 TALENT
TIER 7 TALENT
TIER 8 TALENT
TIER 9 TALENT
TIER 10 TALENT
TALENTS
Trademark & Copyright 2020 - 2022 Odin’s Key Gaming, Ltd. | All rights reserved. Permission is granted to photo copy this document for personal use.
Character Name Secret Age Height Weight
Public
Private
Identity Eyes Skin Hair
500 credits
220 credits
DETAILS
MATERIALS MODIFICATIONS
COSTUME UPGRADES
Carrying Rig (600 Cr) Stimpack Mega: Heal 4d6+6, Minor Action (300 Cr)
ALL SUPERS
FITNESS 5 - 6
FITNESS 7+
INVENTORY
Trademark & Copyright 2020 - 2022 Odin’s Key Gaming, Ltd. | All rights reserved. Permission is granted to photo copy this document for personal use.