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<?xml version="1.0" ?

><root>
<report><version>2</version><sessionid>6eb29f04c00ee7c361f63f43</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-01-
30 17:17:21</createtime><buildsignature>Local.Unknown.Unknown.1.83.24.1030-
1.200.000.542.Release</buildsignature><categoryid>asm.py:1065</
categoryid><desyncid>6eb29f04c00ee7c361f63f43</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(RuntimeError: ASM :: Bed_Sleep_Posture (HANDLE :: 31348)&gt;: Attempt to traverse
between two states (get_in -&gt; exit) where no valid path exists! Actors {'x':
(&lt;weakref at 0x00007FF4B0526AA0; to 'object_sim' at 0x00007FF4AE876C50&gt;,
None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'bed': (&lt;weakref at
0x00007FF4B0E03AE0; to 'object_bedDoubleCLLeather_01' at 0x00007FF4AFB13590&gt;,
None, &lt;AnimationParticipant.CONTAINER = 102&gt;)}&#13;&#10;source_interaction =
running generic_Bed_Sleep:9449 on
object_bedDoubleCLLeather_01:0x0f750ca8d2220cd9[0]&#13;&#10;running interaction =
running sim-stand:9450 on None (guaranteed))&#13;&#10;Traceback (most recent call
last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217,
in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line
385, in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition.py", line 423, in do_transition_animation&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\postures\posture.py", line 2380, in
append_exit_to_arb&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\
asm.py", line 1065, in request&#13;&#10;RuntimeError: ASM :: Bed_Sleep_Posture
(HANDLE :: 31348)&gt;: Attempt to traverse between two states (get_in -&gt; exit)
where no valid path exists! Actors {'x': (&lt;weakref at 0x00007FF4B0526AA0; to
'object_sim' at 0x00007FF4AE876C50&gt;, None, &lt;AnimationParticipant.ACTOR =
101&gt;), 'bed': (&lt;weakref at 0x00007FF4B0E03AE0; to
'object_bedDoubleCLLeather_01' at 0x00007FF4AFB13590&gt;, None,
&lt;AnimationParticipant.CONTAINER = 102&gt;)}&#13;&#10;source_interaction =
running generic_Bed_Sleep:9449 on
object_bedDoubleCLLeather_01:0x0f750ca8d2220cd9[0]running interaction = running
sim-stand:9450 on None (guaranteed)rtim=0&#13;&#10;Client Session Time: 42.26&#13;
&#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,110,50000&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 10 10.0.19042
GPU: Intel(R) HD Graphics igdumd64.dll 9.17.10.4459, GUID: D7B78E66-4242-11CF-9862-
47A4B7C2C435&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>6eb29f04c00ee7c361f63f43</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-01-
30 18:45:45</createtime><buildsignature>Local.Unknown.Unknown.1.83.24.1030-
1.200.000.542.Release</buildsignature><categoryid>transition_sequence.py:4140</
categoryid><desyncid>6eb29f04c00ee7c361f63f43</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(RuntimeError: Sim failed to find carry posture aop for carry target
object_Food_MicrowaveDinner:0x0000000000000000.)&#13;&#10;Traceback (most recent
call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line
212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py",
line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 4067, in run_transition_gen&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3689, in
create_transition&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 4149, in create_posture_state_func&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4140, in
_create_posture_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
posture_state.py", line 154, in __init__RuntimeError: Sim failed to find carry
posture aop for carry target
object_Food_MicrowaveDinner:0x0000000000000000.rtim=0&#13;&#10;Client Session Time:
42.26&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 10,5,110,50000&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 10
10.0.19042 GPU: Intel(R) HD Graphics igdumd64.dll 9.17.10.4459, GUID: D7B78E66-
4242-11CF-9862-47A4B7C2C435&#13; &#10;</desyncdata></report>
</root>

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