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Fri Aug 19 05:58:53 2022

Unknown platform.
Ren'Py 7.5.0.63n

Bootstrap to the start of init.init took 0.00s


Bootstrap to the start of init.init took 0.00s
Manufacturer realme model RMX1911
Screen diagonal is 5.000812434 inches.
Early init took 0.19s
Early init took 0.19s
Android search paths:
/storage/emulated/0/Android/data/da.klee.prank/files/../../../../Documents/DA/
da.klee.prank/game /data/data/da.klee.prank/files/game
Loader init took 0.06s
Loader init took 0.06s
Loading error handling took 0.21s
Loading error handling took 0.21s
Loading script took 2.51s
Loading script took 2.51s
Saving to
/storage/emulated/0/Android/data/da.klee.prank/files/../../../../Documents/DA/
da.klee.prank
Loading save slot metadata. took 0.03s
Loading save slot metadata. took 0.03s
Loading persistent took 0.00s
Loading persistent took 0.00s
Importing _renpysteam: ImportError('No module named _renpysteam',)
Set script version to: (7, 4, 8)
Running init code took 0.35s
Running init code took 0.35s
Loading analysis data took 0.27s
Loading analysis data took 0.27s
Analyze and compile ATL took 0.43s
Analyze and compile ATL took 0.43s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Making clean stores took 0.00s
Initial gc. took 0.47s
Initial gc. took 0.47s
DPI scale factor: 1.000000
Creating interface object took 0.00s
Creating interface object took 0.00s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.45s
Init translation took 0.45s
Build styles took 0.01s
Build styles took 0.01s
Load screen analysis took 0.13s
Load screen analysis took 0.13s
Analyze screens took 0.00s
Analyze screens took 0.00s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.29s
Prepare screens took 0.29s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.01s
Running _start took 0.01s
Interface start took 0.97s
Interface start took 0.97s

Initializing gles2 renderer:


primary display bounds: (0, 0, 1456, 664)
swap interval: 1 frames
Fullscreen mode.
Vendor: 'Qualcomm'
Renderer: 'Adreno (TM) 610'
Version: 'OpenGL ES 3.2 V@415.0 (GIT@ca71482, Ia11ce2d146, 1599575901)
(Date:09/08/20)'
Display Info: None
Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720)
Maximum texture size: 4096x4096
Total time until interface ready: 6.94725298882s
Hid presplash.
Entered background.
Entering foreground.
Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Screen sizes: virtual=(1280, 720) physical=(1544, 720) drawable=(1544, 720)
Maximum texture size: 4096x4096

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