Bootstrap to the start of init.init took 0.00s Manufacturer realme model RMX1911 Screen diagonal is 5.000812434 inches. Early init took 0.19s Early init took 0.19s Android search paths: /storage/emulated/0/Android/data/da.klee.prank/files/../../../../Documents/DA/ da.klee.prank/game /data/data/da.klee.prank/files/game Loader init took 0.06s Loader init took 0.06s Loading error handling took 0.21s Loading error handling took 0.21s Loading script took 2.51s Loading script took 2.51s Saving to /storage/emulated/0/Android/data/da.klee.prank/files/../../../../Documents/DA/ da.klee.prank Loading save slot metadata. took 0.03s Loading save slot metadata. took 0.03s Loading persistent took 0.00s Loading persistent took 0.00s Importing _renpysteam: ImportError('No module named _renpysteam',) Set script version to: (7, 4, 8) Running init code took 0.35s Running init code took 0.35s Loading analysis data took 0.27s Loading analysis data took 0.27s Analyze and compile ATL took 0.43s Analyze and compile ATL took 0.43s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc. took 0.47s Initial gc. took 0.47s DPI scale factor: 1.000000 Creating interface object took 0.00s Creating interface object took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.45s Init translation took 0.45s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.13s Load screen analysis took 0.13s Analyze screens took 0.00s Analyze screens took 0.00s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 0.29s Prepare screens took 0.29s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.01s Running _start took 0.01s Interface start took 0.97s Interface start took 0.97s
Initializing gles2 renderer:
primary display bounds: (0, 0, 1456, 664) swap interval: 1 frames Fullscreen mode. Vendor: 'Qualcomm' Renderer: 'Adreno (TM) 610' Version: 'OpenGL ES 3.2 V@415.0 (GIT@ca71482, Ia11ce2d146, 1599575901) (Date:09/08/20)' Display Info: None Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720) Maximum texture size: 4096x4096 Total time until interface ready: 6.94725298882s Hid presplash. Entered background. Entering foreground. Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720) Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720) Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720) Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720) Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720) Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720) Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720) Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720) Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720) Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720) Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720) Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720) Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720) Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720) Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720) Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720) Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720) Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720) Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720) Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720) Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720) Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720) Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720) Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720) Maximum texture size: 4096x4096